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  1. #5341
    Pandemonium
    Join Date
    Feb 2010
    Posts
    7,668
    BG Level
    8
    FFXI Server
    Sylph

    Is there an easy rule I can add to have accession get used any time I use phalanx II, regardless of target?

    http://pastebin.com/351jcNwN

  2. #5342
    An exploitable mess of a card game
    Join Date
    Sep 2008
    Posts
    13,197
    BG Level
    9
    FFXIV Character
    Gouka Mekkyaku
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    <if NotBuffActive="Accession" Spell="Phalanx II">
    <command>wait 1.8;%Spell %SpellTargetRaw;</command>
    <command>Accession</command>
    <cancelspell />
    <return />
    </if>

  3. #5343
    Melee Summoner
    Join Date
    Apr 2012
    Posts
    25
    BG Level
    1

    Quote Originally Posted by Maggie View Post
    Yeah, the gear that is giving me problems is the weather/day perp gear. The first time I cast an avatar that meets day or weather conditions, the gear switches in fine. However, after that, the variables do not seem to reset back to general variables. At the very end of my spellcast I have all the variable gear switch back to general. I have attached the reset to my Relase JA. That is where the problem comes in.

    For an example: If I summon shiva on ice day in ice weather, and she is my first avatar of the day, she will be summoned with summoners horn, summoners doublet, and callers bracers +2. That's just perfect. However, if I then "release" her (which SHOULD be the variable reset command) and summon Ifrit, he may (but not ALWAYS) be summoned with summoners horn, summoner's doublet, and caller's bracers! Or, if he is not SUMMONED with them, they may equip AFTER a bloodpact, when he goes back to perp gear! Very confusing indeed!

    I have a feeling I am screwing up in one of a few ways:
    A. I'm too much of a noob to reset my variables correctly, and I need to learn how to do that
    B. I'm too much of a noob to get all my /if /elseif /else statements correct regarding specific gear, so that's messing up
    C. I'm too much of a noob to use petelement and spellelement correctly (at this point I'm using both since on summon, an avatar is a "spell" but after that, (after a BP for example, 'spell' doesn't work and I have to use 'pet'element I think
    I dun have a smn job couldnt help u in test but if i will u, i will do the lame man testing and see where the code goes wrong.

    have u try adding this to ur Release to see if ur variable was swaped during the cast of release.
    <addtochat>Perphead:$Perphead Perpbody:$Perpbody Perpwaist:$Perpwaist RageHead:$RageHead Perphands:$Perphands Perpfeet:$Perpfeet</addtochat>
    the way you sound to me is that it only goes wrong during the release potion so maybe u could do this for debugging.

  4. #5344
    Cerberus
    Join Date
    Jun 2010
    Posts
    461
    BG Level
    4

    Can anyone tell me if there is a better way to write this, seems that sometimes warcry doesn't want to fire off. Any help would be wonderful.

    Code:
    <!-- Will Auto Activate Berserk/Warcry -->
    <if notbuffactive="Berserk" subjob="WAR" advanced='"$ActivateBerserk" == "0"'>
    	<if notbuffactive="Obliviscence">
    		<var cmd="set ActivateBerserk 1" />
    		<cmd>wait 1.2;Warcry;wait 2.5;%Spell %SpellTargetRaw;</cmd>
    		<cmd>Berserk;wait 300; sc var set ActivateBerserk 0</cmd>
    		<cancelspell />
    		<return />
    	</if>
    </if>
    Thank you.

  5. #5345
    Hydra
    Join Date
    Oct 2009
    Posts
    109
    BG Level
    3
    FFXI Server
    Bismarck

    Does anybody have an updated version of Yugl's BLU xml? I'm not sure how to update the variable triggers to a newer system. =\

  6. #5346
    Salvage Bans
    Join Date
    Mar 2010
    Posts
    769
    BG Level
    5
    FFXI Server
    Leviathan

    Does anyone have a great WAR spellcast for Ukon, Rag and Brav? I haven't been playing much lately and havent kept up on mine so looking for one I can use before I overhal mine.

  7. #5347
    Requiescat in pace.
    Join Date
    Dec 2008
    Posts
    1,341
    BG Level
    6
    FFXI Server
    Lakshmi

    Quote Originally Posted by Haborym View Post
    Does anyone have a great WAR spellcast for Ukon, Rag and Brav? I haven't been playing much lately and havent kept up on mine so looking for one I can use before I overhal mine.
    Wouldn't call it great, but this is what i'm using for Bravura:

    http://pastebin.com/qgtzN4ZE

    It still needs a lot of work. the stuff at the end is code to make my mule fix my status ailments, so you can ignore it.


    you'll need this autoexec code to make the aftermath stuff work:

    Code:
    	<register silent="true" event="gainbuff_Aftermath">sc var set Aftermath Aftermath</register>
    	<register silent="true" event="losebuff_Aftermath">sc var set Aftermath Blankset</register>
    EDIT: forgot to add, my Armadaberk isnt augmented yet, so t hat's why its not used in any sets. In case anyone was wondering.

  8. #5348
    Puppetmaster
    Join Date
    Dec 2012
    Posts
    63
    BG Level
    2

    cant get the utsusemi rule in this SC to work, would be awesome if someone could help me.

    r1ZWmjDR. (dont have 10 posts yes so cant post a URL but maybe that works)

  9. #5349
    Salvage Bans
    Join Date
    Mar 2010
    Posts
    769
    BG Level
    5
    FFXI Server
    Leviathan

    Quote Originally Posted by backstab View Post
    cant get the utsusemi rule in this SC to work, would be awesome if someone could help me.

    r1ZWmjDR. (dont have 10 posts yes so cant post a URL but maybe that works)
    http://pastebin.com/r1ZWmjDR

  10. #5350
    Requiescat in pace.
    Join Date
    Dec 2008
    Posts
    1,341
    BG Level
    6
    FFXI Server
    Lakshmi

    Quote Originally Posted by backstab View Post
    cant get the utsusemi rule in this SC to work, would be awesome if someone could help me.

    r1ZWmjDR. (dont have 10 posts yes so cant post a URL but maybe that works)
    You have a buffactive in there. Buffactives were broken in the newest update, try //updateresources and see if that fixes it.

  11. #5351
    RIDE ARMOR
    Join Date
    Apr 2012
    Posts
    12
    BG Level
    1

    Ok I've got 50%fc in my precast set would this rule be optimal or should i lower/raise the delays?
    Spoiler: show
    Code:
            <if spell="Cure*|Cura*">
    		<action type="castdelay" delay=".3"/>
    		<action type="equip" when="precast" set="fc" />
    		<action type="equip" when="midcast" set="Cure" />
    		 <action type="equip" when="AfterCast" set="idle"/>
            </if>

    Also would this work with 60%?

  12. #5352
    An exploitable mess of a card game
    Join Date
    Sep 2008
    Posts
    13,197
    BG Level
    9
    FFXIV Character
    Gouka Mekkyaku
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    Could probably reduce the cast delay to 0.2 even. Use the updated rules btw

    <equip when="precast" set="set" />

  13. #5353
    Smells like Onions
    Join Date
    Dec 2012
    Posts
    2
    BG Level
    0
    FFXI Server
    Phoenix

    Hi everyone, after taking a looooong break from ffxi, I just recently got back into the game. After reading about spellcast and looking at many xml scripts on the main page, I was wondering if anyone could help point me in the right direction. I have been playing PUP and have been skilling up my maton's magic skill. My question is, is there an xml I could use so that I can activate maneuvers and keep a constant light,dark and water maneuver up? Not quite sure how I would write something like that up. Any help would greatly be appreciated! Thanks

  14. #5354
    Puppetmaster
    Join Date
    Nov 2008
    Posts
    62
    BG Level
    2
    FFXI Server
    Bahamut

    Yesterday I decided to change my spellcast files to use the trigger1-99 spells instead of dancing chains etc.

    I don't know if this is specific to my PC or not, but I discovered that a good number of these spells were not recognised correctly by spellcast. I went through them all and compiled a list of which worked, I will post them here when I get home from work.

    I basically added this line at the very top of my rules section.

    Code:
    <command>input /echo %spell</command>
    Then I tried all the trigger spells, by typing //trigger1 etc. Quite a few of the spells mapped to the wrong trigger spell.

    I was happy that I managed to fix my spellcast files, but thought I would let people know, in case this isn't an issue only my PC is experiencing.

  15. #5355
    Requiescat in pace.
    Join Date
    Dec 2008
    Posts
    1,341
    BG Level
    6
    FFXI Server
    Lakshmi

    I think it has something to do with some of them being double digit.
    I think I only use up to trigger9 in my xmls

  16. #5356
    RIDE ARMOR
    Join Date
    Apr 2012
    Posts
    12
    BG Level
    1

    Thanks Yugl.

  17. #5357
    Salvage Bans
    Join Date
    Mar 2010
    Posts
    769
    BG Level
    5
    FFXI Server
    Leviathan

    Is there a generic template for the new trigger spells, much like Yugl made before?

  18. #5358
    An exploitable mess of a card game
    Join Date
    Sep 2008
    Posts
    13,197
    BG Level
    9
    FFXIV Character
    Gouka Mekkyaku
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    Code:
      <s id="10000" index="10000" prefix="/trigger" english="Trigger0" german="Trigger0" french="Trigger0" japanese="Trigger0" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10001" index="10001" prefix="/trigger" english="Trigger1" german="Trigger1" french="Trigger1" japanese="Trigger1" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10002" index="10002" prefix="/trigger" english="Trigger2" german="Trigger2" french="Trigger2" japanese="Trigger2" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10003" index="10003" prefix="/trigger" english="Trigger3" german="Trigger3" french="Trigger3" japanese="Trigger3" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10004" index="10004" prefix="/trigger" english="Trigger4" german="Trigger4" french="Trigger4" japanese="Trigger4" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10005" index="10005" prefix="/trigger" english="Trigger5" german="Trigger5" french="Trigger5" japanese="Trigger5" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10006" index="10006" prefix="/trigger" english="Trigger6" german="Trigger6" french="Trigger6" japanese="Trigger6" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10007" index="10007" prefix="/trigger" english="Trigger7" german="Trigger7" french="Trigger7" japanese="Trigger7" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10008" index="10008" prefix="/trigger" english="Trigger8" german="Trigger8" french="Trigger8" japanese="Trigger8" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10009" index="10009" prefix="/trigger" english="Trigger9" german="Trigger9" french="Trigger9" japanese="Trigger9" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10010" index="10010" prefix="/trigger" english="Trigger10" german="Trigger10" french="Trigger10" japanese="Trigger10" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10011" index="10011" prefix="/trigger" english="Trigger11" german="Trigger11" french="Trigger11" japanese="Trigger11" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10012" index="10012" prefix="/trigger" english="Trigger12" german="Trigger12" french="Trigger12" japanese="Trigger12" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10013" index="10013" prefix="/trigger" english="Trigger13" german="Trigger13" french="Trigger13" japanese="Trigger13" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10014" index="10014" prefix="/trigger" english="Trigger14" german="Trigger14" french="Trigger14" japanese="Trigger14" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10015" index="10015" prefix="/trigger" english="Trigger15" german="Trigger15" french="Trigger15" japanese="Trigger15" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10016" index="10016" prefix="/trigger" english="Trigger16" german="Trigger16" french="Trigger16" japanese="Trigger16" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10017" index="10017" prefix="/trigger" english="Trigger17" german="Trigger17" french="Trigger17" japanese="Trigger17" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10018" index="10018" prefix="/trigger" english="Trigger18" german="Trigger18" french="Trigger18" japanese="Trigger18" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10019" index="10019" prefix="/trigger" english="Trigger19" german="Trigger19" french="Trigger19" japanese="Trigger19" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10020" index="10020" prefix="/trigger" english="Trigger20" german="Trigger20" french="Trigger20" japanese="Trigger20" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10021" index="10021" prefix="/trigger" english="Trigger21" german="Trigger21" french="Trigger21" japanese="Trigger21" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10022" index="10022" prefix="/trigger" english="Trigger22" german="Trigger22" french="Trigger22" japanese="Trigger22" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10023" index="10023" prefix="/trigger" english="Trigger23" german="Trigger23" french="Trigger23" japanese="Trigger23" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10024" index="10024" prefix="/trigger" english="Trigger24" german="Trigger24" french="Trigger24" japanese="Trigger24" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10025" index="10025" prefix="/trigger" english="Trigger25" german="Trigger25" french="Trigger25" japanese="Trigger25" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10026" index="10026" prefix="/trigger" english="Trigger26" german="Trigger26" french="Trigger26" japanese="Trigger26" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10027" index="10027" prefix="/trigger" english="Trigger27" german="Trigger27" french="Trigger27" japanese="Trigger27" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10028" index="10028" prefix="/trigger" english="Trigger28" german="Trigger28" french="Trigger28" japanese="Trigger28" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10029" index="10029" prefix="/trigger" english="Trigger29" german="Trigger29" french="Trigger29" japanese="Trigger29" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10030" index="10030" prefix="/trigger" english="Trigger30" german="Trigger30" french="Trigger30" japanese="Trigger30" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10031" index="10031" prefix="/trigger" english="Trigger31" german="Trigger31" french="Trigger31" japanese="Trigger31" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10032" index="10032" prefix="/trigger" english="Trigger32" german="Trigger32" french="Trigger32" japanese="Trigger32" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10033" index="10033" prefix="/trigger" english="Trigger33" german="Trigger33" french="Trigger33" japanese="Trigger33" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10034" index="10034" prefix="/trigger" english="Trigger34" german="Trigger34" french="Trigger34" japanese="Trigger34" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10035" index="10035" prefix="/trigger" english="Trigger35" german="Trigger35" french="Trigger35" japanese="Trigger35" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10036" index="10036" prefix="/trigger" english="Trigger36" german="Trigger36" french="Trigger36" japanese="Trigger36" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10037" index="10037" prefix="/trigger" english="Trigger37" german="Trigger37" french="Trigger37" japanese="Trigger37" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10038" index="10038" prefix="/trigger" english="Trigger38" german="Trigger38" french="Trigger38" japanese="Trigger38" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10039" index="10039" prefix="/trigger" english="Trigger39" german="Trigger39" french="Trigger39" japanese="Trigger39" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10040" index="10040" prefix="/trigger" english="Trigger40" german="Trigger40" french="Trigger40" japanese="Trigger40" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10041" index="10041" prefix="/trigger" english="Trigger41" german="Trigger41" french="Trigger41" japanese="Trigger41" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10042" index="10042" prefix="/trigger" english="Trigger42" german="Trigger42" french="Trigger42" japanese="Trigger42" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10043" index="10043" prefix="/trigger" english="Trigger43" german="Trigger43" french="Trigger43" japanese="Trigger43" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10044" index="10044" prefix="/trigger" english="Trigger44" german="Trigger44" french="Trigger44" japanese="Trigger44" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10045" index="10045" prefix="/trigger" english="Trigger45" german="Trigger45" french="Trigger45" japanese="Trigger45" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10046" index="10046" prefix="/trigger" english="Trigger46" german="Trigger46" french="Trigger46" japanese="Trigger46" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10047" index="10047" prefix="/trigger" english="Trigger47" german="Trigger47" french="Trigger47" japanese="Trigger47" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10048" index="10048" prefix="/trigger" english="Trigger48" german="Trigger48" french="Trigger48" japanese="Trigger48" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10049" index="10049" prefix="/trigger" english="Trigger49" german="Trigger49" french="Trigger49" japanese="Trigger49" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10050" index="10050" prefix="/trigger" english="Trigger50" german="Trigger50" french="Trigger50" japanese="Trigger50" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10051" index="10051" prefix="/trigger" english="Trigger51" german="Trigger51" french="Trigger51" japanese="Trigger51" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10052" index="10052" prefix="/trigger" english="Trigger52" german="Trigger52" french="Trigger52" japanese="Trigger52" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10053" index="10053" prefix="/trigger" english="Trigger53" german="Trigger53" french="Trigger53" japanese="Trigger53" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10054" index="10054" prefix="/trigger" english="Trigger54" german="Trigger54" french="Trigger54" japanese="Trigger54" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10055" index="10055" prefix="/trigger" english="Trigger55" german="Trigger55" french="Trigger55" japanese="Trigger55" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10056" index="10056" prefix="/trigger" english="Trigger56" german="Trigger56" french="Trigger56" japanese="Trigger56" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10057" index="10057" prefix="/trigger" english="Trigger57" german="Trigger57" french="Trigger57" japanese="Trigger57" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10058" index="10058" prefix="/trigger" english="Trigger58" german="Trigger58" french="Trigger58" japanese="Trigger58" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10059" index="10059" prefix="/trigger" english="Trigger59" german="Trigger59" french="Trigger59" japanese="Trigger59" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10060" index="10060" prefix="/trigger" english="Trigger60" german="Trigger60" french="Trigger60" japanese="Trigger60" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10061" index="10061" prefix="/trigger" english="Trigger61" german="Trigger61" french="Trigger61" japanese="Trigger61" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10062" index="10062" prefix="/trigger" english="Trigger62" german="Trigger62" french="Trigger62" japanese="Trigger62" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10063" index="10063" prefix="/trigger" english="Trigger63" german="Trigger63" french="Trigger63" japanese="Trigger63" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10064" index="10064" prefix="/trigger" english="Trigger64" german="Trigger64" french="Trigger64" japanese="Trigger64" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10065" index="10065" prefix="/trigger" english="Trigger65" german="Trigger65" french="Trigger65" japanese="Trigger65" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10066" index="10066" prefix="/trigger" english="Trigger66" german="Trigger66" french="Trigger66" japanese="Trigger66" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10067" index="10067" prefix="/trigger" english="Trigger67" german="Trigger67" french="Trigger67" japanese="Trigger67" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10068" index="10068" prefix="/trigger" english="Trigger68" german="Trigger68" french="Trigger68" japanese="Trigger68" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10069" index="10069" prefix="/trigger" english="Trigger69" german="Trigger69" french="Trigger69" japanese="Trigger69" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10070" index="10070" prefix="/trigger" english="Trigger70" german="Trigger70" french="Trigger70" japanese="Trigger70" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10071" index="10071" prefix="/trigger" english="Trigger71" german="Trigger71" french="Trigger71" japanese="Trigger71" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10072" index="10072" prefix="/trigger" english="Trigger72" german="Trigger72" french="Trigger72" japanese="Trigger72" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10073" index="10073" prefix="/trigger" english="Trigger73" german="Trigger73" french="Trigger73" japanese="Trigger73" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10074" index="10074" prefix="/trigger" english="Trigger74" german="Trigger74" french="Trigger74" japanese="Trigger74" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10075" index="10075" prefix="/trigger" english="Trigger75" german="Trigger75" french="Trigger75" japanese="Trigger75" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10076" index="10076" prefix="/trigger" english="Trigger76" german="Trigger76" french="Trigger76" japanese="Trigger76" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10077" index="10077" prefix="/trigger" english="Trigger77" german="Trigger77" french="Trigger77" japanese="Trigger77" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10078" index="10078" prefix="/trigger" english="Trigger78" german="Trigger78" french="Trigger78" japanese="Trigger78" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10079" index="10079" prefix="/trigger" english="Trigger79" german="Trigger79" french="Trigger79" japanese="Trigger79" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10080" index="10080" prefix="/trigger" english="Trigger80" german="Trigger80" french="Trigger80" japanese="Trigger80" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10081" index="10081" prefix="/trigger" english="Trigger81" german="Trigger81" french="Trigger81" japanese="Trigger81" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10082" index="10082" prefix="/trigger" english="Trigger82" german="Trigger82" french="Trigger82" japanese="Trigger82" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10083" index="10083" prefix="/trigger" english="Trigger83" german="Trigger83" french="Trigger83" japanese="Trigger83" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10084" index="10084" prefix="/trigger" english="Trigger84" german="Trigger84" french="Trigger84" japanese="Trigger84" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10085" index="10085" prefix="/trigger" english="Trigger85" german="Trigger85" french="Trigger85" japanese="Trigger85" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10086" index="10086" prefix="/trigger" english="Trigger86" german="Trigger86" french="Trigger86" japanese="Trigger86" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10087" index="10087" prefix="/trigger" english="Trigger87" german="Trigger87" french="Trigger87" japanese="Trigger87" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10088" index="10088" prefix="/trigger" english="Trigger88" german="Trigger88" french="Trigger88" japanese="Trigger88" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10089" index="10089" prefix="/trigger" english="Trigger89" german="Trigger89" french="Trigger89" japanese="Trigger89" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10090" index="10090" prefix="/trigger" english="Trigger90" german="Trigger90" french="Trigger90" japanese="Trigger90" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10091" index="10091" prefix="/trigger" english="Trigger91" german="Trigger91" french="Trigger91" japanese="Trigger91" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10092" index="10092" prefix="/trigger" english="Trigger92" german="Trigger92" french="Trigger92" japanese="Trigger92" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10093" index="10093" prefix="/trigger" english="Trigger93" german="Trigger93" french="Trigger93" japanese="Trigger93" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10094" index="10094" prefix="/trigger" english="Trigger94" german="Trigger94" french="Trigger94" japanese="Trigger94" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10095" index="10095" prefix="/trigger" english="Trigger95" german="Trigger95" french="Trigger95" japanese="Trigger95" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10096" index="10096" prefix="/trigger" english="Trigger96" german="Trigger96" french="Trigger96" japanese="Trigger96" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10097" index="10097" prefix="/trigger" english="Trigger97" german="Trigger97" french="Trigger97" japanese="Trigger97" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10098" index="10098" prefix="/trigger" english="Trigger98" german="Trigger98" french="Trigger98" japanese="Trigger98" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="10099" index="10099" prefix="/trigger" english="Trigger99" german="Trigger99" french="Trigger99" japanese="Trigger99" type="trigger" element="trigger" targets="Self" skill="trigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="20000" index="20000" prefix="/trigger" english="Update" german="Update" french="Update" japanese="Update" type="trigger" element="trigger" targets="Self" skill="ControlTrigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="20001" index="20001" prefix="/trigger" english="Reset" german="Reset" french="Reset" japanese="Reset" type="trigger" element="trigger" targets="Self" skill="ControlTrigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="20002" index="20002" prefix="/trigger" english="Trigger" german="Trigger" french="Trigger" japanese="Trigger" type="trigger" element="trigger" targets="Self" skill="GenericTrigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="20003" index="20003" prefix="/trigger" english="ClassTrigger" german="ClassTrigger" french="ClassTrigger" japanese="ClassTrigger" type="trigger" element="trigger" targets="Self" skill="GenericTrigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="20004" index="20004" prefix="/trigger" english="FireTrigger" german="FireTrigger" french="FireTrigger" japanese="FireTrigger" type="trigger" element="Fire" targets="Self" skill="ElementalTrigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="20005" index="20005" prefix="/trigger" english="IceTrigger" german="IceTrigger" french="IceTrigger" japanese="IceTrigger" type="trigger" element="Ice" targets="Self" skill="ElementalTrigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="20006" index="20006" prefix="/trigger" english="WindTrigger" german="WindTrigger" french="WindTrigger" japanese="WindTrigger" type="trigger" element="Wind" targets="Self" skill="ElementalTrigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="20007" index="20007" prefix="/trigger" english="EarthTrigger" german="EarthTrigger" french="EarthTrigger" japanese="EarthTrigger" type="trigger" element="Earth" targets="Self" skill="ElementalTrigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="20008" index="20008" prefix="/trigger" english="ThunderTrigger" german="ThunderTrigger" french="ThunderTrigger" japanese="ThunderTrigger" type="trigger" element="Thunder" targets="Self" skill="ElementalTrigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="20009" index="20009" prefix="/trigger" english="WaterTrigger" german="WaterTrigger" french="WaterTrigger" japanese="WaterTrigger" type="trigger" element="Water" targets="Self" skill="ElementalTrigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="20010" index="20010" prefix="/trigger" english="LightTrigger" german="LightTrigger" french="LightTrigger" japanese="LightTrigger" type="trigger" element="Light" targets="Self" skill="ElementalTrigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="20011" index="20011" prefix="/trigger" english="DarkTrigger" german="DarkTrigger" french="DarkTrigger" japanese="DarkTrigger" type="trigger" element="Dark" targets="Self" skill="ElementalTrigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="20012" index="20012" prefix="/trigger" english="AnyElementTrigger" german="AnyElementTrigger" french="AnyElementTrigger" japanese="AnyElementTrigger" type="trigger" element="Any" targets="Self" skill="ElementalTrigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="20013" index="20013" prefix="/trigger" english="AllElementTrigger" german="AllElementTrigger" french="AllElementTrigger" japanese="AllElementTrigger" type="trigger" element="All" targets="Self" skill="ElementalTrigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="20014" index="20014" prefix="/trigger" english="NoneElementTrigger" german="NoneElementTrigger" french="NoneElementTrigger" japanese="NoneElementTrigger" type="trigger" element="None" targets="Self" skill="ElementalTrigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="20015" index="20015" prefix="/trigger" english="IdleMode" german="IdleMode" french="IdleMode" japanese="IdleMode" type="trigger" element="trigger" targets="Self" skill="CombatTrigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="20016" index="20016" prefix="/trigger" english="CycleIdleMode" german="CycleIdleMode" french="CycleIdleMode" japanese="CycleIdleMode" type="trigger" element="trigger" targets="Self" skill="CombatTrigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="20017" index="20017" prefix="/trigger" english="RestingMode" german="RestingMode" french="RestingMode" japanese="RestingMode" type="trigger" element="trigger" targets="Self" skill="CombatTrigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="20018" index="20018" prefix="/trigger" english="CycleRestingMode" german="CycleRestingMode" french="CycleRestingMode" japanese="CycleRestingMode" type="trigger" element="trigger" targets="Self" skill="CombatTrigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="20019" index="20019" prefix="/trigger" english="CombatMode" german="CombatMode" french="CombatMode" japanese="CombatMode" type="trigger" element="trigger" targets="Self" skill="CombatTrigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="20020" index="20020" prefix="/trigger" english="CycleCombatMode" german="CycleCombatMode" french="CycleCombatMode" japanese="CycleCombatMode" type="trigger" element="trigger" targets="Self" skill="CombatTrigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="20021" index="20021" prefix="/trigger" english="CastingMode" german="CastingMode" french="CastingMode" japanese="CastingMode" type="trigger" element="trigger" targets="Self" skill="CombatTrigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="20022" index="20022" prefix="/trigger" english="CycleCastingMode" german="CycleCastingMode" french="CycleCastingMode" japanese="CycleCastingMode" type="trigger" element="trigger" targets="Self" skill="CombatTrigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="20023" index="20023" prefix="/trigger" english="PhysicalDefense" german="PhysicalDefense" french="PhysicalDefense" japanese="PhysicalDefense" type="trigger" element="trigger" targets="Self" skill="CombatTrigger" mpcost="0" casttime="0" recast="0" alias="" />
    
      <s id="20024" index="20024" prefix="/trigger" english="MagicalDefense" german="MagicalDefense" french="MagicalDefense" japanese="MagicalDefense" type="trigger" element="trigger" targets="Self" skill="CombatTrigger" mpcost="0" casttime="0" recast="0" alias="" />

  19. #5359
    Yoshi P
    Join Date
    Dec 2006
    Posts
    5,360
    BG Level
    8
    WoW Realm
    Arthas

    Quote Originally Posted by Pacino2k2 View Post
    Hi everyone, after taking a looooong break from ffxi, I just recently got back into the game. After reading about spellcast and looking at many xml scripts on the main page, I was wondering if anyone could help point me in the right direction. I have been playing PUP and have been skilling up my maton's magic skill. My question is, is there an xml I could use so that I can activate maneuvers and keep a constant light,dark and water maneuver up? Not quite sure how I would write something like that up. Any help would greatly be appreciated! Thanks
    Might need to adjust the waits, but this should work:

    Spoiler: show

    <rules>

    <if spell="Light Maneuver">
    <command when="aftercast">wait 15;input /ja "Dark Manevuer" &lt;me&gt;</command>
    </if>

    <elseif spell="Dark Maneuver">
    <command when="aftercast">wait 15;input /ja "Water Maneuver" &lt;me&gt;</command>
    </elseif>

    <elseif spell="Water Maneuver">
    <command when="aftercast">wait 15;input /ja "Light Maneuver" &lt;me&gt;</command>
    </elseif>

    </rules>

  20. #5360
    Smells like Onions
    Join Date
    Dec 2012
    Posts
    2
    BG Level
    0
    FFXI Server
    Phoenix

    Quote Originally Posted by fantasticdan View Post
    Might need to adjust the waits, but this should work:

    Spoiler: show

    <rules>

    <if spell="Light Maneuver">
    <command when="aftercast">wait 15;input /ja "Dark Manevuer" &lt;me&gt;</command>
    </if>

    <elseif spell="Dark Maneuver">
    <command when="aftercast">wait 15;input /ja "Water Maneuver" &lt;me&gt;</command>
    </elseif>

    <elseif spell="Water Maneuver">
    <command when="aftercast">wait 15;input /ja "Light Maneuver" &lt;me&gt;</command>
    </elseif>

    </rules>
    Thanks I'll give that a try

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