While I realize that it sucks if someone can only make one run a week, you have to look at it from the shell's perspective. They're simply not contributing as much as the people who make both runs. Why should they have equal chances at loot? Should someone have equal chances at loot if they can only make... one run every two weeks? One run every month? One run every three months? You have to draw the line somewhere, but a DKP system gives you a nice numerical way of assessing each how much each person attends, at least.
As for the "lotting for jobs you don't have geared up", that doesn't have much to do with points or wearable. Either system is theoretically vulnerable if you don't have some kind of main lot rule where a person would have to have RDM available for Dynamis if they wanted to lot RDM AF. Most LSs I've been in, points or not, have had some rule of that type. I'll admit that a /point system handles this particular problem the best since the leaders should know who actually plays the job, but that breaks down if the leaders don't know the members well, or if the members don't trust the leaders to make decisions like that.
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