Ahahaha, friends and I went into a booster box together. I pulled a Primeval Titan and a Chandra out of the 7 boosters I got. Thinking of making a red/white boom deck with my sun titans and Chandra.
Ahahaha, friends and I went into a booster box together. I pulled a Primeval Titan and a Chandra out of the 7 boosters I got. Thinking of making a red/white boom deck with my sun titans and Chandra.
Is there a map for M11 yet?
Just got another friend playing magic today, fucking epic day, he went from watching 3 of us play for an hour, to 4 hours later knowing most of the rules (I mean come on, some won't even come up during play for 2 weeks...) and having a mediocre green overrun deck. That Deck Builders Toolkit is one of the greatest inventions ever, he got that, 2 packs, and about 400 commons/uncommons we donated to him to start building decks with, I don't think he's going to sleep tonight, and show up tomorrow with one eye open and 4 decks to test out with all of us. (We'll use Peasant decks for the first week or so against his decks, and work up as he acquires cards.)
Fun day was fun.
I need some ideas for a multiplayer deck or melee. So far all I have is Howling Banshee, blood tithe, liliana vess, liliana's specter, liliana's caress and Syphon mind. Ideas?
What is the goal of the deck? Maybe throw in some Mind Rot's and Mind Sludge just to help you get rid of your opponents hand? Then maybe throw in some racks so they take damage for having no cards in their hand? Underworld dreams is good too so they take damage every time they draw a card.
Creature wise I really like Gatekeepers because you can kick them and force your opponents to sacrifice creatures.
I don't have any Gatekeeperand it's a T2 game. Doesn't really have a goal except to piss everyone off (at the same time).
All the cards I mentioned are Standard constructed legal cards (thats T2 right?) Some of them will be out in October 1st when the next expansion is released. And yes all those cards will definitely piss people off. The other thing that pisses people off is blue control cards which is why I built my blue black control deck that is legal for standard constructed tournaments.
The Rack is T2, really? Not that it would help me I don't own anyonly physical cards I have are M11, RoE, Zendikar or very few Worldwake, and 2 tornling rotating out in a month.
The rack is about as far from standard as a card can get haha.
You are right my mistake. For some reason I thought the rack had been reprinted in 2010 or 2011 but it hasn't. All the other cards I mentioned I know for sure have been reprinted and are standard tournament allowed.
Mang i'm confused as hell. There was a dude I was playing with that played bloodthrone vampire and bloodghast. When I declared a block on bloodghast, he sac'd it to boost bloodthrone. I told him you can't do that since the new rules and he was saying something about how he didn't stack it.
Also, sometimes people block my stuff with multiple creatures, wich i've been told was fine and if they don't have banding I distribute damage, but when I do it, people go all like "oh hai you can only block 1 lulz lern the ruelz". wtf?
Many things wrong there. If you block the bloodghast, they can sack it before damage is dealt. The change was, the damage step no longer has priority in it, so after blockers are declared, damage is assigned and damage happens. It used to be, Declare attackers, declare blockers, and assign damage, and after damage is assigned, priority is passed.
As for blocking, if you have 3 creature and they attack with 1, then you can block will all 3 creatures unless a card says otherwise. You can't block 3 creatures with 1 creature though, unless a card says otherwise.
You guys on here should d/l Magic Workstation and play with me on there so I don't look like a fool when I do something wrong![]()
I would like some oppinions/ideas on how to make this deck better. Before you troll, it got me 2nd place last friday night, right behind a time ascention that I wasn't lucky enough on topdeck.
Now I don't want anything too drastic, because my rare binder is kinda limited... But I can change pretty much any common/uncommon, and I can try to find some rares if they're worth it.
Spoiler: show
Thanks in advance
Just copy the Soul Sister's decklist, since it seems to be what you are going for...sort of.
I think the Soul Sister's deck is actually much easier to put together as well compared to your decklist.
Except half of sister is rotating out, and I just beat a jund 2-1 :/
As I said, I don't want anything too drastic, my rare binder is limited, so is my local cardshop. Since I give em all my common/uncommon everytime I buy a pack they let me grab any uncommon/common I need from their wtf xbox box.
But the rares are either pay someone there if he has it and willing to sell, or try to get it from boosters.
Ok, then I will attempt:
// Lands
1 [ZEN] Arid Mesa You need more of these, or Marsh Flats, if possible
21 [M11] Plains
1 [ZEN] Emeria, the Sky Ruin
1 [ZEN] Kabira Crossroads 4 of these, I guess?
// Creatures
2 [M11] Ajani's Pridemate (People don't like this one... They tend to remove it fast)
2 [WWK] Lightkeeper of Emeria (I usually save this for when I have nothing else to play, and they kick it with 1+ plain) Not really a threat. There are better 4 drops for your deck, such as Elspeth or Ajani Pridemate
1 [M11] Sun Titan I would play 2, if possible trade for another
2 [M11] Serra Ascendant Unless you are playing the "When a creature enters play, gain life" creatures, this card seems like a waste of space
1 [ZEN] Felidar Sovereign (Yes, I won 1 game because of the 40+ life at beginning of upkeep)
1 [ZEN] Iona, Shield of Emeria
1 [WWK] Archon of Redemption
2 [M11] Angelic Arbiter Way too slow to play, dies to doom blade/deathmark/day of judgement/path/o ring
1 [ZEN] Emeria Angel (Not too fond of this one, wouldn't mind removing it for anything you guys consider better)
2 [M11] Vengeful Archon See Angelic Arbiter
// Spells
2 [M11] Day of Judgment Day in mono white, I don't really understand?1 [M11] Ajani Goldmane
1 [ZEN] Landbind Ritual
1 [M11] Silence (in case he's playing blue and I don't want my shit mana leake'd, or on his turn if I feel he's gonna cast something)
2 [M11] Elixir of Immortality
2 [WWK] Everflowing Chalice (alot of high CC stuff in there)
1 [M11] Whispersilk Cloak (If I can go up to 6 or more counter on Ajani and I have this card, I pop the avatar and attach this to it. GG next turn)
2 [ZEN] Sunspring Expedition (I have no problem removing this for the 2cc one that does gain 4 life -land fall gain 8 instead (if I can find any))
2 [M11] Ajani's Mantra
2 [ROE] Survival Cache
3 [M11] Armored Ascension (This on Serra Ascendent of Felimar Sovereign is god)
2 [ZEN] Journey to Nowhere
// Sideboard
SB: 2 [M11] Ajani's Mantra (in case something in main deck is useless againts opponent, I put more of these)
SB: 4 [M11] Blinding Mage (in case of Emrakul or other creatures I don't like ability/power of)
SB: 1 [M11] Angel's Feather (in case other person is playing white)
SB: 2 [M11] Safe Passage (in case of a bilion 1/1 waiting on DoJ)
SB: 4 [M11] Solemn Offering (in case of annoying enchants)
SB: 2 [M11] Leyline of Sanctity (burn/time ascention/discard deck you say? I raise you with invincible then)
I'm stopping where I did. You need to go either all white weenie(I can build you a list) or go Soul Sisters. Both of those decks only expensive cards are sac lands and elspeth. I don't see how this can possibly beat Jund, Mythic, Turboland, Pyromancer's Ascension, or Blue/White control.
Pyromancer's ascention = Leyline of Sanctity. Never said I could win anytime, that's the deck that ripped me of 1st place last friday.
Mythic, Turboland = Idk what those are
Blue/White control = Have yet to test against that IRL
Jund = Maybe luck of the draw, but I did win 2-1 against one.
Leyline of Sanctity does nothing to pyromancer's ascension, they will just bounce it with Into the Roil, and then roll your face with lightning bolts. Blinding mage needs to be Oblivion Ring or Journey to Nowhere. Angel's Feather may be interesting in the mirror vs. Soul Sisters... but honestly not worth the slot. Mythic is is a bant colored deck that runs a ton of mana accelerants, and the soverigns of lost alara + eldrazi conscription combo. It can goldfish turn 3 13/12 Lotus Cobra attacking. Turboland is either UG, UGr, or the various Primival Titan decks floating around, one of the most powerful decks in the format (that lost almost nothing in rotation sand Time Warp in the U versions).
Basicly what you are saying is, you haven't tested against any good deck in the format, and because you beat Jund ONCE, you have a deck. Basing things off these assumptions is one of the best ways to fail at magic. You need to start doing research and finding out which decks are actually considered good and played in the area.
Elixer of Immorality is a non-bo with sun titan, that needs to go.
Silence is just bad here, get rid of it. If you are so worried about them casting a spell, run Lapse of Certainty. Armored Ascension is begging to get 2 for 1'd. I'll list more things that should be changed when I get back from going out. But really, just go off of Soul Sisters for now, I'll talk about a WB list I've seen run on MTGO when I get back that I really liked.
If it's a lifegain deck, then there's a lot of things you can change. I know you said you are limited with stuff, but Basilisk collar + Soneforge Mystic is really hot. I would suggest Knight of the White Orchids and Wall of Omens. Wall of Omens is just way too good to not play, and it is technical life gain because it mitigates a lot of threats with 3 or under power. You want your curve to be a lot less, so I would suggest getting rid of the high CC dudes, they aren't doing anything for you. If you go with Wall of Omens, I would suggest perimeter captain as well, seems pretty solid imo. Maybe even Wall of Reverence. I would also suggest running path or O-ring or both, they are kinda good.
As for sideboard, kor firewalkers or delicious, celestial purge is ridiculous, and condemn isn't too bad.