Spoiler: show
Code:<?xml version="1.0" ?> <spellcast> <config language = "NA" ShowSpellInfo="False" ShowGearSwaps="False" Debug="False" Autoloadxmljobchange="True" /> <sets> <group default="yes" name="drk"> <set name="Idle" baseset="TP"> <hands>Abyss Gauntlets</hands> <legs>Crimson Cuisses</legs> <feet>Abyss Sollerets</feet> </set> <set name="TP"> <ammo>Fire Bomblet</ammo> <head>Walahra Turban</head> <lear>Brutal Earring</lear> <rear>Assault Earring</rear> <neck>Peacock Charm</neck> <body>Hauberk +1</body> <back>Forager's Mantle</back> <hands>Dusk Gloves</hands> <lring>Ulthalam's Ring</lring> <rring>Rajas Ring</rring> <waist>Swift Belt</waist> <legs>Homam Cosciales</legs> <feet>Dusk Ledelsens</feet> </set> <set name="DE TP" baseset="TP"> <ammo>Bomb Core</ammo> <body>Askar Korazin</body> </set> <set name="Haste" baseset="TP"> <head>Walahra Turban</head> <hands>Dusk Gloves</hands> <waist>Swift Belt</waist> <feet>Dusk Ledelsens</feet> </set> <set name="Dark" baseset="TP"> <head>Chaos Burgeonet</head> <neck>Dark Torque</neck> <lear>Abyssal Earring</lear> <rear>Dark Earring</rear> <hands>Crimson Fng. Gnt.</hands> <legs>Abyss Flanchard</legs> </set> <set name="Enfeebling_skill" baseset="TP"> <body>Chaos Cuirass</body> <feet>Abyss Sollerets</feet> </set> <set name="Stun" baseset="TP"> <neck>Dark Torque</neck> <legs>Abyss Flanchard</legs> <rear>Dark Earring</rear> </set> <set name="FastCast" baseset="TP"> <rear>Loquac. Earring</rear> </set> <set name="WSSpinning"> <head>Chs. Burgeonet +1</head> <neck>Breeze Gorget</neck> <body>Hecatomb Harness</body> <hands>Alkyoneus's Brc.</hands> <lear>Triumph Earring</lear> <legs>Black Cuisses</legs> <waist>Warwolf Belt</waist> <lring>Triumph Ring</lring> <feet>Hecatomb Leggings</feet> </set> <set name="WSGround"> <head>Chaos Burgeonet</head> <neck>Breeze Gorget</neck> <body>Hecatomb Harness</body> <lear>Triumph Earring</lear> <hands>Alkyoneus's Brc.</hands> <legs>Black Cuisses</legs> <waist>Warwolf Belt</waist> <lring>Triumph Ring</lring> <feet>Hecatomb Leggings</feet> </set> <set name="DayGuillotine" baseset="TP"> <ammo>Bomb Core</ammo> <head>Champion's Galea</head> <neck>Snow Gorget</neck> <lear>Brutal Earring</lear> <rear>Triumph Earring</rear> <body>Hauberk +1</body> <hands>Alkyoneus's Bracelets</hands> <lring>Flame Ring</lring> <rring>Rajas Ring</rring> <back>Forager's Mantle</back> <waist>Warwolf Belt</waist> <legs>Black Cuisses</legs> <feet>Hecatomb Leggings</feet> </set> <set name="NightGuillotine" baseset="DayGuillotine"> <rear>Vampire Earring</rear> </set> <set name="WSSpiral"> <head>Chaos Burgeonet</head> <neck>Justice Torque</neck> <lear>Triumph Earring</lear> <body>Hecatomb Harness</body> <hands>Alkyoneus's Brc.</hands> <legs>Black Cuisses</legs> <waist>Warwolf Belt</waist> <feet>Hecatomb Leggings</feet> </set> </group> </sets> <rules> <if mainjob="drk"> <if skill="EnfeeblingMagic"> <if spell="Sleep*|Bind"> <action type="equip" when="precast"> <rear>Loquac. Earring</rear></action> <action type="equip" when="midcast" set="Enfeebling_Skill" /> <action type="equip" when="after" set="TP" /> </if> </if> <if skill="DarkMagic"> <if spell="Drain*|Aspir|Bio*|Dread Spikes" notspell="Absorb*|Stun|"> <action type="equip" when="precast"> <rear>Loquac. Earring</rear></action> <action type="equip" when="midcast" set="Dark" /> <action type="equip" when="aftercast" set="TP" /> </if> </if> <if spell="Stun" notspell="Drain*|Aspir|Absorb*|Bio*|"> <action type="equip" when="precast"> <rear>Loquac. Earring</rear></action> <action type="equip" when="midcast" set="Stun" /> <action type="equip" when="aftercast" set="TP" /> </if> <if spell="Drain*|Aspir|Bio*"> <if Weather="Dark"> <action type="Equip" when="midcast"> <waist lock="true">Anrin Obi</waist> </action> </if> <if Day="Darksday"> <action type="Equip" when="midcast"> <waist lock="true">Anrin Obi</waist> </action> </if> </if> </if> <if TimeLT="18.01" TimeGT="6.00"> <action type="var" cmd="set DayOrNight Day"/> </if> <else> <action type="var" cmd="set DayOrNight Night"/> </else> <if commandprefix="/weaponskill|/ws"> <if mode="OR" advanced='%spelltargetdistance > 3.9' tplt="100"> <action type="cancelspell" /> <action type="return" /> </if> <elseif spell="Guillotine|Insurgency"> <equip when="precast" set="$DayOrNightGuillotine"/> <equip when="aftercast" set="TP"/> </elseif> </if> <if spell="autoset"> <if status="Idle"> <action type="equip" when="idle" set="Idle"/> </if> <elseif status="engaged"> <if buffactive="Diabolic Eye"> <action type="equip" when="aftercast" set="DE TP"/> </if> <else> <action type="equip" when="aftercast" set="TP"/> </else> </elseif> </if> </rules> </spellcast>
How does this look?
EDIT: http://pastebin.com/m749efb0b
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