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Thread: Charybdis pop time     submit to reddit submit to twitter

  1. #21
    Ridill
    Join Date
    Oct 2006
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    FFXIV Character
    Sath Fenrir
    FFXIV Server
    Cactuar
    FFXI Server
    Fenrir

    I'm coming up on 10 hours since showing up right now :\

    Was nobody here when I showed up besides 1 person AFK for ToD so could have opened 2 hours ago but I think it's unlikely. Either way I'm Q_Q

  2. #22
    Puppetmaster
    Join Date
    Feb 2009
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    1
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    Gilgamesh

    i just watched like a party of 12 get rapped by it dont ask me how but i fraps it lol

  3. #23
    Salvage Bans
    Join Date
    May 2006
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    825
    BG Level
    5

    At least Joyeuse is 100% drop...

    A large group getting wiped isn't a big surprise, they were probably feeding it way too much TP.

  4. #24
    Nidhogg
    Join Date
    Feb 2008
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    3,790
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    FFXIV Character
    Tsugaru Mifra
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    Hyperion
    FFXI Server
    Ragnarok

    Charby bit me.

    Ow charby that hurts.

  5. #25
    Puppetmaster
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    Oct 2006
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    Quote Originally Posted by Valyana View Post
    At least Joyeuse is 100% drop...
    actually this isn't true there's been several ss that shown this, but it's really really uncommon.

    also i've spent 16 hours killing everything for him to pop on a nice christmas day. only to have the person who was suppose to get it dc right before the item dropped.

  6. #26
    Warrior Tank
    Join Date
    Nov 2007
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    607
    BG Level
    5
    WoW Realm
    Burning Blade

    8-12 hours lottery from the Devil Manta. If it doesn't pop 12 hours after death, it becomes forced and the next respawn of Manta will be it. Sometimes it won't pop at all. After that, I guess some time during the window becomes the new ToD and it won't open for another 8 hours again.

    Quote Originally Posted by Peucritond View Post
    actually this isn't true there's been several ss that shown this, but it's really really uncommon.
    This happens when everyone in your party at the time of killing it already has one. (Since it's [rare]). This happens on other 100% drop NMs and that is pretty much always the case when a "100% drop" doesn't "drop".

  7. #27
    Relic Shield
    Join Date
    Jun 2007
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    FFXIV Character
    Orson Dara
    FFXIV Server
    Cactuar
    FFXI Server
    Alexander

    Quote Originally Posted by byte View Post
    8-12 hours lottery from the Devil Manta. If it doesn't pop 12 hours after death, it becomes forced and the next respawn of Manta will be it. Sometimes it won't pop at all. After that, I guess some time during the window becomes the new ToD and it won't open for another 8 hours again.
    Being the amount of times it's popped 13-19 hrs after ToD that's definitely not correct.

    Quote Originally Posted by byte View Post
    This happens when everyone in your party at the time of killing it already has one. (Since it's [rare]). This happens on other 100% drop NMs and that is pretty much always the case when a "100% drop" doesn't "drop".
    No this simply isn't true my friend was Rdm + Pld duoed it and it did not drop even though the Rdm did not have it. Joyeuse is like 99.9% drop rate it may even be a mistake in the programming but GMs have said the monster is functioning fine (granted GMs don't know much but still.

  8. #28
    Motherfucking
    NOSTRADAMUS

    Vamos los Perds!

    Join Date
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    Wulfgang Amadeus
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    Hyperion
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    Sylph

    Wait what? I have always known Joyeuse to be 100%

  9. #29
    Ridill
    Join Date
    Aug 2005
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    10

    Don't... even... think about starting that here...

  10. #30
    STR-1 DEX-1
    Join Date
    Apr 2006
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    Kujata

    There are L15 Usukane pants and Morrigan heads not dropping in SSR in a couple of recent screenshots posted as well.

    Who knows if it's a glitch, nothing is truly 100%, or the people taking the screenshots are just retarded/misinformed and everyone actually does have the 15/sword, but there are a few shots showing the "100%" item not dropping.

  11. #31
    Can you spare some gil?
    Join Date
    Feb 2009
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    8,774
    BG Level
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    Quote Originally Posted by euph View Post
    Charby do what Charby want to do when he wants to do it
    >.> this, because I sometimes feel as if he has an auto-TP regen because I've experienced him using maelstorm and then whirlwind and then ink jet almost consecutivly after me only hitting him once or twice after his usage, and I've got subtle blow merits stacked up for this shit when I solo him.

    shits just not fair. and I ended up wiping which was sorta embarrasing with 2 seconds left on Uts.Ni recast.

  12. #32
    Nidhogg
    Join Date
    Jun 2007
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    FFXI Server
    Odin
    WoW Realm
    Lightbringer

    Charby pops right after the BRD has to leave. Happened to me twice when I was camping it for my PLD all those years ago. It was those precious moments when I really learned to appreciate Elegy.

  13. #33
    RIDE ARMOR
    Join Date
    Mar 2008
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    Ragnarok

    Quote Originally Posted by Shenrien View Post
    in experience of mercing this sword, I've notice him to go 8 - 12hrs for him to pop, I've never seen him go beyond 12hrs which was the longest it took for him to spawn
    It did go like 24 hours that one night. Course I wasn't there all that time either.

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