
Originally Posted by
Virtuous Saint
When sea NMs were first released AV was incredibly hard to spawn due to ridiculous drop rates, and AV not being 100% pop, but now you can pop AV every single day basically, if you were to try. Getting a jol pop is ridiculously easy, and takes almost no time. AV might have initially been designed as something you hoped would not spawn on you after you beat jol, and designed to be 'unkillable', but that was changed a long long time ago. Right now you could go to sea spawn jol, kill it and then kill AV, AV can be killed right now as is. You don't know how to kill it, but that doesn't make it an impossible to kill monster, because it is a mathematical certainty that it can be killed. The way sea works now, it is incredibly easy to get a jol pop and fight AV over and over.
PW could never have been considered 'unkillable', yes the time it would have taken to kill it before the patch was way beyond overboard, but it was killable just as it is today. If T4 r/ex for PW were 100% drop my ls would have literally about 100 pops, and we would fight multiple per week easily, 100% for them is overboard plain and simple.
PW and AV were designed to be the hardest fights in the game, specifically only those with the best gear, skill, and strategy should be able to defeat them consistently. All other HNM in the game are designed to be challenging, but no where near the difficulty of these two.