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  1. #2121
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    I've done it more than a few times; it's not too hard if the team that you're playing against is terrible/oblivious of their surroundings. Just slap a suppressor (pretty much required) on your weapon to avoid minimap fire detection and clear your way into a flanking position. I still remember a recent Metro game where I ran down the backstairs at B, killed two guys on the way down, then ended up flanking and raping like 7-8 people on the eastern stairs leading up to B. Or that Caspian Border game (still in my recent games) where I ambushed 6 people at Hilltop while coming in from the small cliff overlooking the northern building.

  2. #2122
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    shit like that never happens on consoles, at least not with more then a squad or 2 depending on what map it is.

    metro makes sense since its all CCQ but the best streak of ownage ive been able to get was on seine crossing with the 870, had a 4 kill streak in the C area going behind them from the side of their base, went upstairs to the room and got 3 more kills, jumped out the window to find 3 more guys camping on the stairs to A shooting at my guys and went back to C and got 4 more kills before dying.. i really need a PVR for my ps3 lol

  3. #2123
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    Everytime i see that kind of videos, i only see a guy masacring noobs.

  4. #2124
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    Quote Originally Posted by kuronosan View Post
    Wait, seriously?

    Ground AA already fucking sucks against jets because missiles travel so slow. Now they're reducing damage that infantry AA does when it already isn't guaranteed to hit?

    Talk about a step in the wrong fucking direction.
    seems like a clear case of listening to the obnoxious vocal minority. "waaaaaaaaah we die so fast nerf stingersssss"

  5. #2125
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    Bullseye Achievement Video for co-op


  6. #2126
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    Quote Originally Posted by kuronosan View Post
    Wait, seriously?

    Ground AA already fucking sucks against jets because missiles travel so slow. Now they're reducing damage that infantry AA does when it already isn't guaranteed to hit?

    Talk about a step in the wrong fucking direction.
    64 player map, at least half of the players are engi, it can be pretty annoying to fly.

  7. #2127
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    And it damn well should be if you have 32 people, half of which want to keep your ass out of the sky. People should be using buildings and trees for cover, and should be getting shot down if just fly as high and slow as they can.

    God forbid people start getting into the habit of using soflam and javs, well end up having nothing to take out air with by the time they finish nerfing that too.

  8. #2128
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    Quote Originally Posted by Boyiee View Post
    64 player map, at least half of the players are engi, it can be pretty annoying to fly.
    Yea, heaven forbid that we promote teamwork and take out AA on the ground.

    I'll say it again. Never been shot down by 20 engineers aiming at me with AA because they're too busy getting the shit kicked out of them by ground troops.

  9. #2129
    Teamkiller of the House of Weave
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    Quote Originally Posted by Boyiee View Post
    64 player map, at least half of the players are engi, it can be pretty annoying to fly.
    Might as well ask them to remove the stinger and bring back the AA emplacements from BF2.

    It wasn't this update for the stinger nerf was it?? Only means more scrubs will be in the air for me to shoot down now.

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    If the players aren't shitty, aircraft are almost always too busy fighting other aircraft to be worried about ground troops (with the exception of helicopters, which are a joke to take out anyway). It is almost as if there are two different fights going on, one in the air, one on the ground. I've never had trouble with planes destroying my squad or interfering at all with conquest caps. Tanks die, oh well, against 15 stingers nerf or not the plane comes down. Nerf isn't nearly as bad as you are making it out to be.

  11. #2131
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    Even if they buffed stingers, non terrible jet players would still never get killed by them. The stinger nerf (in addition to the mobile AA change) was aimed entirely at giving choppers a buff in survivability, seeing as how they're a complete shell of what they were in BF2. Choppers have to deal with a ton of shit when they're flying around as it is, such as: Mobile AA, stingers, guided shell, SOFLAM + javelin, emplaced AA, jets (complete with midair collision which destroys the chopper yet jet doesn't blow up), and other enemy choppers. Flying low to avoid some of that shit means that you're typically flying low speed while near the ground, which opens you up to being killed by small arms fire and/or sniper fire.

  12. #2132
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    any1 have locations of mobile aa's besides in canal rush?

  13. #2133
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    http://battlelog.battlefield.com/bf3...1/1/356769304/

    This match was fun this morning. Fucking AdamBritt beat me in points because of doing medic stuff instead of assault stuff.


    I'm glad I didn't get brobox. The achievements in co-op would be a pain in the butt. We spent at least an hour trying not to alert anyone in the 3rd mission before giving up and just doing it.

  14. #2134
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    Quote Originally Posted by Arrmani View Post
    I'm glad I didn't get brobox. The achievements in co-op would be a pain in the butt. We spent at least an hour trying not to alert anyone in the 3rd mission before giving up and just doing it.
    only one i havent done is the video i posted. the rest were hella easy

  15. #2135
    You think this is the real Dmitry?
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    What's a achievement?

  16. #2136
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    I really like the M416 so far. Can't wait until I unlock holo on it so that I can destroy people even more. Low recoil and super fast reloading = awesome, especially since most of my deaths occur while I'm either in mid reload or taking 3 years to pull out my sidearm since DICE put in a 1-2 second draw animation for it for whatever reason.

  17. #2137
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    The sidearm draw time is a bit slow, I'll admit. I've been in several situations where I used about 25 rounds to kill 2 people, didn't have time to reload for the third, so I used the last 6 rounds, trying to switch to the sidearm to finish them off, only to die waiting for my pistol to show up. Needs to be at least 0.5 seconds quicker.

    The 416 is nice, but I prefer the KH2002 or the F2000.

    And that Bullseye Achievement is frustratingly difficult. Something always goes wrong.

  18. #2138
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    Not a fan of the AN-94 now either. Just seems like a shittier AK-47.

    Favorite guns in order: AEK > 416 = KH2002 > M16A3/4

  19. #2139
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    Does any of you ps3 players, have disconnect problems with the "Disconnected from EA server" error?
    I dont know what's going on today, but it's the first time since launch that i keep d/c-ing in the middle of every game. I gave up :/

  20. #2140
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    I get that randomly when trying to connect to games on the PC.

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