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  1. #1241
    Radsourceful

    Join Date
    Jul 2007
    Posts
    1,964
    BG Level
    6
    FFXI Server
    Bismarck

    http://forums.windower.net/forum/25-spellcast-support/

    That aside, while Tier reduction is a nifty concept I recommend against it - especially with !!'s now, but even before a *lot* of the time if I don't have MP to cast the spell I picked, I'd rather not cast a lower one, in favor of sleep/grav/bind/break etc.

  2. #1242
    Sea Torques
    Join Date
    Mar 2007
    Posts
    723
    BG Level
    5
    FFXI Server
    Sylph

    Creating a SMN file and I cannot for the life of me figure out how to set Idles (two different forms) Aftercasts for with and without avatars.

    Now, how do you create a bit off code that puts you in "Perpetuation" gears when Idle with an Avatar out, but knows to swap to "Refresh" gears when Idle without an Avatar, but also works with "Resting" and "Engaged" gears too.

    Help in this matter would be greatly appreciated :D

  3. #1243
    Cerberus
    Join Date
    Feb 2006
    Posts
    456
    BG Level
    4

    Can start with this, has much of what you are looking for.

    http://pastebin.com/uAKUwp7x

    A variable is set for when you cast an avatar and gear is set based on that variable.

  4. #1244
    Salvage Bans
    Join Date
    Aug 2006
    Posts
    932
    BG Level
    5
    FFXIV Character
    Mist Monster
    FFXIV Server
    Leviathan
    FFXI Server
    Fenrir

    Quote Originally Posted by Aemora View Post
    Creating a SMN file and I cannot for the life of me figure out how to set Idles (two different forms) Aftercasts for with and without avatars.

    Now, how do you create a bit off code that puts you in "Perpetuation" gears when Idle with an Avatar out, but knows to swap to "Refresh" gears when Idle without an Avatar, but also works with "Resting" and "Engaged" gears too.

    Help in this matter would be greatly appreciated :D
    Don't know if this helps but whitewing's smn XML works perfect for this.

    http://www.windower.net/plugins/spel...ng_smn_sc_v2.3

  5. #1245
    CoP Dynamis
    Join Date
    Nov 2007
    Posts
    261
    BG Level
    4
    FFXI Server
    Odin

    Spoiler: show
    <?xml version="1.0" ?>
    <spellcast>
    <config
    defaultaftercast="standard"
    HideErrors="false"
    NormalSet="standard"
    EngagedSet="standard"
    ShowGearSwaps="false"
    Debug="true"
    ShowSpellInfo="false"
    />
    <sets>
    <group name="Main" default="yes">
    <set name="standard">
    <main lock="t" />
    <sub lock="t" />
    <range lock="t" />
    <ammo lock="t" />
    <head>Unkai Kabuto +1</head>
    <neck>Justice Torque</neck>
    <lear>Brutal Earring</lear>
    <rear>Flame Earring</rear>
    <body>Perle Hauberk</body>
    <hands>Dusk Gloves</hands>
    <lring>Blood Ring</lring>
    <rring>Rajas Ring</rring>
    <back>Amemet Mantle +1</back>
    <waist>Speed Belt</waist>
    <legs>Unkai Haidate +2</legs>
    <feet>Ace's Sabatons</feet>
    </set>
    <set name="WSGear" BaseSet="standard">
    <hands>Pallas's Bracelets</hands>
    <waist>Warwolf Belt</waist>
    <body>Kirin's Osode</body>
    </set>
    <set name="Yak" BaseSet="WSGear">
    <neck>Breeze Gorget</neck>
    </set>
    <set name="racc" BaseSet="standard">
    <head>Optical Hat</head>
    <rear>Tmph. Earring +1</rear>
    <body>Kirin's Osode</body>
    <hands>Seiryu's Kote</hands>
    <waist>Precise Belt</waist>
    <legs>Shura Haidate</legs>
    </set>
    <set name="ratt" BaseSet="racc">
    <head>Maat's Cap</head>
    <neck>Breeze Gorget</neck>
    <feet>Rutter Sabatons</feet>
    </set>
    <set name="Meditate">
    <head>Myochin Kabuto</head>
    <hands>Saotome Kote</hands>
    </set>
    <set name="Idle">
    <hands>Pallas's Bracelets</hands>
    </set>
    </group>
    </sets>
    <rules>
    <if MainJob="SAM" Status="Engaged">
    <if Spell="Meditate">
    <action type="castdelay" delay=".1" />
    <action type="equip" when="Precast" set="Meditate" />
    <action type="aftercastdelay" delay=".2" />
    </if>
    <if CommandPrefix="/ra">
    <action type="equip" when="Precast" set="racc" />
    <action type="aftercastdelay" delay="4" />
    </if>
    <if CommandPrefix="/ws|/weaponskill">
    <action type="castdelay" delay=".1" />
    <if spell="Tachi: Yukikaze|Tachi: Gekko|Tachi: Rana|Tachi: Kasha">
    <action type="equip" when="Precast" Set="Yak" />
    <action type="equip" when="afterws" set="standard" />
    </if>
    <elseif spell="Sidewinder">
    <action type="equip" when="Precast" set="ratt" />
    </elseif>
    <else>
    <action type="equip" when="Precast" Set="WSGear" />
    </else>
    <action type="aftercastdelay" delay=".5" />

    </if>
    </if>
    <if spell="autoset">
    <if status="idle">
    <action type="equip" when="idle" set="idle" />
    </if>
    <elseif status="engaged">
    <action type="equip" when="engaged" set="standard" />
    </elseif>

    </if>

    </rules>
    </spellcast>



    Any ideas as to why this keeps crashing after I ws sometimes?

  6. #1246
    Radsourceful

    Join Date
    Jul 2007
    Posts
    1,964
    BG Level
    6
    FFXI Server
    Bismarck

    http://pastebin.com/ add your xml there please, unreadable here.

  7. #1247
    CoP Dynamis
    Join Date
    Nov 2007
    Posts
    261
    BG Level
    4
    FFXI Server
    Odin

  8. #1248
    Radsourceful

    Join Date
    Jul 2007
    Posts
    1,964
    BG Level
    6
    FFXI Server
    Bismarck

    Check to make sure you're using a version of SC 2.3+, otherwise increase the delay on line 74. Crash usually occurs when 2 swaps try to happen at the same time, but haven't had that problem with 2.30-2.32 at all.

  9. #1249
    CoP Dynamis
    Join Date
    Nov 2007
    Posts
    261
    BG Level
    4
    FFXI Server
    Odin

    Quote Originally Posted by Radec View Post
    Check to make sure you're using a version of SC 2.3+, otherwise increase the delay on line 74. Crash usually occurs when 2 swaps try to happen at the same time, but haven't had that problem with 2.30-2.32 at all.
    Downloaded newest SC, seems to be working, thanks.

  10. #1250
    Fake Numbers
    Join Date
    Feb 2010
    Posts
    85
    BG Level
    2
    FFXI Server
    Leviathan

    http://pastebin.com/efmEU7VU

    doesn't switch in mid cast for anything. Vihuela doesn't macro in for mazurka.
    sorry to bother again

  11. #1251
    Radsourceful

    Join Date
    Jul 2007
    Posts
    1,964
    BG Level
    6
    FFXI Server
    Bismarck

    Code:
    			<elseif spell="*Mazurka">
    				<equip when="midcast" set="Mazukra"/>
    			</elseif>
    Needed to add that to the song rules. Lack of midcast swaps doesn't seem right though, to be sure, are you using 2.3+? (otherwise <equip.../> won't work) Does midcast work for sneak, stoneskin?

    Add a line at the end,
    Code:
    <action type="command" when="midcast">input /echo Midcast time!</action>
    to make sure midcast happens (can't see why not) but then also look for swaps around that time.

  12. #1252
    Fake Numbers
    Join Date
    Feb 2010
    Posts
    85
    BG Level
    2
    FFXI Server
    Leviathan

    I added the midcast echo and it's going off, now that i added the rules for mazurka it will switch midcast, the others still wont.

  13. #1253
    Radsourceful

    Join Date
    Jul 2007
    Posts
    1,964
    BG Level
    6
    FFXI Server
    Bismarck

    Try changing

    Code:
    <equip when="midcast" set="Charisma">
    	<main>$SetStaff</main>
    	<sub>Earth Grip</sub>
    </equip>
    to
    Code:
    <equip when="midcast" set="Charisma"/>
    <equip when="midcast">
    	<main>$SetStaff</main>
    	<sub>Earth Grip</sub>
    </equip>

  14. #1254
    Fake Numbers
    Join Date
    Feb 2010
    Posts
    85
    BG Level
    2
    FFXI Server
    Leviathan

    Ballad still will not do anything for midcast.

    Mazurka has the exact same coding so i'm really confused.

  15. #1255
    Radsourceful

    Join Date
    Jul 2007
    Posts
    1,964
    BG Level
    6
    FFXI Server
    Bismarck

    Code:
    <elseif spell="*Ballad*">
    Added a * after ballad, for ballad2/3, if that's what you were testing with. Should prob do the same for lullaby.

  16. #1256
    Fake Numbers
    Join Date
    Feb 2010
    Posts
    85
    BG Level
    2
    FFXI Server
    Leviathan

    thanks Radec, you're always very helpful.

  17. #1257
    New Spam Forum
    Join Date
    Jun 2007
    Posts
    184
    BG Level
    3

    Iv been using Spellcast for a while now, but literally just using others work that i found on the windower site. I started trying to build a RDM but was way way way out of my depth. Im fine making the sets but dont understand the variables or rules. I tried using :http://windower.net/plugins/spellcas.../rdm/ryuke_rdm to try and build on but everytime i try and use it now it says there are no rules.

    Im looking for a way to use RDM/NIN so that when engaged only my gear changes, for fast cast (SS/NI/ICHI) and enfeebles (Para II/ Slow II etc). I want it to change staves when not engaged to the element of the spell, and to equip my OSHIT gear below 50% HP. If anyone can point me in the right direction that would be great ^^

  18. #1258
    New Spam Forum
    Join Date
    Jun 2007
    Posts
    184
    BG Level
    3

    2 hours spent tearing my hair out >.> Is there anywhere where i can pay to have 1 built? I just want to play the game now >.> First day back after 6 weeks with little/no internet.

  19. #1259
    Insert witty title here
    Join Date
    Jun 2007
    Posts
    1,191
    BG Level
    6
    FFXI Server
    Phoenix

    Quote Originally Posted by Lordesequiel View Post
    Iv been using Spellcast for a while now, but literally just using others work that i found on the windower site. I started trying to build a RDM but was way way way out of my depth. Im fine making the sets but dont understand the variables or rules. I tried using :http://windower.net/plugins/spellcas.../rdm/ryuke_rdm to try and build on but everytime i try and use it now it says there are no rules.

    Im looking for a way to use RDM/NIN so that when engaged only my gear changes, for fast cast (SS/NI/ICHI) and enfeebles (Para II/ Slow II etc). I want it to change staves when not engaged to the element of the spell, and to equip my OSHIT gear below 50% HP. If anyone can point me in the right direction that would be great ^^
    Pulled from Souleman's RDM xml, which is what I based my RDM xml off of. He has a rule that you can change slightly to get your weapons locked based on what conditions you want.

    Spoiler: show
    Code:
    <if TPGT="10">
        <if Status="Engaged">
            <action type="Disable" slot="main|sub|ranged" />
        </if>
            <else>
                <action type="Enable" slot="main|sub|ranged" />
            </else>
    </if>
        <else>
            <action type="Enable" slot="main|sub|ranged" />
        </else>


    For swapping gears, simple rules like the following work:

    Spoiler: show
    Code:
    <if type=*Magic">
    	<equip when="precast" set="FastCast" />
    	<if skill="EnfeeblingMagic">
    	    <equip when="midcast" set="Enfeebling" />
    	</if>
    	<if skill="ElementalMagic">
    	    <equip when="midcast" set="Elemental" />
    	</if>
    </if>


    Work with that to start. Basic rules to begin with, then you can do more advanced stuff once you get that working. Eventually, you'll have an almost 40k xml file for your RDM like I have. <_<

  20. #1260
    Old Merits
    Join Date
    Mar 2008
    Posts
    1,003
    BG Level
    6
    FFXI Server
    Ragnarok

    I've made a couple of purchases to streamline my minus HP set for BLM but now that I am using Serket and Brofist for precast, Sorc/Aquilo's aren't equipping correctly.

    I'm using Aikar's xml with adjustments to make it compatible with spellcast 2.3

    Idle set has jelly/patronus (yeahyeah), minus-hp is serket/bifrost and dmg rings are aquilo/sorc.

    I assume it is perhaps something to do with this line (this is the first entry of the <rules> section):
    Code:
            <if notspell="Stun|Sleep*|bind|gravity|drain|aspir|etc etc.">
                <castdelay delay="X" />
    I have tried pretty much every value of X between 0.1 and 2.5 but when nuking gear is swapped in, sorc equips in lring slot (when its specified as rring) and bifrost appears in the rring slot.

    Any ideas?

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