Item Search
     
BG-Wiki Search
Page 301 of 328 FirstFirst ... 251 291 299 300 301 302 303 311 ... LastLast
Results 6001 to 6020 of 6548
  1. #6001
    Melee Summoner
    Join Date
    Apr 2013
    Posts
    37
    BG Level
    1

    Quote Originally Posted by Yugl View Post
    Heavy strike seems to work when I use with SCH. You can remove groups and reduce the number of sets total. Just adjust the spell rules accordingly. To use different groups, you need to type //grimhalo. You can test spells with //spellnameherewithnospaces to see if gear equips. I just check the equipment menu when I cast the spell to see if the gear equips properly. However, you can set config to show gear.

    Code:
    <config
    Debug="false"
    ShowGearSwaps="false"
    />
    The reason the delay affects SS is because the delay is "midcast delay." You have cast, precast, midcast, and aftercast delay. The first delays the cast of the spell. The rest delay gear set to a specific cast period (precast, midcast, and aftercast). So if you have <equip when="midcast" />, the SS rule will delay the gear.
    ok, i understand precast, midcast, aftercast, and the delays. when i start casting stoneskin, it should equip my fast cast set, start casting, wait 2.8 seconds (from your include.xml), cancel stoneskin if it is up and then equip haste|Magical-mnd-mnd gear (I added this last set, from a set you had up top) so I can cap my stoneskin. But it doesn't do that. I just casts stoneskin. Could the problem be i copied this part from motenten and that is why it isn't working?

    I will try to test all my spells and WS today and have more accurate gear swap problems, and I will probably get rid of groups and base sets. I understand the concept, I just don't have that much gear. I basically have an idle, tp, physical spell, magical spell, CW set, CDC and Req.

    Thanks again.

  2. #6002
    An exploitable mess of a card game
    Join Date
    Sep 2008
    Posts
    13,197
    BG Level
    9
    FFXIV Character
    Gouka Mekkyaku
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    Quote Originally Posted by Moozie View Post
    ok, i understand precast, midcast, aftercast, and the delays. when i start casting stoneskin, it should equip my fast cast set, start casting, wait 2.8 seconds (from your include.xml), cancel stoneskin if it is up and then equip haste|Magical-mnd-mnd gear (I added this last set, from a set you had up top) so I can cap my stoneskin. But it doesn't do that. I just casts stoneskin. Could the problem be i copied this part from motenten and that is why it isn't working?

    I will try to test all my spells and WS today and have more accurate gear swap problems, and I will probably get rid of groups and base sets. I understand the concept, I just don't have that much gear. I basically have an idle, tp, physical spell, magical spell, CW set, CDC and Req.

    Thanks again.
    I tested this out and the XML works for SS when I use SCH. Did you mean blue magic SS?

  3. #6003
    Melee Summoner
    Join Date
    Apr 2013
    Posts
    37
    BG Level
    1

    no i mean enhancing magic stoneskin, let me test again maybe silence is kicking in and not showing gear swap, even though that plug in doesn't work.

  4. #6004
    An exploitable mess of a card game
    Join Date
    Sep 2008
    Posts
    13,197
    BG Level
    9
    FFXIV Character
    Gouka Mekkyaku
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    Quote Originally Posted by Moozie View Post
    no i mean enhancing magic stoneskin, let me test again maybe silence is kicking in and not showing gear swap, even though that plug in doesn't work.
    If you're using W4.0, Silence was updated to prevent gear messages.

  5. #6005
    Smells like Onions
    Join Date
    Apr 2013
    Posts
    6
    BG Level
    0

    I've been having a minor-ish problem with spellcast... it won't use my Karieyh Brayettes. Any other item, I plug the name in that spot in my XML (such as Avant Cuisses +1), hit my WS macro, and it swaps them in, but for some reason it just ignores those brayettes. Anyone have an idea why? It doesn't crash or anything, just doesn't swap that slot.
    My XMLs are all really simple, but I just can't figure out why this one item isn't working.
    I'm using SC 2.5 and Windower 3.4

    Spoiler: show
    <?xml version="1.0" ?>
    <spellcast>
    <config>
    RequireVersion="2.46"
    debug="false"
    showgearswaps="false"
    HideErrors="false"
    quickcommands="true"
    showspellinfo="false"
    DefaultAftercast="Idle"
    NormalSet="Idle"
    RestingSet="Resting"
    EngagedSet="PLDStoreTP"
    </config>
    <sets>
    <group default="yes" name="Paladin">
    <set name="Resting">
    </set>
    <set name="Idle">
    <head>Zelus Tiara</head>
    <neck>Creed Collar</neck>
    <lear>Brutal Earring</lear>
    <rear>Ethereal Earring</rear>
    <body>Creed Cuirass +2</body>
    <hands>Creed Gauntlets +2</hands>
    <lring>Raja's Ring</lring>
    <rring>Ambuscade Ring</rring>
    <back>Atheling Mantle</back>
    <waist>Phasmida Belt</waist>
    <legs>Creed Cuisses +2</legs>
    <feet>Creed Sabatons +2</feet>
    </set>
    <set name="PLDStoreTP" >
    <head>Zelus Tiara</head>
    <neck>Chivalrous Chain</neck>
    <lear>Brutal Earring</lear>
    <rear>Ethereal Earring</rear>
    <body>Creed Cuirass +2</body>
    <hands>Creed Gauntlets +2</hands>
    <lring>Raja's Ring</lring>
    <rring>Ambuscade Ring</rring>
    <back>Atheling Mantle</back>
    <waist>Phasmida Belt</waist>
    <legs>Creed Cuisses +2</legs>
    <feet>Creed Sabatons +2</feet>
    </set>
    <set name="Aftermathset">
    </set>
    <set name="PLDWSset" >
    <head>Mekira-oto</head>
    <neck>Soil Gorget</neck>
    <lear>Brutal Earring</lear>
    <rear>Ethereal Earring</rear>
    <body>Dux Scale Mail</body>
    <hands>Avant Gauntlets +1</hands>
    <lring>Raja's Ring</lring>
    <rring>Ambuscade Ring</rring>
    <back>Atheling Mantle</back>
    <waist>Soil Belt</waist>
    <legs>Karieyh Brayettes</legs>
    <feet>Karieyh Sollerets</feet>
    </set>
    <set name="DarkMagicset">
    </set>
    <set name="Fastcastset">
    </set>
    </group>
    </sets>
    <rules>
    <if status = "dead">
    <cancelspell/>
    <return/>
    </if>
    <if BuffActive="Sleep|Petrification|Stun|Terror|Charm" >
    <return/>
    </if>
    <if Type="*Magic|BardSong|Ninjutsu" BuffActive="Silence">
    <return/>
    </if>
    <if Type="Weaponskill|JobAbility|PetCommand" BuffActive="Amnesia">
    <cancelspell/>
    <return/>
    </if>
    <if status="idle">
    <equip when="idle|aftercast" set="Idle" />
    </if>
    <if status="resting">
    <equip when="resting" set="Resting"/>
    </if>
    <if Status="Engaged">
    <equip When="engaged|aftercast" Set="PLDStoreTP" />
    <if BuffActive="Aftermath">
    <equip when="engaged|aftercast" set="Aftermathset"/>
    </if>
    </if>
    <if type="*Magic">
    <equip when="midcast" set="Fastcastset" />
    <if skill="DarkMagic">
    <equip when="precast" set="DarkMagicset" />
    </if>
    </if>
    <if type="Weaponskill">
    <if SpellTargetDistanceGT="5">
    <addtochat color="121">Target out of range!!</addtochat>
    <cancelspell />
    <return />
    </if>
    <if tplt="100">
    <addtochat color="121">Not enough TP!!</addtochat>
    <cancelspell />
    <return />
    </if>
    <equip when="precast" set="PLDWSset" />
    </if>
    </rules>
    </spellcast>


    Also...my gear is a work in progress

  6. #6006
    Salvage Bans
    Join Date
    Oct 2007
    Posts
    771
    BG Level
    5

    Quote Originally Posted by AnderXero View Post
    I've been having a minor-ish problem with spellcast... it won't use my Karieyh Brayettes. Any other item, I plug the name in that spot in my XML (such as Avant Cuisses +1), hit my WS macro, and it swaps them in, but for some reason it just ignores those brayettes. Anyone have an idea why? It doesn't crash or anything, just doesn't swap that slot.
    My XMLs are all really simple, but I just can't figure out why this one item isn't working.
    I'm using SC 2.5 and Windower 3.4

    Spoiler: show
    <?xml version="1.0" ?>
    <spellcast>
    <config>
    RequireVersion="2.46"
    debug="false"
    showgearswaps="false"
    HideErrors="false"
    quickcommands="true"
    showspellinfo="false"
    DefaultAftercast="Idle"
    NormalSet="Idle"
    RestingSet="Resting"
    EngagedSet="PLDStoreTP"
    </config>
    <sets>
    <group default="yes" name="Paladin">
    <set name="Resting">
    </set>
    <set name="Idle">
    <head>Zelus Tiara</head>
    <neck>Creed Collar</neck>
    <lear>Brutal Earring</lear>
    <rear>Ethereal Earring</rear>
    <body>Creed Cuirass +2</body>
    <hands>Creed Gauntlets +2</hands>
    <lring>Raja's Ring</lring>
    <rring>Ambuscade Ring</rring>
    <back>Atheling Mantle</back>
    <waist>Phasmida Belt</waist>
    <legs>Creed Cuisses +2</legs>
    <feet>Creed Sabatons +2</feet>
    </set>
    <set name="PLDStoreTP" >
    <head>Zelus Tiara</head>
    <neck>Chivalrous Chain</neck>
    <lear>Brutal Earring</lear>
    <rear>Ethereal Earring</rear>
    <body>Creed Cuirass +2</body>
    <hands>Creed Gauntlets +2</hands>
    <lring>Raja's Ring</lring>
    <rring>Ambuscade Ring</rring>
    <back>Atheling Mantle</back>
    <waist>Phasmida Belt</waist>
    <legs>Creed Cuisses +2</legs>
    <feet>Creed Sabatons +2</feet>
    </set>
    <set name="Aftermathset">
    </set>
    <set name="PLDWSset" >
    <head>Mekira-oto</head>
    <neck>Soil Gorget</neck>
    <lear>Brutal Earring</lear>
    <rear>Ethereal Earring</rear>
    <body>Dux Scale Mail</body>
    <hands>Avant Gauntlets +1</hands>
    <lring>Raja's Ring</lring>
    <rring>Ambuscade Ring</rring>
    <back>Atheling Mantle</back>
    <waist>Soil Belt</waist>
    <legs>Karieyh Brayettes</legs>
    <feet>Karieyh Sollerets</feet>
    </set>
    <set name="DarkMagicset">
    </set>
    <set name="Fastcastset">
    </set>
    </group>
    </sets>
    <rules>
    <if status = "dead">
    <cancelspell/>
    <return/>
    </if>
    <if BuffActive="Sleep|Petrification|Stun|Terror|Charm" >
    <return/>
    </if>
    <if Type="*Magic|BardSong|Ninjutsu" BuffActive="Silence">
    <return/>
    </if>
    <if Type="Weaponskill|JobAbility|PetCommand" BuffActive="Amnesia">
    <cancelspell/>
    <return/>
    </if>
    <if status="idle">
    <equip when="idle|aftercast" set="Idle" />
    </if>
    <if status="resting">
    <equip when="resting" set="Resting"/>
    </if>
    <if Status="Engaged">
    <equip When="engaged|aftercast" Set="PLDStoreTP" />
    <if BuffActive="Aftermath">
    <equip when="engaged|aftercast" set="Aftermathset"/>
    </if>
    </if>
    <if type="*Magic">
    <equip when="midcast" set="Fastcastset" />
    <if skill="DarkMagic">
    <equip when="precast" set="DarkMagicset" />
    </if>
    </if>
    <if type="Weaponskill">
    <if SpellTargetDistanceGT="5">
    <addtochat color="121">Target out of range!!</addtochat>
    <cancelspell />
    <return />
    </if>
    <if tplt="100">
    <addtochat color="121">Not enough TP!!</addtochat>
    <cancelspell />
    <return />
    </if>
    <equip when="precast" set="PLDWSset" />
    </if>
    </rules>
    </spellcast>


    Also...my gear is a work in progress

    //updateresources
    Your resource.xml is not updated they added a s to the name in the last update.

  7. #6007
    Melee Summoner
    Join Date
    Apr 2013
    Posts
    37
    BG Level
    1

    Quote Originally Posted by Yugl View Post
    If you're using W4.0, Silence was updated to prevent gear messages.
    Ok, I noticed that silence finally loads, which is cool, but I just tested my xml again.

    Edit 1: working on my other PC, fixing problems and then will copy xml to this PC. heavy strike works now, delta thrust works, occulation works, CW works, fixed my idle set earring issues, fixed my amorphic spikes problem. FIXED STONESKIN. see edit.

    Line 708 makes a call for sudden lunge with a <equip when="precast" set="Stun-$VAR-Stun" /> set, but I don't set that anywhere in the xml. am I missing something? So for now, everything works except sudden lunge.

    Thanks yugl for taking so much time with my problems.

    EDIT EDIT: I am a moron, because I just copied motenten's brd enhancing section on my other computer, and stoneskin works wonderfully. I have no idea why it doesn't work on this pc, but i am just going to copy it over. I did the same thing on this pc, didn't work, do it on the other pc, works just fine. Welcome to moronville, population me.

  8. #6008
    Yoshi P
    Join Date
    Jun 2007
    Posts
    5,144
    BG Level
    8
    FFXIV Character
    Fitz Everleigh
    FFXIV Server
    Excalibur

    Can someone explain to me why this weather rule doesn't work? I'm getting a error when trying to use it that pops up none stop anytime an action is performed.

    Code:
    <!-- Day|Weather Rules -->  
        <if advanced='("%SpellElement"="%DayElement")|("%SpellElement"="%WeatherElement")'>  
            <equip when="midcast">
    			<back lock="yes">Twilight Cape</back>
    			<waist lock="yes">Korin Obi</waist>
    		</equip>
        </if>
    I know the element=Light part is missing in there, but surely that's not the cause is it?

  9. #6009
    Requiescat in pace.
    Join Date
    Dec 2008
    Posts
    1,341
    BG Level
    6
    FFXI Server
    Lakshmi

    I dunno, but why do you have lock="true" on one of those and lock="yes" on the other?

  10. #6010
    Yoshi P
    Join Date
    Jun 2007
    Posts
    5,144
    BG Level
    8
    FFXIV Character
    Fitz Everleigh
    FFXIV Server
    Excalibur

    Mistake.

  11. #6011
    Smells like Onions
    Join Date
    Apr 2013
    Posts
    6
    BG Level
    0

    Quote Originally Posted by kenshyn View Post
    //updateresources
    Your resource.xml is not updated they added a s to the name in the last update.
    That was something I had found before, tried and still no go...but I did try again, just to be sure...still not working :\

  12. #6012
    Requiescat in pace.
    Join Date
    Dec 2008
    Posts
    1,341
    BG Level
    6
    FFXI Server
    Lakshmi

    Quote Originally Posted by AnderXero View Post
    That was something I had found before, tried and still no go...but I did try again, just to be sure...still not working :\
    They changed the name of them recently, so double check that it has the S on the end (or doesnt have the S on the end, i don't remember which way they changed it)

  13. #6013
    Smells like Onions
    Join Date
    Apr 2013
    Posts
    6
    BG Level
    0

    Quote Originally Posted by grevenilvec75 View Post
    They changed the name of them recently, so double check that it has the S on the end (or doesnt have the S on the end, i don't remember which way they changed it)
    I tried updating the resources yet again, still wouldn't work, but I decided to uninstall windower, re-download EVERYTHING, and now it works. Not sure what was up with it, but it works now.
    Thanks for the help, regardless

  14. #6014
    An exploitable mess of a card game
    Join Date
    Sep 2008
    Posts
    13,197
    BG Level
    9
    FFXIV Character
    Gouka Mekkyaku
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    Quote Originally Posted by Moozie View Post
    Ok, I noticed that silence finally loads, which is cool, but I just tested my xml again.

    Edit 1: working on my other PC, fixing problems and then will copy xml to this PC. heavy strike works now, delta thrust works, occulation works, CW works, fixed my idle set earring issues, fixed my amorphic spikes problem. FIXED STONESKIN. see edit.

    Line 708 makes a call for sudden lunge with a <equip when="precast" set="Stun-$VAR-Stun" /> set, but I don't set that anywhere in the xml. am I missing something? So for now, everything works except sudden lunge.

    Thanks yugl for taking so much time with my problems.

    EDIT EDIT: I am a moron, because I just copied motenten's brd enhancing section on my other computer, and stoneskin works wonderfully. I have no idea why it doesn't work on this pc, but i am just going to copy it over. I did the same thing on this pc, didn't work, do it on the other pc, works just fine. Welcome to moronville, population me.
    Whenever you see a $, that means the XML is using a variable. Variables in spellcast are one word. In this case, the variable is VAR-Stun. That means whatever value VAR-Stun is set to will determine the set used. To see the default setting for VAR-Stun, look for <var name="VAR-Stun">VALUEHERE</var>. The VALUEHERE is the name of the stun set. So if VALUEHERE is "Haste", the set is Stun-Haste.

  15. #6015
    An exploitable mess of a card game
    Join Date
    Sep 2008
    Posts
    13,197
    BG Level
    9
    FFXIV Character
    Gouka Mekkyaku
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    Quote Originally Posted by AnderXero View Post
    I tried updating the resources yet again, still wouldn't work, but I decided to uninstall windower, re-download EVERYTHING, and now it works. Not sure what was up with it, but it works now.
    Thanks for the help, regardless
    Go to the resources folder > armor.xml. Look to see if the name of the Kariyeh brayettes is the same as the resources xml. Could just be that the XML isn't updated.

  16. #6016
    Smells like Onions
    Join Date
    Apr 2013
    Posts
    6
    BG Level
    0

    Quote Originally Posted by Yugl View Post
    Go to the resources folder > armor.xml. Look to see if the name of the Kariyeh brayettes is the same as the resources xml. Could just be that the XML isn't updated.
    After finding another thread that mentioned a "ninja update" that involved them changing that in the resources, I had checked that already, updated the file and even tried editing it by hand, but it still didn't work. As stated above, I uninstalled and reinstalled windower and all plugins, it works now, so all is well. (I had also had that same problem with Alkyoneus's Bracelets, but since I was only using them till I was done leveling past them with RUN (and had already sold them), I didn't bother to mention it.

    I do appreciate the suggestions tho!

  17. #6017
    Hydra
    Join Date
    Jun 2007
    Posts
    122
    BG Level
    3
    FFXI Server
    Ragnarok

    Quote Originally Posted by Motenten View Post
    Handling Sublimation is fairly simple. Here's the basics of the code I use:

    Code:
            <!-- Determine whether to wear Sublimation gear -->
            <if BuffActive="Sublimation: Activated" NotSpell="Sublimation">
                <var cmd="set SublimationSet Sublimation" />
            </if>
            <elseif Spell="Sublimation" NotBuffActive="Sublimation*">
                <var cmd="set SublimationSet Sublimation" />
            </elseif>
            <else>
                <var cmd="set SublimationSet None" />
            </else>
    
    
    ...
    
            <var cmd="set CurrentSet $BaseLayer|$SublimationSet|$PhysicalDefense|$Convert|$Movement" />
    
            ~ <equip set="$CurrentSet" />
    Note: the final <equip> is more complicated because of other aspects of the code, but not relevant to this question. Set "Sublimation" has gear specific to Sublimation; set "None" is an empty set.
    Hi! Sorry, I've been ages trying to look for a rule like this, and I can't believe it works! I don't use autoexec or yugl, but it seems to work so far, except for one tiny ity bit thing. Whenever I do any action now, on the ConsoleBG it says "Spellcast: var: missing additional parameters for set. Type /sc var help for help".

    I'm not too used to variables so I thought I'd post the XML see if I fucked something up in the process of copy-pasting ;_; I know my XML is not optimal, but works for me, and I like that I'm familiar with it, so that I can alter it enough to still know my way around it. Here's the pastebin!

    Thanks for your help in advance!

  18. #6018
    Melee Summoner
    Join Date
    Apr 2013
    Posts
    37
    BG Level
    1

    i don't suppose anyone has a RUN xml? I looked in the spellcast thread and didn't see anything.

  19. #6019
    Requiescat in pace.
    Join Date
    Dec 2008
    Posts
    1,341
    BG Level
    6
    FFXI Server
    Lakshmi

    Quote Originally Posted by Sofo View Post
    Hi! Sorry, I've been ages trying to look for a rule like this, and I can't believe it works! I don't use autoexec or yugl, but it seems to work so far, except for one tiny ity bit thing. Whenever I do any action now, on the ConsoleBG it says "Spellcast: var: missing additional parameters for set. Type /sc var help for help".

    I'm not too used to variables so I thought I'd post the XML see if I fucked something up in the process of copy-pasting ;_; I know my XML is not optimal, but works for me, and I like that I'm familiar with it, so that I can alter it enough to still know my way around it. Here's the pastebin!

    Thanks for your help in advance!

    probably this:

    <var cmd="set $SublimationSet" />

    line 574. You're not specifying what it needs to be set to.

  20. #6020
    Chram
    Join Date
    Sep 2007
    Posts
    2,526
    BG Level
    7
    FFXI Server
    Fenrir

    Quote Originally Posted by Sofo View Post
    Hi! Sorry, I've been ages trying to look for a rule like this, and I can't believe it works! I don't use autoexec or yugl, but it seems to work so far, except for one tiny ity bit thing. Whenever I do any action now, on the ConsoleBG it says "Spellcast: var: missing additional parameters for set. Type /sc var help for help".

    I'm not too used to variables so I thought I'd post the XML see if I fucked something up in the process of copy-pasting ;_; I know my XML is not optimal, but works for me, and I like that I'm familiar with it, so that I can alter it enough to still know my way around it. Here's the pastebin!

    Thanks for your help in advance!
    1) You don't define the variable in your <vars> section. Add that.
    2) You have <action type="equip" when="idle" setgroup="SCH" set="$SublimationSet" /> in every single spell check block. That's hugely redundant. Get rid of the 'else' block at line 464 and just include the above aftercast rule so that it always applies, and remove every other instance of it.
    3) The <var cmd="set $SublimationSet" /> line at 574 is both invalid and unneeded (no matter what you might assign to SublimationSet). Just remove it entirely.

Page 301 of 328 FirstFirst ... 251 291 299 300 301 302 303 311 ... LastLast

Similar Threads

  1. Spellcast Shop Thread
    By Yugl in forum FFXI: Everything
    Replies: 232
    Last Post: 2014-03-18, 04:47
  2. time spent on ls events, helping friends and your own time
    By freewind in forum FFXI: Everything
    Replies: 6
    Last Post: 2005-09-06, 16:42