Make an XML called include.xml and paste this: http://pastebin.com/ECUgXz1P
In total, you should have blu.xml and include.xml
Make an XML called include.xml and paste this: http://pastebin.com/ECUgXz1P
In total, you should have blu.xml and include.xml
Oh sorry, didn't realize there was another file that needed to be used in conjunction, will do that later tonight
What in God's name did I do wrong that's preventing this from switching me into an Aquilo's Staff when casting Blizzard?
http://pastebin.com/SRTdGQSu
you mispelled aquilos
The only idle rules you have set are:
You need a rule for idle that isn't based on group PDT-Staff.Code:<if status="idle" group="PDT-Staff"> <equip when="idle|aftercast" set="PDT" /> </if>
Yeah, I kept Idle out of my XML (I forgot why), but I'll give you the rule to add:
See if that works for you.Code:<if status="idle" notgroup="PDT-Staff"> <equip when="idle|aftercast" set="Idle" /> </if>
What would be required for swapping staves in under a certain TP amount? I tried Frankensteining a couple XMLs together that had a rule, but it wouldn't ever work and I would just constantly break my spelllcast trying it.
It's TPLT="Numberhere"
<if TPLT="50">
<Elemental staff rules here>
</if>
Any decent rng and thf spellcasts out there?
Looking for some ideas on how to be able to use one command to change to PDT set for my idle, and the same command to revert to my usual set for idle. Just got some refresh gear I want to keep on full time, but it also takes up a PDT slot. I'm hoping I can get Owleyes soon too, which is another great reason to get this set up now.
Any particular time when you want to use one over the other?
I wanted to keep up refresh set as idle unless I let it know to keep on MDT, movement speed, or PDT.
I don't think you can do that in any timely manner. You could do it by typing in a pseudo-spell (Like Comet or Meteor), but that would mean typing in commands anytime you wanted to use the other sets.
Create a variable and use "Some Macro" to adjust that variable. Let the variable decide your Idle set. Simple as 1 and 2. Idle1 Idle2 as your regular refresh, pdt set.
I did something like this for my PUP a while back for movement speed to automaton MAB/MAcc gear. Your macro will have to be a spell you don't use. And within that spells rules you can create an if based on the current value of your variable. If your variable is 1 then update it to 2 and swap to your gearset with a command inside that spell. And another if doing the opposite back.
This is an idea, the syntax probably does need to be fixed but it should get you started in the right direction. As well as updating your other rules for "Idle$IdleSet" for your aftercasts.Code:<if spell="some spell"> <if $IdleSet="1"> <var cmd="set IdleSet 2" /> <equip when="precast" set="Idle2" /> </if> <elseif $IdleSet="2"> <var cmd="set IdleSet 1" /> <equip when="precast" set="Idle1" /> </elseif> </if>
I use something similar on my NIN xml depending on the level of evasion I want in my "engaged" set.
Spoiler: show
{edit} I realized just how bloated and repetitive that code was. I cleaned it up a bit, but I'm at work and haven't tested it. It should work...
A barebones outline, but would something like this work?
Code:.... <var name="AC">"Idle"</var> ... <set name="Idle"> .... <set name="TP"> ... <action type="Var" cmd="set AC TP" /> <action type="equip" set=$AC /> <!-- TP set is now equipped -->
Would someone mind sharing their whm .xml? In particular, I'm looking for one that includes a pre-cast set up with fast cast/cure clog type items. I'm doing a particularly poor job setting my own up.
This should take care of the cure clogs for you. Just stick it in the rules section.
Code:<rules> .... <if spell="Cur*"> <action type="equip" when="precast" set="PrecastSet" /> <action type="equip" when="precast"> <feet>Cure Clogs</feet> </action> <action type="equip" when="midcast" set="CurePotencySet" /> <action type="equip" when="aftercast" set="IdleSet" /> </if> ... </rules>