
Originally Posted by
Argettio
I had a discussion with a friend about why SE are making some of the recent big changes in the game and here is my point of view:
SE are trying to wind the game down, by making it 'easier', this means more players will reach their goals and be able to quit the game happy that they 'competed it' to a satisfactory level. examples of this are
* Making EXP easier to obtain (FoV, Campaign)
* Making money easier to obtain (FoV, ANNM, Union)
* ACP and MCD offering gear close to (or exceeding) some top Tier armor
* Augments offering some previously non-existent items (eg. MND bow)
My friends point of view was:
Yes SE are making it easier, but he thought it was finally giving into the player base that have been demanding less time sinks and better rewards and not a deliberate attempt to get players 'competed'
Discuss...