Alright I'll apologize for the mess this probably is beforehand. Did my best to modify Aikar's spellcast template with my gear sets. However, I must have fucked it up real bad, it's not doing ANYTHING in-game. When I load it, it says Groups: 1, Sets: 8, Rules: 0, Vars:31
http://pastebin.com/FJ0qNUfX
Many thanks and cases of beer in advance.
This sometimes happens to me when I'm trying out new spaghetti code. You've probably forgotten to close a tag somewhere, or just deleted part of a tag accidentally. What I do is open the xml in firefox; it'll tell you whether there are any problems like that and what line they're on.
I used aikar's template, switched in the gear i own, but none of it works all but the resting set. does anything need to be done to his template to work?
deleted. ty again failure (that statement is an oxymoron in itself)
Sounds like you fixed it but, in addition to what Failure mentioned
http://pastebin.com/XxdRJDfg
Every <if> needs a </if>, same for else and elseif, you had removed about 15 of them.
<if><if></if> doesn't work either, has to be <if><if></if></if>
Especially bad near the end of the elementalmagic section.
Odds are you did the same thing right after the resting rules, pastebin and let's take a look.
I was trying to edit down my whm xml a bit and update with some of the new teal armor for fast cast but it dont seem to be working correctly any more :\
http://pastebin.com/JnJgw71Z
also would there be a way to force the latent on a medicine ring with each cure cast?
Add:
after your last set.Code:</group> </sets>
To force latent equip your -hp set on precast same as you would for sorc ring, check Aikar's BLM template for code on this.
I say this 99% sure, but I don't have whm to use med ring with.
Problem I've found with Aikar's script is that about 25% of my casts, I end up wearing parts of my HP- gear, and therefore is incredibly unreliable :<
http://pastebin.com/scm2FYaH
updated with what i use on sets only
Line 101: <legs>Zenith slacks<legs>, change to <legs>Zenith slacks</legs>
You need to add a precast delay to avoid this problem. I use a delay of 0.5 and I very rarely, if ever run into that problem anymore. Aikar's BLM xml is great to use, but you need to realise you also need to make some adjustments to it. I'm not sure if the original AF2 leg rule works. Also you need to change the Sorc Ring HP check as that does not work either.
<action type="castdelay" delay="0.?"/>
Add that so it is seen by any path you want fastcast on - keep in mind that actually delays your cast that many seconds, so it might be better to leave out of say, stun, but have it for nukes and buffs.
Edit: something like
<if notspell="Stun">
<action type="castdelay" delay="0.5"/>
</if>
right near the top.
Ok so convert works fine with my rdm.
Convert macro > equips max hp gear > cure 4s > converts> cure 4s. perfect no mp loss
But for my blm,
Convert macro > equips idle set > cures > converts > cures. Works great but just goes to my idle set instead of max hp like i want it to.
pastebin.com/wCUjL7v0
Many thanks.
Line 178, change from blank to: <return/>
Something later on is going ok, aftercast, we go to set idle. Return just stops looking at rules there and leaves.
Oh, I've played around with it enough, believe me. Before I sat down to create (re: alter) a spellcast file for my Blm, I'd already did one for Sch ... Now THAT was ball-aching, what with all the JAs, situational equipment, Obi under scholar weather and natural weather AND day, more your in, whether you've used any Strategems before the next cast... That shit was painful (and to some degree still bugged a little :\) but it has this beautiful thing where it equips fast cast gear before everything in it, then switches to the correct magic gear.
Guess I gotta find that and put that in the Blm file. HMMMMMMMMMMMMMMMM.........