Page 85 of 154 FirstFirst ... 35 75 83 84 85 86 87 95 135 ... LastLast
Results 1681 to 1700 of 3071

Thread: Battlefield 3     submit to reddit submit to twitter

  1. #1681
    E. Body
    Join Date
    Jan 2007
    Posts
    2,103
    BG Level
    7

    Analog triggers are for airbrake/throttle for left/right respectively, and the digital triggers are for chaff/extinguisher/flares for left, and missiles/guns for right.

    And on ps3 the hold breath is left analog stick click, assuming the same for 360.

  2. #1682
    Fuck It, I'm Goin Deep Fan Club President
    Join Date
    Jul 2007
    Posts
    58,124
    BG Level
    10
    FFXI Server
    Ifrit

    hahahaha just unlocked MVP achieve on a map with 5 players and it restarted!

  3. #1683
    Yoshi P
    Join Date
    Aug 2006
    Posts
    5,176
    BG Level
    8

    Ha nice! I got mine tonight after basically going back and forth with a squad member the entire match. In the end I had him by 4 points. It was a great match anyway, but that made it even more fun. Starting to realize how much I relied on the IR scope lol. After unlocking the G36C and going back to no scopes at all for a few games it schooled me a bit. Halfway back to unlocking IR scope though so I will have my crutch back soon enough =P

  4. #1684
    Fuck It, I'm Goin Deep Fan Club President
    Join Date
    Jul 2007
    Posts
    58,124
    BG Level
    10
    FFXI Server
    Ifrit

    i got my 2nd place earlier in the night, lost to first by 9;;

  5. #1685
    Fuck It, I'm Goin Deep Fan Club President
    Join Date
    Jul 2007
    Posts
    58,124
    BG Level
    10
    FFXI Server
    Ifrit

    noooooooooooooooooooo my fucking 360 froze in hte middle of a 30min battle...i racked up so many fucking tank points too FUCK YOU

  6. #1686
    Sea Torques
    Join Date
    Jul 2008
    Posts
    710
    BG Level
    5

    sniped a helicopter pilot out of his heli today.

    felt good man.

  7. #1687
    Cerberus
    Join Date
    Apr 2008
    Posts
    405
    BG Level
    4
    FFXI Server
    Asura

    oh mw3, wru

  8. #1688
    Yarglebargle
    Join Date
    Feb 2010
    Posts
    3,304
    BG Level
    7
    FFXI Server
    Valefor

    Quote Originally Posted by IronPandemonium View Post
    oh mw3, wru
    Assuming that was meant as a "mw3 wru because this game sucks"...

    gtfo

    EDIT: It's entirely possible I'm misconstruing the sentence because it's 5:30 am and I just got back from work but... yeah

  9. #1689
    Cerberus
    Join Date
    Apr 2008
    Posts
    405
    BG Level
    4
    FFXI Server
    Asura

    after being spawn killed harder than i've ever experienced in my fps life on not one but three separate multiplayer maps continually, all with no spawn shield whatsoever to top it off, pretty sure it's safe to say this game sucks real bad

    it has plenty of ups, i won't deny, but more downs (spawned from overlooked "minor" game tuning) than even the cod franchise is a feat in-itself

    granted, i'm also a consolefag (where this game may excel that much more on the pc), but i'm fairly certain they made this release with the console playerbase in mind

  10. #1690
    Sea Torques
    Join Date
    Dec 2005
    Posts
    648
    BG Level
    5
    FFXI Server
    Ragnarok

    if you keep spawning at a hostile position and the enemy kills you, just respawn on base or on any safety point.

  11. #1691
    2600klub
    I donated 5 bucks and all I got was this shitty title from Zet

    Join Date
    Jun 2007
    Posts
    2,688
    BG Level
    7
    FFXI Server
    Ragnarok

    Unlocked my Javelin last night, and had a severe hard-on for the rest of the night.

  12. #1692
    Hydra
    Join Date
    Dec 2009
    Posts
    137
    BG Level
    3
    FFXIV Character
    Kaster Aubain
    FFXIV Server
    Sargatanas
    FFXI Server
    Gilgamesh

    I think the people having spawn problems are playing Squad Deathmatch.. that's the only mode that doesnt give you many options. Your squadmates are typically under fire and the "random" spawn option is usually shitty.

  13. #1693
    Old Merits
    Join Date
    May 2006
    Posts
    1,080
    BG Level
    6

    Modern warfare kiddy, squad deathmatch, sounds like a reasonable conclusion.

  14. #1694
    Relic Shield
    Join Date
    Apr 2010
    Posts
    1,544
    BG Level
    6
    FFXIV Character
    Azull Abaddon
    FFXIV Server
    Cactuar
    FFXI Server
    Leviathan

    I mostly play conquest and have had some unlucky spawns.. thats for sure. Sometimes when trying to spawn at a point someone will be trying to capture it. I have been on the losing and winning end of that coin flip. I dont think i have encountered anyone specifically spawn camping though. The problem with trying that in conquest is that you are just as likely to get your shit pushed in as you are to get an easy kill.

    Oh a few things,

    If you can't fly..don't.

    If you cant drive..don't.

    Don't spawn at base waiting to get a tank unless there is a tank there.

    In conquest.. cap the damn points.. You get 200 points for assisting to take the flag from an ememy.. and 200 for assisting in its capture for your side.. thats the same amount of points you get for 4 kills. Not only that.. your team loses spawns less quickly.. you get to spawn more.. and get more points!

  15. #1695
    Relic Shield
    Join Date
    Jan 2008
    Posts
    1,519
    BG Level
    6
    FFXIV Character
    Zettai Ryouiki
    FFXIV Server
    Gilgamesh
    FFXI Server
    Quetzalcoatl
    WoW Realm
    Mal'Ganis

    Lol, I honestly haven't touched any mode except Conquest. And yes, the Javelin is boner inducing.

  16. #1696
    Cerberus
    Join Date
    Apr 2008
    Posts
    405
    BG Level
    4
    FFXI Server
    Asura

    Quote Originally Posted by Kaster View Post
    I think the people having spawn problems are playing Squad Deathmatch.. that's the only mode that doesnt give you many options. Your squadmates are typically under fire and the "random" spawn option is usually shitty.
    ^nail on the head, though bugs aside, i myself much prefer normal tdm of the two tdm variants (of which oddly enough has bigger spawn issues than stdm for whatever reason)

    the spawns are a minor thing though, given that it's not an issue for rush/conquest; one of the bigger problems for example, heart the team-orientated gameplay people can produce (group of bros with paddles and ammo boxes awyea), but it KIND OF doesn't work out so well when you have to enter matchmaking +20 times (if you're with friends) before you finally get all of them on your team/squad because all the servers are designed with the priority of "team balance" first and foremost (all while not shuffling each team's players after each round to add irony)

  17. #1697
    okay guy I guess
    Join Date
    Nov 2010
    Posts
    24,387
    BG Level
    10

    http://kotaku.com/5854772/online-pro...-fixed-ea-says
    Online Problems For Record-Setting Battlefield 3 Almost Fixed, EA Says
    Battlefield 3's launch was plagued with online issues, blocking gamers from going online with the popular multiplayer shooter, booting others and causing wide-spread server issues. But in an interview this morning with Kotaku, Electronic Arts says that after shipping 10 million copies of the game and having more than 2.2 million players log in to play, they think most of the online problems are behind them now.

    "We are happy to report that PS3 and PC players experienced server stability all weekend, and Xbox 360 servers are at 95 percent and climbing," an Electronic Arts spokesperson said in response to Kotaku's emailed questions. "There were a number of different factors that impacted server connectivity across the platforms. Regardless of the cause or platform, our Online teams are standing by to identify the issues and addressed them as they arise. We will not rest until we're at 100 percent."
    The PC version of the game ran into issues with its use of Punkbuster anti-cheat software, a problem that EA tells Kotaku has since been fixed.

    "Punkbuster is not new to EA games, nor is it limited to PC titles," the spokesperson wrote. "We are always evaluating technology partners in order to deliver the best possible consumer experience, but Punkbuster provides the a great balance between effectiveness and user friendliness."

    The Xbox 360 version of the game seems hardest hit, with EA acknowledging early this morning that problems still exist for some gamers trying to get into Battlefield 3 matches on the Microsoft console.

    "There are a number of different factors impacting server connectivity on Xbox 360," the spokesperson said. "It is a particularly complex server architecture and we continue to work with Microsoft to improve connectivity. Our Online teams are standing by 24/7, identifying issues and addressing them as they arise. We are gamers, too, and understand how frustrating it is not to be able to play the game without interruption. We appreciate their patience and promise, it will be worth the wait."

    Part of the issues seemed to be caused by the high number of people going online to play Electronic Arts' game. More than 2.2 million people logged in to play Battlefield 3 in the first 24 hours and over the weekend, we were told.

    "Peak Simultaneous Users set a new single title record for EA," they said.

    While acknowledging the rocky kick-off for their game, Electronic Arts refuted any suggestion that their new Origin online service was a central part of the problem.

    "Origin is still a new service platform that, even in these early days, is off to a great start," the spokesperson said. "In the first 48 hours of launch, a small amount of Battlefield 3 PC players using Origin experienced an authentication issue. This is a known issue which has now stabilized. We continue to monitor the situation and are standing by to quickly resolve any future issues that might arise."

    Electronic Arts said solving the problems that were causing online issues for Battlefield 3 players has been a company-wide, global effort. That means that teams from The Executive Leadership team, DICE studio, IT, Online Services, Operations, Origin, Customer Support, QA, Marketing, PR and external partners have all been working together around the clock

    "At a high level, the tech process has been: identify, hypothesize, reproduce, fix, test, publish, verify and communicate," they said.

    While the solution seems to have cleared things up within the first weekend of the game's release, I asked Electronic Arts why it happened in the first place. Afterall, the company were tracking their high pre-order numbers and ran an extensive beta that led to a myriad of last-minute fixes.

    "The game is spectacularly popular," they said, in response. "We've shipped 10 million units, sell-through is good and we are already receiving re-orders. The key feature for most players is the incredible (multiplayer) experience. With such huge interest in the game, demand outstripped even our best expectations coming out of the beta. This is an evolving process that we are committed to improving. Even with a successful beta, systems under load will reveal new opportunities for optimization and improvement. When we see those opportunities, we would rather move immediately and create short-term inconvenience (maintenance period) to improve the long-term experience for all players."

    With a mostly hitch-free weekend, according to Electronic Arts, the team now things they're over the hump in terms of Battlefield 3 problems.

    "We've turned a corner," the spokesperson said. "We had a great weekend with solid server stability on PS3 and PC. Xbox 360 servers are at 95%, as a small percentage of people are experiencing intermittent volatility which we are addressing. We believe that the major issues are behind us, but our Online teams will not be happy until we're at 100%. We continue to work on solving for each issue."

    Do they plan on trying to do anything to make up for those early issues with the game? No.

    "We are always looking at ways to generate customer satisfaction and our number one road to their happiness is to get everyone playing smoothly and ensure 100 percent stability.," they said. "We are gamers, too, and we understand that no gift will match the experience of getting in the game and playing with friends."

  18. #1698
    Black Belt
    Join Date
    Aug 2005
    Posts
    5,907
    BG Level
    8
    FFXI Server
    Quetzalcoatl

    A small ammount of players?

    That's a huge understatement; Everyone in Europe with normal working hours on the PC were affected, as the problem started right when people got off work (5PM GMT), and lasted until midnight.

  19. #1699
    2600klub
    I donated 5 bucks and all I got was this shitty title from Zet

    Join Date
    Jun 2007
    Posts
    2,688
    BG Level
    7
    FFXI Server
    Ragnarok

    Yeah, Battle Log leaves something to be desired for sure. It's just not as elegant as an in-game system, though it does track a lot of stuff. It's like a military Facebook, really. I like the thought behind it, but implementation could be better.

  20. #1700
    BG Medical's Student of Medicine
    Join Date
    Oct 2006
    Posts
    34,883
    BG Level
    10

    Only thing that pisses me off about Battlelog are the constant glitches when you join a server and the 'take it easy soldier' crap associated with trying to get into a server that claims to have open slots.

    Went 20-7 a bit on rush with the ARK and thermal scope.

Page 85 of 154 FirstFirst ... 35 75 83 84 85 86 87 95 135 ... LastLast

Similar Threads

  1. Battlefield 2142
    By Insanecyclone in forum Gaming Discussion
    Replies: 125
    Last Post: 2011-02-17, 19:35