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  1. #181
    Relic Horn
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    Man, if she so much as skipped those puppies would be free of that armor in a hot second.

  2. #182
    Relic Weapons
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    Quote Originally Posted by Rokku View Post
    Man, if she so much as skipped those puppies would be free of that armor in a hot second.
    ...and that would be the implementation of Flash in FFXIV.

  3. #183
    Relic Horn
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    Quote Originally Posted by McGoonagle View Post
    ...and that would be the implementation of Flash in FFXIV.
    And the lord said hallelujah

  4. #184

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    Gilgamesh

    Another lil' update:

    Foreign Vocal Artist for FFXIV Main Theme

    犬耳家の親族, a fansite dedicated to Nobuo Uematsu's music company, Dog Ear Records, has released a DVD to its members that gave a small look inside the studio where the main theme for Final Fantasy XIV is being recorded. Recently, Square Enix announced the vocal artist for Final Fantasy XIII's main theme, but all the DVD appears to reveal is about FFXIV's grand motif is that the artist is foreign.

    It was stated in an interview that the most vital points of FFXIV's story would have spoken dialogue, but only in English for all regions. This would seem to indicate the main theme will be sung in English as well, but there is no confirmation yet as to whether there will be versions sung in other languages.

  5. #185
    Mithra Ero-Sensei
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    I hope the main music will be done with japanese only
    , personally music just sounds better done in japanese then english for game music ;/

  6. #186
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    it doesn't b/c singing in games always sucks, especially those emo songs that we know from the FF series!
    ...

  7. #187
    Relic Horn
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    I don't know what to think about this. Cool, I guess? I suppose I just don't see why SE wouldn't get voice actors for different languages, though I could see how that wouldn't be cost effective.

    Clearly this means that the JP only Campaign code will be redeemable for an in-game English>Japanese audio translator.

  8. #188
    Relic Weapons
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    If I were Japanese, I'd be kind of upset with SE for not including voice acting in my native language.

  9. #189
    Relic Horn
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    Quote Originally Posted by Chakra View Post
    If I were Japanese, I'd be kind of upset with SE for not including voice acting in my native language.
    And yet somehow a startling amount of US gamers will scream and bang their fists on desks for not getting a NA localization of a game with Japanese VAs in the US. I've never understood it.

  10. #190
    BRP
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    The original language is almost always superior. The only example I can think of where localization is lossless is Metal Gear Solid.

    And also, there are weeaboos who just want everything to be in Japanese.

  11. #191
    Viq
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    Who cares? Most of us will turn the sound off within a month anyway.

  12. #192
    That SpellCast Guy
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    Quote Originally Posted by Chakra View Post
    If I were Japanese, I'd be kind of upset with SE for not including voice acting in my native language.
    One thing I've always found really odd (but interesting) about FFXI is that it was initially designed for Japan, yet every single NPC and monster in the game only has a name in English, and players can only use English characters for their own names. If you play the Japanese version of the game, the names above monsters don't change to Japanese or anything, they're exactly the same.

    Most Japanese peoples' English is not very good, so I can guarantee that names like "Virulent Peiste" mean absolutely nothing to them. Seems like a very weird design decision to me to name everything in a language your main audience doesn't speak.

  13. #193
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    Quote Originally Posted by BRP View Post
    The original language is almost always superior. The only example I can think of where localization is lossless is Metal Gear Solid.

    And also, there are weeaboos who just want everything to be in Japanese.
    True that, homes.


    But seriously.

    Frankly, I'm terrified at the thought of FFXIV's english voice acting, after looking at FFXIII's. Oh well. That's why we have the subtitle and mute option. :T

  14. #194
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    Quote Originally Posted by Viq View Post
    Who cares? Most of us will turn the sound off within a month anyway.
    You turned the sound off? 0_o Why? The game sounds great! I didn't get sick of a single city's music and I heard those way too much!

  15. #195
    Relic Horn
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    Quote Originally Posted by Talka View Post
    You turned the sound off? 0_o Why? The game sounds great! I didn't get sick of a single city's music and I heard those way too much!
    I spent 5+ years on FFXI with the sound muted. I took it off of mute for the start of ToAU, but after a week in Whitegate it went back to mute.

  16. #196
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    Sound wasn't too bad in FFXI. After 5 years I did replace most of the soundtrack with Ys Oath in Felghana music..but aside that, it's better than most MMOs out there that has little to no music, let alone different music for different situations.

  17. #197
    Relic Horn
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    FFXI's music wasn't bad, just got boring after a while having to spend so much time in particular zones.

  18. #198
    Sandworm Swallows
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    Quote Originally Posted by Talka View Post
    You turned the sound off? 0_o Why? The game sounds great! I didn't get sick of a single city's music and I heard those way too much!
    <call> being in every single macro in early parties is why mine went off. Just never got around to turning it back on. Only thing I have on is tells making sound.

  19. #199
    Mithra Ero-Sensei
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    I think the chocobo riding music made me turn of ffxi music alot... ;/

  20. #200
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    Sitting in Jeuno (or any zone for that matter) LFP made me turn off the music. lol

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