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Thread: RNG Noob gear     submit to reddit submit to twitter

  1. #21

    Sweaty Dick Punching Enthusiast

    Join Date
    Dec 2008
    Posts
    3,097
    BG Level
    7

    It's just +5stp afaik, Drace said he's tested it on KI and here in BG somewhere.
    Set is unlocked for +5stp with two pieces of gear and it's at +10 stp with a third piece.. and then +20 with the body? That's a little weird, but if the two pieces gave +10 then it'd give way for a better 5hit, I think.

  2. #22
    Cele
    Guest

    I use RNG mostly in Dyna Xarc, Odin, and some random Assaults/BC's, and I'm a Elvaan. Also I got Sattva ring so no Rajas here, and no Mirke too because a picked up Nuevo. And I got 2 merits in Archery skill. Taking this as note, here is my current set up.

    TP:

    Vulcan's Staff/Axe Grip
    Vali's Bow/Demon/Kabura
    Hunter's Beret/Optical hat
    Peacock Charm
    Triumph Earring/Vision Earring
    Kirin's Osode
    Blood Fng. Gnt.
    Behemoth Ring +1/Behemoth Ring +1
    Amemet Mantle +1
    Precise Belt
    Scout's Braccae
    Scout's Socks


    WS:

    Vulcan's Staff/Axe Grip
    Vali's Bow/Demon/Kabura (don't have PPA yet)
    Wyvern helm
    Peacock Charm (need UFO organ for Breeze)
    Triumph Earring/Drone earring (yeah)
    Kirin's Osode
    Seiryu's Kote
    Triumph ring/Behemoth Ring +1
    Amemet Mantle +1
    Royal Knight's +2
    Pahluwan Seraweels
    Scout's Socks

    Barrage

    Just add Optical hat, AF1 body, AF1 +1 hands, Dusk Trousers.

    Any sugestions? TP in AF1 over Ohat even if not +1 yet? TP in Pahluwan or Dusk over AF2 legs? (I got 4/4 merits in enmity+). TP in Triumph/Behe +1 rings or keep Behe +1 x2? TP in Precise belt or Royal +2 till I get Scouts/Buccaneers? WS with Triumph/Drone earrings or Triumph/Vision? (yeah I don't have a second Triumph yet). WS in Triumph/Behe +1 or buy another Triumph/Flame? TP in Blood or Seiryu? WS in Blood or Seiryu?

    Yeah, lol.

  3. #23
    Sea Torques
    Join Date
    Jul 2007
    Posts
    543
    BG Level
    5
    FFXI Server
    Bismarck

    Quote Originally Posted by Thorny View Post
    if the only thing you're concerned about is the max damage you can do over time, you need to be using a 5hit setup ->

    TP:

    Mekki Shakki
    Axe Grip
    Vali's Bow/Selene's Bow - Note that Selene's 5hits with this setup and enkidu's, vali's needs skadi. Selene's bow with 5hit beats Vali's with 6hit.
    Kabura Arrows
    Hunter's Beret +1/Quadav
    Peacock Charm/Hope torque
    Triumph Earring
    Triumph Earring
    Seiryu's Kote
    Behemoth Ring +1
    Rajas
    Amemet Mantle +1
    Buccaneer's Belt/Scout's Belt
    Skadi's Chausses/Enkidu's Subligar
    Cobra Leggings

    WS:

    Mekki Shakki
    Axe Grip
    Vali's Bow/Selene's Bow
    Patriarch Protectors Arrow
    Ohat/Enkidu's/Barbut
    Aqua/Breeze Gorgets
    Triumph Earring
    Triumph Earring
    Kirin's Osode/Mirke Wardecors
    Seiryu's Kote
    Behe+1 Ring
    Rajas Ring
    Amemet Mantle +1
    Buccaneer's Belt/Scout's Belt
    Enkidu's Subligar/Skadi's Chausses
    Cobra Unit Leggings
    I assume you are /sam. Otherwise my TP math is getting other results.

    If /sam, there's been room to debate in ranger threads whether /sam 5-hit (especially using mekki, cobra feet) will compare to /war with 6-hit, using vulcan / scouts.

    On the WS, if my assumptions are correct, could swap out for scout socks +1 and hachi pants tho.

  4. #24
    Strider/Doom/Cyclops
    Join Date
    Jun 2007
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    FFXIV Character
    Viper Beam
    FFXIV Server
    Balmung
    FFXI Server
    Quetzalcoatl

    I don't see much room for argument.

    On merit mobs, I've broken 3k WS as /SAM. When you have dual support, 'zerk loses a lot of its impact. When you add in other factors (read: seigan, meditate), it's really not that close.

    On HNM, 'zerk definitely makes an impact... but you won't be rapidfiring 100 TP slugs at HNM anyway, so x-hit becomes marginal.

  5. #25
    Sea Torques
    Join Date
    Jul 2007
    Posts
    543
    BG Level
    5
    FFXI Server
    Bismarck

    Quote Originally Posted by Spider-Dan View Post
    I don't see much room for argument.

    On merit mobs, I've broken 3k WS as /SAM. When you have dual support, 'zerk loses a lot of its impact. When you add in other factors (read: seigan, meditate), it's really not that close.

    On HNM, 'zerk definitely makes an impact... but you won't be rapidfiring 100 TP slugs at HNM anyway, so x-hit becomes marginal.
    Yup, well my point was muddled since I was thinking more end-game. Yes, totally right on as far as xp and proper support, /war loses a lot of its strong points.

    I guess the debates I was mentioning were equally muddled on where the rng was being used, but no matter. There is obviously a place where /sam works well.

  6. #26
    Banned.

    Join Date
    Oct 2007
    Posts
    5,674
    BG Level
    8

    Quote Originally Posted by Vodou View Post
    Yup, well my point was muddled since I was thinking more end-game. Yes, totally right on as far as xp and proper support, /war loses a lot of its strong points.

    I guess the debates I was mentioning were equally muddled on where the rng was being used, but no matter. There is obviously a place where /sam works well.
    even endgame, /sam excels as long as you have proper support. RDM BRD COR RNG RNG RNG stomps all over RDM BRD RNG RNG RNG RNG in DD parties, for example. If your LS is idiotic or doesn't have access to enough brds or cors, then /war may outdamage /sam.

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