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Thread: Cor (DD)     submit to reddit submit to twitter

  1. #61
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    imo, slug shot even w/ sushi and hunter's roll isnt dependable enough so I prefer cor/war and spam detonators (rarely misses) w/ subs. (I also have max sword merits suppa and fort torq, max haste build and a shield yo!)

  2. #62
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    Quote Originally Posted by Starr View Post
    Yes City Dynamis and Limbus I love meleeing but Einherjar is a no no IMO.
    Why? I mean, maybe not if it's Dragons/Skeletons/Imps, but if it's a wave of like...single bats, hell yes I'm meleeing it. Most stuff is fine, really. Even with 2 /as, which we do unless something has horrible TP moves, there are still 4 double-marched melee (and often with Fighter's Roll too) in my party, plus 2-4 more, beating on the thing. I'm sure it can use TP just about whenever it wants. That, and I'm sitting there with 6 melee buffs on anyway, so yeah. Half of our DDs don't have shadows, so I'm also not exactly an MP sponge.

    I usually end up outdoing a few of the DDs (though thankfully not most of them) damage-wise, and we've definitely had times where we clear a chamber with less than a minute remaining, so I feel it's worth it. I might get emo sometimes over my hit rate, but that just drives me to keep improving my gear. Odin, of course, I stand back with the RNGs and shoot. I haven't outparsed a RNG so far (nor do I hope this ever occurs), but I'm always above everyone else.

  3. #63
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    Quote Originally Posted by Uubu View Post
    imo, slug shot even w/ sushi and hunter's roll isnt dependable enough so I prefer cor/war and spam detonators (rarely misses) w/ subs. (I also have max sword merits suppa and fort torq, max haste build and a shield yo!)
    Does the rest of your party need that Hunter's Roll, though? Full sword merits are still less accuracy than /RNG, and I would say fortitude torque is inferior to PCC for COR (based on the value of attack versus getting accuracy closer to the cap).

    Do you typically parse? I'm getting 338 accuracy as COR/WAR ( FFXIGEAR.com ) with full sword merits (counting 8 merits as 14.4 accuracy and rounding down) and Fortitude.

    Edit: I realized I did a bad job of calculating the average accuracy granted by Hunter's Roll, especially if you have AF2 hat. If you can justify using it, you should at least be around 80% on birds. Still, though, there is the issue of justifying using it.

  4. #64
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    What is the magic number for accuracy on birds? 390something?

  5. #65
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    They pop at 81 and 82, so it's 398 and 407.

    http://www.mattrocks.net/matt/ffxi/o...in%20merit.txt

  6. #66
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    but I've fished nonstop, 96 skill w/ebisu lol. Anyways, after reading the "optimal pt" thread I've discovered the optimal cor, at least for merits, is often a DD cor.
    I'm very glad you put 'often' and not 'always,' in your OP, OP. I have nothing to contribute here because I don't know anything much about Cor DD'ing. I participated in that optimal pt thread as well though, and I just wanted to add a suggestion not to forget that "fishing" does not end with your Ebisu.

    My personal guarantee is that if you are in a PT where your optimal function is not bringing in pulls along side the main Brd/Nin puller, then you are not in an optimal PT (because either kill speed is too slow and/or mob supply is too low).

    But of course in the non crazy peak dmg parties, I'd much rather have my cor DD'ing than pulling if we haven't yet exhausted our mob supply.

    One last bit though. If you're in a very good party at bird camp, sometimes a Cor/Whm is going to be a better aid than Cor/Nin or Cor/Rng. I don't mean that they have to play a support healer role, but that if you have a Rdm mainheal (as opposed to Sch or Whm), an extra erase for wivre demoralizing roar will help tremendously.

  7. #67
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    Just throwing this out there, but did I miss the point where Dualing Joyeuse/Merc. Kris became better than solo'ing Merc. Kris? Last I checked using Joytoy with Merc. Kris slows down your TP gain.

    I thought it went something to the effect of M. Kris alone > M. Kris/Joytoy > Joytoy solo.

    Which also leaves you open to 8/8 dagger and 8/8 marksmanship.

    I could be wrong. Math has never been my strong point. But this has always been the way I understood it.

  8. #68
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    Quote Originally Posted by Bakthi View Post
    Why? I mean, maybe not if it's Dragons/Skeletons/Imps, but if it's a wave of like...single bats, hell yes I'm meleeing it. Most stuff is fine, really. Even with 2 /as, which we do unless something has horrible TP moves, there are still 4 double-marched melee (and often with Fighter's Roll too) in my party, plus 2-4 more, beating on the thing. I'm sure it can use TP just about whenever it wants. That, and I'm sitting there with 6 melee buffs on anyway, so yeah. Half of our DDs don't have shadows, so I'm also not exactly an MP sponge.

    I usually end up outdoing a few of the DDs (though thankfully not most of them) damage-wise, and we've definitely had times where we clear a chamber with less than a minute remaining, so I feel it's worth it. I might get emo sometimes over my hit rate, but that just drives me to keep improving my gear. Odin, of course, I stand back with the RNGs and shoot. I haven't outparsed a RNG so far (nor do I hope this ever occurs), but I'm always above everyone else.
    People gonna rage on me but fuck it, WHM is the best sub for Einherjar because you never know what mobs you are going to get until you're in there and at least you are a shit ton more useful where you wouldn't be if you come with a DD sub. Cure/Erase/na the strong DDs, assist sleeps/dispels it is really the best way to go.

  9. #69
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    Quote Originally Posted by jester2937 View Post
    Just throwing this out there, but did I miss the point where Dualing Joyeuse/Merc. Kris became better than solo'ing Merc. Kris? Last I checked using Joytoy with Merc. Kris slows down your TP gain.

    I thought it went something to the effect of M. Kris alone > M. Kris/Joytoy > Joytoy solo.

    Which also leaves you open to 8/8 dagger and 8/8 marksmanship.

    I could be wrong. Math has never been my strong point. But this has always been the way I understood it.
    TP-gain isn't everything, Joyeuse by its lonesome is still the best option.

  10. #70
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    Quote Originally Posted by Shamaya View Post
    One last bit though. If you're in a very good party at bird camp, sometimes a Cor/Whm is going to be a better aid than Cor/Nin or Cor/Rng. I don't mean that they have to play a support healer role, but that if you have a Rdm mainheal (as opposed to Sch or Whm), an extra erase for wivre demoralizing roar will help tremendously.
    COR/WHM for merits is entirely without purpose. COR/DNC can erase Demoralizng Roar just fine.

    As for other stuff in this thread:

    - DW is a no-no; if you only have joy, use that, if you have m.kris, use only that
    - without accuracy songs/rolls (which you should not have), COR needs sushi anyway*, and with sushi+martial gun there should be no reason to use Detonator over Slug
    - for some reason, COR/DNC continues to get no love

    *unless you are m.kris COR/RNG with capped dagger merits and your gear is the l33test of the l33t

  11. #71
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    Quote Originally Posted by Tsuko_Asura View Post
    TP-gain isn't everything, Joyeuse by its lonesome is still the best option.
    Not everything, but speaking in terms of TP gain, I was under the impression this was the case.

    I use solo Joyeuse simply because I don't think that an M. Kris is worth the return on the investment for me, especially given that I don't have room for dagger merits.

    I've never understood the point of dual wielding Joytoy/M.Kris...Joytoy slows down Kris' TP gain. Kris has its own disadvantages solo compared to Joyeuse.

    With dual wielding them you get the worst of both worlds.

    But it was suggested a time or two here to do so and no one seemed to refute that, so I figured I would...though I admit I only skimmed for posts mentioning M.Kris by name to see if anyone else had before I did.

    I take a pretty hard line on corsair most of the time anyhow; I'm not a fan of 99% of the other corsairs out there on Seraph or the way they chose to play. Dual wielding...pretty much anything...while melee'ing at 75 seems like folly to me, especially people who put together a multi-hit weapon with a range-boosting weapon (Phantom Fleuret, Trailer's Kukri). And there are a lot of those around the server.

    I readily admit I may be doing something inefficient, however. Part of staying good at your jobs is following recent developments. Which is why I asked in the first place if I was missing something myself. My issue comes when people are informed that there's a better when to do something and they just stick their head in the sand and "lol" at you like you're speaking in tongues.

  12. #72
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    question about merits!

    i am currently cor 75 mnk 75 and lvling sam to 75 shortly. all other 75s are mage job and dont need access to the combat merits.

    right now i am 8/8 H2h from mnk, leaving me 12 avail for cor + sam.

    cpl questions:

    a. should i DEF go 8/8 GK, and then use the other 4 for cor? if so, use the four to merit sword for tp gain, or do you think that marksmanship merits are good for slug? (i dont think deto is the way to go in merits, though i do see its application to odin, ixion, etc.)

    b. or, is 8/8 sam not necessary? i just hit lvl 50, so im still learning about the job, etc. if 8/8 is not necessary for gk, this would leave more avail for cor, and again what splits of sword/marksmanship would you use?



    ill list gear if that helps. for tp, i find haste is a whiff fest so i stick to acc. i agree with some of the posters who say hunters is a waste. i typically merit with very good DDs and they dont need hunters lol i usually drk roll and cor roll.




    tp: joy toy/martial/steel
    wala/spectacles/fenrir earring(night) or minuet earring(day)/brutal
    pala/dusk(if acc ok) war gloves+1(acc not ok)/bloodring/rajas(also have toau ring, not sure which combo to use)
    amem+1/potent belt (0/13 i think on swift)/enkidu legs/denali feet

    ws: joy/martial/steel
    cor af1hat/aqua gorget/minuet earring(fenrir at night)/cassie earring (not sure if drone wins vs 1 str)
    acp body/crimson hands/rajas/lolruby ring
    amem+1/warwolf/enkidu leg/cor af1 feet

    i typically do around 12-1300 slugs, usually let go of tp before 120 tp. i wiff maybe hmm 3 times a pt or so? acc rate on slug got SO much better when i got that gorget.

    record is 1870 with warcry chaos minuet4 zerk and a lightshot after dia III lol

    also im taru and str sucks :/


    advice? all right!

  13. #73
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    If you're going to merit a COR weapon I'd say do Marksmanship over Sword if you plan on using your COR heavily in other events where meleeing for TP is not advisable. Also, don't underestimate Detonator! While Slug Shot puts out pretty numbers, it also likes to miss a lot. I haven't merited on my Corsair in a while but I'd be interested in seeing how missed Slug Shots affect its average relative to Detonator's. Does anyone have a parse like this?

  14. #74
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    http://venomweb.150m.com/logs/gcolibri12-29-2008.html

    85.7% slug accuracy as COR/DNC with meat (divide total skill damage by average WS to get # landed).

    With sushi (which I really should have been eating), slug accuracy is complete non-factor.

  15. #75
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    Quote Originally Posted by Spider-Dan View Post
    With sushi (which I really should have been eating), slug accuracy is complete non-factor.
    This. I have 4 sword merits (8/8 Great Katana, 8/8 H2H). Eating meat I find detonator a better option, but eating meat on its own seems to be a poor option most times. But sushi nullifies the vast majority of my accuracy issues, while 8/8 in both sword and gun -doesn't- alleviate accuracy issues enough to consistently eat meat in the majority of cases.

  16. #76
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    Quote Originally Posted by Spider-Dan View Post
    http://venomweb.150m.com/logs/gcolibri12-29-2008.html

    85.7% slug accuracy as COR/DNC with meat (divide total skill damage by average WS to get # landed).

    With sushi (which I really should have been eating), slug accuracy is complete non-factor.
    Damn lol, I spent like 3 hours tonight unlocking gun of trials!

  17. #77
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    Detonator is definitely still worth unlocking. Just don't use it in merit parties (unless you see an opportunity for ad-hoc Light).

  18. #78
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    I think pretty much every ws you can learn is worth having, if for no other reason than to say you're that much more complete.

  19. #79
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    Anyone mind posting some parses and information about the parse to show how you're stacking up in a merit party? I've only merited on my COR like....3-5 times since hitting 75 and I'm curious where I should be.

    Shit totally missed there was a second page to this thread, disregard lol

    Might as well throw a couple of mine up there...

    Cor/war, Couple gimpy-ish pick-up SAMs and a new Yochi. Cor/Drk roll, double march



    Cor/rng, Tien messing around with Polearm on war, Barb on war, sam Yoichi etc. Rng/Drk rolls, I think I made a few changes to my gearset on this one to up the damage a bit....Can't really remember, possibly getting a minuet instead of double march as well.



    I think I forgot my cards on the first one and was helping sleep things on the second so QD damage didnt really get to help. Just picked up a Martial gun tonight (Bought one a while ago and re-sold for 200k more than I paid, hadn't been able to get one off the AH in a while) so that was with Coffinmaker...I think Martial will really make a big difference.

  20. #80
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    The question is...

    Is sushi with Slug better than Deto with Meat? Cause I have no issue hitting Detos 95% with meat and nothing but STR (other than a mix of str+racc). With chaos roll, Sub and Minuet IV, my detos are between 1200-1300 on birds at 100ish tp.

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