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Thread: Optimum Merit Set Up     submit to reddit submit to twitter

  1. #181
    Groinlonger
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    The increase in attack speed granted from Haste Samba does not stack with other forms of Haste, so it's really not that great. Two Corsair Rolls are definitely better.

  2. #182
    Nidhogg
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    Quote Originally Posted by Mojo View Post
    The increase in attack speed granted from Haste Samba does not stack with other forms of Haste, so it's really not that great. Two Corsair Rolls are definitely better.
    By that you mean it's calculated separately? Or actually doesn't stack?

    Sword Strap is calculated separately, but does stack. [NewDelay] = [OldDelay]*(1-[StrapReduction])*(1-[HasteReduction]). Makes it not benefit from the increasing returns that haste has, but it still "stacks" so to speak.

  3. #183
    Groinlonger
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    It's like the Sword Strap example.

  4. #184
    Relic Weapons
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    Quote Originally Posted by Heavencloud View Post
    Apoc DRK/SAM
    COR
    BRD/NIN
    BRD/NIN
    WAR/SAM
    WAR/SAM

    Outside:
    WHM
    RDM

    = 40k/h, only had a chance to do it once though.
    Best I've ever personally seen was similar

    Apoc DRK/SAM
    Amano SAM/WAR
    Bravura WAR/SAM
    BRD/WHM
    BRD/NIN
    COR/NIN

    with an outside RDM/WHM

    35k/hr at MJSP, no other parties.

  5. #185
    CoP Dynamis
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    Quote Originally Posted by Zekyr View Post
    Best I've ever personally seen was similar

    Apoc DRK/SAM
    Amano SAM/WAR
    Bravura WAR/SAM
    BRD/WHM
    BRD/NIN
    COR/NIN

    with an outside RDM/WHM

    35k/hr at MJSP, no other parties.
    Bad puller, lol? Did 36.4k on RDM's parser with this setup:

    Bravura WAR/SAM
    WAR/SAM
    SAM/WAR
    RDM/WHM
    COR/WHM
    BRD/NIN

    with an outside RDM/WHM at Jade camp. SCH/SMN rolls for support, WAR/DRK for melee.

    Snippet of the parse, sure it could be easily edited but you'll have to take my word for it:

    http://i31.tinypic.com/14ne8go.jpg

  6. #186
    Nidhogg
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    Quote Originally Posted by Jak View Post
    A couple of times it's been mentioned the Cor using Drk+War/Sam/Etc. but is it still true that Drk+Cor rolls are better and end up giving more XP than two melee rolls?

    I only ask b/c I don't parse and I've always held this to be true and bitch people out when they want two melee rolls when we are over-killing mobs.

    Just curious if it's "optimum" to use Cor roll still or if things have changed. (And yes I know when to use two melee roll and when not to.. aka sucky PT v/s good PT).
    Every good cor knows for Birds chaos and hunters for mamools chaos and corsairs.

    People bitch and get emo when they dont get fighters roll even though that with a war in the pt that a 13%+ double attack roll won't do much if the accuracy of the party is below 90% (Which i've only seen well gear DRGs achieve on birds unless sushi but normally people just use mithkabobs).

    Or on mamool chaos march x2 corsairs because 13% double attack won't allow you to kill 17% faster so the exp bonus from corsair will outdo it.

    It pisses me off to no end when people think they're right when at birds asking for chaos fighters march and madrigal or at mamool asking for chaos fighters instead of the proper rolls or corsair's that don't know what rolls to do then argue just because it gives a melee buff. The math does not add up at all.

    Or corsair's that dont double up on 6 or 7 when they have max merited fold and snake eye or purposely double up on unlucky and force a bust because 20 seconds of no buff beats 5 minutes of a shitty buff. Corsair's a job that actually requires an IQ and most people in FFXI just don't have one ;/

  7. #187
    Puppetmaster
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    Quote Originally Posted by LinktheDeme View Post
    Every good cor knows for Birds chaos and hunters for mamools chaos and corsairs.
    Says who? I ALWAYS have COR roll up in merit pts regardless of location. I see too many chain numbers as justification, I wanna see more peak xp/hr numbers from people. Most I have ticked off in a non optimal setup was 32k/hr on birds with both camps open.

  8. #188
    I'm more gentle than I look.
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    Hunter's roll for birds? get new dds?

  9. #189
    Nidhogg
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    Quote Originally Posted by Darcatvar View Post
    Says who? I ALWAYS have COR roll up in merit pts regardless of location. I see too many chain numbers as justification, I wanna see more peak xp/hr numbers from people. Most I have ticked off in a non optimal setup was 32k/hr on birds with both camps open.
    Corsair and chaos is ideal if the party is over X amount of accuracy. I don't know the point of diminishing returns of corsair's compared to hunter's in terms of everyone's accuracy. Was more so a crack at the people idealize fighter's roll because it slightly improve their Epeen numbers rather than overall exp, or overall damage. I just CANT STAND PEOPLE WHO IDEALIZE FIGHTERS ROLL D:

    edit: @ cream soda : Not alot of non two handers can get above 90% accuracy without sushi.

  10. #190
    Strider/Doom/Cyclops
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    Corsair's Roll in merit.

    Period.

    Doesn't matter what, doesn't matter where.

    Quote Originally Posted by pchan View Post
    God. This has been explained 100 times. Pizza is better than meat at mamools. You won't cap accuracy, even in you wet dreams. You will not break 90% accuracy even in your wet dreams. You will break 85% only with excellent accuracy gear. I'm not talking about accuracy on specific mobs here, I'm talking global accuracy on everything you'll kill, ranging from pikeman'wyverns to skoffins with undispelled wind wall. A meat setup on a mamool only camp ( tanjanya islet) will barely allow to break 85% even with excellent accuracy gear. If you add puks it's even worse.

    You don't eat pizza for lurker, because even on MMJ philosopher of higher level you need shitload of accuracy to cap (401).

    And your argument about losing killing speed on lurker (since you'd use mardigal) is irrelevant as ninja,skoffins and lurkers and have higher eva than what would cap you with pizza.
    Let me try to explain this to you again:

    Lurker evasion is FAR FAR BEYOND that of Infiltrator or Skoffin. Any accuracy that is acceptable (e.g. 85%+) on a Lurker is massive accuracy overkill on Infiltrator or Skoffin. (Lurkers have 50+ evasion advantage over Infiltrators, and Skoffins (which are WAR, like all wyverns) have less evasion than Infiltrators!)

    Fighting at a camp where the mobs have an absurdly large range of evasion is Not Good.

    This is not rocket science.

  11. #191
    Strider/Doom/Cyclops
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    Quote Originally Posted by Heavencloud View Post
    Apoc DRK/SAM
    COR
    BRD/NIN
    BRD/NIN
    WAR/SAM
    WAR/SAM

    Outside:
    WHM
    RDM

    = 40k/h, only had a chance to do it once though.
    Parties with outside healing shouldn't count. Otherwise, "optimal party" would never include RDM or WHM at all. (This is to say nothing of 5-man parties where you just swap in outside CORs to roll and disband.)

  12. #192
    Banned.

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    Holy shit 7 pages...

    I still haven't read all the posts yet only on page 2 LOL! I was honesty just hoping for some positive input on how to improve my merit situation since I rarely break 12-15k/hour in merit parties and I haven't been able to figure if it's just me, bad luck, or if Seraph is just filled with retards (leaning towards that last explanation...)

    It's *impossible* to get anyone off /NIN on Seraph. I've had many PT leaders yell at me for not doing it and others who downright refuse to move unless all DD are /NIN. Combine this with retard SAMs who just spam Gekko mindlessly rather than waiting 2 seconds to make a skillchain for a tonne of extra damage and you have a recipe for disaster.

    What would you recommend though as a "merit" job? I have WAR MNK THF BRD BST BLM and SAM @ 75, WHM is 68 and RDM is atm 54. However, I've decided to stop playing BRD forever and I'm selling my brown belt as SAM seems to get any job I do on MNK done just fine if not better.

    I'm leaning towards Polearm SAM, DRG or COR.

  13. #193
    I'm more gentle than I look.
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    Quote Originally Posted by LinktheDeme View Post

    edit: @ cream soda : Not alot of non two handers can get above 90% accuracy without sushi.
    The let them eat sushi. Don't gimp everyone for someone who can't bring enough acc gear. Hell I don't need it on mnk and I don't even need acc buffs on polearm sam (using meat). No reason to use hunters roll ever. If you can't cap acc w/ crab sushi, then you should be farming to get better gear, not meriting and chaos roll should give more attack than a kabob, but also not gimp the dds that actually took some time to gear themselves properly and not need madrigal.

  14. #194
    Nidhogg
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    Quote Originally Posted by Cream Soda View Post
    The let them eat sushi. Don't gimp everyone for someone who can't bring enough acc gear. Hell I don't need it on mnk and I don't even need acc buffs on polearm sam (using meat). No reason to use hunters roll ever. If you can't cap acc w/ crab sushi, then you should be farming to get better gear, not meriting and chaos roll should give more attack than a kabob, but also not gimp the dds that actually took some time to gear themselves properly and not need madrigal.
    As I've argued before, it's not gearing properly if you are sacrificing haste to do it (Full Usu is a bad pole setup, really).

    That being said, an accuracy buff brings other DD down, so fuck that, they should definitely take time and get all their accuracy on their own, be it food or gear.

  15. #195
    I'm more gentle than I look.
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    Quote Originally Posted by FailureMidgard View Post
    As I've argued before, it's not gearing properly if you are sacrificing haste to do it (Full Usu is a bad pole setup, really).

    That being said, an accuracy buff brings other DD down, so fuck that, they should definitely take time and get all their accuracy on their own, be it food or gear.
    Seeing how I'd only gain 2 haste going from full usu to mix/match (don't have dusk+1) AND w/ usu gaining 5hit w/ more acc as well as being able to full time meat w/ no probs, which ups the shit out of my ws dmg as well, I don't see your argument against full usu on polearm.

  16. #196
    D. Ring
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    Quote Originally Posted by FailureMidgard View Post
    Full Usu is a bad pole setup, really
    how so?

    this was my setup:
    - FFXIAH.com

    and it got the job done, but im not gonna lie. i was at around approx 82-85% acc with no acc buff. which i think is horrible at camps like birds. when i put on the afv2 belt, my overall dmg and acc went up a bit but not to the extent that i wanted. There were things i could get to improve like Cuch mantle, but i liked an acc buff. It made my pentas way more consistent, averaging 1300-to high end 1400's (if the pty was short, it would be like 1500 sometimes lol). maybe i just had bad luck

  17. #197
    I'm more gentle than I look.
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    Quote Originally Posted by Mojo View Post
    The increase in attack speed granted from Haste Samba does not stack with other forms of Haste, so it's really not that great. Two Corsair Rolls are definitely better.
    Wiki has it as JA haste, rather than delay reduction. You have any links for testing or w/e to disprove that apart from the obvious no reduction in spell casting thing

  18. #198
    D. Ring
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    Quote Originally Posted by Cream Soda View Post
    Wiki has it as JA haste, rather than delay reduction. You have any links for testing or w/e to disprove that apart from the obvious no reduction in spell casting thing
    i think kirshy did a long time ago, when it was brought up for kraken drks.

  19. #199
    Nidhogg
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    Quote Originally Posted by Kirschy View Post
    I only did these three tests, and while they're subject to some amount of error I feel the results are clear. Although more tests would provide a more accurate number it seems likely the following is true:

    Haste Samba is 50/1024
    Each Haste Samba Merit is 10/1024
    Haste Samba is JA Haste
    ?

  20. #200
    I'm more gentle than I look.
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    from reading that post
    "Haste Samba is the only JA Haste 1Hers can get. MNKs NINs etc... can now go above the Eq/Magic Cap and almost reach the hard cap themselves."
    Would lean more towards it stacking than not

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