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  1. #981
    Yarglebargle
    Join Date
    Feb 2010
    Posts
    3,304
    BG Level
    7
    FFXI Server
    Valefor

    None of that worked and when I did /echo "%equiplear" all it said was "Graiai Earring" no space or nothing. This is beginning to piss me off.

  2. #982
    CoP Dynamis
    Join Date
    May 2008
    Posts
    296
    BG Level
    4
    FFXI Server
    Cerberus

    I need a bit of help with my MNK.xml. Starting today it's been crashing any time I perform an action. Missing gear in certain slots was added just before it stopped working properly, so it's empty because I tried to fix it by removing the pieces. Any help would be appreciated.

    Edit: LS member of mine fixed it. I still don't know how.

  3. #983
    Relic Shield
    Join Date
    Sep 2007
    Posts
    1,825
    BG Level
    6
    FFXI Server
    Quetzalcoatl

    Quote Originally Posted by Kuishen View Post
    None of that worked and when I did /echo "%equiplear" all it said was "Graiai Earring" no space or nothing. This is beginning to piss me off.
    I remember a guy had a similar problem, but with normal windower macros. Apparently he tried "Grarai Earring ", which worked for him.

  4. #984
    xXNyteFyreXx420Sharingan
    Join Date
    May 2009
    Posts
    3,709
    BG Level
    7
    FFXI Server
    Fenrir

    EDIT: nvm, opened it up in Notepad++ and it showed up correctly.

  5. #985
    Old Merits
    Join Date
    Aug 2007
    Posts
    1,088
    BG Level
    6
    FFXI Server
    Ragnarok

    Most likely it is that the item name in the item box is different from the item name in the inventory. Spellcast goes by the name in the inventory. Example of that is Bahamut's Zaghnal, it spells like that in the item box but show up as Bahamut Zaghnal in the inventory and spellcast will only accept the inventory version.

  6. #986
    Banned.

    Join Date
    Apr 2009
    Posts
    3,083
    BG Level
    7
    FFXI Server
    Shiva

    Disgard this I suck cocks

  7. #987
    Bagel
    Join Date
    Nov 2006
    Posts
    1,453
    BG Level
    6
    FFXIV Character
    Fallaci Isalie
    FFXIV Server
    Ultros
    FFXI Server
    Phoenix

    Because it is spelled wrong >_>

  8. #988
    Banned.

    Join Date
    Apr 2009
    Posts
    3,083
    BG Level
    7
    FFXI Server
    Shiva

    oh fuck me, im a dyslexic fuck

  9. #989
    Melee Summoner
    Join Date
    Sep 2007
    Posts
    42
    BG Level
    1

    Quote Originally Posted by Kuishen View Post
    Is anybody else having issues having trouble getting spellcast to equip their Graiai Earring? In auto-trans it has a space after earring so I've tried the following:
    <lear>Graiai Earring</lear>
    <lear>Graiai Earring </lear>
    <lear>Graiai Earring_</lear>
    <lear>"Graiai Earring "</lear>
    <lear>"Graiai Earring_"</lear>

    The damn thing just won't equip it no matter what. Any suggestions?
    I posted this at windower forum, it works for me but doesn't work for those that replied there. Not sure why, I don't have anything extra installed.

    <lear>Graiai Earring"&#x 20;</lear>

    That's the hex code for space. Don't add the space between x and 20, I just did so it doesn't show up as blank when posting.

  10. #990
    Yarglebargle
    Join Date
    Feb 2010
    Posts
    3,304
    BG Level
    7
    FFXI Server
    Valefor

    Quote Originally Posted by Moonguard View Post
    I posted this at windower forum, it works for me but doesn't work for those that replied there. Not sure why, I don't have anything extra installed.

    <lear>Graiai Earring"&#x 20;</lear>

    That's the hex code for space. Don't add the space between x and 20, I just did so it doesn't show up as blank when posting.
    Yeah that didn't work for me either, friend found this while I was trying to fix it in-game the other day.

  11. #991
    Hydra
    Join Date
    Jun 2007
    Posts
    105
    BG Level
    3

    Hey everyone, kinda new with spellcast. Just upgraded to 2.3, and have been getting an error....

    "Error in Expression: invalid left operand for &&. Both operands must be of type bool.
    (!(regex("sunshine","^".*x2$") and "none" = "$unknownobi" = "1") or !("none" = "unknown")) and ("unknown" =.....

    Here is my xml

    http://pastebin.com/NFwFNMZU

    Any help would be greatly appreciated, thanks!

  12. #992
    Radsourceful

    Join Date
    Jul 2007
    Posts
    1,964
    BG Level
    6
    FFXI Server
    Bismarck

    Code:
    <if Advanced='(!((bool)regex("%Weather","^.* x2$") AND "%WeatherElement" = "%SpellElement" AND "$have%SpellElementObi" = "1") OR !("%WeatherElement" = "%spellElement")) AND ("%SpellElement" = "%DayElement" AND "$BLMAF2Pants" = "1") AND ("%skill"="ElementalMagic")' NotSpell="Frost|Drown|Rasp|Burn|Shock|Choke">
    		<equip when="midcast" set="Af2Legs"/>
    </if>
    Line 310, add (bool) before regex, should look similar to the above.

  13. #993
    Hydra
    Join Date
    Jun 2007
    Posts
    105
    BG Level
    3

    worked like a charm

  14. #994
    Relic Shield
    Join Date
    Jul 2007
    Posts
    1,662
    BG Level
    6
    FFXIV Character
    Issah Grimes
    FFXIV Server
    Balmung
    FFXI Server
    Phoenix

    Can anyone pm me a decent sch xml?

  15. #995
    Cerberus
    Join Date
    Feb 2006
    Posts
    456
    BG Level
    4

    Quote Originally Posted by Iremire View Post
    Can anyone pm me a decent sch xml?
    http://www.bluegartr.com/threads/749...=1#post4007324

  16. #996
    Puppetmaster
    Join Date
    Dec 2009
    Posts
    65
    BG Level
    2
    FFXIV Character
    Virtuosus Jormungandr
    FFXIV Server
    Gilgamesh
    FFXI Server
    Quetzalcoatl

    I was wondering if there was a way to specify on the rules whether you have a pet summoned or not?

    On BST, I use two different TP sets. One I use if I'm fighting alone (with no pet), and one I use if I'm fighting alongside my pet. Since I use "Pet:" boosting gear when I'm fighting with my pet like Spurrer Beret, and I use Turban when I'm fighting alone. Wondering if I can specify this under rules, something like:


    <if Status="Engaged">
    <equip when="engaged|aftercast" set="BST TP w/o Pet" />
    </if>
    <else if Status="Engaged"> (add pet active rule here, if there is one)
    <equip when="engaged|aftercast" set="BST TP w/ Pet" />
    </if>


    FFXIAH Thread w/ Gear Sets:

    http://www.ffxiah.com/forum/topic/13...ules/1/#817735

    Help is appreciated.

  17. #997
    Cerberus
    Join Date
    Feb 2006
    Posts
    456
    BG Level
    4

    For SMN I set a variable when casting; don't think it works as well for BST when charming, should work for call beast though.

    Oh, and broken tables suck.

  18. #998
    Hydra
    Join Date
    Jun 2008
    Posts
    140
    BG Level
    3

    i think u can make a variable to check if pet is present or not:
    <variables>
    <var name="Pet">0</var>
    </variables>
    <rules>
    <if spell="Call Beast|Charm">
    <action Type="Var" cmd="set Pet 1"/>
    </if>
    <if spell="Leave">
    <action Type="Var" cmd="set Pet 0"/>
    </if>

    <if Status="Engaged">
    <if advanced="$Pet=0">
    <equip when="engaged|aftercast" set="BST TP w/o Pet" />
    </if>
    <else>
    <equip when="engaged|aftercast" set="BST TP w/ Pet" />
    </else>
    </if>
    </rules>

    this atm has 1 prob,if your pet get killed,it won't change the variable,unless u press your Leave macro i have to run out now,i'll try to solve that prob when i come back (if some1 won't have done it b4!)

  19. #999
    Salvage Bans
    Join Date
    Mar 2010
    Posts
    769
    BG Level
    5
    FFXI Server
    Leviathan

    So I lost my RDM script and honestly don't want to make a new one. I checked the windower forum but they are all old or bad. Could someone PM me one.

  20. #1000
    Cerberus
    Join Date
    Feb 2006
    Posts
    456
    BG Level
    4

    Quote Originally Posted by Akyrey90 View Post
    i think u can make a variable to check if pet is present or not:
    Spoiler: show
    <variables>
    <var name="Pet">0</var>
    </variables>
    <rules>
    <if spell="Call Beast|Charm">
    <action Type="Var" cmd="set Pet 1"/>
    </if>
    <if spell="Leave">
    <action Type="Var" cmd="set Pet 0"/>
    </if>

    <if Status="Engaged">
    <if advanced="$Pet=0">
    <equip when="engaged|aftercast" set="BST TP w/o Pet" />
    </if>
    <else>
    <equip when="engaged|aftercast" set="BST TP w/ Pet" />
    </else>
    </if>
    </rules>

    this atm has 1 prob,if your pet get killed,it won't change the variable,unless u press your Leave macro i have to run out now,i'll try to solve that prob when i come back (if some1 won't have done it b4!)
    wouldn't work for miss charm

    although, it could be done; just eating lunch and typing 1 handed

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