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  1. #721
    HKR
    HKR is offline
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    That's easy enough. I'll just change it over to:

    Code:
    <if skill="DarkMagic">
    			<equip set="Dark Magic" when="precast" delay="0.2">
    				<main>$%spellelement</main>
    			</equip>
    		</if>
    I imagine once I get elemental obi's I'll go crazy trying to figure out how to implement it properly (not to mention testing to make sure it's actually working)

  2. #722
    MOOSE VOUCHER
    Join Date
    Dec 2009
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    FFXI Server
    Fenrir
    WoW Realm
    Tichondrius

    Obis are easy enough
    Code:
    			<if Advanced='("%SpellElement" = "%WeatherElement" OR "%SpellElement" = "%DayElement") AND "$%SpellElementObi" = "1"'>
    				<if     Element="Dark"><action type="equip" when="midcast"><waist lock="yes">Anrin Obi</waist></action></if>
    				<elseif Element="Light"><action type="equip" when="midcast"><waist lock="yes">Korin Obi</waist></action></elseif>
    				<elseif Element="Thunder"><action type="equip" when="midcast"><waist lock="yes">Rairin Obi</waist></action></elseif>
    				<elseif Element="Ice"><action type="equip" when="midcast"><waist lock="yes">Hyorin Obi</waist></action></elseif>
    				<elseif Element="Fire"><action type="equip" when="midcast"><waist lock="yes">Karin Obi</waist></action></elseif>
    				<elseif Element="Wind"><action type="equip" when="midcast"><waist lock="yes">Furin Obi</waist></action></elseif>
    				<elseif Element="Water"><action type="equip" when="midcast"><waist lock="yes">Suirin Obi</waist></action></elseif>
    				<elseif Element="Earth"><action type="equip" when="midcast"><waist lock="yes">Dorin Obi</waist></action></elseif>
    			</if>
    With the variables, replace 1 with 0 for ones you have obv.
    Code:
    		<var name="DarkObi">0</var>
    		<var name="LightObi">0</var>
    		<var name="ThunderObi">0</var>
    		<var name="IceObi">0</var>
    		<var name="FireObi">0</var>
    		<var name="WindObi">0</var>
    		<var name="WaterObi">0</var>
    		<var name="EarthObi">0</var>
    These just copied from Aikar's XML though and work fine for my friend and I(When i'm on his character, I don't have any Obis)

  3. #723
    Bagel
    Join Date
    Oct 2006
    Posts
    1,272
    BG Level
    6
    FFXIV Character
    Midnightjade Eleven
    FFXIV Server
    Midgardsormr
    FFXI Server
    Quetzalcoatl

    Since my WHM is heading towards 75, I was just looking through Aikar's WHM XML to see how it's arranged. Interesting stuff.

    This made me LOL:

    Code:
    <if Spell="Cure IV">
    		<!-- Evil Spell -->
    		<action type="ChangeSpell" Spell="Cure V" />
    </if>

  4. #724
    RIDE ARMOR
    Join Date
    Mar 2010
    Posts
    9
    BG Level
    0

    Is there still no way to equip atachments onto an automaton while deactivated?
    It seems like the only thing sc can't do ; ;

  5. #725
    New Merits
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    Apr 2009
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    242
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    4
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    Leviathan

    Quote Originally Posted by Xeurb View Post
    Is there still no way to equip atachments onto an automaton while deactivated?
    It seems like the only thing sc can't do ; ;
    Though I dont know spellcast well at all, im guessing no, as there is no shortcut or written command to do so like there is for general equips ie: /equip main "XXXX" etc. I still think SE needs to give us 3 sets to save for the auto

  6. #726
    Cerberus
    Join Date
    Feb 2006
    Posts
    456
    BG Level
    4

    I have a bunch of spellcast files which I want to post to User Submitted section on windower, but do not have access. I have posted and PM'd people, but to no avail.

    If anyone wants, I'll see what I can do to provide. SMN, PUP, BST are complete, working on RDM. My both BLM and RDM are a modification of Aikar's BLM template, I'm just adding new stuff to them (I also toned down the nuking sets for BLM). I also don't like pastebin, but if I have to...

  7. #727
    MOOSE VOUCHER
    Join Date
    Dec 2009
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    Fenrir
    WoW Realm
    Tichondrius

    Kinda broad question, but how would I go about doing two iddle sets? Like a Max MP one, then when my MP drops below whatever it switches to a PDT- set?

    I'm reworking my long-forgotten WHM and I realized all my MP means shit when I spend most of my time well below my max

  8. #728
    Bagel
    Join Date
    Oct 2006
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    1,272
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    FFXIV Character
    Midnightjade Eleven
    FFXIV Server
    Midgardsormr
    FFXI Server
    Quetzalcoatl

    Quote Originally Posted by Shalafi View Post
    I have a bunch of spellcast files which I want to post to User Submitted section on windower, but do not have access. I have posted and PM'd people, but to no avail.

    If anyone wants, I'll see what I can do to provide. SMN, PUP, BST are complete, working on RDM. My both BLM and RDM are a modification of Aikar's BLM template, I'm just adding new stuff to them (I also toned down the nuking sets for BLM). I also don't like pastebin, but if I have to...
    I'm interested in the BST xml, I have a decent one but am always looking for better solutions. The one I have is still a bit of a work in progress and needs additions to the Reward and Tame macros, am gradually doing those this week. Post it here or just PM me, and thanks in advance.

    Also, shouldn't Byakko be west in your avatar? Or am I (once again) mistaken in my understanding of how the sky nms relate to real mythology?

  9. #729
    Bagel
    Join Date
    Oct 2006
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    Midnightjade Eleven
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    Midgardsormr
    FFXI Server
    Quetzalcoatl

    Quote Originally Posted by Snick View Post
    Kinda broad question, but how would I go about doing two iddle sets? Like a Max MP one, then when my MP drops below whatever it switches to a PDT- set?

    I'm reworking my long-forgotten WHM and I realized all my MP means shit when I spend most of my time well below my max
    Sath posted that Autoexec can be used for this last week, but I haven't figured out how it works yet.

    Uh, and sorry for the double post.

  10. #730
    Old Merits
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    Jun 2008
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    6
    FFXI Server
    Sylph

    yea same just getting into spellcast and autoexec. But damn.......i feel like such an idiot and i'm afraid to ask on here <_<

  11. #731
    Cerberus
    Join Date
    Feb 2006
    Posts
    456
    BG Level
    4

    Quote Originally Posted by Midnightjade View Post
    I'm interested in the BST xml, I have a decent one but am always looking for better solutions. The one I have is still a bit of a work in progress and needs additions to the Reward and Tame macros, am gradually doing those this week. Post it here or just PM me, and thanks in advance.
    http://pastebin.com/CQgA1MWH - I hate pastebin as it screws up the spacing.

    Still work in progress as it doesn't properly switch to dual weapons, not sure if it's an error with my coding or spellcast (seems to equip sub before main). Also note, I am not a BST, I made this for my friend and it covers everything he asked for, with exception of the dual weapons issue.

    Quote Originally Posted by Midnightjade View Post
    Also, shouldn't Byakko be west in your avatar? Or am I (once again) mistaken in my understanding of how the sky nms relate to real mythology?
    No idea, that pic is from FFT.

  12. #732
    Cerberus
    Join Date
    Feb 2006
    Posts
    456
    BG Level
    4

    Quote Originally Posted by Snick View Post
    Kinda broad question, but how would I go about doing two iddle sets? Like a Max MP one, then when my MP drops below whatever it switches to a PDT- set?

    I'm reworking my long-forgotten WHM and I realized all my MP means shit when I spend most of my time well below my max
    Quote Originally Posted by Midnightjade View Post
    Sath posted that Autoexec can be used for this last week, but I haven't figured out how it works yet.
    I have two idle sets for my SMN, pet & nopet, don't really need autoexec, can just setup conditions. Basically when I cast a pet I create a variable for the pet name & when I release I clear the variable. I equip gear based on the value of the variable.

    Should be able to do the same with MP or MPP.

  13. #733
    Old Merits
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    Aug 2007
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    Ragnarok

    Hi all, this is a question regarding PLD spellcast with autoexec.

    What I am trying to do is to use autoexec to switch to shield gears when shadow wears off. That part is easy, as I can just add buff_loss=copy_image //sc set shield, and be done with (not the exact way to write it but you get the idea). However, for those who also use cancel plugin to cancel shadow when casting Ichi, this will also trigger autoexec to think that shadow wore (or would it?) and go on with the shield set mid way casting Ichi. Is there a way to avoid that? I was thinking of making the autoexec to cast a dummy spell, which will then have a precast set of shield gears and cancel spell, when shadow wears instead of switching to shield set directly, and use certain rules to prevent this. But I can't think of a way to make spellcast not cast that dummy spell when I am midway casting ichi or Ni.

    Help will be great. Thank you.

  14. #734
    Bagel
    Join Date
    Oct 2006
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    1,272
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    FFXIV Character
    Midnightjade Eleven
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    Midgardsormr
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    Quetzalcoatl

    Quote Originally Posted by Shalafi View Post
    http://pastebin.com/CQgA1MWH - I hate pastebin as it screws up the spacing.

    Still work in progress as it doesn't properly switch to dual weapons, not sure if it's an error with my coding or spellcast (seems to equip sub before main). Also note, I am not a BST, I made this for my friend and it covers everything he asked for, with exception of the dual weapons issue.
    Thanks, will take a look at it tonight.

  15. #735
    Melee Summoner
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    May 2009
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    Unicorn

    Quote Originally Posted by Shalafi View Post
    Still work in progress as it doesn't properly switch to dual weapons
    Try moving the sub weapon equip to the bottom of the gear swaps, I had to do that when using windower scripts. Typically run into the same problem when equipping the same ring or earring in two slots, just split them up and it works.

  16. #736
    Cerberus
    Join Date
    Feb 2006
    Posts
    456
    BG Level
    4

    Quote Originally Posted by smafdi View Post
    Try moving the sub weapon equip to the bottom of the gear swaps, I had to do that when using windower scripts. Typically run into the same problem when equipping the same ring or earring in two slots, just split them up and it works.
    Ya, we tried that, no change. I find I have earring issues if one set has equipped in left & right and another set has right & left. I just make sure an earring is always in the same ear in all my sets.

  17. #737
    Melee Summoner
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    Unicorn

    I honestly don't know what would work then, for my melee jobs I always equip my weapons manually. If you do find a fix let us know.

  18. #738
    mcb
    mcb is offline
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    Quetzalcoatl

    random question for thf's:
    how do you handle af2 hands sense there is no specific zones where you want TH and don't want TH. right now i have a macro to just put the hands on, but that gets very repetive after every ws/cast/engage.

  19. #739
    D. Ring
    Join Date
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    Quetzalcoatl

    Perhaps you could make some sort of rule to make it so that the first hit has relic hands on and then swap to a normal set after?

  20. #740
    Cerberus
    Join Date
    Jan 2009
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    FFXIV Character
    Bik Pik
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    Hyperion
    FFXI Server
    Cerberus

    <!-- put these in variables section -->
    <var name="hands-idle">Assassin's Armlets</var>
    <var name="hands-engaged">TP Hands</var>
    <var name="hands-resting"></var>

    <!-- rules -->
    <if spell="autoset" notadvanced='"$hands-%status" == "" />
    <cmd when="%status">wait 5;input /equip hands "$hands-%status"</cmd>
    </if>
    I think if you put that with your autoset rule it should work(not 100% sure on that), and change the wait to whatever you want it to be. and put in what hands you use for TP in the var section. Only issue is this will idle you in TH hands, but that's not a huge deal.

    ps. modified from IneptVagrant on the windower site for fixing dual wield issue

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