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  1. #6521
    New Merits
    Join Date
    Apr 2010
    Posts
    228
    BG Level
    4

    Can a rule be created for when you lose the battlefield status from DM and Main job = RNG then use scavenge? I keep forgetting to use it after doing DM and losing a lot of ammo.

  2. #6522
    RIDE ARMOR
    Join Date
    Jan 2014
    Posts
    18
    BG Level
    1

    I'm just recently picked up FFXI after being away for well over a year. I was piecing together a Rune Fencer XML and used Motenten's Sam Rev3 as a base and modded it a bit. I used his Rev3 XML's before I quit and I saw that Motenten reworked sets again. I was going to transpose it to the 4th revision and update to that set soon, but I'm not too sure where I F'd up in modding it on the old version. I can't seem to get gear to swap for Lunge or Swipe. I've been stuck on what to do after trying to troubleshoot it for the last 4 days. If anyone can lend a hand and point out what I overlooked it would be much appreciated.

    http://pastebin.com/8X0UrbQt

  3. #6523
    Relic Shield
    Join Date
    Jan 2013
    Posts
    1,868
    BG Level
    6

    Hi a friend of mine started using spellcast so i tried to write him a basic xml for bard using a few things from examples ive seen around (the part where it equips instruments based on variables in particular). We didnt want this Motenten level complicated however. He is thrilled with it but he says It isnt equipping the instruments when he sings. Everything looks legit to me, and i dont have bard levelled to test it myself. One thing that is wierd, is for example casting scherzo it is equipping the feet as it is in the rules but not the instrument. when he types $scherzo in party chat its printing out the right instrument. so why isnt it actually equiping it.

  4. #6524
    Pandemonium
    Join Date
    Jul 2008
    Posts
    4,875
    BG Level
    7
    FFXI Server
    Bismarck

    Quote Originally Posted by Trumpy View Post
    Hi a friend of mine started using spellcast [...]
    As the title suggests, I would recommend providing a link to the XML on PasteBin. Without it, no one can directly troubleshoot the file.

  5. #6525
    Relic Shield
    Join Date
    Jan 2013
    Posts
    1,868
    BG Level
    6

    Lol omg i thought i put it in there

    http://pastebin.com/u/Uno1

    sorry bout that. and thanks in advance

  6. #6526
    An exploitable mess of a card game
    Join Date
    Sep 2008
    Posts
    13,197
    BG Level
    9
    FFXIV Character
    Gouka Mekkyaku
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    I think your SC unequips the instrument because your midcast (Winddebuff) has <range></range> listed within the set. When you have empty fields like that, you unequip whatever is there. To remedy this, try removing <range></range> from the winddebuff set.

  7. #6527
    Relic Shield
    Join Date
    Jan 2013
    Posts
    1,868
    BG Level
    6

    Ok i will try that out Yugl. i noticed that messed things up when you use baseset before, having blank things. I mostly just copied entire empty sets so he could put his gear in there.

  8. #6528
    Sea Torques
    Join Date
    Sep 2007
    Posts
    711
    BG Level
    5
    FFXI Server
    Valefor

    My BRD xml is here (hat tip to Squabble whose XML was absolutely invaluable).

    http://pastebin.com/uus7bfvp

    I would like to make separate Daurdabla rules for when Clarion Call is active so that it equips Ghorn on songs 1-3 and Daurdabla for songs 4-5 instead of 1-2 and 3-4, repectively. Any input? Thanks in advance.

  9. #6529
    Sea Torques
    Join Date
    Jul 2009
    Posts
    679
    BG Level
    5
    FFXI Server
    Leviathan

    Is there an accurate list of variables somewhere (the Windower wiki doesn't link to them anymore)? Been gone for a while and my SpellCast doesn't work now because I'm referencing variables that apparently don't exist anymore. %MainJobLVL used to return the level of your main job (there was also %SubJobLvl for subjob), but now all I get is a match on the %SubJob part (so SCHLVL instead of 99)

  10. #6530
    Relic Shield
    Join Date
    Mar 2007
    Posts
    1,789
    BG Level
    6
    FFXIV Character
    Rehn Valor
    FFXIV Server
    Sargatanas
    FFXI Server
    Ragnarok

    Need a small help on my xml. Currently, when I have impetus activate, and I engage, it'll correctly equip cetl belt to the waist slot. But let's say during combat, I WS, afterwards it'll equip windbuffet belt. I don't know how to fix this and I only recently got into SC.

    http://pastebin.com/tfrqgif9

    Would anyone mind debugging?

  11. #6531
    Chram
    Join Date
    Sep 2007
    Posts
    2,526
    BG Level
    7
    FFXI Server
    Fenrir

    Code:
                            <if buffactive="Impetus">
                                    <equip when="engaged|aftercast" set="TP_Impetus" />
                            </if>
                           
                            <if advanced='"$acc"=="yes"'>
                            <!--    Change the following to desired alternate acc setup             -->
                                    <var cmd="set TP TP_Mid_Accuracy" />
                                    <var cmd="set WS WS_Mid_Accuracy" />
                            </if>
                           
                            <if type="WeaponSkill">
                                    <equip when="precast" set="$WS" />
                                    <equip when="aftercast" set="$TP" />
                            </if>
    1) The second aftercast equip command overrides the first. Thus after weaponskilling you'll return to $TP, and completely ignore Impetus for any equip slots that they share.

    2) You only specify aftercast in 3 conditions: When you first use Impetus, when you weaponskill, and if Impetus is up. Any non-weaponskill action (Focus, Dodge, Berserk, Utsusemi, etc) done while Impetus is down will never re-equip aftercast gear.

  12. #6532
    Relic Shield
    Join Date
    Mar 2007
    Posts
    1,789
    BG Level
    6
    FFXIV Character
    Rehn Valor
    FFXIV Server
    Sargatanas
    FFXI Server
    Ragnarok

    Had to scratch my head at your answer for a sec, but eventually understood (I think). Did a quick change:

    Code:
    		
    <if type="WeaponSkill">
    	<equip when="precast" set="$WS" />
    	<if buffactive="Impetus">
    		<equip when="aftercast" set="TP_Impetus" />
    	</if>
    	<else>
    		<equip when="aftercast" set="$TP" />
    	</else>
    </if>
    	
    <if buffactive="Impetus">
    	<equip when="engaged|aftercast" set="TP_Impetus" />
    </if>
    				
    <if spell="Impetus">
    	<equip when="engaged" set="TP_Impetus" />
    </if>
    and it seemed to work now.

  13. #6533
    Hydra
    Join Date
    Mar 2009
    Posts
    115
    BG Level
    3
    FFXI Server
    Quetzalcoatl

    I need a good BRD spell cast thats up 2 date please! Ghorn/Harp prefer where u can manually lock harp in and out.

  14. #6534
    RIDE ARMOR
    Join Date
    Mar 2014
    Posts
    18
    BG Level
    1

    I need a little help to make the "Boost" ability to automatically be trigged when I launch Weaponskills

    pastebin.com/YMute1wp

    It is in line 196, the command should trigger Boost, but the syntax seems to be messed up by the <me> targeting (and it won't work without the <> signs).
    In the current state, I am getting an "Error reading end tag" message.

    Thank you.

  15. #6535
    Relic Shield
    Join Date
    Jan 2013
    Posts
    1,868
    BG Level
    6

    Have you tried &lt;me&gt; in place of <me> ?

  16. #6536
    Campaign
    Join Date
    Jul 2007
    Posts
    6,633
    BG Level
    8

    Quote Originally Posted by vtenorio View Post
    I need a little help to make the "Boost" ability to automatically be trigged when I launch Weaponskills
    A little bit off topic, but are you sure you want to do it automatically EVERYTIME you do a WS?
    There are indeed circumstances where it can be beneficial to use boost (especially with Anchorite Gloves+1), but in several other situations the lost time you get from using a JA is not compensated by the amount of attack you get.
    I think it would be more efficient to keep using it manually, in those situations where you know that, for one reason or another, it's going to be good.

  17. #6537
    RIDE ARMOR
    Join Date
    Mar 2014
    Posts
    18
    BG Level
    1

    Quote Originally Posted by Trumpy View Post
    Have you tried &lt;me&gt; in place of <me> ?
    I did, but i'll try again. I havent seen any other spellcast file out there using this structure.

  18. #6538
    RIDE ARMOR
    Join Date
    Mar 2014
    Posts
    18
    BG Level
    1

    Quote Originally Posted by Sechs View Post
    A little bit off topic, but are you sure you want to do it automatically EVERYTIME you do a WS?
    There are indeed circumstances where it can be beneficial to use boost (especially with Anchorite Gloves+1), but in several other situations the lost time you get from using a JA is not compensated by the amount of attack you get.
    I think it would be more efficient to keep using it manually, in those situations where you know that, for one reason or another, it's going to be good.
    I thought about that, and i might consider putting it just to Shijin. Besides, I tried doing it manually really fast and I didnt consider it to make me lose much time, since the WS animation subscribed the biggest part of Boost's animation.

  19. #6539
    RIDE ARMOR
    Join Date
    Mar 2014
    Posts
    18
    BG Level
    1

    Quote Originally Posted by Sechs View Post
    A little bit off topic, but are you sure you want to do it automatically EVERYTIME you do a WS?
    There are indeed circumstances where it can be beneficial to use boost (especially with Anchorite Gloves+1), but in several other situations the lost time you get from using a JA is not compensated by the amount of attack you get.
    I think it would be more efficient to keep using it manually, in those situations where you know that, for one reason or another, it's going to be good.
    I thought about that, and i might consider putting it just to Shijin. Besides, I tried doing it manually really fast and I didnt consider it to make me lose much time, since the WS animation subscribed the biggest part of Boost's animation.

  20. #6540
    RIDE ARMOR
    Join Date
    Mar 2014
    Posts
    18
    BG Level
    1

    Quote Originally Posted by vtenorio View Post
    I did, but i'll try again. I havent seen any other spellcast file out there using this structure.
    No deal. It loads just fine and there is no error message, either during the loading or during the WS release, but Boost won't come out.

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