If you're using notepad++ it won't matter either way as long as you can easily access notepad++.
If you're using notepad++ it won't matter either way as long as you can easily access notepad++.
Any wildfire cor wanna share their xml? I'm so confuzzled about different sets for different ws, like melee/ranged, etc. and the such =(
need help with a rng spellcast rule. trying to precast snapshot gear and midcast my ranged tp set. getting errors with my current messed up rule
http://pastebin.com/X2crxUxv
Don't have wildfire yet, but my xml has both Slug and Salute sets, if it'll be of any use.
http://pastebin.com/HiBP7Egc
Ignore my shitty gear, I haven't used cor since scars and it sucked then.
You had an extra </action> tag, also ran it through the converter to 2.3 (which, I learned, corrects indents as well) to get http://pastebin.com/7pczHcH1 - will edit in changes once I get out of events and can test.
What errors were you getting?
How can I get an Artemis Medal working in a SC?
Either use a variable or a "if" statement.
A variable would mean you need to some $variablenamehere for your nuke neckpiece (or whatever you're using it for) in the set. You would then need a statement that says
<if moon="Moonphaseyouwanthere">
<var cmd="set variablenamehere Artemis Medal />
</if>
I need help fixing my spellcast, there are a few things that are not working in it..
First: When I cast cure, my Orison Pantaloons +1 do not equip
Second: When resting, it does not equip the proper Serpentes (hands-night, feet-day)
thanks!Code:<?xml version="1.0" ?> <spellcast xmlns:xi="http://www.w3.org/2001/XInclude"> <config ShowGearSwaps="false" Debug="true" ShowSpellInfo="false" /> <variables> <var name="Ring">0</var> <var name="SCHRingHP">625</var> <var name="BLMRingHP">625</var> </variables> <sets> <group default="yes" name="WHM|Healer"> <set name="Idle"> <main>Terra's Staff</main> <sub>Pax Grip</sub> <ammo>Incantor STone</ammo> <head>Orison Cap +2</head> <rring>Omega Ring</rring> <lear>Loquac. Earring</lear> <neck>Fylgja Torque</neck> <body>Cleric's Briault</body> <hands>Serpentes Cuffs</hands> <lring>Metanoia Ring</lring> <back>Orison Cape</back> <rear>Delta Earring</rear> <waist>Acerbic Sash</waist> <legs>Tatsumaki Sitagoromo</legs> <feet>Serpentes Sabots</feet> </set> <set name="MinusHP"> <head>Zenith Crown</head> <neck>Morgana's Choker</neck> <body>Black Cotehardie</body> <rear>Graiai Earring</rear> <hands>Errant Cuffs</hands> <legs>Zenith Slacks</legs> <waist>Penitent's Rope</waist> <lring>Ether Ring</lring> <rring>Bifrost Ring</rring> <back>Blue Cape</back> <feet>Errant Pigaches</feet> </set> <set name="MND" baseset="Idle"> <head>Orison Cap +2</head> <neck>Ajari Bead Necklace</neck> <body>Augur's Jaseran</body> <hands>Augur's Gloves</hands> <sub>Reign Grip</sub> <lring>Omega Ring</lring> <rring>Tamas Ring</rring> <back>Prism Cape</back> <waist>Penitent's Rope</waist> <legs>Sagacity Lappas</legs> <feet>Teal Pigaches</feet> </set> <set name="Slow" baseset="Idle"> <head>Orison Cap +2</head> <neck>Spider Torque</neck> <body>Augur's Jaseran</body> <hands>Teal Cuffs</hands> <main>Terra's Staff</main> <sub>Reign Grip</sub> <lring>Omega Ring</lring> <rring>Tamas Ring</rring> <back>Prism Cape</back> <waist>Penitent's Rope</waist> <legs>Sagacity Lappas</legs> <feet>Teal Pigaches</feet> </set> <set name="Paralyze" baseset="Idle"> <neck>Spider Torque</neck> <body>Augur's Jaseran</body> <head>Orison Cap +2</head> <hands>Cleric's Mitts</hands> <main>Aquilo's Staff</main> <sub>Bugard Strap +1</sub> <back>Prism Cape</back> <waist>Penitent's Rope</waist> <legs>Sagacity Lappas</legs> <feet>Rostrum Pumps</feet> </set> <set name="Silence" baseset="Idle"> <head>Orison Cap +2</head> <neck>Spider Torque</neck> <body>Augur's Jaseran</body> <hands>Teal Cuffs</hands> <main>Aquilo's Staff</main> <lring>Omega Ring</lring> <rring>Tamas Ring</rring> <back>Prism Cape</back> <sub>Reign grip</sub> <waist>Penitent's Rope</waist> <legs>Sagacity Lappas</legs> <feet>Teal Pigaches</feet> </set> <set name="Cure"> <main>Teiwaz</main> <body>Facio Bliaut</body> <waist>Spectral Belt</waist> <neck>Fylgja Torque</neck> <sub>pax grip</sub> <back>Orison Cape</back> <rring>Tamas Ring</rring> <feet>Blessed Pumps</feet> <legs>Orsn. Pantaln. +1</legs> <ammo>Incantor Stone</ammo> <head>Orison Cap +2</head> <lear>Loquac. Earring</lear> <rear>Delta Earring</rear> <hands>Augur's Gloves</hands> <lring>Metanoia Ring</lring> <waist>Acerbic Sash</waist> </set> <set name="Barspell"> <body>Blessed Briault</body> <head>Walahra Turban</head> <hands>Augur's Gloves</hands> <legs>Blessed trousers</legs> <feet>blessed pumps</feet> <waist>swift belt</waist> </set> <set name="Engaged"> <head>Walahra Turban</head> <lear>Brutal Earring</lear> <rear>Suppanomimi</rear> <lring>Adler Ring</lring> <rring>Heed Ring</rring> <neck>Spectacles</neck> <hands>Blessed Mitts</hands> <waist>Swift Belt</waist> <legs>Blessed Trousers</legs> <feet>Blessed Pumps</feet> </set> <set name="Haste"> <head>Walahra Turban</head> <lear>Loquac. Earring</lear> <hands>Blessed Mitts</hands> <waist>Swift Belt</waist> <legs>Blessed Trousers</legs> <feet>Blessed Pumps</feet> </set> <set name="Stoneskin" baseset="Haste"> <main>Kirin's Pole</main> <sub>Reign Grip</sub> <hands>Augur's Gloves</hands> <neck>Ajari Bead Necklace</neck> <body>Augur's Jaseran</body> </set> <set name="Repose" baseset="Haste"> <main>Apollo's Staff</main> <body>Augur's Jaseran</body> <hands>Teal Cuffs</hands> <head>Orison Cap +2</head> <back>sunbeam cape</back> <feet>Blessed Pumps</feet> <legs>Healer's Pantaloons</legs> <rring>Tamas Ring</rring> <lring>Omega ring</lring> </set> <set name="Flash"> <head>Mirror Tiara</head> <body>Augur's Jaseran</body> <neck>Fylgja Torque</neck> <hands>Blessed Mitts</hands> <legs>Blessed Trousers</legs> <feet>Blessed Pumps</feet> <lring>Metanoia Ring</lring> <rear>Delta Earring</rear> <back>Errant Cape</back> <sub>Pax Grip</sub> <rring>tamas Ring</rring> <waist>Acerbic Sash</waist> </set> <set name="NAS"> <head>Orison Cap +2</head> <lear>Loquac. Earring</lear> <hands>Blessed Mitts</hands> <waist>Swift Belt</waist> <legs>Orsn. Pantaln. +1</legs> <feet>Blessed Pumps</feet> </set> <set name="MAB"> <main>Apollo's Staff</main> <body>Augur's Jaseran</body> <hands>Teal Cuffs</hands> <head>Orison Cap +2</head> <back>sunbeam cape</back> <feet>Blessed Pumps</feet> <legs>Healer's Pantaloons</legs> <rring>Tamas Ring</rring> <lring>Omega ring</lring> </set> <set name="MACC"> <main>Apollo's Staff</main> <body>Augur's Jaseran</body> <hands>Teal Cuffs</hands> <head>Orison Cap +2</head> <back>sunbeam cape</back> <feet>Blessed Pumps</feet> <legs>Healer's Pantaloons</legs> <rring>Tamas Ring</rring> <lring>Omega ring</lring> </set> <set name="Resting"> <main>Dark Staff</main> <neck>Eidolon Pendant</neck> <lear>Loquac. Earring</lear> <rear>Antivenom Earring</rear> <body>Lore Robe</body> <head>Mirror Tiara</head> <ammo>Clarus Stone</ammo> <hands>Oracle's Gloves</hands> <lring>Star Ring</lring> <sub>pax grip</sub> <back>Felicitas Cape</back> <waist>Austerity Belt</waist> <legs>Nisse Slacks</legs> <rring>star ring</rring> <feet>Oracle's Pigaches</feet> </set> </group> </sets> <rules> <!-- equip gear depending on day/night --> <if TimeGT="05.59" TimeLT="18.00"> <action when="Resting" type="equip"> <feet>Serpentes Sabots</feet> </action> <action when="Idle|Aftercast" type="equip"> <feet>Serpentes Sabots</feet> </action> </if> <else> <if mode="OR" TimeLT="06.00" TimeGT="17.59"> <action when="Resting" type="equip"> <hands>Serpentes Cuffs</hands> </action> <action when="Idle|Aftercast" type="equip"> <hands>Serpentes Cuffs</hands> </action> </if> </else> <equip when="Resting" set="Resting" /> <equip when="Idle|Aftercast" set="Idle" /> <!-- Lock gear when engaged --> <if status="Engaged"> <equip when="Precast|Midcast|Aftercast|Autoset" set="engaged"> <main lock="t" /> <sub lock="t" /> <ammo lock="t" /> </equip> </if> <if Skill="*Magic"> <if skill="HealingMagic"> <if spell="Cure*|Cura*"> <equip when="Precast"> <main>Teiwaz</main> <body>Facio Bliaut</body> <waist>Spectral Belt</waist> <neck>Fylgja Torque</neck> <sub>pax grip</sub> <back>Orison Cape</back> <rring>Tamas Ring</rring> <feet>Blessed Pumps</feet> <legs>Orsn. Pantaln. +1</legs> <ammo>Incantor Stone</ammo> <head>Orison Cap +2</head> <lear>Loquac. Earring</lear> <rear>Delta Earring</rear> <hands>Augur's Gloves</hands> <lring>Metanoia Ring</lring> <waist>Acerbic Sash</waist> </equip> <castdelay delay=".3" /> <if spell="Cure V"> <equip when="Midcast" set="Cure"> <head lock="t">Orison Cap +2</head> <feet lock="t">Teal Pigaches</feet> <waist lock="t">Austerity Belt</waist> <back lock="t">Orison Cape</back> <hands lock="t">Augur's Gloves</hands> <rring lock="t">Tamas Ring</rring> <legs lock="t">Orsn. Pantaln. +1</legs> <sub lock="t">Reign Grip</sub> </equip> </if> <else> <equip when="Midcast" set="Cure" /> </else> <if advanced='$Ring == 1'> <!-- make sure we have an HP variable set for current subjob --> <if Advanced='"$%SubJobRingHP" !="\$%SubJobRingHP"'> <if Advanced='%HP > $%SubJobRingHP'> <!-- if you have too much HP at the time of casting, equip minus hp --> <action type="equip" set="MinusHP" /> </if> </if> <else> <action type="equip" set="MinusHP" /> </else> <action type="equip" when="midcast"> <lring>Medicine Ring</lring> </action> </if> </if> <elseif spell="*Rais*|*na|Era*"> <equip when="Precast" set="NAS" /> </elseif> </if> <elseif skill="EnhancingMagic"> <if spell="Haste|Aquaveil|Protect*|Shell*|Auspice|Ref*"> <equip when="Precast" set="Haste" /> </if> <elseif spell="Stoneskin"> <equip when="Midcast" set="Stoneskin" /> </elseif> <elseif spell="Regen*"> <equip when="Precast" set="Haste" /> <equip when="Midcast"> <body>Cleric's Briault</body> </equip> </elseif> <elseif spell="Bar*"> <equip when="midcast" set="Barspell" /> </elseif> </elseif> <elseif skill="EnfeeblingMagic"> <if spell="Slow"> <equip when="Midcast" set="Slow" /> </if> <if spell="Paralyze"> <equip when="Midcast" set="Paralyze" /> </if> <if spell="Silence"> <equip when="Midcast" set="Silence" /> </if> </elseif> <elseif skill="DivineMagic"> <if spell="Repose"> <equip when="Midcast" set="Repose" /> </if> <elseif spell="Flash"> <equip when="Precast" set="Flash" /> </elseif> <elseif spell="Holy|Banish*"> <equip when="Midcast" set="MAB" /> </elseif> </elseif> <!-- Equip Korin Obi if it's lightsday or light weather --> <if advanced='("%SpellElement" = "%WeatherElement" OR "%SpellElement" = "%DayElement")'> <equip when="Midcast"> <waist lock="yes">Korin Obi</waist> </equip> </if> </if> </rules> </spellcast>
I thought it was lock="yes".
Code:<!-- equip gear depending on day/night --> <if TimeGT="05.59" TimeLT="18.00"> <equip when="Resting|idle|aftercast"> <feet lock="yes">Serpentes Sabots</feet> </equip> </if> <else> <if mode="OR" TimeLT="06.00" TimeGT="17.59"> <equip when="Resting|idle|aftercast"> <hands lock="yes">Serpentes Cuffs</hands> </equip> </if> </else>
How would I go about, making it so, it equips my brutal earring/iga body when I have haste + marches, and to use my nin chain +1/iga earring when the buffs aren't present?
is there also a set value of attack I can set, so it equips more agi gear in my Hi set?
Far as attack goes, don't believe so.Code:<if buffactive="haste"> <if buffactive="March"> <!--Sadly can only check for 1, but if you have 1 march you *should* get a 2nd, if not complain to your brd, not me--> not-DW gear </if> </if> <else> DW Gear </else>
"yes", "t", "true" all work - I'd expect "1" and "y" to work as well, I just prefer to use "true".
if anyone can link me to what I'm after. Apoc drk xml thats majorly updated for current +2 gear. the one i've been using is so outdated that it's just sad ._. I've looked around windower.net but I've had no luck. They're all for pre 2.22 and also very out of date.
Anyone have a few extra non-existent spells to use for trapping macro events? I'm presently using Meteor, but in the process of overhauling my SC code I need 2-3 more, plus would like to get rid of meteor since we'll (theoretically) eventually get it.
Quick Etude or Shinning Fantasia.
Jubaku: Ni and Dokumori: Ni (damn SE), not sure about Utsusemi: San.