I think the job stuff is a little to vague atm... seems like there is going to be a lot more to it and they just introduced the skeleton of it. Since it's a weapon based progression game, will be interesting to see that crafting is also a part of this and has now been defined as a job of-sorts.
Questing system seems very interesting if everything has multi-branches. Will be a way to keep the content the same while not feeling as if your doing the same thing for each job you choose to lv
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