Anyone have an updated BRD.xml they don't mind sharing?
For proper day spirit I would overwrite something like.. Cure (if cast on self). At these levels I cannot think of any reason you would need to cure 1 yourself. that way you still have functionality of casting whatever spirit you want for a situation.
or could make a chain so that if you use Elemental Siphon ability it will cast the proper day elemental wait a few seconds then use the ability. I know you would have to use raw commands to do this but it should be doable. Might even be able to check if an elemental is up beforehand and thus eliminate the need to summon one.
Someone that knows more about pet usage in spellcast might have to chime up there.
Can't siphon without the elemental out.
Like I said, it's covered in the script I posted, need 1 raw command to set the variable.
I was wondering if anyone has a good XML for RDM, my gear is +2 empyrean, morrigan's, Almace (would like a script for when i am one handing and dual wielding) and pretty much all the nice little pretties for rdm.
Also wondering if something can be added to equip empyrean set while composure is up.
Thanks alot
http://pastebin.com/UbqnnhPY
Rules for PDT set, town, Minstrel's earring and such. It's not perfect but it works well for me. (Minstrel's Ring and -hp +mp aside). Everything else should work ok. If you find any faults, please let me know.
Need halp adding an Impetus rule to use Tantra cyclas +2 in all my VS sets whenever the JA is up;
xml http://pastebin.com/CbXp7Fp4
Code:<if Spell="Victory Smite"> <action type="castdelay" delay=".2" /> <if notArea="Abyssea-*"> <if buffactive="Berserk|Minuet*|Chaos Roll"> <action type="equip" when="Precast" set="VS2" /> </if> <else> <action type="equip" when="Precast" set="VS1" /> </else> </if> <if Area="Abyssea*"> <if buffactive="Berserk|Minuet*|Chaos Roll"> <action type="equip" when="Precast" set="VS3" /> </if> <else> <action type="equip" when="Precast" set="VS4" /> </else> </if> <if Buffactive="Impetus"> <equip when="precast"><body lock="true">Tantra Cyclas +2</body></equip> </if> </if>
I seem to have a problem getting Ambusher's Hose working with my spellcast. I'm not doing anything remotely tricky at all, it just doesn't work. I know it's not the spelling because it works the first time after I zone, but doesn't work anymore after. Wat.
Whenever I try to load a xml, I receive the error "XML Parsing Error: Line 0 - Error document empty". My spellcast is up to date, so it might be my xmls but I'm unsure. http://pastebin.com/8fRsCkju is the original xml I based my WAR's off of and I never encountered an error in prior use.
Does anybody know what my xml would look like if I was trying for a good QD setup? http://pastebin.com/BnjpXFUL I found this code in an uploaded xml and was wondering if this would do the trick.
Need some help on designing this. Since Torcleaver is a WS that has weird modifier, so depends on mob, either attack or VIT or a mix should be used. I plan to have 3 sets of gears for it in one group, let's say to name them TorcleaverVIT, TorcleaverATT, TorcleaverMix. How should I set it so that in game I can just press a macro to say ok, from this point on, all torcleaver will use torcleaverVIT until I press another macro that says to use another one. I believe I can set a variable say X = VIT, ATT, and Mix, and in the setname, I can do torcleaverX. I forgot the specific language that connects variable to set name. Any help would be greatly appreciated, thank you.
ok, let me just set it up and you guys can tell me if it will work.
<var name="X">MIX</var> (mix is the default)
blah blah...
<set name="TorcleaverMIX"/>
<set name="TorcleaverVIT"/>
<set name="TorcleaverATT"/>
blah blah...
<if spell="Torcleaver">
<equip when="precast" set="Torcleaver$X"/>
</if>
And in game I will make macro for //sc var set X VIT and //sc var set X ATT //sc var set X MIX to adjust accordingly
Will that work?
Thank you.
Yes.
Not there yet but keep an eye on http://forums.windower.net/forum-25/...vel-variables/ if you want to make more complicated sets in a similar fashion.
Ah, interesting, thank you.