Yeah, they pretty much reach the "required for standard, abysmal elsewhere" bar. I'm not digging the art on most of them, though.
Yeah, they pretty much reach the "required for standard, abysmal elsewhere" bar. I'm not digging the art on most of them, though.
Good for standard but bad in older formats is fine with me.
We're coming off of a standard environment that has Eternal-like manabases, so anything they print will look worse. These are perfectly fine for a standard where 2 colors or shards are the norm.
Oh yeah, don't get me wrong. I wasn't complaining. I'd rather standard be basic.
Soooooooooo...
In the right build, this card seems absolutely ridiculous to me.
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Seems great in a mid range type deck. I'd definitely like to put together an arlinn korr/nissa/chandra deck with advocates and these
Seems like a fun card to build around. Though when you give your opponent a choice it usually doesn't work out. Maybe it would work in a deck with a lot of graveyard shenanigans so that there is an upside/card advantage no matter what your opponent chooses.
Also saw this card today.
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The way I see it, you're still getting your normal draw so what card gets dumped is w/e. Your opponent gives up some free damage or thins out land for you. If your deck includes some kind of graveyard manipulation even better.
I'm skeptical of Sin Prodder since Wizard's has never printed a good Browbeat style card, but this one seems pretty good.
Well, it dies to like...everything. It will probably suck unless it is coming into play at the end of your opponent's upkeep.
Sin Prodder strikes me as something that's good on paper but will just be horribly underwhelming in practice. It'll probably find a home in Standard, but once it rotates out I wouldn't expect it to see play.
Feels like a janked up red Bob. Which is often how red handles card draw.
3/2 Menace for 3 isnt a horrible body, and its either free damage or free cards. I don't see whats not to like about it.
The fact that they can pay life to kill a draw. In an aggro shell that's probably still a win/win but for mid-range losing your value cards and tricks can be a potential issue.
And lastly, they can hit your lands for free.
Hitting the lands for free is the biggest downside I see. If you are in need of a land drop that card can shut you down.
In an aggressive red deck, having them mill your lands is probably more plus than minus.
Anyone brewing with new standard? I started off with a Coco humans list. Thalia's Lieutenant is pretty damn sweet.
I am waiting to see the full spoiler (is it full yet?) and just going to outline what the best cards are in the format.
Off the top of my head, here are rares and mythics that are likely very* strong come next Standard:
Dragonlord Oujitai
Dragonlord Atarka
Kologhan's Command
Den Protector
Collected Company
Small Jace
Languish
Planar Outburst
Avacyn
Arlinn Kord
Deathmist Raptor
Descend Upon the Sinful
Thought Knot Seer
Reality Smasher
World Breaker
Thunderbreak Regent
Matter Reshaper
Kozilek's Return
Goblin Dark Dwellers
Sylvan Advocate
Reflector Mage (fuck it, its so good)
Manlands
Shadow Lands
Gideon
Big Chandra
Borderline:
Drana (you will see a spike in this card if it becomes a 4 of in a red/black deck, buy now if this is what you might play)
On Nixis
Big Jace
Ruinous Path
Painful Truths
Relentless Dead
Falkenrath Gorger
Thing in the Ice
Anguished Unmaking
Sin Prodder
Asylum Visitor
Hangarback Walker
Nissa (both)