
Originally Posted by
Niberu
Hey guys trying to figure out why my koga hands will not equip at night please assist.
Code:
<code xml>
<?xml version="1.0" ?>
<spellcast>
<config
RequiredVersion="2.3"
Debug="True"
HideErrors="False"
ShowGearSwaps="False"
/>
<sets>
<group default="yes" name="Basic">
<set name="Engaged">
<head>Iga Zukin +1</head>
<neck>Agasaya's Collar</neck>
<lear>Suppanomimi</lear>
<rear>Brutal Earring</rear>
<body>Iga Ningi +1</body>
<hands>$NRH-$NDD</hands>
<lring>Rajas Ring</lring>
<rring>Shadow Ring</rring>
<back>Atheling Mantle</back>
<waist>Twilight Belt</waist>
<legs>Iga Hakama +2</legs>
<feet>Iga Kyahan +1</feet>
</set>
<set name="Wheel">
<head>Koga Hatsuburi</head>
<lear>Moldavite Earring</lear>
<neck>Uggalepih Pendant</neck>
<rear>Phtm. Earring</rear>
<body>Kirin's Osode</body>
<hands>Iga Tekko +1</hands>
<lring>Spiral Ring</lring>
<rring>Snow Ring</rring>
<waist>Koga Sarashi</waist>
<legs>Iga Hakama +2</legs>
<feet>Denali Gamashes</feet>
</set>
<!-- Start of Condition Specific Sets-->
<set name="Fastcast">
<rear>Loquacious Earring</rear>
<body></body>
</set>
<set name="Haste">
<head>Iga Zukin +1</head>
<legs>Iga Hakama +2</legs>
<hands>Dusk Gloves</hands>
<feet>Iga Kyahan +1</feet>
<waist>Twilight Belt</waist>
<neck>Tiercel Necklace</neck>
</set>
<set name="Enmity" baseset="Engaged">
<head>Arhat's Jinpachi +1</head>
<neck>Ritter Gorget</neck>
<body>Arhat's Gi +1</body>
<waist>Warwolf Belt</waist>
<back>Cavaros Mantle</back>
<feet>Usukane Sune-Ate</feet>
</set>
<set name="PDT" baseset="Engaged">
<head>Arhat's Jinpachi +1</head>
<neck>Twilight Torque</neck>
<hands>Seiryu's Kote</hands>
<body>Arhat's Gi +1</body>
<waist>Warwolf Belt</waist>
<back>Boxer's Mantle</back>
<feet>Ballerines</feet>
</set>
<set name="MDT" baseset="Engaged">
<lear>Merman's Earring</lear>
<head>Genbu's Kabuto</head>
<neck>Twilight Torque</neck>
<hands>Denali Wristbands</hands>
<body>Kirin's Osode</body>
<legs>Byakko's Haidate</legs>
<rear>Merman's Earring</rear>
</set>
<!-- Start of Specific Weaponskill Sets-->
<set name="SlugShot" baseset="Engaged">
<head>Anwig Salade</head>
<neck>Peacock Charm</neck>
<lring>Rajas Ring</lring>
<rring>Behemoth Ring</rring>
<body>Kirin's Osode</body>
<hands>Seiryu Kote</hands>
<legs>Usukane Hizayoroi</legs>
<feet>Ninja Kyahan</feet>
</set>
<set name="WSgear" baseset="Engaged">
<head>Anwig Salade</head>
<neck>Agasaya's Collar</neck>
<lear>Aesir Ear Pendant</lear>
<rear>Brutal Earring</rear>
<body>Iga Ningi +1</body>
<hands>Iga Tekko +1</hands>
<lring>Rajas Ring</lring>
<rring>Spiral Ring</rring>
<back>Atheling Mantle</back>
<waist>Warwolf Belt</waist>
<legs>Byakko's Haidate</legs>
<feet>Denali Gamashes</feet>
</set>
<set name="Evisceration" baseset="WSgear">
<neck>Light Gorget</neck>
</set>
<set name="Blade: Hi" baseset="WSgear">
<neck>Soil Gorget</neck>
<hands>Seiryu's Kote</hands>
<feet>Hachiryu Sune-Ate</feet>
<legs>Usukane Hizayoroi</legs>
<rring>Auster's Ring</rring>
<waist>Crudelis Belt</waist>
<rear>Drone Earring</rear>
<body>Loki's Kaftan</body>
<back>Forager's Mantle</back>
</set>
<set name="Blade: Jin" baseset="WSgear">
<waist>Thunder Belt</waist>
</set>
<set name="Blade: Ku" baseset="WSgear">
<waist>Shadow Belt</waist>
</set>
<set name="Blade: Ten" baseset="WSgear">
<neck>Kubira Beads</neck>
<body>Kirin's Osode</body>
<waist>Shadow Belt</waist>
</set>
<set name="Blade: Yu" baseset="WSgear">
<head>Anwig Salade</head>
<neck>Uggalepih Pendant</neck>
<lear>Moldavite Earring</lear>
<legs>Byakko's Haidate</legs>
</set>
<!-- Start of Idle Gear-->
<set name="Idle" baseset="Engaged">
<neck>Twilight Torque</neck>
<hands>Iga Tekko +1</hands>
<rring>Shadow Ring</rring>
<feet>$NRF-$NDD</feet>
</set>
<set name="Waltz">
<rring>Spiral Ring</rring>
<head>Genbu's Kabuto</head>
<body>Kirin's Osode</body>
<waist>Warwolf Belt</waist>
<feet>Rutter Sabatons</feet>
</set>
<set name="Resting" baseset="Idle" />
</group>
<group name="Visitant" inherit="Basic">
<set name="Engaged">
<head>Iga Zukin +1</head>
<neck>Agasaya's Collar</neck>
<lear>Suppanomimi</lear>
<rear>Brutal Earring</rear>
<body>Iga Ningi +1</body>
<hands>$NRH-$NDD</hands>
<lring>Rajas Ring</lring>
<rring>Shadow Ring</rring>
<back>Atheling Mantle</back>
<waist>Twilight Belt</waist>
<legs>Iga Hakama +2</legs>
<feet>Iga Kyahan +1</feet>
</set>
<set name="Blade: Hi" baseset="WSgear">
<neck>Soil Gorget</neck>
<hands>Seiryu's Kote</hands>
<feet>Hachiryu Sune-Ate</feet>
<legs>Usukane Hizayoroi</legs>
<back>Iga Dochugappa</back>
<waist>Crudelis Belt</waist>
<rear>Drone Earring</rear>
<lring>Auster's Ring</lring>
<rring>Auster's Ring</rring>
<body>Loki's Kaftan</body>
</set>
<set name="Blade: Jin" baseset="WSgear">
<back>Atheling Mantle</back>
<waist>Thunder Belt</waist>
<body>Iga Ningi +1</body>
</set>
<set name="Evisceration" baseset="Blade: Jin">
<neck>Light Gorget</neck>
<waist>Warwolf Belt</waist>
</set>
<set name="WSgear" baseset="Engaged">
<head>Anwig Salade</head>
<neck>Kubira Beads</neck>
<lear>Brutal Earring</lear>
<rear>Aesir Ear Pendant</rear>
<body>Iga Ningi +1</body>
<hands>Iga Tekko +1</hands>
<lring>Rajas Ring</lring>
<rring>Spiral Ring</rring>
<back>Atheling Mantle</back>
<waist>Warwolf Belt</waist>
<legs>Byakko's Haidate</legs>
<feet>Denali Gamashes</feet>
</set>
</group>
<group name="Eva" inherit="Basic">
<set name="Idle" baseset="Engaged">
<neck>Tiercel Necklace</neck>
<feet>$NRF-$NDD</feet>
</set>
<set name="Resting" baseset="Idle" />
<set name="Engaged">
<head>Iga Zukin +1</head>
<neck>Agasaya's Collar</neck>
<lear>Brutal Earring</lear>
<rear>Suppanomimi</rear>
<body>Scorpion Harness</body>
<hands>Seiryu's Kote</hands>
<lring>Rajas Ring</lring>
<rring>Heed Ring</rring>
<back>Boxer's Mantle</back>
<waist>Twilight Belt</waist>
<legs>$NRL-$NDD</legs>
<feet>Iga Kyahan +1</feet>
</set>
<set name="Resting" />
</group>
</sets>
<variables>
<!-- Gear for Day, Night, Dusk for Head Feet Leg situations handled with AutoExec Updating the Variable -->
<var name="NDD"></var>
<!-- Feet N D K Declarations -->
<var name="NRF-Night">Iga Kyahan +1</var>
<var name="NRF-Dusk">Iga Kyahan +1</var>
<var name="NRF-Day">Iga Kyahan +1</var>
<!-- Legs N D K Declarations -->
<var name="NRL-Night">Iga Hakama +2</var>
<var name="NRL-Dusk">Iga Hakama +2</var>
<var name="NRL-Day">Iga Hakama +2</var>
<!-- Hand N D K Declarations -->
<var name="NRH-Night">Koga Tekko</var>
<var name="NRH-Day">Dusk Gloves</var>
<var name="NRH-Dusk">Koga Tekko</var>
</variables>
<rules>
<if status="engaged">
<equip when="aftercast" set="Engaged" />
<if advanced='"Engaged" = "Engaged"'>
<if mode="OR" TimeLT="18.01" TimeGT="6.00">
<equip when="engaged|aftercast">
<hands lock="yes">Dusk Gloves</hands>
</equip>
</if>
<elseif mode="OR" TimeLT="6.00" TimeGT="17.59">
<equip when="engaged|aftercast">
<hands lock="yes">Koga Tekko</hands>
</equip>
</elseif>
</if>
</if>
<!-- Control For Autoset -->
<equip when="%status|aftercast" set="%status" />
<!-- Control For JA's -->
<if type="JobAbility">
<equip when="aftercast" set="%status" />
<if Spell="Provoke|Warcry">
<equip when="precast" set="Enmity" />
</if>
<elseif Spell="Yonin|Innin|Souleater|Last Resort|Berserk|Mijin Gakure|Futae|Defender">
<return />
</elseif>
</if>
<elseif Type="Waltz" notSpell="Healing Waltz">
<equip when="precast" set="Waltz" />
</elseif>
<!-- Control For WS -->
<elseif type="WeaponSkill">
<if spell="Blade: Hi|Blade: Jin|Blade: Ten|Blade: Ku|Blade: Yu|Slug Shot|Evisceration">
<equip when="precast" set="%spell" />
</if>
<else>
<equip when="precast" set="WSgear" />
</else>
</elseif>
<!-- Control for Ninjutsu -->
<elseif type="Ninjutsu">
<equip when="precast" set="FastCast" />
<equip when="aftercast" set="%status" />
<if Spell="Suiton*|Katon*|Raiton*|Doton*|Hyoton*|Huton*|Kurayami*|Hojo*|Yurin*|Jubaku*|Myoshu*">
<equip when="midcast" set="wheel" />
</if>
<elseif spell="Utsusemi*">
<equip when="midcast" set="haste" />
</elseif>
</elseif>
<elseif Type="BlackMagic">
<if spell="Stun|Sleep|Drain|Aspir|Absorb-*|Poison">
<action type="DefaultTarget" Target="<t>" />
<equip when="Precast" set="FastCast" />
<equip when="midcast" set="Enmity" />
</if>
</elseif>
<!-- Control for Special Global DEF Sets -->
<if spell="Flare">
<action type="cancelspell" />
<equip when="Precast" set="%status" />
</if>
<elseif spell="Burst">
<action type="cancelspell" />
<equip when="Precast" set="PDT" />
</elseif>
<elseif spell="Freeze">
<action type="cancelspell" />
<equip when="Precast" set="MDT" />
</elseif>
</rules>
</spellcast>
</code>
Do us a favor and add [ code ] and [ /code ] tags around that. Re-pasting it would be nice too, to restore the formatting.
Edit: Looks like you're using a modified version of the same .xml that I use. The variables section is meant to be controlled with autoexec, and when adding this:
Code:
<register id="12332" event="time_7.*|time_8.*|time_9.*|time_10.*|time_11.*|time_12.*|time_13.*|time_14.*|time_15.*|time_16.*">sc var set NDD Day</register>
<register id="12333" event="time_18.*|time_19.*|time_20.*|time_21.*|time_22.*|time_23.*|time_0.*|time_1.*|time_2.*|time_3.*|time_4.*|time_5.*">sc var set NDD Night</register>
<register id="12342" event="time_6.*|time_17.*">sc var set NDD Dusk</register>
to your autoexec.xml, it should automatically change the variable and cause your Engaged set to equip the tekko. Using that, you can omit this section:
Code:
<if advanced='"Engaged" = "Engaged"'>
<if mode="OR" TimeLT="18.01" TimeGT="6.00">
<equip when="engaged|aftercast">
<hands lock="yes">Dusk Gloves</hands>
</equip>
</if>
<elseif mode="OR" TimeLT="6.00" TimeGT="17.59">
<equip when="engaged|aftercast">
<hands lock="yes">Koga Tekko</hands>
</equip>
</elseif>
</if>
Make sure you're loading autoexec as well as spellcast. If you don't, it won't work.
Re-Edit: Points for using Shadow Ring in your Engaged set 'cause it looks like Epona's. lulz