I'll give it a shot, thanks a bunch :D
I'll give it a shot, thanks a bunch :D
So my macro is working great other than one tiny problem, I've noticed that if I use a maneuver while engaged, it doesn't swap to the related set (manuever + specific element maneuver set) but works fine outside of battle. I can't see why though (not that I'd expect to, spellcast hurts my head ;
PUP spellcast http://pastebin.com/AC6Z5HU2
Maneuver set or w/e http://pastebin.com/pY9Q4y8b
Thanks for your help. Though I can not get them to lock. ie If I cast sleep it put on my enfeebling boots. Not sure what I'm doing wrong. Also, this may be more of a misunderstanding of how manawall works but I thought the boots had to be on when you activated it, so I don't understand the "aftercast" argument. I use Aikar's blm template since it seem to do most of what I want. Any ideas what could be wrong... Thanks in advance for any help
Spoiler: show
My misunderstanding on how they affect manawall
Code:<if mode="OR" buffactive="Mana wall" Spell="Mana Wall"> <equip when="Precast|Midcast|Aftercast|Autoset"><Feet lock="true">Goetia Sabots +1/2</feet></equip> </if>
Autoset is for times like resting, idle, engaged - "instant" non-spell actions that don't have a pre/mid/after cast. You can also use when="engaged|resting" etc, and adding autoset probably didn't have any effect on your problems (the missing precast, midcast was causing the swap) but it's my generic paste for "keep this locked on all the time".
Suijin: I know you've posted multiple times but I have nothing. Try the actual spellcast forums here: http://forums.windower.net/forum/25-spellcast-support/
Responses are usually slower but the people who look there are very very good.
Try it? Not in a position where I can atm
Np radec, youve helped multiple times and super appreciate it ^^
just updated from 2.22 to 2.32 (yes i'm very late on this) and i ran my xml's though http://windower.net/plugins/spellcastupdatexml.php. having done that my mnk xml loads w/ spellcast but blu thf war do not. prior to updating everything did load correctly. now i get the following when i change to blu thf war.
"Spellcast: XML Parsing Error: line 0 - Error reading element value.
Spellcast: Your Doccument failed to load, Please view error code above, and once it's corrected type /sc reloade"
i'm sure its something stupid but idk where to really look. the files are named BLU mnk thf war.xml and in windows > plugins > spellcast
pastebin.com, put your blu thf war .xmls there (seperately) and give us the resultant links. Likely something didn't get converted correctly.
blu http://pastebin.com/hMNDGiJr
thf http://pastebin.com/c8eLZMjv
war(old ish i gave up cause of crashes) http://pastebin.com/bUK3v0jB
Locking Ethereal Earring when DRG/(Mage class here)?
Spoiler: show
deleted, double post.
You can replace calling sets with
<action type="Command" when="Whenever you want">exec somefile.txt</action>
but that makes it harder to lock your Eth. Earring on.
would do it normally, but any time you call an equip from a file (input /equip ear1 "Someother Earring" or w/e) it would override it.Code:<if subjob="WHM|RDM|BLM|BLU"> <equip when="precast|midcast|aftercast|autoset"><lear lock="true">Ethereal Earring</lear></equip> </if>
BLU:
Delete the second NormalSet="Standard" in config
Replace <me> with <me> - I seem to recall Pastebin correcting this itself, though, you might already have this done.
Replace all STR & DEX with STRDEX, my addon complained about the & in the title.
In Savage set change
This
Spoiler: show
to this:
Spoiler: show
THF:
Remove Extra </if> on line 152
Change around line 182:
toCode:<action type="equip" when="precast" <rear>Novio Earring</rear> <lear>Moldavite Earring</lear> <lring>Omega Ring</lring> <neck>Uggalepih Pendant</neck> </action>
WAR:Code:<equip when="precast"> <rear>Novio Earring</rear> <lear>Moldavite Earring</lear> <lring>Omega Ring</lring> <neck>Uggalepih Pendant</neck> </equip>
118, 122 Change Equip Main to Equipmain
thanks =)
For those that don't know, its <Graiai Earring > in autotranslate, notice the space.
================================================== ===
1) Don't even bother trying to get it to work in your sets. It wont work.
2) Every time you call for that set in your rules, put this line in before your
line. You'll put this in before that line:Code:<equip when="precast" set="yourset" />
It "should" work if you did it correctly. For example this is a very simple code:Code:<command>input /equip r.ear "Graiai Earring "</command>
When I cast Stone on myself, it will equip the Graiai Earring, then equip my "Cure Fast Cast" set. This set has no right earring in it. Then it equips my "Healing Magic" and then "Idle".Code:<if Spell="Stone" SpellTargetType="Self"> <command>input /equip r.ear "Graiai Earring "</command> <equip when="precast" set="Cure Fast Cast" /> <equip when="midcast" set="Healing Magic" /> <equip when="aftercast" set="Idle" /> </if>
The important thing is, Graiai Earring is now equiping.
Getting a message:
ERROR - Outdated XML. (Regex) or (Buffactive) must be updated.
How do i fix this, thanks for assistance.
Only on Blm.xml. Rdm.xml there is no error.
Look for the Obi handling, similar to:
Note yours is missing the (bool) part, make changes as needed.Code:...if Advanced='(!((bool)regex("%Weather","^.* x2$") AND ...