I would have asked if I could buy another pack and keep that one lol.
I would have asked if I could buy another pack and keep that one lol.
Gatecrash previews are in full swing some interesting spoils today, I'm pretty excited for shannigans with burning-tree emissary.
http://magic.tcgplayer.com/db/article.asp?ID=10923
http://sphotos-b.xx.fbcdn.net/hphoto...82177169_n.jpg
That kind of reminds me of priest of Urabrask.
http://sphotos-a.xx.fbcdn.net/hphoto...73022039_n.jpg
Turn 3 win card hello and its a common
Ok dumb question that's probably already been answered but don't want to sift through 125 pages so hopefully a quick answer. Is there any current pc/ps3 version of MtG that includes all the cards from Beta/Third Edition through Urza's which is when I got out of the game? Further along is fine but I'd like access to the classic cards more than anything else.
Well, if you're looking to just play casually with people online you can use Cockatrice and access the entire library of cards.
Or you can jump on Magic Online and collect the electronic versions of those cards, which I believe were available in the Masters Edition online-only sets or are available in various sets as reprints.
Ok, I'll have to check those out. Though I will admit, I cried a little when Zoob mentioned the price for his underground sea's, being that my old deck ran 4 of those, 4 volcanic islands, and 4 badlands for my old tourney tri color.
So I just had the craziest draft tonight..
Pack 1 I open foil Supreme Verdict, Overgrown Tomb, Bloodfray Giant, Splatter Thug, Augur Spree and Stab Wound. I take the Verdict and promptly cause everyone sitting to my left to start fighting over Rakdos. Pick 2 I get shipped a Hallowed Fountain. I start cutting Azorious hard and get rewarded Pack 2 with a fifth pick Sphinx of the Chimes as well a Skymark Roc, Liev Skyknight and a ton of fliers. Pack 3 I open a Deathrite Shaman, which I rare draft, but it didn't matter since my deck was pretty much done at that point. Just to solidify my deck, I get a third pick Isperia. As the only Azorious drafter at the table, I go undefeated really only having difficulty round 3 against a local PTQ grinder (he actually left for GP Atlantic City when FNM ended lol).
In my prize packs, I opened a Sphinx's Revelation and Blood Crypt. It was a good night.![]()
Well done~ I'm convinced most players can't evaluate Azorious well or just plain don't like playing it. Every store I've drafted Rtr at ends with the table fighting over rakdos or selesnya and one guy makes an insane Azorious deck and stomps the field. The number of skymark rocs I've seen passed is disturbing.
Can we rename boros charm, boner charm?
Tons of spoilers have been coming out for Gatecrash. No Bob reprint, but they printed something pretty close.
Reddit immediately came up with this.
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Bob is pretty certain to be reprinted in Modern Masters. The Omnibob is still up in the air how good he is while hes well costed evasive beater in those colors but giving your opponent cards has a pretty high chance of backfiring. Was hoping for a few more crazy awesome spoilers like boros charm but still have some spoilers to go. Least the Primordial cycle is pretty good for EDH. Also a few more spoilers including wizard Jesus~
Spoiler: show
The wizard lets you tap your lands for another color then?
Pretty psyched about Orzhov. Yeah, Standard got its own (cheaper) Sanguine Rite for comboing with Exquisite Blood.
http://mythicspoiler.com/gtc/cards/vizkopaguildmage.jpg
Pretty sure a land having a basic land type automatically means you can tap it for the appropriate colored mana.
Not sure if more than 1-2 can fit in anything standard.
Actually, colors are so easy to produce right now. The card is total shit in standard.
I'll be loving this for kitchen table. Don't even need fancy lands anymore.
1. Forest - Arbor Elf
2. Island - Realmwright for Swamp
3. Any land not named evolving wilds that you can play untapped - Crypt Ghast
4. Who needs lands? lol, griselbrand.
Edit: nvm
Looks cool but this ramp relies heavily on 2 very weak creatures who are easily affected by removal.
So far the farseek/ranger's path ramp is still the safest, but there's still half the cards to be revealed.
T1- Land, Mana dork(whichever you prefer)
T2- Land, farseek
T3, land, ranger's path
T4, land
But, realmwright can be really good in certain situations, like killing off indestructible creatures(Boros charm!) with mutilate.