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Thread: Whats Better? II     submit to reddit submit to twitter

  1. #421
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    Quote Originally Posted by Killkenny View Post
    Anything that isn't a ground/toau HNM, sky god, jailer of love or odin?

    Majority of people, even in the busiest endgame shells spend more time meleeing merit level targets, where they can use pizza/torques/foragers and still cap acc, than HNM level ones.
    So Dynamis (Xarc mainly), Limbus (inc Omega/Ultima), SCNM mobs and final BC, Troll PUP and pets, possibly Troll MNKs, DNC mobs if added in WoTG, etc. a lot of which I personally would spam Kabobs for (cept trolls merits and SCNM bc), Cuch mantle has much use for SAM IMO.

  2. #422
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    no, cuchulains mantle is only good for polearm on SAM, and A- jobs like thf and nin that sacrifice a lot of acc for haste, and need it even using pizza.

  3. #423
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    MNK with focus down too?

  4. #424
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    Ancient Torque vs Fort Torque for WAR with Gaxe. I only own an Ancient atm but have been trying to farm chips to do fort just wonder if ancient is a better tp piece then Fort.

  5. #425
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    Other gear being? Enemy being? Aggressor up/down? etc.

  6. #426
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    Inc Fort Torque and Pizza >>>>>>>> all discussion #094847

  7. #427
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    http://i26.tinypic.com/qoueyp.jpg

    Didn't really have a certain mob in mind was just thinking in general since if I ever get a chance I use it on different things. I guess I wouldn't really need the acc with aggressor up from Ancient so I'd use Fort then(Once I get it since it likes to not drop), I'd say when it's down.

  8. #428
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    How many Great Axe merits? Which food? Any outside Accuracy buffs (Madrigal, Hunter's Roll etc)? Shit is too situational but for as much as it's worth just sell the Ancient Torque to fund a relic or some shit, you are gonna have good enough Accuracy to cap on Greater Colibri and use Pizza/+1 for everything else.

  9. #429
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    Quote Originally Posted by mdkuser View Post
    6-hit build with hagun versus 5-hit build pachipachio on non HNMs, and on HNMs?
    dmg potentially talking haka on KI showed that pachi would fail to even onimaru on exp mobs, or most mobs here is his post while back on it. On HNM unless you're only concerned about skillchain that math should apply still.

  10. #430
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    Quote Originally Posted by Wolfknight View Post
    dmg potentially talking haka on KI showed that pachi would fail to even onimaru on exp mobs, or most mobs here is his post while back on it. On HNM unless you're only concerned about skillchain that math should apply still.
    I'll have to look but i doubt it beats onimaru. how much is the tp bonus from hagun? like +20% dmg? 6hit > 5-hit is +25% WS.

  11. #431
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    Quote Originally Posted by mdkuser View Post
    I'll have to look but i doubt it beats onimaru. how much is the tp bonus from hagun? like +20% dmg? 6hit > 5-hit is +25% WS.
    yes it's 20% at 100 tp[higher if you have more tp] and 5 hit isn't +25% since A. -6 acc is 3% less ws, B. you need to give haste for store tp probably -3% haste atleast -4.5% ws, or set-up where hagun could use swordstrap and C. Higher delay means 6% less rounds thus less ws since slower.
    So it's 6 hit 20% WSD vs 5 hit +25% ws -13.5 ws from acc/haste loss/delay difference so only actually +12% or so ws, which isn't so great.

  12. #432
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    Curious for all the Mnks out there what you'll be doing after the Moogle Scenario is Released and we get our hands on New head gears. I already know what I'm getting for stats but I'm curious what others think about it, and also what changes, if any, will you be making to your WS gear sets. Thanks in advanced.

  13. #433
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    Quote Originally Posted by Wolfknight View Post
    yes it's 20% at 100 tp[higher if you have more tp] and 5 hit isn't +25% since A. -6 acc is 3% less ws, B. you need to give haste for store tp probably -3% haste atleast -4.5% ws, or set-up where hagun could use swordstrap and C. Higher delay means 6% less rounds thus less ws since slower.
    So it's 6 hit 20% WSD vs 5 hit +25% ws -13.5 ws from acc/haste loss/delay difference so only actually +12% or so ws, which isn't so great.
    Nah; 5 hit > 6 hit is equal to +25% number of WS with the same number of melee hits, if the weapon have the sam delay. Pachipachio has 480 delay so it will be a bit less WS boost actually, but close enough. Now yes, it has - acc, but also +attack and D83.

    On that KI thread there were stupid posts on how to ge a 5 hit with it, and people ignore the fact that you can use different tp gear for the different weapons .

    So I'll reformulate my question like this:

    which is better:

    Pachipachio set up:
    Pachipachio, Usukane haramaki, usukane feet, and lets say chuchulain's mantle. rest what it should be ( same for both sets).

    versus

    Hagun set up:
    Hagun, hauby+1 , usukane feet, foragers.

    The - acc on pachipachio is compensated by +8 on chuchu mantle. The - attack on mantle is back on pachipachio. So in the end teh -acc on pachi is inexistant kinda... so that argument about - hit rate on the KI thread is a bit stupid.


    you just have to WS in usu body instead of Osode for 5 hit with pachipachio ( or hachiman feet(+1) instead of rutters).

  14. #434
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    Quote Originally Posted by mdkuser View Post
    Nah; 5 hit > 6 hit is equal to +25% number of WS with the same number of melee hits, if the weapon have the sam delay. Pachipachio has 480 delay is it will be a bit less WS boost actually, but close enough. Now yes, it has - acc, but also +attack and D83.

    On that KI thread there were stupid posts on how to ge a 5 hit with it, and people ignore the fact that you can use different tp gear for the different weapons .

    So I'll reformulate my question like this:

    which is better:

    Pachipachio set up:
    Pachipachio, Usukane haramaki, usukane feet, and lets say chuchulain's mantle. rest what it should be ( same for both sets).

    versus

    Hagun set up:
    Hagun, hauby+1 , usukane feet, foragers.

    The - acc on pachipachio is compensated by +8 on chuchu mantle. The - attack on mantle is back on pachipachio. So in the end teh -acc on pachi is inexistant kinda... so that argument about - hit rate on the KI thread is a bit stupid.


    you just have to WS in usu body instead of Osode for 5 hit with pachipachio ( or hachiman feet(+1) instead of rutters).
    yes but also the swordstrap agruement then if we're talking usukane body which makes delay difference -9% and pachi is 82 D not 83 D, and cuch mantle only valid if both capped otherwise the acc is a problem and both would use cuch mantle.

  15. #435
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    Quote Originally Posted by Garka View Post
    Curious for all the Mnks out there what you'll be doing after the Moogle Scenario is Released and we get our hands on New head gears. I already know what I'm getting for stats but I'm curious what others think about it, and also what changes, if any, will you be making to your WS gear sets. Thanks in advanced.
    Leaning strongly towards +4 str, +15 WS acc, +10 acc, + 5att.

    What I swap out depends on whether I'm capped on acc or not. But assuming I am capped (good assumption with pizza+1 and w/e focus is up), I'll be looking at pulling off acc pieces like cuchu for cerb +1, hollow for merman/fenrir, snipers +1 for rajas. Those are the easy ones. Anything else will take a little more math then I have done atm.

  16. #436
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    Drg, Drakesbane, Colibri.
    Flame Ring v Thunder Ring
    Assault Earring v Pixie Earring

    107 Dex with with Flame+Assault. Stick with that or Thunder+Pixie (or other combination) better? I believe 107 is the point that dex=crit right? Also currently uses Zahaks+Cletine.
    (Using Cletine over Thala as I don't have 6hit with either yet.)

  17. #437
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    No 112 is DEX=crit I think.

  18. #438
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    Quote Originally Posted by mdkuser View Post
    Nah; 5 hit > 6 hit is equal to +25% number of WS with the same number of melee hits, if the weapon have the sam delay. Pachipachio has 480 delay so it will be a bit less WS boost actually, but close enough. Now yes, it has - acc, but also +attack and D83.

    On that KI thread there were stupid posts on how to ge a 5 hit with it, and people ignore the fact that you can use different tp gear for the different weapons .

    So I'll reformulate my question like this:

    which is better:

    Pachipachio set up:
    Pachipachio, Usukane haramaki, usukane feet, and lets say chuchulain's mantle. rest what it should be ( same for both sets).

    versus

    Hagun set up:
    Hagun, hauby+1 , usukane feet, foragers.

    The - acc on pachipachio is compensated by +8 on chuchu mantle. The - attack on mantle is back on pachipachio. So in the end teh -acc on pachi is inexistant kinda... so that argument about - hit rate on the KI thread is a bit stupid.


    you just have to WS in usu body instead of Osode for 5 hit with pachipachio ( or hachiman feet(+1) instead of rutters).
    The maths has been done already based on having usu body availible to the Pachi user. Hagun still came out as a clear winner because you are sacrificing a decent amount of WS damage and the extra delay on pachi negates the rest of the benefit from having a 5 hit.

  19. #439
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    For ascetic's fury; full str/vit, or should there be some focus on dex gear since it is a crit based WS?

  20. #440
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    Phede Mihnao
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    STR or DEX merits? My current DD jobs are WAR and BST, while I'm considering leveling BLU as well.

    While I'm at it, can I get any advice for gear upgrading?

    TP gear (in about any situation I'm getting any form of haste I use a walmart turban instead of askar)
    Raging Rush Gear (King's Justice uses roughly the same, with a soil gorget instead, planning on getting a WS acc+25 piece from the new expansion, then using Osode and Warwolf for RR and using Osode and STR ring for KJ)
    Steel Cyclone gear (I've just completely focused on STR/VIT for this set. Aside from some NQ pieces (hands/ring/left ear), Am I doing it right?)

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