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  1. #1481
    Smells like Onions
    Join Date
    Jan 2011
    Posts
    4
    BG Level
    0
    FFXI Server
    Asura

    I've tried searching the forums here and at spellcast support but have not seen any fixes for my problem. I keep getting Parsing Error: line 0 - Error Document Empty error no matter what xml I try, I've tried my own and I've tried using the ones on spellcast user submitted 2.3+ link. I've tried opening the file with Firefox and it gives me an error at line 1 col 1. The file I'm currently trying to use is rather long, it' s a direct copy and paste of aikar's blm updated for 2.4 on the user submitted forums and I can't post a link without 10 posts first. If needed I'll copy and paste the code here but it's pretty long. Any help you can offer will be greatly appreciated, thanks.

  2. #1482
    House Azazael
    Join Date
    Mar 2007
    Posts
    1,641
    BG Level
    6
    FFXI Server
    Fenrir

    Quote Originally Posted by Squall9981 View Post
    I've tried searching the forums here and at spellcast support but have not seen any fixes for my problem. I keep getting Parsing Error: line 0 - Error Document Empty error no matter what xml I try, I've tried my own and I've tried using the ones on spellcast user submitted 2.3+ link. I've tried opening the file with Firefox and it gives me an error at line 1 col 1. The file I'm currently trying to use is rather long, it' s a direct copy and paste of aikar's blm updated for 2.4 on the user submitted forums and I can't post a link without 10 posts first. If needed I'll copy and paste the code here but it's pretty long. Any help you can offer will be greatly appreciated, thanks.
    we can't do anything without a file. go to pastebin.com and put it up there. Give us the link (at least everything after .com/ since you can't post a real link) and we can go from there.

  3. #1483
    Smells like Onions
    Join Date
    Jan 2011
    Posts
    4
    BG Level
    0
    FFXI Server
    Asura

    /rW2b8mHm

  4. #1484
    Cerberus
    Join Date
    Feb 2006
    Posts
    456
    BG Level
    4

    Not sure what the problem is, I loaded to firefox and it was fine.

    What version of spellcast are you using?
    What is your file naming convention?

    Not sure what else could be the problem as it loads to firefox fine for me.

  5. #1485
    Smells like Onions
    Join Date
    Jan 2011
    Posts
    4
    BG Level
    0
    FFXI Server
    Asura

    Using the new 2.4 on site, and naming convention is generally job.xml, in this case blm.xml.

    Running Vista 64 but my girlfriend gets the same error on her vista 32 machine, if that makes a difference.

  6. #1486
    Smells like Onions
    Join Date
    Jan 2011
    Posts
    4
    BG Level
    0
    FFXI Server
    Asura

    Okay I found the error, and it still baffles me, but I guess it's wordpad's fault. Seems wordpad must save it as rtf first? When I opened my xml in notepad it had a lot of formatting symbols that didn't show up in wordpad. here's what it looked like in notepad: /myj1Ydyf So my question is, do you write your xmls in notepad? I never had this problem with 2.22, looked and all the formatting were there for the 2.22 files, just seems it didn't matter to spellcast back then.

  7. #1487
    Radsourceful

    Join Date
    Jul 2007
    Posts
    1,964
    BG Level
    6
    FFXI Server
    Bismarck

  8. #1488
    Smells like Onions
    Join Date
    Mar 2010
    Posts
    1
    BG Level
    0
    FFXI Server
    Asura

    Was wondering if anyone could hook me up with a War spellcast. Looking for one to be able to switch from a Tanking set or a magic def set or a just a plain xp/merit set. Thanks in advance.

  9. #1489
    Salvage Bans
    Join Date
    Dec 2007
    Posts
    868
    BG Level
    5
    FFXIV Character
    Seamus Sunder
    FFXIV Server
    Balmung
    FFXI Server
    Phoenix

    Quote Originally Posted by Radec View Post
    This fixed my problem, thanks so much!

  10. #1490
    Yarglebargle
    Join Date
    Feb 2010
    Posts
    3,304
    BG Level
    7
    FFXI Server
    Valefor

    EDIT: Nvm, I'm dumb. Had to update spellcast.dll.

  11. #1491
    BG Content
    Join Date
    Jul 2007
    Posts
    22,336
    BG Level
    10
    FFXI Server
    Lakshmi
    Blog Entries
    1

    So, just performance optimization stuff. Last night I finally made inside and outside abyssea sets, which means that I added essentially 10 sets to one group. Would it be more efficient for me to create multiple groups that my rules switch between based on area=Abyssea* or not?

    Right now I have:
    Group - WAR
    with set:
    GenericTP
    TP_GA_Aby (baseset=genericTP)
    TP_GA_Norm (baseset=genericTP)
    etc.

    GenericWS
    RR_Aby (baseset=GenericWS)
    FC_Aby (baseset=GenericWS)
    etc.



    If I'm understanding the website right, instead of appending a variable at the end of the name as suggested above on this page (_Aby, in my case), I could do something more like this:

    Group - Generic
    GenericWS
    GenericTP

    Group - Aby
    TP_GA (Basegroup="Generic", Baseset="GenericTP")
    WS_RR (Basegroup="Generic", Baseset="genericWS")
    etc.

    Group - Norm
    TP_GA (Basegroup="Generic", Baseset="GenericTP")
    WS_RR (Basegroup="Generic", Baseset="GenericWS")

    Would this be any faster?

  12. #1492
    An exploitable mess of a card game
    Join Date
    Sep 2008
    Posts
    13,197
    BG Level
    9
    FFXIV Character
    Gouka Mekkyaku
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    Make a group based on the abyssea equip. When you get to making sets, base it on the abyssea equips with changes to what you need. Then make a rule that says if buff = visitants, use the abyssea group else use the other group.

  13. #1493
    Relic Shield
    Join Date
    Oct 2006
    Posts
    1,599
    BG Level
    6
    FFXI Server
    Odin

    I think something like this would work, wrap any swaps you want to be based on area in this.
    Code:
    <if area="*Abyssea*">
    	<!--this swap below is just an example, wrap your swaps like this. -->
    	<equip when="idle" set="TP_GA_Aby" />
    </if>
    <else>
    	<equip when="idle" set="TP_GA_Norm" />
    <else>

  14. #1494
    BG Content
    Join Date
    Jul 2007
    Posts
    22,336
    BG Level
    10
    FFXI Server
    Lakshmi
    Blog Entries
    1

    Yeah, that's the kind of thing I'm using right now.
    Code:
    <!-- Variables -->
     
        <variables>
             <var name="_Set">Standard_2H</var>
             <var name="_Engaged">Standard_2H</var>
             <var name="_Idle">Idle</var>
            <var name="a_Aby">Aby</var>
        </variables>
     
    <!-- Rules -->
     
        <rules>
        <if area="Abyssea*">
            <action type="Var" cmd="set a_Aby Aby" />
        </if>
        <else>
            <action type="Var" cmd="set a_Aby Norm" />
        </else>
    
         <if status="Engaged">
            <if EquipMain="Atlas +2">
                <action type="Var" cmd="set _Set Standard_2H_$a_Aby" />
            </if>
            <elseif EquipSub="Rose Strap|Pole Grip">
                <action type="var" cmd="set _Set Standard_Acc_$a_Aby" />
            </elseif>
            <else>
                <action type="var" cmd="set _Set Standard_1H_$a_Aby" />
            </else>
              </if>
              <elseif area="Dynamis*">
                  <action type="Var" cmd="set _Set $_Engaged" />
              </elseif>
              <else>
                  <action type="Var" cmd="set _Set $_Idle" />
              </else>
    That requires me to make a very large group with sets for every situation in it. Would it be better (speed-wise) for me to create smaller groups with only the relevant gear-swaps in it, then move between those groups automatically based on, for instance, which zone I'm in?

  15. #1495
    Alarial
    Guest

    I have found it far easier to make multiple groups rather than one large group with 200 sets in it whose sets change by zone/etc variables.

  16. #1496
    Radsourceful

    Join Date
    Jul 2007
    Posts
    1,964
    BG Level
    6
    FFXI Server
    Bismarck

    That looks like it'll get messy very fast, groups would be the way to go here.

    http://radec.pastebin.com/GC7crfwt

  17. #1497
    RIDE ARMOR
    Join Date
    Sep 2007
    Posts
    20
    BG Level
    1

    when i load it the error code says line 382 end tag error, but i pretty much took the file from a friend and just adjusted gears


    Code:
    <?xml version="1.0" ?>
    <spellcast>
    	<config RequireVersion="2.22"
    			Debug="true"
    			HideErrors="false" /> 
    	<variables>
    		<var name="SleepTimers">1</var>
    		<var name="UggPendant">1</var>
    		<var name="LightGrip">0</var>
    		<var name="DarkGrip">0</var>
    		<var name="ThunderGrip">0</var>
    		<var name="IceGrip">0</var>
    		<var name="FireGrip">0</var>
    		<var name="WindGrip">0</var>
    		<var name="WaterGrip">0</var>
    		<var name="EarthGrip">0</var>
    		<var name="IceStaff">Aquilo's Staff</var>
    		<var name="DarkStaff">Pluto's Staff</var>
    		<var name="ThunderStaff">Jupiter's Staff</var>
    		<var name="WindStaff">Auster's Staff</var>
    		<var name="FireStaff">Vulcan's Staff</var>
    		<var name="EarthStaff">Terra's Staff</var>
    		<var name="LightStaff">Teiwaz</var>
    		<var name="WaterStaff">Neptune's Staff</var>
    		<var name="DarkObi">0</var>
    		<var name="LightObi">0</var>
    		<var name="ThunderObi">1</var>
    		<var name="IceObi">1</var>
    		<var name="FireObi">0</var>
    		<var name="WindObi">0</var>
    		<var name="WaterObi">0</var>
    		<var name="EarthObi">0</var>
    		<var name="Melee">0</var>
    	</variables>
    	<sets>
    			<group name="Main" default="yes">
    					<set name="Standard">
    				<main>$EarthStaff</main>
    				<ammo>Clarus Stone</ammo>
                    		<head>Duelist's Chapeau</head>
                    		<neck>Orochi nodowa</neck>
                    		<lear>Magnetic Earring</lear>
                    		<rear>Loquac. Earring</rear>
                    		<body>Morrigan's robe</body>
                    		<hands>Serpentes cuffs</hands>
                    		<lring>Aqua Ring</lring>
                    		<rring>Tamas Ring</rring>
                    		<back>Estoqueur's Cape</back>
                    		<waist>Witch's sash</waist>
                    		<legs>Crimson Cuisses</legs>
                    		<feet>Serpentes sabots</feet>
    						<sub>Bugard leather Strap +1</sub>
                		</set>
                                   <set name="OHSHIT" BaseSet="Standard">
    				<main>$EarthStaff</main>
    				<ammo>Hedgehog Bomb</ammo>
                    		<head>Darksteel cap +1</head>
                    		<neck>Orochi nodowa</neck>
                    		<lear>Ethereal Earring</lear>
                    		<rear>Loquac. Earring</rear>
                    		<body>Darksteel harness +1</body>
                    		<hands>Darksteel Mittens +1</hands>
                    		<lring>Jelly Ring</lring>
                    		<rring>Patronus Ring</rring>
                    		<back>Umbra Cape</back>
                    		<waist>Hierarch Belt</waist>
                    		<legs>Darksteel subligar +1</legs>
                    		<feet>Dst. Leggings +1</feet>
    						<sub>Bugard leather Strap +1</sub>
                             </set>
    					<set name="FastCast" BaseSet="Standard">
                    		<body>Duelist's Tabard</body>
                    		<head>Wlk. Chapeau +1</head>
    						<rear>Loquac. Earring</rear>
    				<lear>Estq. Earring</lear>
    				<neck>Jeweled Collar</neck>
    					</set>
    					<set name="Enfeeble" BaseSet="Standard">
                    		<main>$%SpellElementStaff</main>
    						/wait .5
    						<ammo>Phtm. Tathlum</ammo>
    						<head>Duelist's Chapeau</head>
                    		<body>Warlock's Tabard</body>
                    		<hands>Morrigan's Cuffs</hands>
                    		<legs>Morrigan's slops</legs>
                    		<waist>Witch Sash</waist>
                    		<feet>Estq. Houseux +2</feet>
                                    <lring>Snow Ring</lring>
                    		<rring>Tamas Ring</rring>
                    		<rear>Enfeebling Earring</rear>
    						<lear>Morion earring +1</lear>
                    		<back>Prism cape</back>
    						<neck>Enfeebling Torque</neck>
    						<sub>Bugard Strap +1</sub>
                		</set>
                		<set name="Mind" BaseSet="Standard">
                    		<main>Mythic Wand +1</main>
    						<lring>Aqua Ring</lring>
                                                    <rring>Tamas Ring</rring>
    						<neck>Morgana's choker</neck>                		
    						<head>Duelist's Chapeau</head>
    						<hands>Devotee's Mitts +1</hands>
    						<body>Augur's jaseran</body>
    						<rear>Loquac. Earring</rear>
    						<lear>Communion earring</lear>
    						<back>Aslan cape</back>
    						<waist>Penitent's Rope</waist>
    						<legs>Morrigan's slops</legs>
    						<feet>Estq. Houseaux +2</feet>
    						<sub>Muse Tariqah</sub>
                		</set>
                                <set name="Dagger" BaseSet="Standard">
                    		<main>Ceremonial Dagger</main>
    						<lring>Toreador's Ring</lring>
                                                    <rring>Ulthalam's Ring</rring>
    						<neck>Peacock Charm</neck>                		
    						<head>Walahra Turban</head>
    						<hands>Dusk Gloves</hands>
    						<body>Goliard Saio</body>
    						<rear>Loquac. Earring</rear>
    						<lear>Communion earring</lear>
    						<back>Cuchulain's mantle</back>
    						<waist>Velocious Belt</waist>
    						<legs>Dst. Subligar +1</legs>
    						<feet>Dusk Ledelsens +1</feet>
    						<sub>Genbu's Shield</sub>
                            </set>
                               <set name="Joyeuse" BaseSet="Standard">
                    		<main>Almace</main>
    						<lring>Toreador's Ring</lring>
                                                    <rring>Rajas Ring</rring> 
    						<neck>Peacock Charm</neck>                		
    						<head>Walahra Turban</head>
    						<hands>Dusk Gloves</hands>
    						<body>Nashira Manteel</body>
    						<rear>Brutal Earring</rear>
    						<lear>Suppanomimi</lear>
    						<back>Atheling Mantle</back>
    						<waist>Swift Belt</waist>
    						<legs>Nashira Seraweels</legs>
    						<feet>Dusk Ledelsens +1</feet>
    						<sub>Sentinel Shield</sub>
                            </set>
                		<set name="SS" BaseSet="Haste">
    						<main>Seveneyes</main>
    						<sub>Sentinel Shield</sub>
                    		<neck>Morgana's Choker</neck>
    						<body>Morrigan's robe</body>
    						<hands>Duelist's gloves</hands>
                    		<legs>Wlk. tights +1</legs>
                    		<feet>Calm Pigaches</feet>
    						<lear>communion earring</lear>
    						<lring>Aqua ring</lring>
                    		<rring>Tamas ring</rring>
                    		<waist>Witch Sash</waist>
                    		<back>Sunbeam Cape</back>
                                    <ammo>Clarus stone</ammo>
                		</set>
                		<set name="ConserveMP" BaseSet="Standard">
                   			<main>Seveneyes</main>
                    		<sub>Sentinel Shield</sub>
                    		<hands>dusk Gloves</hands>
    						<neck>Morgana's choker</neck>
                    		<legs>Nashira Seraweels</legs>
                    		<feet>Dusk ledelsens +1</feet>
                    		<body>Duelist Tabard</body>
                    		<lear>Magnetic Earring</lear>
                    		<waist>Swift Belt</waist>
                    		<head>Warlock's Chapeau +1</head>
                                    <ammo>Clarus stone</ammo>
                		</set>
                		<set name="Haste" BaseSet="ConserveMP">
                    		<head>Wlk. Chapeau +1</head>
                    		<rear>Loq. Earring</rear>
                    		<body>Duelist Tabard</body>
                    		<waist>Swift Belt</waist>
                    		<hands>Dusk Gloves</hands>
                                    <feet>Dusk Ledelsens +1</feet>
                		</set>
                		<set name="FullHaste" BaseSet="Standard">
                                    <main>Fourth Mace</main>
                                    <sub>Sentinel Shield</sub>
                    		<head>Walahra Turban</head>
                    		<body>Goliard Saio</body>
    						<rear>Loq. Earring</rear>
                    		<legs></legs>
    						<feet>Dusk ledelsens +1</feet>
    						<hands>Dusk gloves</hands>
    						<waist>Swift Belt</waist>
                		</set>
                		<set name="Enhancing" BaseSet="ConserveMP">
                    		<hands>Duelist's Gloves</hands>
    						<body>Nashmira Manteel</body>
                    		<legs>Warlock's Tights +1</legs>
                    		<neck>Enhancing Torque</neck>
                    		<back>Estoqueur's Cape Cape</back>
                                    <ammo>Clarus stone</ammo>
    				<feet>Estq. Houseaux +2</feet>
                                    <waist>Austerity Belt</waist>
                		</set>
                		<set name="Cure" baseset="ConserveMP">
                    		<main>Light Staff</main>
    						/wait .5
    						<waist>Austerity Belt</waist>
                                                    <body>Goliard Saio</body>
    						<neck>Fylgja Torque</neck>
    						<hands>Serpentes cuffs</hands>
    						<rear>Loquac. earring</rear>
    						<lring>Aqua ring</lring>
    						<legs>Morrigan's Slops</legs>
                                                    <feet>Serpentes sabots</feet>
    						<back>Sunbeam cape</back>
    						<sub>Reign grip</sub>
                                                    <ammo>Clarus stone</ammo>
                		</set>
                		<set name="Cure4" baseset="Cure">
                    		<main>Teiwaz</main>
    						/wait .5
    						<waist>Austerity Belt</waist>
                                                    <body>Goliard Saio</body>
    						<neck>Fylgja Torque</neck>
    						<hands>Serpentes cuffs</hands>
    						<rear>Loquac. earring</rear>
    						<lring>Aqua ring</lring>
    						<legs>Morrigan's Slops</legs>
                                                    <feet>Serpentes sabots</feet>
    						<back>Aslan cape</back>
    						<sub>Reign Grip</sub>
                                                    <ammo>Clarus stone</ammo>
                		</set>
    					<set name="Dark" BaseSet="Standard">
                    		<main>$DarkStaff</main>
    						/wait .5
    						<hands>Morrigan's Cuffs</hands>
                    		<neck>Dark Torque</neck>
    						<head>Wlk. Chapeau +1</head>
                                    <waist>Witch Sash</waist> 
                    		<legs>Morrigan's Slops</legs>
                    		<lear>Novio Earring</lear>
                                    <lring>Snow Ring</lring>
    						<rring>Tamas ring</rring>
    						<body>Morrigan's Robe</body>
                    		<back>Prism Cape</back>
                    		<feet>Morrigan's Pgch.</feet>
    						<sub>Bugard Strap +1</sub>
                                    <ammo>Clarus stone</ammo>
                		</set>
                		<set name="Resting" BaseSet="Standard">
                    		<main>$DarkStaff</main>
    						<sub>Bugard Strap +1</sub>
    						<neck>Eidolon pendant</neck>
    						<back>Felicitas cape</back>
                    		<body>Errant Hpl.</body>
                    		<waist>Austerity Belt</waist>
                                    <rear>Relaxing Earring</rear>
                    		<lear>Antivenom Earring</lear>
                    		<feet>Goliard clogs</feet>
                                    <ammo>Clarus stone</ammo>
                                    <legs>Sagacity lappas</legs>
                		</set>
                		<set name="Nuke" BaseSet="Standard">
                    		<head>Estq. Chappel +2</head>
    						<sub>Bugard Leather Strap +1</sub>
                    		<rring>Tamas Ring</rring>
                    		<legs>Estoqueur's fuseau +2</legs>
                    		<rear>Moldavite Earring</rear>
                                    <lring>Snow Ring</lring>
    						<lear>Novio Earring</lear>
                    		<neck>Jeweled Collar</neck>
    						<back>Prism Cape</back>
    						<body>Morrigan's robe</body>
    						<feet>Dls. boots +1</feet>
    						<waist>Cognition belt</waist>
    						<hands>Morrigan's Cuffs</hands>
    						<ammo>Phantom tathlum</ammo>
                		</set>
                		<set name="TP" BaseSet="Standard" load="No">
                    		<head>Walahra Turban</head>
                    		<neck>Peacock charm</neck>
                    		<body>Nashira Manteel</body>
                    		<hands>Dusk Gloves</hands>
                    		<lring>Sniper's Ring</lring>
                    		<rring>Sniper's Ring</rring>
                    		<back>Atheling Mantle</back>
                    		<waist>Swift Belt</waist>
                    		<legs>Nashira Seraweels</legs>
                    		<feet>Dusk ledelsens +1</feet>
    						<lear>Suppanomimi</lear>
                		</set>
                		<set name="WS" BaseSet="TP">
                    		<head>Kensho Hachimaki</head>
                    		<body>Morrigan's Robe</body>
                    		<legs>Dls. Tights +1</legs>
    			        <feet>Lithe boots</feet>
    			        <hands>Alkyoneus's Brc.</hands>
                                    <neck>Aqua gorget</neck>
                                    <lring>Rajas ring</lring>
                                    <rring>Aqua Ring</rring>
                                    <lear>Suppanomimi</lear>
                                     <rear>Brutal Earring</rear>
                                     <ammo></ammo>
                                    <waist>Warwolf Belt</waist>
                                    <back>Atheling Mantle</back>   
                		</set>
    		</group>
    	</sets>
    	<rules>
    		<if Spell="Sneak|Invisible|Deodorize|Warp|Tele*">
                    <action type="equip" when="precast" set="FastCast" /> 
                    </if>
    		<action type="equip" when="Idle|aftercast" set="Standard" />
    		<action type="equip" when="Resting" set="Resting" />
             	
    		<if advanced='"$%Melee"="1"'> <disable slot="Main|Sub" />
                		<action type="equip" when="Aftercast" set="TP" />
    		</if>
            	<if advanced='"$%Melee"="0"'> <enable slot="Main|Sub" />
            	</if>
    		<if SpellTargetType="MONSTER" NotValidTarget="*Enemy*" ValidTarget="*Self*">
    			<action type="changetarget" target="&lt;me&gt;" />
    		</if>	
    		<if SpellTargetType="NONE" ValidTarget="*Self*">
    			<action type="changetarget" target="&lt;me&gt;" />
    		</if>
    		<if spell="Paralyze|Paralyze II|Slow|Slow II">
                		<action type="equip" when="midcast" set="Mind">
    						<main lock="t">Mythic wand +1</main>
    						<sub lock="t">Muse tariqah</sub>
    					</action>
    		</if>
    			<else>
            			<if Skill="EnfeeblingMagic" NotSpell="Paralyze|Paralyze II|Slow|Slow II">
                				<action type="equip" when="midcast" set="Enfeeble" />
    					</if>
    			</else>
    				<if skill="DarkMagic" NotSpell="Sleep*">
    						<action type="equip" when="midcast" set="Dark" />
    				</if>		
    				<if spell="Dia*|Banish*">
    						<action type="equip" when="midcast" set="Enfeeble" />
    				</if>
            		<if spell="Refresh*|Haste">
                			<action type="equip" when="midcast" set="Haste">
    							<main lock="t">Fourth Mace</main>
    						</action>
    				</if>
            		<if spell="Phalanx*|Bar*|En*">
                                    <action type="equip" when="precast" set="FastCast" />
                                     <action Type="CastDelay" Delay=".2" />
                			<action type="equip" when="midcast" set="Enhancing">
    							<main lock="t">Fourth Mace</main>
    						</action>
    				</if>
            		<if spell="*Raise*|Protect*|Shell*|*na|Erase">
                                    <action type="equip" when="precast" set="FastCast" />
                                    <action Type="CastDelay" Delay=".2" />
                			<action type="equip" when="midcast" set="ConserveMP">
    							<main lock="t">Fourth Mace</main>
    						</action>
    				</if>
            		<if spell="Stoneskin">
                                    <action type="equip" when="precast" set="FastCast" />
                                    <action Type="CastDelay" Delay=".2" />
                			<action type="equip" when="midcast" set="SS">
    							<main lock="t">Mythic Wand +1</main>
    						</action>
                	</if>
            		<if Spell="Cur*" NotSpell="Cure IV|Curaga II">
                                    <action type="equip" when="precast" set="FastCast" />
                                    <action Type="CastDelay" Delay=".2" />
                			<action type="equip" when="midcast" Set="Cure" />
            		
    				</if>
            		<elseif Spell="Cure IV|Curaga II">
                                    <action type="equip" when="precast" set="FastCast" />
                                    <action Type="CastDelay" Delay=".2" />
                			<action type="equip" when="midcast" Set="Cure4" />
            		
    				</elseif>
            		<if Spell="Utsusemi*|Blink"> 
                                     <action type="equip" when="precast" set="FastCast" />
                                    <action type="CastDelay" Delay=".1" />
                                    <action type="equip" when="midcast" Set="FullHaste" />
                                 </action>     
    	        	</if>
            		<if CommandPrefix="/ws|/weaponskill">
                			<action type="equip" when="PreCast" set="WS" />
                				<aftercastdelay delay=".5" />
            			
    				</if>
    		<if Spell="Stun">
                            <action type="equip" when="precast" set="FastCast" />
                            <action Type="CastDelay" Delay=".2" />
    			<action type="equip" when="Midcast" set="Dark|FastCast" />
    				<main>$%ThunderStaff</main>
    			<action type="command">input /echo \xFD\x07\x02\x12\xFC\xFD &gt;&gt; &lt;%SpellTarget&gt;</action>
    		</if>
    				<if Skill="ElementalMagic">
    					<if Spell="Frost|Drown|Rasp|Burn|Shock|Choke">
                                                    <action type="equip" when="precast" set="FastCast" />
    						<action type="equip" when="midcast" Set="IntEnfeeble" />	
    					</if>
    					<else>
    						<if SpellTargetName="Tiamat|Genbu|Suzaku|Seiryu|Byakko|Kirin|Jormungand|Vrtra|Cerberus|Khimaira|Tyger|Jailer of Love|Sarameya" NotBuffActive="Elemental Seal"
                                   <action type="equip" when="midcast" Set="Nuke" />	
    						</if>
    						<else>
    							<if SpellTargetName="Fafnir|Nidhogg|Aspidochelone|King Behemoth|Tinnin|Ouryu" NotBuffActive="Elemental Seal">
                                                                <action type="equip" when="precast" set="FastCast" />>
    								<action type="equip" when="midcast" Set="Nuke" />	
    							</if>
    							<else>
    								<if mode="or" Area="Dynamis *|Hazhalm*" SpellTargetName="Lambton Worm|Sandworm|Guivre|King Arthro|Serket">
    									<if NotBuffActive="Elemental Seal">
    										<action type="equip" when="precast|midcast" Set="Nuke" />
    									</if>
    									<else>
    										<action type="equip" when="midcast" Set="Nuke" />	
    									</else>
    								</if>
    								<else>
    									<action type="equip" when="midcast" Set="Nuke" />	
    								</else>
    								<if MPPAfterCastLT="50" Advanced="$UggPendant==1">
    									<action type="equip" when="midcast">
    										<neck lock="yes">Uggalepih Pendant</neck>
    									</action>
    								</if>
    							</else>
    						</else>
    					</else>
    				</if>
    				
    			<if Advanced='("%SpellElement" = "%WeatherElement" OR "%SpellElement" = "%DayElement") AND "$%SpellElementObi" = "1"'>
    				<if     Element="Dark"><action type="equip" when="midcast"><waist lock="yes">Anrin Obi</waist></action></if>
    				<elseif Element="Light"><action type="equip" when="midcast"><waist lock="yes">Korin Obi</waist></action></elseif>
    				<elseif Element="Thunder"><action type="equip" when="midcast"><waist lock="yes">Rairin Obi</waist></action></elseif>
    				<elseif Element="Ice"><action type="equip" when="midcast"><waist lock="yes">Hyorin Obi</waist></action></elseif>
    				<elseif Element="Fire"><action type="equip" when="midcast"><waist lock="yes">Karin Obi</waist></action></elseif>
    				<elseif Element="Wind"><action type="equip" when="midcast"><waist lock="yes">Furin Obi</waist></action></elseif>
    				<elseif Element="Water"><action type="equip" when="midcast"><waist lock="yes">Suirin Obi</waist></action></elseif>
    				<elseif Element="Earth"><action type="equip" when="midcast"><waist lock="yes">Dorin Obi</waist></action></elseif>
    			</if>
    			<if advanced='"$SleepTimers"="1"'>
    				<if Spell="Sleep II">
    					<action type="command" when="aftercast">spellcast var inc sleepid;wait 45;input /echo [$sleepid:%spell] &lt;%target&gt; Wearing off in 45s</action>
    					<action type="command" when="aftercast">wait 75;input /echo [$sleepid:%spell] &lt;%target&gt; Wearing off in 15s</action>
    					<action type="command" when="aftercast">wait 85;input /echo [$sleepid:%spell] &lt;%target&gt; Wearing off in 5s;spellcast var dec sleepid;</action>
    				</if>
    				<elseif Spell="Sleep|Sleepga">
    					<action type="command" when="aftercast">spellcast var inc sleepid;wait 45;input /echo [$sleepid:%spell] &lt;%target&gt; Wearing off in 15s</action>
    					<action type="command" when="aftercast">wait 55;input /echo [$sleepid:%spell] &lt;%target&gt; Wearing off in 5s;spellcast var dec sleepid;</action>
    				</elseif>
    			</if>
    			<if Spell="Sneak" BuffActive="Sneak" SpellTargetType="Self">
    				<action type="command" when="midcast">cancel 71</action>
    				<action type="midcastdelay" delay="1.8" />
    			</if>
    			<if spell="Utsusemi: Ichi" BuffActive="Copy Image">
    				<action type="midcastdelay" delay="3.0" />
    				<action type="Command" when="midcast">cancel 66</action>
    			</if>
    			<elseif Spell="Stoneskin" BuffActive="Stoneskin">
                                    <action type="equip" when="precast" set="FastCast" />
    				<action type="command" when="midcast">cancel 37</action>
    				<action type="midcastdelay" delay="4.8" />
    			</elseif>
            		<if spell="ElementalMagic">
                                    <action type="equip" when="precast" set="FastCast" />
                			<action type="equip" when="Midcast" set="Nuke" />
                    			<main>$%SpellElementStaff</main>
                			
            		</if>
    
    			<if Spell="Convert">
    				<action type="equip" when="Precast|Midcast|Aftercast">
    						<main lock="t">Fourth Mace</main>
                    		<sub lock="t">Muse Tariqah</sub>
    						<ammo lock="t">Hedgehog Bomb</ammo>
    						<back lock="t">Aslan Cape</back>
                    		<head lock="t">Zenith Crown</head>
                    		<hands lock="t">Zenith Mitts</hands>
                    		<legs lock="t">Zenith slacks</legs>
                    		<feet lock="t">Zenith pumps</feet>
                    		<waist lock="t">Hierarch Belt</waist>
                    		<body lock="t">Goliard Saio</body>
    						<lear lock="t">Astral Earring</lear>
    						<lring lock="t">Ether ring</lring>
    						<neck lock="t">Morgana's Choker</neck>
    				</action>		
    					<action type="aftercastdelay" delay=".5" />
    						<action type="command" when="aftercast">input /raw /ma "Cure IV" &lt;me&gt;</action>
    			</if>
    			<if mode="OR" NotSkill="ElementalMagic" Spell="Gravity|Bind" SpellTargetName="Tiamat|Genbu|Suzaku|Seiryu|Byakko|Kirin|Jormungand|Ouryu|Vrtra|Cerberus|Khimaira|Fafnir|Nidhogg|Aspidochelone|King Behemoth|Tinnin|Sarameya|Tyger|Jailer of Love">
    				<if Advanced='"$%SpellElementGrip" == "1"'>
    					<action type="equip" when="midcast">
    						<sub lock="true">%SpellElement Grip</sub>
    					</action>
    				</if>
    			</if>
            		<if notspell="Convert" advanced='"$Melee"="0"'>
                			<action type="equip" when="Aftercast" set="Standard" />
            			
    				</if>
    			<action type="equip" when="midcast">
    				<main>$%SpellElementStaff</main>
    			</action>
          			<if spell ="Bio III">
    				<if advanced='"$SleepTimers"="1"'>
          					<action type="command" when="aftercast">wait 95;input /echo [%spell] &lt;%target&gt; Wearing off in 30s</action>
          					<action type="command" when="aftercast">wait 115;input /echo [%spell] &lt;%target&gt; Wearing off in 5s...GO GO</action>
          					<action type="command" when="aftercast">wait 120;input /echo [%spell] &lt;%target&gt; Worn Off! Recast BIO 3 NOW!!WWWWWWWWWWWWWWWWWWWWWWWWW</action>
         				</if>
    				</if>
          			<if spell ="Cocoon">
    				<if advanced='"$SleepTimers"="1"'>
          					<action type="command" when="aftercast">wait 79;input /echo [%spell] Wearing OFF in 10secs RECAST IT NOW</action>
          			</if>
    			</if>
    			<if Spell="Chainspell">
    				<if Advanced='"$SleepTimers"="1"'>
    					<action type="command" when="precast">wait 14;input /echo ==== Chainspell off @ 0:45 ====</action>
    					<action type="command" when="precast">wait 29;input /echo ==== Chainspell off @ 0:30 ====</action>
    					<action type="command" when="precast">wait 44;input /echo ==== Chainspell off @ 0:15 ====</action>
    					<action type="command" when="precast">wait 54;input /echo ==== Chainspell off @ 0:05 ====</action>
    				</if>
    			</if>
    	</rules>
    </spellcast>

  18. #1498
    Radsourceful

    Join Date
    Jul 2007
    Posts
    1,964
    BG Level
    6
    FFXI Server
    Bismarck

    L384: You have an extra, unneeded </action> that can be deleted.

    Around line 404 you have a part that looks like
    Code:
    						<if SpellTargetName="Tiamat|Genbu|Suzaku|Seiryu|Byakko|Kirin|Jormungand|Vrtra|Cerberus|Khimaira|Tyger|Jailer of Love|Sarameya" NotBuffActive="Elemental Seal">
                                   <action type="equip" when="midcast" Set="Nuke" />	
    						</if>
    						<else>
    							<if SpellTargetName="Fafnir|Nidhogg|Aspidochelone|King Behemoth|Tinnin|Ouryu" NotBuffActive="Elemental Seal">
                                                                <action type="equip" when="precast" set="FastCast" />
    								<action type="equip" when="midcast" Set="Nuke" />	
    							</if>
    Paste my version over it, was some missing > and extra >.

  19. #1499
    Old Merits
    Join Date
    Jun 2007
    Posts
    1,038
    BG Level
    6
    FFXI Server
    Asura
    WoW Realm
    Emerald Dream

    Nvm

  20. #1500
    RIDE ARMOR
    Join Date
    Sep 2007
    Posts
    20
    BG Level
    1

    ok i fixed both those things and still wind up with the same Parsing error line 382, error reading end tag.

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