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  1. #2981

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    Quote Originally Posted by Norellicus View Post
    From a graveyard = the card is currently in the graveyard. You are casting from the graveyard, instead of from your hand.

    You have to target a creature card.

    You can't target a creature on the field, because the field is neither the graveyard nor your hand.

    You still have to have the mana to cast it though, so it's not like you can run around hijacking someone's red or white bomb in your blue/black deck.
    I didn't mean it in that way.

    I was thinking the effect of the Lich's ability would persist on the creature regardless of whether it was in the graveyard or in play; once it could be cast from the graveyard, it would always be able to be cast from the graveyard (for the rest of that turn).

    But that makes less sense the more I think about it. I'm guessing if you used Giant Growth on a Bear and the Bear still died, you couldn't reanimate it with its +3/+3 boost.

  2. #2982
    United States of Smash!
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    As soon as a card changes zones effects on that card go away and the card is "reset" to its default state. Unless of course the card text says otherwise (there are a couple of cards that keep counters on them through various zones). This is why if you reanimate a clone from the graveyard it comes back as a clone and you have to choose something for it to copy again. It won't remember what it used to be before it ended up in the graveyard. This is a totally nontechnical way of explaining it but I think it makes sense.

  3. #2983

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    Yeah, that's what I figured. For some reason casting 'target creature card from a graveyard' rather than 'target creature card in a graveyard' made me think that the parameters for what made it a legal target were somehow different.

  4. #2984
    United States of Smash!
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    Interestingly enough this is why if you imprint an animated non-creature card onto a mimic vat each turn when you make a copy of it with the vat it is no longer a creature even though the vat only allows you to imprint creatures. For example a Gideon Jura that is animated to a 6/6 creature, if it then dies you can imprint it onto a mimic vat but then if you make a copy of it the next turn you get a regular non-creature Gideon with loyalty counters and all.

  5. #2985
    Chram
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    Heartless Summoning + Priest of Urabrask + the Lich guy = infinite red mana.

  6. #2986
    Chram
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  7. #2987

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    I'm excited for this release. My friends and I are planning our hotel room + 2 boxes draft again.

  8. #2988
    YOU ARE SEARED
    Dungeon Master of the House of Weave

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  9. #2989
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    Now, that thing is freaking good...nice.

  10. #2990
    Fake Numbers
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    Hmm, I was kind of hoping for a legendary double sided werewolf for commander purposes. Seems like if there was gonna be one it would have been this guy.

  11. #2991
    the whitest knight u' know
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  12. #2992
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    New mikeus just might have to replace korlash as my zombie commander, hordes of undying zombies simply oozed flavor....and brains

  13. #2993
    My Little Ixion
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    Oh fucking wow...

    http://magic.tcgplayer.com/images/120116-vota.jpg

    ...and there's probably four more of these to come?!

  14. #2994
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    There is probably only one; it matches Sorin's CC so likely thats it.

    That green mythic up there should be an Uncommon...lol pathetic.

    Edit: I hope there are more lands though @@;;

  15. #2995

  16. #2996
    The Fucking Voice of Actually
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    The cage is fucking beautiful.
    And iirc unlike that deck search/shuffle killer, it's not on a body, so a bit harder to kill. R&D CAN LEARN!

    Deadly Allure is also nice, wonderful combination.
    Hellstrider should be good for it's price. Not overpowered, but a decent playable threat. Feed the Pack on the other hand, way to costly, and slow; it's only for vintage decks with the right fatpants critters to make it work.

    Dear god do I love that ooze though.

  17. #2997
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    The cage reminds me of oldschool sideboard cards from Tempest/Saga, I love it.

    That thing is really good in legacy too.

    I think Trinket Mage is going to be a strong card in a control deck 2 months from now. There are too many hosers you can get with it and give yourself a blocker against white.

    That Hellrider card seems pretty good to me too, but red is weak.

  18. #2998
    Sea Torques
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    Does anyone have any recommendations for the best way to jump back into magic with over a decade out? I can spend about $300 to start. Would you guys recommend online or actual cards? I do have a store that does FNM about twenty minutes away.

  19. #2999
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    I got back into it after a decade as well about a year and a half ago.

    Online magic is NOT the way to go. Spend the $300 on a type 2 deck and play in drafts after that to get more cards.

    Here is a competitive deck you can get around $300 if you try hard:

    http://magic.tcgplayer.com/db/deck.asp?deck_id=963638

    Or:

    http://magic.tcgplayer.com/db/deck.asp?deck_id=963629

  20. #3000
    The Fucking Voice of Actually
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    Yar, if you want to try online magic, do NOT spend money on it (at least, not hundreds of dollars).
    There are a couple tradebots that will give you 64 commons a month, gratis. If you wait a bit after release, you can also get a full playset of a sets commons for a few dollars on the secondhand market tradebots. You can then leverage that to play the pauper format.

    You should only buy packs to draft with, and you should only draft if you a) know you're hot shit, or b) know you suck and can afford the price of practice.

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