Ok I've got a new problem with my mnk spellcast: I am no longer in charge for what items to have on me.
Let me explain, I've done all my sets autoswap to have the best item on in any situation but now I can't decide when to have a pdt/mdt set on, because it will auto swap it out without having a chance to stop it.
I know that you can make macros when setting commands inside spellcast to lock a piece but I don't understand how, and last time I fiddled with my sc xml I totally made it crash and burn, so I can't do it myself while I'd love to.
For example I'd love to be able to force my neck/body to be pdt and then UNFORCE it to have the swaps come back out with macros, how that works?
It would help a lot when I'm tanking, especially if I could have my sets swapping---> oh shi huge spell incoming---> macro full mdt in-->eat spell---> go back to autoswapping.
my xml is this:
as you can see there's a "tank" generic set made in, but I don't know how to make it stick when needed.It's just a backbone didn't even bother editing with pdt pieces, and it's missing a full mdt set, just because I don't know what I have to do <.<Code:<?xml version="1.0" ?> <spellcast> <config Debug="false" HideErrors="false" ShowGearSwaps="false" ShowSpellInfo="false" DefaultAftercast="Engaged"/> <sets> <group default="yes" name="MNK"> <set name="Standing"> <ammo>Thew Bomblet</ammo> <head>Tantra Crown +2</head> <neck>Chivalrous Chain</neck> <lear>Brutal Earring</lear> <rear>Kemas Earring</rear> <body>Mirke Wardecors</body> <hands>Aurore Gloves</hands> <lring>Rajas Ring</lring> <rring>Sniper's Ring</rring> <back>Amemet Mantle +1</back> <waist>Brown Belt</waist> <legs>Tantra Hose +2</legs> <feet>Fuma sune-ate</feet> </set> <set name="Engaged"> <ranged lock="true"></ranged> <ammo>$tpammo</ammo> <sub lock="true"></sub> <head>$tphead</head> <neck>$tpneck</neck> <lear>$tplear</lear> <rear>$tprear</rear> <body>$tpbody</body> <hands>$tphands</hands> <lring>$tplring</lring> <rring>$tprring</rring> <back>$tpback</back> <waist>$tpwaist</waist> <legs>$tplegs</legs> <feet>$tpfeet</feet> </set> <set name="Chakra"> <ammo>Bibiki Seashell</ammo> <head>Genbu's Kabuto</head> <neck>chivalrous Chain</neck> <lear>Brutal Earring</lear> <rear>Kemas Earring</rear> <body>Temple Cyclas</body> <hands>Ample Gloves</hands> <lring>Rajas Ring</lring> <rring>spiral Ring</rring> <back>Amemet Mantle +1</back> <waist>Warrior's Belt +1</waist> <legs>Republic Subligar</legs> <feet>Fuma sune-ate</feet> </set> <set name="WeaponSkill"> <ammo>Thew Bomblet</ammo> <head>Tantra Crown +2</head> <neck>Chivalrous Chain</neck> <lear>Brutal Earring</lear> <rear>Kemas Earring</rear> <body>Mirke Wardecors</body> <hands>Ochimusha Kote</hands> <lring>Rajas Ring</lring> <rring>spiral Ring</rring> <back>Amemet Mantle +1</back> <waist>Brown Belt</waist> <legs>Tantra Hose +2</legs> <feet>Aurore Gaiters</feet> </set> <set name="AsuranFists"> <ammo>Thew Bomblet</ammo> <head>Tantra Crown +2</head> <neck>Chivalrous Chain</neck> <lear>Brutal Earring</lear> <rear>Kemas Earring</rear> <body>Mirke Wardecors</body> <hands>Ochimusha Kote</hands> <lring>Rajas Ring</lring> <rring>spiral Ring</rring> <back>Amemet Mantle +1</back> <waist>Shadow Belt</waist> <legs>Tantra Hose +2</legs> <feet>Aurore Gaiters</feet> </set> <set name="DragonKick"> <ammo>Thew Bomblet</ammo> <head>Tantra Crown +2</head> <neck>Chivalrous Chain</neck> <lear>Brutal Earring</lear> <rear>Kemas Earring</rear> <body>Mirke Wardecors</body> <hands>Ochimusha Kote</hands> <lring>Rajas Ring</lring> <rring>Spiral Ring</rring> <back>Amemet Mantle +1</back> <waist>Brown Belt</waist> <legs>Tantra Hose +2</legs> <feet>Aurore Gaiters</feet> </set> <set name="AsceticsFury"> <ammo>Thew Bomblet</ammo> <head>Tantra Crown +2</head> <neck>Chivalrous Chain</neck> <lear>Brutal Earring</lear> <rear>Kemas Earring</rear> <body>Mirke Wardecors</body> <hands>Ochimusha Kote</hands> <lring>Rajas Ring</lring> <rring>spiral Ring</rring> <back>Amemet Mantle +1</back> <waist>Brown Belt</waist> <legs>Tantra Hose +2</legs> <feet>Aurore Gaiters</feet> </set> <set name="TornadoKick"> <ammo>Thew Bomblet</ammo> <head>Tantra Crown +2</head> <neck>Chivalrous Chain</neck> <lear>Brutal Earring</lear> <rear>Kemas Earring</rear> <body>Mirke Wardecors</body> <hands>Ochimusha Kote</hands> <lring>Rajas Ring</lring> <rring>Spiral Ring</rring> <back>Amemet Mantle +1</back> <waist>Brown Belt</waist> <legs>Tantra Hose +2</legs> <feet>Aurore Gaiters</feet> </set> <set name="Footwork"> <ammo>Thew Bomblet</ammo> <head>Tantra Crown +2</head> <neck>Chivalrous Chain</neck> <lear>Brutal Earring</lear> <rear>Kemas Earring</rear> <body>Mirke Wardecors</body> <hands>Aurore Gloves</hands> <lring>Rajas Ring</lring> <rring>Spiral Ring</rring> <back>Amemet Mantle +1</back> <waist>Brown Belt</waist> <legs>Tantra Hose +2</legs> <feet>Fuma sune-ate</feet> </set> <set name="Tank"> <ammo>Bibiki Seashell</ammo> <head>Tantra Crown +2</head> <neck>Chivalrous Chain</neck> <lear>Brutal Earring</lear> <rear>Kemas Earring</rear> <body>Mirke Wardecors</body> <hands>Aurore Gloves</hands> <lring>Rajas Ring</lring> <rring>Sniper's Ring</rring> <back>Ultion Mantle</back> <waist>Brown Belt</waist> <legs>Tantra Hose +1</legs> <feet>Fuma sune-ate</feet> </set> <set name="Standard"> <ranged lock="true"></ranged> <ammo>$tpammo</ammo> <sub lock="true"></sub> <head>$tphead</head> <neck>$tpneck</neck> <lear>$tplear</lear> <rear>$tprear</rear> <body>$tpbody</body> <hands>$tphands</hands> <lring>$tplring</lring> <rring>$tprring</rring> <back>$tpback</back> <waist>$tpwaist</waist> <legs>$tplegs</legs> <feet>$tpfeet</feet> </set> <set name="Dodge"> <feet>Temple Gaiters</feet> </set> <set name="Focus"> <head>Temple Crown</head> </set> <set name="Boost"> <hands>Temple Gloves</hands> </set> <set name="Counterstance"> <feet>Melee Gaiters</feet> </set> <set name="FastCast"> <head>Tantra Crown +2</head> <back>Ultion Mantle</back> <rear>Loquacious Earring</rear> </set> <set name="ChiBlast"> <head>Temple Crown</head> </set> <set name="Counter"> <back>Ultion Mantle</back> </set> </group> </sets> <variables> <var name="tpammo">Thew Bomblet</var> <var name="tphead">Tantra Crown +2</var> <var name="tpneck">Chivalrous Chain</var> <var name="tplear">Brutal Earring</var> <var name="tprear">Kemas Earring</var> <var name="tpbody">Mirke Wardecors</var> <var name="tphands">Aurore Gloves</var> <var name="tprring">Sniper's Ring</var> <var name="tplring">Rajas Ring</var> <var name="tpback">Amemet Mantle +1</var> <var name="tpwaist">Brown Belt</var> <var name="tplegs">Tantra Hose +2</var> <var name="tpfeet">Fuma Sune-ate</var> </variables> <rules> <equip when="Idle|Aftercast" set="standing"/> <equip when="engaged" set="engaged"/> <if status="engaged"> <equip when="aftercast" set="engaged"/> </if> <if type="Ninjutsu"> <action type="equip" when="Precast" set="FastCast"/> <if Spell="Utsusemi: Ichi"> <action type="midcastdelay" delay="2.5"/> <action type="Command" when="midcast">cancel 66</action> </if> </if> <elseif Type="WeaponSkill"> <if TPGT="99"> <if advanced='%SpellTargetDistance < 5.0'> <!--cancels the WS if out of range. This won't work with ranged WS--> <action type="castdelay" delay=".2"/> <if Spell="Dragon Kick"> <action type="Equip" when="precast|midcast" set="DragonKick"/> </if> <elseif Spell="Tornado Kick"> <action type="Equip" when="precast|midcast" set="TornadoKick"/> </elseif> <elseif Spell="Asuran Fists"> <action type="Equip" when="precast|midcast" set="AsuranFists"/> </elseif> <elseif Spell="Ascetic's Fury"> <action type="Equip" when="precast|midcast" set="AsceticsFury"/> </elseif> <else> <action type="Equip" when="precast|midcast" set="WeaponSkill"/> </else> </if> <else> <action type="cancelspell"/> </else> </if> </elseif> <elseif type="JobAbility"> <if Spell="Chakra"> <action type="equip" when="Precast" set="Chakra"/> </if> <elseif Spell="Chi Blast"> <action type="equip" when="Precast" set="ChiBlast"/> </elseif> <elseif Spell="Dodge"> <action type="equip" when="Precast" set="Dodge"/> </elseif> <elseif Spell="Focus"> <action type="equip" when="Precast" set="Focus"/> </elseif> <elseif Spell="Boost"> <action type="equip" when="Precast" set="Boost"/> </elseif> <elseif Spell="Counterstance"> <action type="equip" when="Precast" set="Counterstance"/> </elseif> </elseif> <if spell="Perfect Counter" notbuffactive="Utsusemi*"> <equip when="Aftercast" set ="Counter"/> </if> <if buffactive="Perfect Counter" notbuffactive="Utsusemi*" notspell="Utsusemi*"> <equip when="Aftercast" set ="Counter"/> </if> </rules> </spellcast>
I've been told variables and that, but it was made a bit too complex for a technologically impaired duck like me.Make it simple if possible so I can learn and don't need to ask for help next time!(i've read spellcast guides but didn't get it right <.<)
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