Increased supply doesn't always lead to lower prices. If this change makes it significantly easier to upgrade a relic, more people will be upgrading, which will lower the supply overall, unless the proper proportion is there.
Say right now, 10,000 currency enters the market per week on a given server. Say there are 100 upgraders.
After the update, people can attain currency at their leisure, but if it's rare you might see the prices of relics go up, and not down. Say 15,000 currency now enters the market per week on your server, but since there are multiple ways to attain currency now, suddenly there are 200 upgraders instead of 100. Demand has doubled while supply has only gone up by 1.5x.
I don't expect a decrease in price. Many people were saying the prices would go down after the Dynamis adjustment, but I said they'd go up. They went up.
for some odd reason i think its going to rain M silver an 100's all day the 1st day. Someone will find a glich to upgrade a relic in one day off it. At that point SE iwll see it, "fix it". and make it where you can get only 1's once a day.
I see those gargoyles are going to appear. Must be that "Shadowing Battalion" hiding in the shadows. I wonder what happened to those plans they considered of having players align with campaign generals.
There shouldn't be any discrepancy.To join a Union, a player need only seek out a Campaign Arbiter while in possession of Allied Tags.
Anyway... BLM can't get shit by nuking. If only the top ranking players get to lot then BLMs will get screwed. Meanwhile the job which is taking hits will be a huge advantage.
However I think the system will only have a minimal requirement to prevent afkers. Unfortunately it will probably continue to be vulnerable to those who will do just enough, then afk for rest of the battle.
I see they still haven't made much effort to make offensive campaign remotely interesting...
this update doesnt mean that there will be more upgraders, it really depends on the price of the currency, however you are right once the price goes down you might see more upgraders, shooting the price up at what it was or even higher. It really depends on how much currency is gonna drop there and how SE implemented it.
you might also need to factor in the FFXIV announcement in that too. I realy think now is the chance to lowered currency prices.
Time to start campaign spamming again!! I'm doing campaign as I type this![]()
Definetly a reason to get back into Campaign and stay active if this turns out good, has potential!
This should work just like WAR Public Quest system, which I feel was pretty much perfect. At the conclusion of every battle, players are ranked according to their contribution and given a number value from 1-500. Then, additionally, everyone who contributed has a random roll of 1-1000 added to their contribution score. The three players with the highest net total are eligible to receive Loot Bags (in this case, treasure caskets!). When opening the bag (or casket), there are a number of items contained within, and the player must choose one to loot.
Balanced well, the available loot would be something like:
1) Random Dynamis Currency Type x3-15 (depending on the length of the battle)
2) New Rare Equipment Item (at a lower rate, 20% or so)
3) Augmented Item Lv. 60-75 (100% rate with variable augment, based on your current job/zone)
4) 10000-50000 gil (depending on the length of the battle)
If they are going to throw in the loot bags, it would need to be job-specific equipment.
Alternatively, just let the players pick what they want from the pool.
EDIT: Also your rewards are incredibly optimistic. Also screws over anyone not playing a one of the three-four best Campaign jobs.
Yes, I rather see it as having tags on, and then saying "Yes, I'd like to join this Union." Rather like public Ballista. Not necessarily gathering umpteen people and going to do a run with Ops, we all know just how popular Garrison and EFs are. ;P
Unless they really mix up how they measure performance in campaign this will massively unbalanced and always be won by PLD/DNC or SAM/DNC.
BLM, RDM (playing as a RDM not meleeing), BLU etc will never ever get even close.
It sounds like they have a cut of point, so if you earn less 1,000 exp in the battle you can not lot.
Still that will mean a SAM will mediate to 300 TP, Sekkanoki, Spam WS till they get hate, Tank that mob (self healing) until its dead, AFK for the rest of the battle and still make the cut.
Whereas a BLM will be stunning TP moves, Sleeping groups, nuking, enfeebling, DoTing, elemental enfeebles for the whole battle and will get 1004 exp
This sounds fairly terrible unless it's done ACP/Monarch Linn style.
Yay for some notable campaign improvements, and plenty of potential to breath life back into it.
Northlands and snow puddings ho!
can imagine there will be fewer ppls aiming to go to the zones that are packed with this
Speculation!
Spoiler: show