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  1. #161
    Sea Torques
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    Quote Originally Posted by pchan View Post
    I didn't know you had to sub WAR for counterstance to work.
    cant counter with shadow

  2. #162
    An exploitable mess of a card game
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    Quote Originally Posted by Malacite View Post
    And is DRG/Mage (BLU seems ideal) really that good in merits? I know they can solo very well and Drakesbane owns birds but does it honestly make that big a difference?
    DRG/RDM is better for me. Faster spells and you can use then outside battle (Only Cocoon for /BLU). After a while, you learn to anticipate attacks and develop techniques for healing more effectively. What's nice about DRG healer is that you aren't reliant on MP. However, there is no haste when you do this. Essentially, it's DD + Cheap cures v Haste. The cheap cures allow for your melees to take full advantage of their melee capabilities without worrying about burning MP. The only time they need to keep defenses is during mamools. This is especially the case with MNKs who want to utilize all their JAs as /WAR. If they have high HP (Or an HP set), they can easily take hits without a problem.

  3. #163
    Cerberus
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    ...MNKs who want to utilize all their JAs as /WAR. If they have high HP (Or an HP set), they can easily take hits without a problem.
    I second this entirely. If you're partying with a halfway intelligent MNK, you can usually get them to swap into +HP when they're near 50% HP to get HB off sooner.

    Once I had a JP MNK that did it without me having to ask, I wish I asked her to marry me, but she disappeared...

  4. #164
    I'm more gentle than I look.
    Mr. Feathers AKA Mr. Striations
    All hail Lord Yamcha

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    You'd have to ask me. I'm not gonna gimp my DD waiting around for you to HB. I won't swap unless I know you're ready.

  5. #165
    Relic Shield
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    Quote Originally Posted by seiji View Post
    cant counter with shadow
    but counterstance is an amazing JA for /nin tanking too. Also when I /nin I try to not use utsusemi until a certain % of my HP. Need to make those JP rdms use their goddamn MP lol. they use convert once every hour or so...

    Only time I was allowed to sub war on MNK was in a "healing breath" merit pt, dont ask me lol.
    I see many heal breath pt shouts from JP, who are seeking one or two MNK/WAR as tanks lol. it's fun.

  6. #166
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    Quote Originally Posted by seiji View Post
    cant counter with shadow
    Just because you sub nin doesn't mean you should have shadows up 100% of the time. I usally recast them @ 800 HPs or so. /war is overrated.

  7. #167
    Sea Torques
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    hello I sub X job but dont use what it gives to me more than half the time

    how often do you go under "cast utsu" HP mark on mnk/nin in a good meripo? (I'm not mnk75)

  8. #168
    Burninate all the things.
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    The reason why a MNK wouldn't want to spam Utsu with Counterstance up, is that they're gaining extra hits/damage on the mob for every hit countered. As long as they're safe from death/1-shot (ie: Above X% HP), there's no reason not to get free hits directed back at an enemy. The exception to this being camps like MJSP pulling Skoffins, as Fang Rush can 1-shot a Counterstanced MNK with no shadows up.

    And with a 65%~ counter rate, you add a surprising amount of damage before your HP starts to drop off (Assuming you have the Acc to land your counters).

  9. #169
    Relic Shield
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    Quote Originally Posted by seiji View Post
    hello I sub X job but dont use what it gives to me more than half the time
    a PLD/NIN should dual wield swords?

  10. #170
    Burninate all the things.
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    Dude, Joy/Justice and my Atonement Idle gear and I can totally almost kinda sorta convince some people that I'm a swordchucking WAR with no Bergressor macro. Almost.

  11. #171
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    Quote Originally Posted by seiji View Post
    hello I sub X job but dont use what it gives to me more than half the time

    how often do you go under "cast utsu" HP mark on mnk/nin in a good meripo? (I'm not mnk75)
    Often, the mamoolja and the wyverns can put you in red HP whenever they want with ~800 TP moves (especially whm/blm mmj). That's how you play monk/nin anyway.

  12. #172
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    The reason I figured /BLU is because Power Attack & Foot Kick are IMO the *best* triggers for HB. They won't hit very hard but they are only 5 MP and are super quick to cast and Colibri don't "reflect" blue magic.

    Plus, spells like Head Butt and Wild Oats can still take effect (stun, vit down) even if the damage is gimped from lack of blue magic skill.

  13. #173
    Chram
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    Quote Originally Posted by Greatguardian View Post
    Dude, Joy/Justice and my Atonement Idle gear and I can totally almost kinda sorta convince some people that I'm a swordchucking WAR with no Bergressor macro. Almost.
    This reminds me of a time where we had a PLD/NIN who didn't want to break out Apoc so he used Organics/Joyeuse on Cerberus, pulled hate off our Aegis PLD and died shortly after I did (I died around 90% on WAR, he died at like 88% lol).

  14. #174
    An exploitable mess of a card game
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    Quote Originally Posted by Cream Soda View Post
    You'd have to ask me. I'm not gonna gimp my DD waiting around for you to HB. I won't swap unless I know you're ready.
    DRGs can only cure you when you hit 50% HP or less, so if you use the HP gear, they'll heal you as soon as they see your HP hit orange.

    Quote Originally Posted by Malacite View Post
    The reason I figured /BLU is because Power Attack & Foot Kick are IMO the *best* triggers for HB. They won't hit very hard but they are only 5 MP and are super quick to cast and Colibri don't "reflect" blue magic.

    Plus, spells like Head Butt and Wild Oats can still take effect (stun, vit down) even if the damage is gimped from lack of blue magic skill.
    Barspells are 6MP. They also share separate recast timers so you can spam them without penalty. Moreover, sub BLU only has the option of curing between battles using Cocoon. A known glitch is that whenever you pet is midhealing when he disengages from a mob, he will cancel the cure. That's why it's important to have spells ready for use between battle. Cocoon is actually *bad* for DRG healers using Ethereal Earring. More DMG to us means more MP recovered (Hence why I tend to not use DEF buffs).

  15. #175
    Bagel
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    Quote Originally Posted by Greatguardian View Post
    The reason why a MNK wouldn't want to spam Utsu with Counterstance up, is that they're gaining extra hits/damage on the mob for every hit countered. As long as they're safe from death/1-shot (ie: Above X% HP), there's no reason not to get free hits directed back at an enemy. The exception to this being camps like MJSP pulling Skoffins, as Fang Rush can 1-shot a Counterstanced MNK with no shadows up.

    And with a 65%~ counter rate, you add a surprising amount of damage before your HP starts to drop off (Assuming you have the Acc to land your counters).
    This over 9000.
    So many MNks gimped their damage focusing on utsu so much they take no damage and counter nothing.

  16. #176
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    Quote Originally Posted by pchan View Post
    Just because you sub nin doesn't mean you should have shadows up 100% of the time. I usally recast them @ 800 HPs or so. /war is overrated.

    Wooosh!

  17. #177
    I'm more gentle than I look.
    Mr. Feathers AKA Mr. Striations
    All hail Lord Yamcha

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    Quote Originally Posted by Fridell View Post
    This over 9000.
    So many MNks gimped their damage focusing on utsu so much they take no damage and counter nothing.
    When it comes to exp, I only use ni, never ichi


    Seeing as I have a 486 chakra build, I can also afford to let myself get beat down a bit.

  18. #178
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    are you really suggesting using counterstance /nin without shadows as opposed to /war?

    the defense difference is fucking nothing, counterstance floors your shit anyway

  19. #179
    I'm more gentle than I look.
    Mr. Feathers AKA Mr. Striations
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    not sure if you're asking me or pchan but I just do ni when i can and ignore ichi cause nobody lets me sub war anyways. If it was a matter of choice, you bet your ass I'd be going /war

  20. #180
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    i was talking to pchan, i always force mnks to /war in my parties ._.;

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