Crushed midnight prerelease with UB. In the finals I played someone with "the nut aggressive deck" that couldn't do anything to me because I had a deck full of exploiters and the two 1/1s that draw a card when they die and the 1/1 that manifests when he dies. Played the 3/6 that exploits for 2 zombies, sac'd the 1/1 that manifests so for 5 mana I got a 3/6 and 2 2/2s and a manifest. Felt like Grave Titan -1.
A little off topic, but i havent used pucatrade in a while but it has been awesome today for sending off all of this dragons of tarkir junk. I hate this set if you couldnt tell and was more then happy to ship almost everything i got last night for a decent chunk of points. I think my favorite part about the prerelease were the die, they were pretty and i wish i can get more. Heres hoping theyll be in the fat packs as well.
Also, one game i was facing down like 5 dragons/huge fatties (atarka deck) and i EOT secure the wastes for x= 7 then next turn swung with all those and my 4 onboard creatures with a Great Teacher's Decree (creatures i control get +2/+1 until eot). With that i was able to get through for the exact 19 life he had remaining, this is important because he had that dragon that pings fliers or nonfliers for 3 mana and he always tapped out to play useless fatties.
In another match i played against someone who pulled dromoka, sunscorcher, and Daghatar and was able to eek out a win. Basically keeping dromoka tapped with ojutai's breath and bounce. The other game in that match had me up against a 8/8 daghatar, but i was able to race/chump it.
TLDR, my pool was absolutely terrible and i was able to outplay my opponents for the wins. If they were even a little better i wouldve probably went 1-3 for the night instead of the 3-1 i got. Also, the set is garbage.
Two rounds in to prerelease got called in to workWas sitting at 2-0 with RB too. Warbringer is downright crazy if you've got a decent haul of Dash cards in your hand, especially with a Goblin Heelcutter.
I have a factory sealed Heavenly Inferno commander deck. What do you guys think I could get for it? Why is it even worth as much as it is?
Kaalia alone goes for $30 give or take.
So, came in second at my Pre-relase. Would have been first but my round 1 oppenent had to fucking take game two to time, THE PLAY OUT THE 5 TURNS WHEN IT WAS VERY VERY VERY VERY CLEAR THAT THERE WOULD BE NO WINNER.
Also, He was playing Blue/Black and took like 10 minutes a turn but he wasn't so playing because he was casting a spell a minute. Just did nothing to effect the game in any way shape or form. He basically just did Fillabuster during his turns and it was pisses me off and no judge could do anything about it.
I went undefeated but I was 3-0-1. My best friend went 4-0 and I didn't even get to play him
Also, opened my prize packs. have about 14.79 in value from there. Really disappointing
Oh oh oh. More stupid stories about how shitty my Cities magic crowd is.
So, since I won one of the last game days at my LCS, some people were not happy that I one. Namely that one guy who yelled at me for constantly calling his bluffs. Well, during the time of then and now, hes been telling people that I bought the playmat from him. Found that out today and I am pissed. I might have been 5 people at our Gameday but I still fucking won it fair and square. I'm furious that anyone would even believe him. I've never bought a playmat.
The days were my mind is clear enough to actually play magic, properly, is few and extremely far between. I am fucking proud of what I've done. I'm going to lose my shit the next time I see him.
Not worth it man. Such petty BS. Also, opening packs, while it is orgasmic, is always terrible EV. Unless MM I guess. Always store credit that shit. Unless they don't do that, then boooooo.
You can always save the prize packs to use in drafts or sealed side tournaments with friends. Then you get to crack packs but have fun doing it.
I did pretty well at my prerelease. I chose Ojutai but my blue pull was not very good so I ended up white/black and I didn't think the deck was all that great but it really played fun. I had great removal two medium strong finishers and some really great midrange guys. The deck curved out really nicely and I had a ton of fun.
The deck didn't outright win any rounds every single round went to game three. I ended up 3-1 for rounds and I only lost one round because one game I made some bad play errors. The three best cards for me were that one white mana enchantment that turns into a creature, the 5 mana black dude that allows you to tutor up a card if you sack a creature when it comes into play and the 5 mana black demon that forces your opponent to choose up to two creatures and sac the rest at the end of their turn.
i went ojutai pulled utter shit like sub 10 bucks outside of promo value in my packs... except the Monastery mentor i pulled... who proceeded to show up in all but 1 match and to carry every win i had but 1. finished out 2-1-1 due to drawing out match one with a kid who had visible shakes, like crack addicts would have told him to calm down. also he took FOREVER to do anything / constantly talking to other players.
New EDH Changes came out. Nothing banned/unbanned. One major rules change though:
But wait, it gets better!RULES UPDATES
Hang onto your hats: we’re changing how tuck works for commanders.
If your commander would go into the library or your hand, you may choose to put it into the command zone. It’s as simple as that. Just like with the graveyard, if you want it to go into the library/hand, you’re more than welcome to let it. Note that this is a replacement effect, but it can apply multiple times to the same event.
There are four major points in how we arrived at this decision. None of them individually was the silver bullet; the combination of factors got us to where we ended up. In no particular order:
1) We want to engender as positive an experience as we can for players. Nothing runs the feel-bads worse than having your commander unavailable to you for the whole game.
2) The presence of tuck encourages players to play more tutors so that in case their commander gets sent to the library, they can get it back—exactly the opposite of what we want (namely, discouraging the over-representation of tutors).
3) While we are keenly aware that tuck is a great weapon against problematic commanders, the tools to do so are available only in blue and white, potentially forcing players into feeling like they need to play those colors in order to survive. We prefer as diverse a field as possible.
4) It clears up some corner case rules awkwardness, mostly dealing with knowing the commander’s locationin the library (since highly unlikely to actually end up there).
When FRF came out, manifest led us to talking about what it meant to be a commander—which is what got us talking about tuck in the first place. After a long discussion, we decided the best course regarding commander-ness was no change. Your commander is always your commander regardless of where it is or its status. That means enough hits from a face-down commander can kill you.
https://twitter.com/SheldonMenery/st...66487903731712
Meanwhile Survival of the Fittest is still legal.Sheldon Menery @SheldonMenery
@CMDRDecks A major part of this change is hoping people run fewer tutors
Well.. Yes survival is good, but it's a conditional tutor. I don't think survival is banworthy though. Prophet of Kruphix and Dead-Eye Navigator should be banned before survival gets banned IMO
I still don't understand why Dead-Eye Navigator is legal in EDH. That card is a much bigger offender than a lot of the cards on the banlist.
I don't understand why EDH is fun, but then again this is a direct quote from someone at my shop.
engines like Deadeye Navigator can be degenerate and unfun for some, but I play them and just warn people first.
Running my own version of Abzan aggro and I am destroying with it. I got first before top 8 today with it in a Tourney.(left cause I didn't care about the 2 Toronto buys).
played in my first tournament today, my local shop runs a weekly legacy event. i finished building monoblack reanimator a while ago and i've been itching to try it out in a non-casual environment. i completely ran over a couple of decks and lost out to a couple of others because of bad draws and bad decisions on mulligans. only matchup that i think i really didn't have a good shot against was some counterbalance/top based control setup, which was really effective at keeping me from going off.
even though i lost, my favorite match by far was versus a ridiculous reanimator deck that used burning wish and instant speed stuff, along with griselbrand/children of korlis loops that would result in obscene amounts of lifegain. i was in striking distance of beating it on game 2, as i managed to get a turn 1 iona out on black, but he managed to hit a burning wish into void snare and it was all downhill for me from there.
Yeah tin fins (the griselbrand storm deck) is sweet. Does it still use Tendrils as a wincon?
So I don't play Standard, but I wanna enter game day for shits and giggles. I figured I'd just build a stock Abzan deck, but I'm missing Ugin/Garruk at the top end. Should I just jam a third Elspeth and roll with that?
I would say it is for people who are not competitive at magic. People who want to play those big really expensive cards or combos that take multiple pieces that never work out in a 60 card deck. People who enjoy EDH also usually like it when the game lasts many many turns rather than being over quickly.
Screw that. I love doing degenerate stuff in EDH. But yeah, I kinda see what you mean Weltall. Most of the EDH players at my LGS don't play standard and they are pretty nooby. It's more of a nostalgia thing for me I guess. I've almost foiled out my EDH deck and only need 1 more FBB dual.