My assault static is 3/5 on the First Lieutenant.
We only have Khim and Cerb to go.
Khim we are pretty confident on, as we have only tired a couple of times and our PLD d/ced on 1 run. So shouldn’t be too hard, depending on how much he spams Fulmination.
Cerb is the hard one, we are 0/7 on him. We have tried a lot of combination but it is nearly always the elementals that lead to a wipe. GoH is easy enough to manage and we can easily kill him in the 30mins.
Our group is:
Me: RDM, BLM
Nyasho: SAM, RNG, DRK, NIN
Tillaert: PLD, MNK, SAM, RDM, BLM
Clamil: BLU, BLM,DRG, RDM
Ariboo: RDM, WHM, SMN
Duriboo: THF, BST, NIN, WHM
Jobs listed in descending ‘quality’, so how good they are at the job and how well geared they are
.
The best set up we have found is:
PLD/NIN, SAM/THF, BLU/THF, 2x WHM, RDM/DRK
We set up with the mages in the tunnel at the back of cerb and the melee stand on his front paw on the same side. This keeps the mages in casting range, but out of most of the AOE.
The strat for dealing with the elementals is I (as the RDM) runs to the front feet of cerb and cast a long cast time spell (Tier III nuke normally) and then run back to the start point, which should aggro all the elementals. I last as long as I can, but die.
Wiki says that if we can deal enough damage the elementals will de-pop. So the DD go to town.
Something always goes wrong:
• Either they pop while a whm or pld is mid-cast and gets instant agro.
• I sac them all, but they don’t de-pop before they get back to their spawns and agro the pld or a whm.
So I think we need a new way to deal with them.
Can anyone give me an insight into how they have won this assault?
XI Wiki



