Few minor flaws in schema, primarily on use of <action> instead of <equip>.
You'll probably want to lock those to prevent them from being overwritten later in the XML.Code:<if BuffActive="Migawari"> <equip when="idle|engaged|resting|precast|midcast|aftercast"> <body>Iga ningi +2</body> </equip> </if> <if BuffActive="Futae"> <equip when="idle|engaged|resting|precast|midcast|aftercast"> <hands>Iga Tekko +2</hands> </equip> </if>
On the remainder, I don't see anything that should otherwise affect the equipping of your body. What tests have you done to be sure that the body is not actually equipped?
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