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Thread: Resonance of Fate     submit to reddit submit to twitter

  1. #21
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    Just finished playing the demo and the jumping around does seem stupid but it fits I guess.

    You issue attacks by pressing square and showing where to run and shoot your enemy at then you press X or ground attacks or Square to go flying in the air for aerial assaults.

    If you keep attacking from the ground you get a ground blast to knock your enemy in the air then you can also jump in the air and shoot him some more to do a smack down, depending on how much time is left on your character, to juggle him back and forth for more damage.

    Overall I think this will be a good game that will be a nice change of clothes from the usual swords and shit we see in typical JRPGs now.

    January 28th is the Japan release date while March 31st is ours.

    Why is every fucking game coming out that month?

  2. #22
    I'm not safe on my island
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    I don't have enough money for so many vydia.

  3. #23
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    Holy crap... I hope I get some birthday cash in March. Gonna be buying lots of games. ;o

  4. #24
    It's sooo veiny
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    Fuck! I was really looking forward to this and expected the release date to be mid to late '10 it's dropping a couple weeks after XIII? GG Sega, GG.

  5. #25
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    Not very likely to happen but GameStop has the release date the same day as FFXIII, lol.

  6. #26
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    Looks like Parasite Eve had a baby with Devil May Cry...looks interesting.

  7. #27
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    I wish I understood how the mechanics of this game worked, probably would be a lot more fun then I look forward to playing the english demo

  8. #28
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    Saw this game at TGS09 at the XBOX and Sega booth and wanted to try it out, but didn't want to wait in line D: I just watched people play it and can't wait for a demo to come out :O

  9. #29
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    I finished the demo (cant beat cycle 3 ; ; ) but once you understand the mechanics more than 'run close to enemy shoot' then it gets really fun!

    Basically when your character crosses the path that links the other 2 characters you get the blue dotted line, this will give you 1 resonance when you execute this move.

    When you get a resonance you can press triangle to do a resonance attack, which is multiple characters going at once.

    So basically start the battle, have the main guy run diagonally left, you will have 1 resonance, have the uzi guy run diagonally right to cross between the girl and the main guy, you will have 2 resonance.

    Then finally when its the girls turn press triangle (you can press triangle again to change clockwise/counter clockwise) and execute the Resonance attack, then you go ape shit shooting stuff like crazy with all 3 people at once!

    Try to keep one person on the ground to shoot up, then one person jump to shoot down for bonus, then the girl should just be lobbing grenades or you're crazy.

    Once you can wrap your mind around where your characters need to be for resonance attacks the game is double the fun! (oh and remember to use select to change to ice bullets and ice grenades for the boss)

  10. #30
    Very Sexy Nerd
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    Quote Originally Posted by Charismatic View Post
    Futuristic rpg's make me puke they totaly lost their way of an true rpg game.
    This (lol)

    Looks like shit imo ;( definitely not wasting my money on this. Seems like it could be decent enough to pirate and try, but lolps3:<, oh well, I got a ton of those that I still haven't played anyway.

  11. #31
    Kyo
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    Im not touchin shit else with sega's name attached to it after the bullshit they pulled with bayonetta.

  12. #32
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    Quote Originally Posted by Kyo View Post
    Im not touchin shit else with sega's name attached to it after the bullshit they pulled with bayonetta.
    I wonder what happen to sega with bayonetta, not like them to screw up a game like that and it wasnt the 1st ps3 title they made. btw could someone explain to me how the hell do you atk in the demo? the char runs toward the enemy but doesn't do anything.

  13. #33
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    Quote Originally Posted by Merovingian View Post
    I wonder what happen to sega with bayonetta, not like them to screw up a game like that and it wasnt the 1st ps3 title they made. btw could someone explain to me how the hell do you atk in the demo? the char runs toward the enemy but doesn't do anything.
    Press X to shoot

  14. #34
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    lol

  15. #35
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    lol

  16. #36
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  17. #37
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    Reggie Derp.

  18. #38
    Kyo
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    Some new info's/preview.

    It's hard to predict what you'll get when you put a tri-Ace RPG into your console. Sure, Star Ocean 4 looked pretty cool at first, but then we actually played it and ended up giving it a B-. Looking further back at its track record, this is the same studio that released Valkyrie Profile, and totally forgettable games like Radiata Stories. So again, it's a bit of a gamble to see which tri-Ace you're getting when you're about to start a new game.

    What puts me on the hopeful side for Resonance of Fate (in America, it's called "End of Eternity" over in Japan) is hearing about how tri-Ace brought in rookie director Takayuki Suguro -- who previously worked on games like Final Fantasy Tactics and Vagrant Story (yeah I bet you're paying attention now!) to helm one of its most ambitious projects yet.

    I wasn't sure what to expect when popping the game in; all I had seen up until now were screenshots of typical cool guys (and girl) jumping through the air shooting guns at impossible angles. But after three and a half hours of play, well, I'm not sure I know what I'm doing. The combat is just plain weird. I mean, I know how to move my guys around (it's the analog stick), I know how to do all the basic stuff anyone who has picked up a game in the last 20 years knows how to do.

    But everything is just so different compared to other JRPGs (and hell, Western RPGs too), and just so damn complicated; if you don't study the tutorial properly, you'll find yourself dying and retrying a lot even on simple random battles. That's not to say the combat isn't fun or it's like physically hard to control or something. It's just there are so many systems to keep track of, it's difficult to figure out what the best way to win is. I mean, the basic combat tutorial alone has sixteen different entries.

    Despite the combat being super duper complex, I'm really enjoying the game. So far, the characters are surprisingly real and subdued (by JRPG standards), and the story (again, so far) is less, "Let's go save the world!! By golly!" and more "slice-of-life look at the lives of three guns for hire." The graphics are quite beautiful, and the music is seriously some of the best to come out of Japan in a while. But I'm only on the second chapter, so things could very well change (and I'm sure they will). For now though, it's definitely got me wanting more.

    Kat Bailey from our awesome RPG blog The Grind listed Resonance of Fate as one of the possible RPG surprise gems of 2010, and I think she may be right. Granted I figure out how to stop dying. So stay tuned to 1UP for more in depth impressions and news, and check out some more videos of the game in action (and my personal lack of understanding so far).

    http://www.1up.com/do/previewPage?cId=3177738

  19. #39
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  20. #40
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    Was....was that an entire sequence about that guy perving on tits?

    Awesome.

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