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  1. #261
    Sea Torques
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    How is a sam/nin fulltiming hasso on chariot bosses when hasso is 50% slow. Arguing that sam/nin is better for boss and therefore the best option is retarded, because even if that were the case (its not) then what about the other 70-90mins of the run where you can fulltime hasso as sam/war.

    As for the pizza vs meat debate, its been beaten to death a thousand and pizza is always the winner. Get over the fact that your cuch mantles aren't useful all the time when you paid 3-4m. I can't believe the debate is even happening at all in regards to mnk because even an equally geared sam can't make meat work better than pizza on mamools.

  2. #262
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    Quote Originally Posted by Killkenny View Post
    How is a sam/nin fulltiming hasso on chariot bosses when hasso is 50% slow. Arguing that sam/nin is better for boss and therefore the best option is retarded, because even if that were the case (its not) then what about the other 70-90mins of the run where you can fulltime hasso as sam/war.
    The argument was for boss. obviously/war helps before. Just saying that sam /war tanking bosses fulling seigan are not doing the best possible dmg, because the 10% haste from hasso added to SV marches is just amazing ( 69% > 79% haste). Ideally, I think monk/nin +sam/war, with THF accomplicing the sam would be the best output, or monk/war+ sam/war ( seigan, voking) with THF accomplicing mnk.

  3. #263
    Sea Torques
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    I already asked how you are full timing hasso when hasso doubles recasts.

  4. #264
    Bagel
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    ...and as usual, the more 2 handers in a PT, the more fucked a MNK or another 1-hander will be, fast TP / Meditate and spike WSs makes DOT damage more crappy, since 2-handers can kill stuff so quick swing 5 or 6 times and WS for high dmg, science.
    And yea, my WAR STILL can't Gekko cheat skew parsers like SAMs can


    Also....all SAMs not fulltiming Hasso on Salvages bosses with /WAR fails, and SAM/NIN is gay, esp on Salvage bosses, Seigan just decrease the survivability.

  5. #265
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    Quote Originally Posted by pchan View Post
    Nope, I explicitely stated that I only use 2 NQ acc rings/ear and cap on lurkers (with 1 madrigal) and no cuchu A torque etc. The only benefit would be *if* the brd doesn't want to madrigal.
    Id rather not have to give up that extra haste or attack boost from dropping a song, but I am at least glad you swap to acc in some spots.

    Regardless of whether you think they are needed, you have to admit that wearing those acc items and sticking with your march/minuets is better than not owning them and having to take madrigal.

  6. #266
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    Quote Originally Posted by Fridell View Post
    fast TP / Meditate and spike WSs makes DOT damage more crappy, since 2-handers can kill stuff so quick swing 5 or 6 times and WS for high dmg, science.
    1) Not a sam or war, but for monk it's 7 melee rounds for 100% tp with accuracy capped and full usukane and raja, with 350 delay compared sam who have 450 delay and 6 swings, it's faster tp gain and more damage (2x64 dmg per round). When you factor haste it's even better due do monk capping. So the argument about 2handers getting faster TP is wrong, only meditate will.

    2) Geko is not impressive compared to asuranfists.

  7. #267
    Bagel
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    1. Was just talking typical merit mobs in general, and more 2handers in the PT. 6 Hits for a WAR with heavy swings and a 1400+ Raging Rush after, think this with x 2 or 3 two-handed jobs , can leave the MNK at full TP but mob have so low health it's useless to smack Asuran Fists on it, if you know what I'm saying, in all PTs, events, the more 2 handers there is, the less the DOT damage from jobs like MNK matters.

    2. It is, you can use it when a mob have 200 HP left and gain full damage result in a parser which leads to impressive numbers by SAMs.

  8. #268
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    Quote Originally Posted by Fridell View Post
    2. It is, you can use it when a mob have 200 HP left and gain full damage result in a parser which leads to impressive numbers by SAMs.
    lol..

  9. #269
    Bagel
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    What's so lol with that? That's how SAMs do it do be "borken" and win parsers.

  10. #270
    New Spam Forum
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    Quote Originally Posted by pchan View Post
    1)
    2) Geko is not impressive compared to asuranfists.
    Show me 800-1500 Asurans on any mob in the game VT+ with the equivilent of a domaru on MNK (readsode) and no bard and I'll toss my black belt and screenshot it for you, you're just talking out your ass now.

  11. #271
    /lick
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    Quote Originally Posted by pchan View Post
    2) Geko is not impressive compared to asuranfists.
    Wait, what?

  12. #272
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    If your Gekko's arent beating even an awesome mnk's asuran fists, you're doing it wrong.

  13. #273
    Nidhogg
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    Feeling too lazy to do a bunch of quotes at the moment, so ya.

    First off, 4k/min is still not impressive on any non-SSR chariot then. The HP numbers are the same, use the fucking SSR chariot as a baseline for comparison. It's still the same 25% which is the same 12.5k HP, which every group that gets it in time for brainjack is doing in ~1.5min. And of course, you start with 0 TP every phase in SSR, meaning it's even easier elsewhere!

    Next, if you're gonna go sam/nin and fulltime Hasso, you're quite obviously not tanking the chariot much at all. You may as well go sam/war and fulltime Hasso, it'll be the exact same effect. As to how much damage you gain...well, DA is nice, Berserk is nice, some passive attack is nice, counters are nice (via Seigan), oh, and not having to fucking cast shadows is the biggest DPS increase you get from /war.

    As for your parse, the strange part is you think that parse matters. One person in your group says no 2hrs were used, you say you had SV and HF used. I asked about Dia3, no response, I asked about Salvage temp meds, no response. How does a parse value matter without taking those into account? Do you realize my 2hr+meditate takes ~15seconds and does over your 4k? Anyway, again, me saying I can do 4k is nowhere near an outrageous claim. In fact, I think it's right about average for most salvage groups. It seems to me you're asking me to prove I can indeed have a merit party that pulls 22k/hr. Oh boy, rough one, better have a parse to back that up!

    Next up - Sam is 5 swings to 100TP in a 6hit build, not 6 swings. I realize you have no understanding about 2h DD, and think the only jobs that work are the ones you have, and the only setups that work in salvage are the ones you run, but that's not actually the case. Also, you're averaging almost 1 DA per TP round and running at 436 delay, not 450. A sam also has 6% more haste than a mnk (or 7% with Dusk+1) any time he can hasso. May want to redo your math on who gets TP faster. But sure, let's look at a chariot as a matter for comparison instead of say, Einherjar mobs, or the other 60-90 minutes you spend inside salvage. Clearly the last 6-10minutes is the only important part.

    Finally, A sam doesn't need to overkill to win a parse in merits. With a polearm, I can beat a ranger that does 3k WSes at 10% while I have a 5hit, and can win by a pretty large margin vs birds. The gap actually grows even larger moving to Mamool, gaining the 1hit WS/etc. Yea, it's nice to have if you're looking at a parse, but it's not going to be what closes the gap.

    And lol @ Gekko being weak. It really sucks averaging ~1k on a single hit WS without double attack, and DAing 15% of the time for 1400-1500.

  14. #274
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    Quote Originally Posted by Burnsy View Post
    Show me 800-1500 Asurans on any mob in the game VT+ with the equivilent of a domaru on MNK (readsode) and no bard and I'll toss my black belt and screenshot it for you, you're just talking out your ass now.
    Post you average gekko in MMJ merit, I do 900.

  15. #275
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    I avergage about 900 gekkos too ( /nin). I said average not max ... everyone can get lucky double attacks.

  16. #276
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    Quote Originally Posted by FailureMidgard View Post

    First off, 4k/min is still not impressive on any non-SSR chariot then. The HP numbers are the same, use the fucking SSR chariot as a baseline for comparison. It's still the same 25% which is the same 12.5k HP, which every group that gets it in time for brainjack is doing in ~1.5min. And of course, you start with 0 TP every phase in SSR, meaning it's even easier elsewhere!
    quick maths. 2 dds doing 4k/minute will kill a chariot in 6 minutes. Less time with THF doing some SA TA here and there and RDM chain nuking like we generally do. That's impressive for any boss thats not = LBC.

  17. #277
    Nidhogg
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    Quote Originally Posted by mdkuser View Post
    I avergage about 900 gekkos too ( /nin). I said average not max ... everyone can get lucky double attacks.
    Sam/war has a 15-17% DA rate. Mnk has a 0% DA rate (on asuran). Are you saying you average 900 non-DAs? If so, your average /war is probably ~1kish.

    Pchan probably parsed with SV 2x minuet once, got 900 average Asurans, and now quotes it as truth. He probably lands 8hits every Asuran too!

  18. #278
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    Quote Originally Posted by FailureMidgard View Post
    First off, 4k/min is still not impressive on any non-SSR chariot then. The HP numbers are the same, use the fucking SSR chariot as a baseline for comparison. It's still the same 25% which is the same 12.5k HP, which every group that gets it in time for brainjack is doing in ~1.5min. And of course, you start with 0 TP every phase in SSR, meaning it's even easier elsewhere!

    Stop doing the maths about how you do more than 4K/minute on a boss that is iirrelevant since you don't autoattack it.

    As for your parse, the strange part is you think that parse matters. One person in your group says no 2hrs were used, you say you had SV and HF used. I asked about Dia3, no response, I asked about Salvage temp meds, no response.
    We said we used 2H learn2read. NO med, dia2 and I gave the party setup.



    How does a parse value matter without taking those into account? Do you realize my 2hr+meditate takes ~15seconds and does over your 4k? Anyway, again, me saying I can do 4k is nowhere near an outrageous claim. In fact, I think it's right about average for most salvage groups. It seems to me you're asking me to prove I can indeed have a merit party that pulls 22k/hr. Oh boy, rough one, better have a parse to back that up!
    Will you continue to claim you "can" do that and do the maths about it or just post a parse ?

    And lol @ Gekko being weak. It really sucks averaging ~1k on a single hit WS without double attack, and DAing 15% of the time for 1400-1500.
    Yo I average 900, like I said, it's not impressive compared to asuran fists, lol "spike damage".

  19. #279
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    yeah only time I got above 1K averag was cause the cor did DA rolls.

  20. #280
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    Quote Originally Posted by FailureMidgard View Post
    Sam/war has a 15-17% DA rate. Mnk has a 0% DA rate (on asuran). Are you saying you average 900 non-DAs? If so, your average /war is probably ~1kish.

    Pchan probably parsed with SV 2x minuet once, got 900 average Asurans, and now quotes it as truth. He probably lands 8hits every Asuran too!
    Lol you deserve your name. Now someone has to fix his asuran fist macro. Concrete proof :

    http://i189.photobucket.com/albums/z...n/cookie-1.jpg

    Jade sepulcher camp pizza, WAR WAR MNK RDM WHM BRD.


    iMNK

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