
Originally Posted by
Panthera
"With the new Maze Voucher, players will be able to participate in a new challenge in which they and a Goblin companion must maneuver their way through a maze teeming with fiendish foes."
Would seem to be a voucher. Now, whether they let you call him in other MMM Vouchers is another story, let along in other parts of vana'diel. The safe bets are no and no (although it would be cool).
"special maze runes to customize your Gobbie's abilities."
If it were actually a LV1 Goblin (as opposed to LV75GOB), then leveling it could be a problem if also the mobs didn't
adjust to the lowest level member of the party, i.e. the goblin himself. If it only adjust to the player, the mob could die in a second from AOE.
If however it it did adjust to the goblin, it would be very easy to keep the goblin safe, as adds could be killed with ease.
If it works like Adventuring Fellows, though, a party of three could have each player call 1 Goblin NPC each for a total of three Goblins.
Given that you are escorting him, it does seem that this won't be a "any job will work" event, because you need to be able to cure him.
Some questions are
1) Are players going to get much exp off this?
2) How would CC come into play?
3) Assuming this a voucher, what runes are allowable?
4) Can you switch the goblin's job, or once you pick it, you are stuck with it?
Pure Speculation...
The event will be Voucher 5 (but it could be Voucher 8, who knows).
The real questin here is,"what's the point of this voucher?" Vouchers1-3 are for exping (and was for marble farming), there's a crafting maze, a helming maze (who knows what drops in there, and they did specifically say could could make gil with MMM), a boss maze for gear. I guess the point of this one is another way to get Augmented items?