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  1. #1341
    Bagel
    Join Date
    Nov 2006
    Posts
    1,453
    BG Level
    6
    FFXIV Character
    Fallaci Isalie
    FFXIV Server
    Ultros
    FFXI Server
    Phoenix

    Well I tried running your XML and its definitely outdated for 2.4. The rule itself is fine though as I used it in my BLM xml and everything worked out fine (granted I don't have the cape).
    I think there is some tool that can auto-update your spellcast to meet 2.3/2.4 requirements in terms of syntax and such. However I'll post my spellcast for you to reference.

    This code does in fact work for the cape:
    Code:
    					<if Advanced='"%SpellElement" = "%WeatherElement" OR "%SpellElement" = "%DayElement"'>
    						<equip when="midcast">
    							<back lock="yes">Twilight Cape</back>
    						</equip>	
    					</if>
    Uhm speaking of updating the syntax (boolean in particular) you should probably get the new Sorc. Tonban line to replace. I know for sure the old Aikar one does not work anymore.

    Code:
    			<if Advanced='(!((bool)strmatch("* x2","%Weather")  AND "%WeatherElement" = "%SpellElement" AND "$%SpellElementObi" = "1") OR !("%WeatherElement" = "%spellElement")) AND ("%SpellElement" = "%DayElement" AND "$BLMAF2Pants" = "1") AND ("%skill"="ElementalMagic")'>
                    <equip when="midcast">
                        <legs lock="yes">Sorcerer's Tonban</legs>
                    </equip>
                </if>

  2. #1342
    Bagel
    Join Date
    Nov 2006
    Posts
    1,453
    BG Level
    6
    FFXIV Character
    Fallaci Isalie
    FFXIV Server
    Ultros
    FFXI Server
    Phoenix

    Quote Originally Posted by Ramorakomo View Post
    where would i put this? my xml already has something with obis in it
    You could delete the whole obi section and replace it with what he has

  3. #1343
    D. Ring
    Join Date
    Jul 2008
    Posts
    4,529
    BG Level
    7
    FFXI Server
    Phoenix

    I'm spellcast-retarded, anyone mind showing me how to lock twilight cloak on for Impact?

  4. #1344
    Smells like Onions
    Join Date
    Mar 2010
    Posts
    3
    BG Level
    0
    FFXI Server
    Valefor

    I use 2.4 and it works fine, upgraded the other day and ran all my xmls through the auto update.

  5. #1345
    Bagel
    Join Date
    Nov 2006
    Posts
    1,453
    BG Level
    6
    FFXIV Character
    Fallaci Isalie
    FFXIV Server
    Ultros
    FFXI Server
    Phoenix

    Quote Originally Posted by Darkmagi View Post
    I'm spellcast-retarded, anyone mind showing me how to lock twilight cloak on for Impact?
    Code:
    <body lock="true">LALALALALAM</body> lock="yes" also works

  6. #1346
    RIDE ARMOR
    Join Date
    Dec 2010
    Posts
    10
    BG Level
    1
    FFXI Server
    Cerberus

    I tryed to download the 2.30 version today.. and my xml didnt work so i put the 2.22 version back on and my xml worked.. if i update spellcast to 2.4 will it work right?

  7. #1347
    Bagel
    Join Date
    Nov 2006
    Posts
    1,453
    BG Level
    6
    FFXIV Character
    Fallaci Isalie
    FFXIV Server
    Ultros
    FFXI Server
    Phoenix

    Quote Originally Posted by Ramorakomo View Post
    I tryed to download the 2.30 version today.. and my xml didnt work so i put the 2.22 version back on and my xml worked.. if i update spellcast to 2.4 will it work right?
    Yeah your spellcast would work with an older version. It wouldn't work in 2.3/2.4 unless you update the xml itself.

  8. #1348
    RIDE ARMOR
    Join Date
    Dec 2010
    Posts
    10
    BG Level
    1
    FFXI Server
    Cerberus

    i dont get why it wont work then ; ; im just going to have to fuck around with it..

  9. #1349
    Bagel
    Join Date
    Nov 2006
    Posts
    1,453
    BG Level
    6
    FFXIV Character
    Fallaci Isalie
    FFXIV Server
    Ultros
    FFXI Server
    Phoenix

  10. #1350
    RIDE ARMOR
    Join Date
    Dec 2010
    Posts
    10
    BG Level
    1
    FFXI Server
    Cerberus

    Quote Originally Posted by Crizto View Post
    Would this work with 2.4 and im guessing i would just edit my gear back in?

  11. #1351
    Old Merits
    Join Date
    Aug 2007
    Posts
    1,088
    BG Level
    6
    FFXI Server
    Ragnarok

    <if Advanced='(!((bool)strmatch("* x2","%Weather") AND "%WeatherElement" = "%SpellElement" AND "$%SpellElementObi" = "1") OR !("%WeatherElement" = "%spellElement")) AND ("%SpellElement" = "%DayElement" AND "$BLMAF2Pants" = "1") AND ("%skill"="ElementalMagic")'>
    <equip when="midcast">
    <legs lock="yes">Sorcerer's Tonban</legs>
    </equip>
    </if>

    Ok recently got Twilight Cape as well, trying to implement it into spellcast. I know with Tonban, we have the above rule to avoid using Tonban during double weather condition, since the bonus would be capped at .35 with obi alone. However, I was reading the above rule, which I know everyone has been using for a long time, and thought that shouldn't the line "%SpellElementObi" = "1"" be = 0 instead? The idea is to check if you have the obi, if no and during double weather, you should equip Tonban during midcast. But with = 1, doesn't it mean, if you have the obi, and during double weather, equip tonban during midcast.

    The reason I am trying to understand it is that I would like to only use the Cape when there is single weather, and would like to make similar rule for the cape.

    Thank you.

  12. #1352
    Melee Summoner
    Join Date
    Dec 2009
    Posts
    35
    BG Level
    1
    FFXI Server
    Sylph

    trying to set a stance on 2 ability up but not sure how to type it

    <if mode="And" Buffactive="counterstance|Focus">
    <var cmd="set Stance Focuscounter" />
    </if>

    with this it set if any of the 2 ability is up

  13. #1353
    Radsourceful

    Join Date
    Jul 2007
    Posts
    1,964
    BG Level
    6
    FFXI Server
    Bismarck

    That'll work if focus or counterstance is up, to do both you'd need

    <if buffactive="focus">
    <if buffactice="counterstance">
    set stance
    </if>
    </if>

  14. #1354
    Sea Torques
    Join Date
    Dec 2009
    Posts
    543
    BG Level
    5
    FFXI Server
    Ragnarok

    This was my first attempt at spellcast, so my apologies if it is broken beyond fixing. I was looking for a good pup xml, but none had everything that I wanted, so I tried to alter an old rdm xml that my ls leader used that was further altered by me, so it's probably messed up in several places. The gearsets themselves are ok, but the toggles are not triggering the same when I use the rdm xml, so the rules are most likely messed up.

    http://pastebin.com/HTRn6JW2

    The main things I wanted was to be able to toggle between idling in town/pdt/mdt/mp sets, switching between using a standard tp and eva set for engaged, and using a pet:matk set on Deploy when using the blm automaton for the duration of the nuke.

  15. #1355
    Radsourceful

    Join Date
    Jul 2007
    Posts
    1,964
    BG Level
    6
    FFXI Server
    Bismarck

    L306: is a /l in the advanced, assuming that was supposed to be into game chat instead, but that'd only alter melee toggles. I wish I could find the post now, but if that does fix it, there was a few points a while back about the use of " " in advanced rules comparing numbers, that it should be (L306 again for example) advanced='$Melee=1' instead. Worth a shot, I'll edit in a link if I find it.

  16. #1356
    Sea Torques
    Join Date
    Dec 2009
    Posts
    543
    BG Level
    5
    FFXI Server
    Ragnarok

    Fixed L306 and the use of " " in a few of the advanced rules, but I think the problem was a stray </if> around L396 and missing a </if> right after the impact gear swap to idle according to spellcast. Everything seems to be in working order now except for having the blmpup gear swap not stay in for the duration of the nuke (L336ish)

  17. #1357
    Radsourceful

    Join Date
    Jul 2007
    Posts
    1,964
    BG Level
    6
    FFXI Server
    Bismarck

    When you hit deploy, standtime is set to aftercast, and the aftercast portion of the nuking equip set gets overwritten.

    Quick fix would be change <else><var cmd="set StandTime aftercast" /></else> to <elseif notspell="Deploy"><var cmd="set StandTime aftercast" /></elseif> but any action except the toggle spells or autoset would change standtime.

  18. #1358
    Fake Numbers
    Join Date
    Feb 2010
    Posts
    85
    BG Level
    2
    FFXI Server
    Leviathan

    Was there something needed to download w/ the update? Since then using sorc -mp set will leave both neck and waist on for nukes.

    Edit: Using 2.40 now.

  19. #1359
    New Spam Forum
    Join Date
    Jun 2007
    Posts
    184
    BG Level
    3

    Im in the process of writing my first xml for my Ninja, for the life of me i cant get it to change back to tp/idle gear after a WS. Help!

  20. #1360
    Insert witty title here
    Join Date
    Jun 2007
    Posts
    1,191
    BG Level
    6
    FFXI Server
    Phoenix

    Quote Originally Posted by Lordesequiel View Post
    Im in the process of writing my first xml for my Ninja, for the life of me i cant get it to change back to tp/idle gear after a WS. Help!
    Do you have something like this in your rules, not within some other <if>'s?

    Code:
    <if status="engaged">
    	<equip when="aftercast" set="whateveryoucallyourtpset" />
    </if>
    	<elseif status="idle">
    	    <equip when="aftercast" set="idle" />
    	</elseif>

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