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  1. #6021
    Hydra
    Join Date
    Jun 2007
    Posts
    128
    BG Level
    3
    FFXIV Character
    Toilet Duck
    FFXIV Server
    Excalibur
    FFXI Server
    Leviathan
    WoW Realm
    Blackwing Lair

    Not sure if this is a Console problem or spellcast but here goes. I recently downloaded Nightfyre's Drk sc and have started changing this up for my own needs ( for the record this is an amazing sc ). while just trying this sc out i noticed that whenever my apoc changes group from aftermath to normal tp my console log is spammed with group changes. Now is there anyway to hide this spam on console or is this just an after effect of group changes?

    http://pastebin.com/u/erish

    For the recond i know my drk sets are shit i just needed something to test it out quickly.

    Edited for changeing orginal maker of sc

  2. #6022
    An exploitable mess of a card game
    Join Date
    Sep 2008
    Posts
    13,197
    BG Level
    9
    FFXIV Character
    Gouka Mekkyaku
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    That's Nightfyre's XML. Not sure of a way to silence the group changes atm though.

  3. #6023
    A. Body
    Join Date
    Jun 2007
    Posts
    4,446
    BG Level
    7
    FFXIV Character
    Sir Taint
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus

    Trying to build a PLD XML by piecing together a couple I use. Mainly my altered Nightfyre SC for DRK and some of Moten's stuff. I am getting an error on Line 422 where I'm closing a group and can't figure it out.

    http://pastebin.com/s2ynb6AU


    There might be more errors as well or ways to clean it up if anyone has any advice!

  4. #6024
    Yoshi P
    Join Date
    Jun 2007
    Posts
    5,144
    BG Level
    8
    FFXIV Character
    Fitz Everleigh
    FFXIV Server
    Excalibur

    Set "TP-off-*|%Spell-*" isn't closed. Looking for more, but that's probably the group problem.

    Set "%Spell-*-*" on line 375 is closed right away, but you have gear under it, so I assume you'll need a </set> to close it properly.
    It's repeated again on line 182 and 291. Not sure if it's an error or I'm just not familiar with the syntax.

    Line 510 opens with if but you close it with elseif on 517. It's also closed by an extra if on line 514.

    Elseif rule on 559 isn't closed.

    A quick pass, but that's all I see wrong as far as unclosed sets go.

  5. #6025
    A. Body
    Join Date
    Jun 2007
    Posts
    4,446
    BG Level
    7
    FFXIV Character
    Sir Taint
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus

    Quote Originally Posted by TacoTaru View Post
    Set "TP-off-*|%Spell-*" isn't closed. Looking for more, but that's probably the group problem.

    Set "%Spell-*-*" on line 375 is closed right away, but you have gear under it, so I assume you'll need a </set> to close it properly.
    It's repeated again on line 182 and 291. Not sure if it's an error or I'm just not familiar with the syntax.

    Line 510 opens with if but you close it with elseif on 517. It's also closed by an extra if on line 514.

    Elseif rule on 559 isn't closed.


    Awesome! Thanks.

    Last error coming from line 766 where I'm trying to close out the rules. Any guess?

  6. #6026
    Yoshi P
    Join Date
    Jun 2007
    Posts
    5,144
    BG Level
    8
    FFXIV Character
    Fitz Everleigh
    FFXIV Server
    Excalibur

    Sorry just reread what you said and notice you said it's rules. The only thing I'm find that's questionable to me is this
    Code:
    <equip when="precast" set="%Spell-$ZAcc-$Attack|$Mekira|$MoonshadeTPBonus"/>
    It's just kind of sitting there after a closed if statement and above an elseif. It very well may be fine being that it's enclosed between the two elseifs, but that's the only thing standing out to me. Everything else seems closed.

    It's line 761 for me.

  7. #6027
    Yoshi P
    Join Date
    Jun 2007
    Posts
    5,144
    BG Level
    8
    FFXIV Character
    Fitz Everleigh
    FFXIV Server
    Excalibur

    Made another pass, still not finding anything else. I'm headed out to lunch so I'll be gone for a bit but hopefully someone with better eyes can find the error.

    fk that was supposed to be an edit, not a double post. That's what I get for having so many windows open I guess <_<

  8. #6028
    A. Body
    Join Date
    Jun 2007
    Posts
    4,446
    BG Level
    7
    FFXIV Character
    Sir Taint
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus

    Uploaded the fixes so far

    http://pastebin.com/s2ynb6AU


    Still getting an error on 766

  9. #6029
    Yoshi P
    Join Date
    Jun 2007
    Posts
    5,144
    BG Level
    8
    FFXIV Character
    Fitz Everleigh
    FFXIV Server
    Excalibur

    It's probably this (line 510)

    Code:
    <if advanced='"$Active" = "No"'>
    				<if advanced='"%Status" != "zoning|dead"'>
    					<equip when="precast" set="$%StatusType|$%StatusRefreshNeck|$Armor|$%StatusMovement|$Twilight" />
    				</if>
    			</if>
    			<cancelspell />
    			<return />
    Should be
    Code:
    <if advanced='"$Active" = "No"'>
    				<if advanced='"%Status" != "zoning|dead"'>
    					<equip when="precast" set="$%StatusType|$%StatusRefreshNeck|$Armor|$%StatusMovement|$Twilight" />
    				</if>
    			<cancelspell />
    			<return />
                            </if>
    May be my fault as I may have explained it poorly originally.

  10. #6030
    A. Body
    Join Date
    Jun 2007
    Posts
    4,446
    BG Level
    7
    FFXIV Character
    Sir Taint
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus

    Kaces helped me get it working. Now just need to work out the kinks.

    http://pastebin.com/mBXG09KQ


    Triggers work, but a few issues. While engaged I do not swap to Fastcast gear for spells. If I switch to Mid acc or high acc and use a WS I stay in WS gear.

  11. #6031
    Salvage Bans
    Join Date
    Sep 2008
    Posts
    972
    BG Level
    5
    FFXI Server
    Quetzalcoatl

    For some reason my body armor will not change at all when activating TP/WS/PDT/etc.

    http://pastebin.com/YtZtbjt4

  12. #6032
    Yoshi P
    Join Date
    Jun 2007
    Posts
    5,144
    BG Level
    8
    FFXIV Character
    Fitz Everleigh
    FFXIV Server
    Excalibur

    @Taint
    I don't see where the issues are, but your XML is a tad more involved that what I'm used to dealing with. Hopefully someone else can chime in and help you out because I'm at a loss for those two issues .

  13. #6033
    A. Body
    Join Date
    Jun 2007
    Posts
    4,446
    BG Level
    7
    FFXIV Character
    Sir Taint
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus

    Quote Originally Posted by TacoTaru View Post
    @Taint
    I don't see where the issues are, but your XML is a tad more involved that what I'm used to dealing with. Hopefully someone else can chime in and help you out because I'm at a loss for those two issues .

    I'm making it less complicated. I have a lot of it working now, will repost in a few




    Here is my updated SC:

    http://pastebin.com/s2ynb6AU

    Works well, couple small glitches like doesn't like to equip Ogier legs for MP idle.

    Another glitch. My Idle set has Laerdr head/body which adds a ton of HP+ so it constantly switches back and forth from Idle to Regen. Is there an easy fix?

  14. #6034
    An exploitable mess of a card game
    Join Date
    Sep 2008
    Posts
    13,197
    BG Level
    9
    FFXIV Character
    Gouka Mekkyaku
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    Code:
                    <elseif HPPLT="96">
                            <var cmd="set IdleType IdleRegen"/>
                    </elseif>
    Reduce the numeric value here to prevent the Idle Regen issue.

    See if //trigger5 equips your Ogier legs. You have movement gear within your combined sets, so I assume you're equipping the blood cuisses instead.

  15. #6035
    Yoshi P
    Join Date
    Jun 2007
    Posts
    5,144
    BG Level
    8
    FFXIV Character
    Fitz Everleigh
    FFXIV Server
    Excalibur

    Won't be able to check this for a bit, so can someone tell me if I formatted this correctly?

    Code:
    <if advanced='"$SorcRing"="ON"'>
    			<if notbuffactive="Weakened">
    				<if HPPGT="75">
    					<equip when="precast" set="HPDown" />
    				</if>
    				<else>
    					<equip when="precast" set="EleFastCast" />
    				</else>
    				<equip when="midcast">
    					<lring>Sorcerer's Ring</lring>
    				</equip>
    			</if>
    			<else>
    				<equip when="precast" set="EleFastCast" />
    			</else>
    		</if>

  16. #6036
    Salvage Bans
    Join Date
    Sep 2008
    Posts
    972
    BG Level
    5
    FFXI Server
    Quetzalcoatl

    Quote Originally Posted by Nishida View Post
    For some reason my body armor will not change at all when activating TP/WS/PDT/etc.

    http://pastebin.com/YtZtbjt4
    Thoughts?

  17. #6037
    A. Body
    Join Date
    Jun 2007
    Posts
    4,446
    BG Level
    7
    FFXIV Character
    Sir Taint
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus

    Quote Originally Posted by Yugl View Post
    Code:
                    <elseif HPPLT="96">
                            <var cmd="set IdleType IdleRegen"/>
                    </elseif>
    Reduce the numeric value here to prevent the Idle Regen issue.

    See if //trigger5 equips your Ogier legs. You have movement gear within your combined sets, so I assume you're equipping the blood cuisses instead.

    Cool got regen and ogier legs working. Last issue and I think I'm done.

    When I click on a waypoint I get error message spam.

    > Spellcast: Did not find set: $EventType in Group: PLD
    > Spellcast: Did not find set: $EventRefreshNeck in Group: PLD
    > Spellcast: Did not find set: $EventMovement in Group: PLD



    Thoughts?

  18. #6038
    Salvage Bans
    Join Date
    Oct 2007
    Posts
    771
    BG Level
    5

    Quote Originally Posted by Taint View Post
    Cool got regen and ogier legs working. Last issue and I think I'm done.

    When I click on a waypoint I get error message spam.

    > Spellcast: Did not find set: $EventType in Group: PLD
    > Spellcast: Did not find set: $EventRefreshNeck in Group: PLD
    > Spellcast: Did not find set: $EventMovement in Group: PLD



    Thoughts?
    Have you upgraded to the latest spellcast? It had an issue that has been fixed I think since the update fix.

  19. #6039
    Chram
    Join Date
    Sep 2007
    Posts
    2,526
    BG Level
    7
    FFXI Server
    Fenrir

    Taint -- Schema review:

    Errors:

    Have entries for <rear> which should be <lear> on lines: 141, 156, 171, 187
    Looks like you fixed a lot of the ones that were in the previous version.


    Line 365
    Code:
                <cmd when="engaged|idle|resting">Update</cmd>
    <cmd> is invalid; should be <command>

    Line 575:
    Code:
                <cmd when="precast">sc var set Active Yes; wait 1.5; sc var set Active No; Update</cmd>
    <cmd> is invalid; should be <command>

    Line 650:
    Code:
                    <cmd when="precast">sc var set Active Yes; wait 1.5; sc var set Active No; Update</cmd>
    <cmd> is invalid; should be <command>


    Quibbles:

    Code:
            <group name="PLD" default="yes">
    to
    Code:
            <group name="PLD" default="true">
    Code:
                    <rring lock="t">Balrahn's Ring</rring>
    to
    Code:
                    <rring lock="true">Balrahn's Ring</rring>

  20. #6040
    A. Body
    Join Date
    Jun 2007
    Posts
    4,446
    BG Level
    7
    FFXIV Character
    Sir Taint
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus

    Quote Originally Posted by Motenten View Post
    Taint -- Schema review:

    Errors:

    Have entries for <rear> which should be <lear> on lines: 141, 156, 171, 187
    Looks like you fixed a lot of the ones that were in the previous version.


    Line 365
    Code:
                <cmd when="engaged|idle|resting">Update</cmd>
    <cmd> is invalid; should be <command>

    Line 575:
    Code:
                <cmd when="precast">sc var set Active Yes; wait 1.5; sc var set Active No; Update</cmd>
    <cmd> is invalid; should be <command>

    Line 650:
    Code:
                    <cmd when="precast">sc var set Active Yes; wait 1.5; sc var set Active No; Update</cmd>
    <cmd> is invalid; should be <command>


    Quibbles:

    Code:
            <group name="PLD" default="yes">
    to
    Code:
            <group name="PLD" default="true">
    Code:
                    <rring lock="t">Balrahn's Ring</rring>
    to
    Code:
                    <rring lock="true">Balrahn's Ring</rring>


    Should all cmd be changed to command or just those specific ones?

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