1. FFXIV Reset Timers
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  1. #141
    CoP Dynamis
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    Hmm, I'll be Tokyo for most of December. I might as well pick up a copy and see where this goes.

  2. #142
    Puppetmaster
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    Quote Originally Posted by Tsutsumiko View Post
    Also, if you have to hold all these pointers and they're stored server side and they have to be ready to go at any time that you throw away the item... I dunno how much space the code would take up but it could just be wasting a lot of space on the server.
    Sorry for not having read the whole thing, but from what I have seen of SE's methods, they have absolutely no problem wasting either server or client space. FFXI client -could- easily be half its current size, or less.

    Also it's very clear that they let some devs work on one city, and other devs on others. My point being that it's obvious which devs are more talented (whoever worked on Windurst, for example).

  3. #143
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    Quote Originally Posted by Tenjou View Post
    Sorry for not having read the whole thing, but from what I have seen of SE's methods, they have absolutely no problem wasting either server or client space. FFXI client -could- easily be half its current size, or less.

    Also it's very clear that they let some devs work on one city, and other devs on others. My point being that it's obvious which devs are more talented (whoever worked on Windurst, for example).
    Uh, that's how it's supposed to be. FPS games like Dead Space, for example, get a set of developers per level. Otherwise you'd never get done making the game.

  4. #144
    Vacht
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    Quote Originally Posted by McGoonagle View Post
    I've never been really happy with the lack of wear and aging in XI. It always struck me as a good way to gum up crafting. What they could do would be give you a path to an equivalent of relic gear that either did not wear, or that would repair itself if not used for a certain period.

    SE definitely has experience with crafting rip-offs in XI, and I would be surprised if they don't build in safeguards against it if third party repair is used in XIV. An obvious one would be to sign the gear when you obtain it. Only the original owner can remove the signature, and only the original owner can equip it, sell it, or even toss it. If you toss it, it goes back to the true owner.


    In Dark age of camelot they had you open a trade window that looked similar to ffxi's trade window. The crafter would place items needed to repair said item in the trade screen, and the customer would place the item that needed repairs along with the money being charged by the crafter. The crafter would hit the repair button instead of trade. The customer needs to confirm it as well, and then the crafter does the crafting. The crafter always gets the money, and couldnt ever steal someones gear with this system. Its failsafe for both parties. But we dont know how crafting fails work with repairs or in crafting at all.

    Im pissed there is no boneworking.

  5. #145
    Relic Weapons
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    Quote Originally Posted by Vacht View Post
    In Dark age of camelot they had you open a trade window that looked similar to ffxi's trade window. The crafter would place items needed to repair said item in the trade screen, and the customer would place the item that needed repairs along with the money being charged by the crafter. The crafter would hit the repair button instead of trade. The customer needs to confirm it as well, and then the crafter does the crafting. The crafter always gets the money, and couldnt ever steal someones gear with this system. Its failsafe for both parties. But we dont know how crafting fails work with repairs or in crafting at all.

    Im pissed there is no boneworking.

    I suspect a lot of us thought of that way of doing things, and it sounds like a pretty good solution, if not the best.

  6. #146
    Red Hand Commando
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    In the latest issue of Famitsu the Campaign Code is explained as a secret item for players in FFXIV. The magazine also shows the Gladiator and Pugilist classes.

  7. #147
    Relic Horn
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    Well, at least that puts that rumor to rest.

  8. #148
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    Valefor

    For people who want to see it from an official source, SE updated their FFXIII FAQ.

    スクウェア・エニックス サポートセンター

    They are very clear that the in-game item will be available for people after official service for FFXIV starts and people purchase a copy of the game. They probably got bombarded by people asking if it would be a pass for the beta. ^^

  9. #149

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    Equipment for Gladiator and Pugilist Revealed!
    (Famitsu, Nov. 12th)
    A leaked scan containing some of the weapons and armor that will be available to the Gladiator and Pugilist classes.

  10. #150
    the apple of knowledge
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    Alexander

    thanks Elmer great info as always. Hope there are more pages in that issue with how mages will work would be interesting to see some of the different gear that they will get

  11. #151
    Dulek
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    Geez, the gladiator looks nothing more then a person in a can.

  12. #152
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    Yeah. That's how real armor looks. Unlike what whatever anime/jrpg you obsess over might have led you to believe.

  13. #153
    Relic Horn
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    This is actually really interesting stuff. Thanks for posting it Elmer.

  14. #154
    A. Body
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    Quote Originally Posted by 100percentile View Post
    Yeah. That's how real armor looks. Unlike what whatever anime/jrpg you obsess over might have led you to believe.
    Yeah..Anime/JRPG just makes it more fashionable, and started the rule that a thong and shield = ultimate armor for female warriors.

  15. #155
    Relic Horn
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    Quote Originally Posted by Destinye View Post
    Yeah..Anime/JRPG just makes it more fashionable, and started the rule that a thong and shield = ultimate armor for female warriors.
    Don't forget a bare midriff, a smooth feminine stomach clearly repels mortal wounds more effectively than a piece of plate armor covering it.

  16. #156
    blax n gunz
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    Quote Originally Posted by Rokku View Post
    Don't forget a bare midriff, a smooth feminine stomach clearly repels mortal wounds more effectively than a piece of plate armor covering it.
    That tincan armor is 100% guaranteed to turn into enchanted panties and halter tops on FFXIV's Mithra toons.

  17. #157
    Relic Horn
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    Quote Originally Posted by Correction View Post
    That tincan armor is 100% guaranteed to turn into enchanted panties and halter tops on FFXIV's Mithra toons.
    Probably. Wouldn't it be grand if it didn't though? I'd actually like to see a female toon in a decent full set of plate armor.

  18. #158

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    Got the magazine, and it looks to just have the pictures + official descriptions. If the Archer/Lancer update is any indication, they should be up on the NA FFXIV site shortly.

  19. #159
    A. Body
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    Quote Originally Posted by Elmer the Pointy View Post
    Got the magazine, and it looks to just have the pictures + official descriptions. If the Archer/Lancer update is any indication, they should be up on the NA FFXIV site shortly.
    Nice :D, yeah and probably a bit more info on the site too..since it seems they're waiting till it comes out in magazine then add some extra stuff on site.

    Maybe we'll finally see more armor designs and etc.

  20. #160

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    Little blurb in the FFXIII section mentions that the Campaign Code everyone's buzzing about is only for Japan. This could mean a couple of things. While it could simply be stating that it's only in JP FFXIII copies, the only thing I want to be careful of is if people registering outside of Japan can use the code or not. If we can get clarification I'll let you know.

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