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  1. #5521
    An exploitable mess of a card game
    Join Date
    Sep 2008
    Posts
    13,197
    BG Level
    9
    FFXIV Character
    Gouka Mekkyaku
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    DC fires after every action, but if you're not using my XML, that's another issue. The custom triggers such as Trigger1 can be used to do what you need I assume.

    Code:
    <if spell="trigger1">
    	<if status = "engaged">
    		<equip when="precast" set="Engage|$Impetus|$DT" />
    	</if>
    	<else>
    		<equip when="precast|midcast|aftercast" set="Idle|$DT" />
    	</else>
    </if>
    Code:
    <command when="aftercast|idle|engaged|resting">Trigger1</command>

  2. #5522
    Relic Weapons
    Join Date
    Sep 2007
    Posts
    377
    BG Level
    4
    FFXIV Character
    Caprese Dionir
    FFXIV Server
    Hyperion
    FFXI Server
    Sylph

    Quote Originally Posted by Yugl View Post
    DC fires after every action, but if you're not using my XML, that's another issue. The custom triggers such as Trigger1 can be used to do what you need I assume.

    Code:
    <if spell="trigger1">
    	<if status = "engaged">
    		<equip when="precast" set="Engage|$Impetus|$DT" />
    	</if>
    	<else>
    		<equip when="precast|midcast|aftercast" set="Idle|$DT" />
    	</else>
    </if>
    Code:
    <command when="aftercast|idle|engaged|resting">Trigger1</command>
    Thanks for your help. I got it to work using Trigger1. As a follow up, when I wrote it the way you listed there, it created an infinite loop in spellcast (continuously trying to replace gear). It was kind of funny watching my gear swap back to the idle set gear instantly after swapping it manually, but I imagine it isn't good for processor time.

    Instead I changed my front end to look like this:
    Code:
    <if notBuffActive="Impetus" advanced='"$Impetus" != "BlankSet"'>
    		<var cmd="set Impetus BlankSet" />
    	</if>
    	
    	<if spell="autoset">
    		<command when="aftercast|idle|engaged|resting">Trigger1</command>
    	</if>
    <!-- Autoset section -->
    <if spell="trigger1">
    	<if status = "engaged">
    		<equip when="precast" set="Engage|$Impetus|$DT" />
    	</if>
    	<else>
    		<equip when="precast|midcast|aftercast" set="Idle|$DT" />
    	</else>
    </if>
    Capturing the trigger1 command call inside of the autoset check makes the spellcast run perfect and stops the infinite looping.

  3. #5523
    THFONRY
    Join Date
    Aug 2007
    Posts
    226
    BG Level
    4
    FFXI Server
    Odin

    For some reason my spellcast has recently(problem actually has been on and off) not equipping MAB midcast of my nukes. No clue what the problem is, tried editing everything multiple times.

    Here is the pastebin, and I swear it used to work perfectly back when I used to blm all the time.
    http://pastebin.com/sA9rZgk3


    actual elemental magic rules are here:
    Code:
    <if Skill="DarkMagic" NotSpell="Stun">
    			<action type="equip" when="precast" set="DarkMagic" />
    		</if>
    		 <elseif Skill="ElementalMagic" NotSpell="Rasp|Drown|Frost|Burn|Choke|Shock">
    			<if mode="or" NotBuffActive="Weakness">
    				<action type="equip" when="precast" set="Fastcast|Lowhp"/>
    				<action type="equip" when="midcast" set="MAB" lock="yes"/>
    			</if>
    			<elseif mode="or" BuffActive="Weakness">
    				<action type="equip" when="precast" set="Standard"/>
    				<action type="equip" when="midcast" set="ElementalMagic"/>
    
    			</elseif>

  4. #5524
    An exploitable mess of a card game
    Join Date
    Sep 2008
    Posts
    13,197
    BG Level
    9
    FFXIV Character
    Gouka Mekkyaku
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    Quote Originally Posted by Vyvian View Post
    Capturing the trigger1 command call inside of the autoset check makes the spellcast run perfect and stops the infinite looping.
    Could have used <if notspell="trigger1"> cmd stuff, but ya.

  5. #5525
    An exploitable mess of a card game
    Join Date
    Sep 2008
    Posts
    13,197
    BG Level
    9
    FFXIV Character
    Gouka Mekkyaku
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    Quote Originally Posted by ssjjfar View Post
    For some reason my spellcast has recently(problem actually has been on and off) not equipping MAB midcast of my nukes. No clue what the problem is, tried editing everything multiple times.

    Here is the pastebin, and I swear it used to work perfectly back when I used to blm all the time.
    http://pastebin.com/sA9rZgk3


    actual elemental magic rules are here:
    Code:
    <if Skill="DarkMagic" NotSpell="Stun">
    			<action type="equip" when="precast" set="DarkMagic" />
    		</if>
    		 <elseif Skill="ElementalMagic" NotSpell="Rasp|Drown|Frost|Burn|Choke|Shock">
    			<if mode="or" NotBuffActive="Weakness">
    				<action type="equip" when="precast" set="Fastcast|Lowhp"/>
    				<action type="equip" when="midcast" set="MAB" lock="yes"/>
    			</if>
    			<elseif mode="or" BuffActive="Weakness">
    				<action type="equip" when="precast" set="Standard"/>
    				<action type="equip" when="midcast" set="ElementalMagic"/>
    
    			</elseif>
    Try <equip when="midcast" set="MAB" />

  6. #5526
    THFONRY
    Join Date
    Aug 2007
    Posts
    226
    BG Level
    4
    FFXI Server
    Odin

    Still not working like that. No matter what I only equip precast and aftercast, nvr midcast

  7. #5527
    Relic Shield
    Join Date
    Sep 2007
    Posts
    1,740
    BG Level
    6
    FFXI Server
    Sylph

    Quote Originally Posted by Yugl View Post
    You need to name the set the same as the ones you see within the Abyssea-R/Outside-R group. So instead of using VW-TP, use <set name="TP-H2H-HASTE"> instead.
    Herp derp. Thank you, it works

  8. #5528
    Insert witty title here
    Join Date
    Jun 2007
    Posts
    1,191
    BG Level
    6
    FFXI Server
    Phoenix

    Code:
    		 <elseif Skill="ElementalMagic" NotSpell="Rasp|Drown|Frost|Burn|Choke|Shock">
    			<if NotBuffActive="Weakness">
    				<equip when="precast" set="Fastcast|Lowhp"/>
    				<equip when="midcast" set="MAB" lock="yes"/>
    			</if>
    				<else>
    					<equip when="precast" set="Standard"/>
    					<equip when="midcast" set="ElementalMagic"/>
    				</else>
    		</elseif>

  9. #5529
    Cerberus
    Join Date
    Dec 2007
    Posts
    425
    BG Level
    4

    Is their any way for me to set <if buffactive= to a specific Atma? I'd like to setup spellcast to equip specific pieces of gear only when a specific Atma is set. Is this possible?

  10. #5530
    An exploitable mess of a card game
    Join Date
    Sep 2008
    Posts
    13,197
    BG Level
    9
    FFXIV Character
    Gouka Mekkyaku
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    No.

  11. #5531
    Cerberus
    Join Date
    Dec 2007
    Posts
    425
    BG Level
    4

    The Atma is Razed Ruins. I'd like to setup Spellcast to equip Hecatomb Subligar +1 and Windbuffet Belt during weapon skill only while that Atma's set. Since you said setting a specific Atma as the trigger isn't possible, I'd like to know if I can use a specific stat gain from the Atma as a trigger instead. Razed Ruins gives a high amount of DEX, so would it be possible for me to set a specific amount of +DEX as the gear swap trigger? I tried <if DEXGT=""> with a value in parenthesis and that didn't work. Is what I want to accomplish currently possible with Spellcast?

  12. #5532
    Salvage Bans
    Join Date
    Mar 2010
    Posts
    769
    BG Level
    5
    FFXI Server
    Leviathan

    Why not just make a variable to toggle the gear in your WS set--or even a abyssea set for the WS. Its less automated, but afaik it is the only way to do it. I could be wrong, someone else could have better incite.

  13. #5533
    Smells like Onions
    Join Date
    Jan 2013
    Posts
    5
    BG Level
    0

    Kind of new to windower and using spellcast. can someone help me with a simple healing skillup spellcast for SCH/RDM ?

  14. #5534
    An exploitable mess of a card game
    Join Date
    Sep 2008
    Posts
    13,197
    BG Level
    9
    FFXIV Character
    Gouka Mekkyaku
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    Quote Originally Posted by Noob View Post
    The Atma is Razed Ruins. I'd like to setup Spellcast to equip Hecatomb Subligar +1 and Windbuffet Belt during weapon skill only while that Atma's set. Since you said setting a specific Atma as the trigger isn't possible, I'd like to know if I can use a specific stat gain from the Atma as a trigger instead. Razed Ruins gives a high amount of DEX, so would it be possible for me to set a specific amount of +DEX as the gear swap trigger? I tried <if DEXGT=""> with a value in parenthesis and that didn't work. Is what I want to accomplish currently possible with Spellcast?
    Depends on the XML. If you can use a TP-DEX set, just change to the set using the trigger spells. If none exists, you need to make one, but that will vary by XMLs.

  15. #5535
    Insert witty title here
    Join Date
    Jun 2007
    Posts
    1,191
    BG Level
    6
    FFXI Server
    Phoenix

    Quote Originally Posted by Checkmeout View Post
    Kind of new to windower and using spellcast. can someone help me with a simple healing skillup spellcast for SCH/RDM ?
    In your spellcast xml, put this rule.

    <if spell="cure" spelltarget="your character's name">
    <if notbuffactive="refresh">
    <changespell spell="refresh" />
    </if>
    </if>

    In game, type the following:
    //load autoexec
    //ae register time_*.* cure me


    Target yourself, go to bed, wake up with healing skillups.

  16. #5536
    Smells like Onions
    Join Date
    Jan 2013
    Posts
    5
    BG Level
    0

    ok thanks for the help.

  17. #5537
    Smells like Onions
    Join Date
    Jan 2013
    Posts
    5
    BG Level
    0

    Quote Originally Posted by Esvedium View Post
    In your spellcast xml, put this rule.

    <if spell="cure" spelltarget="your character's name">
    <if notbuffactive="refresh">
    <changespell spell="refresh" />
    </if>
    </if>

    In game, type the following:
    //load autoexec
    //ae register time_*.* cure me


    Target yourself, go to bed, wake up with healing skillups.
    ok thanks a lot

  18. #5538
    Old Merits
    Join Date
    Jun 2008
    Posts
    1,021
    BG Level
    6
    FFXI Server
    Sylph

    looking for a working rng xml, would love rules for melee rng (kraken rng reborn!) etc. Any help is greatly appreciated.

  19. #5539
    New Spam Forum
    Join Date
    Jul 2008
    Posts
    153
    BG Level
    3

    I've been trying to upgrade my Nin spellcast and realized that because I TP in a lot of DW ( koga hakama +2, suppa, patentia), when I switch to an RWS weapon (GKT, Staff, and polearm), I'm not getting tp as quickly as I'd like.

    I use the following:

    <if status="engaged">
    <equip when="aftercast|engaged" set="TP" />
    </if>
    <else>
    <equip when="aftercast|idle" set="$DayorNightPDT" />
    </else>



    I'm wondering if anyone could lend me insight as to another <elseif> that would provide a check to see if I have a sub weapon equipped. something like

    <elseif>
    <equipSub="x"

    followed by a variable command set or even a straight

    <equip set="STPHaste">

    Any advice?

  20. #5540
    An exploitable mess of a card game
    Join Date
    Sep 2008
    Posts
    13,197
    BG Level
    9
    FFXIV Character
    Gouka Mekkyaku
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    I think EquipSub is "none" when you don't have any. Type %EquipSub and see.

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