Item Search
     
BG-Wiki Search
Page 2 of 12 FirstFirst 1 2 3 4 ... LastLast
Results 21 to 40 of 222
  1. #21
    Sea Torques
    Join Date
    Nov 2007
    Posts
    694
    BG Level
    5
    FFXI Server
    Asura

    I wonder if COR will get something good on their weapon. MAB and AGI with a decent base DMG stat? Or maybe another quick draw delay down.

  2. #22
    BRP
    BRP is offline
    Banned.

    Join Date
    Dec 2005
    Posts
    15,019
    BG Level
    9

    Quote Originally Posted by Septimus View Post
    Oh holy shit! We'll be able to augment our Elemental Staves, Antares, and Alkaluropses!

    I can't wait for someone to get an Aquillo's Staff with INT-5 VIT+5 and Magic Accuracy -2. Oh random stat generator, you show that Square likes to laugh at us all.
    Most FoV items lack extreme penalties. The worst thing about them is the elemental resistance. At most you'll get something like INT-1/2 for another stat boost.


    EDIT: Errr I mean STUPID SE RAWR RAWR RAWR

  3. #23
    Lyramion's better half
    Join Date
    Sep 2006
    Posts
    522
    BG Level
    5
    FFXIV Character
    Hopefulki Nozomi
    FFXIV Server
    Hyperion
    FFXI Server
    Asura

    Quote Originally Posted by Rocl View Post
    At least for some jobs Alkalurops gives them a run for their money. That being, jobs concerned with the M.ACC+ and not the +% to dmg.
    That is very true, at least one of them is decent! and augments will make them better!! <_<;

  4. #24
    Relic Horn
    Join Date
    Jul 2005
    Posts
    3,478
    BG Level
    7

    time to augment your sonic belts, HQ cerb mantles and ancient torques!

  5. #25
    Somewhere, someone is trying to hate me to death for my crusade of trying to convince everyone that AV is defeatable.
    (PS: Kill yourself)

    Join Date
    Feb 2008
    Posts
    1,033
    BG Level
    6

    Quote Originally Posted by Lyramion View Post
    time to augment your sonic belts, HQ cerb mantles and ancient torques!
    Except for the rare part on torque.

  6. #26
    Salvage Bans
    Join Date
    Jun 2007
    Posts
    903
    BG Level
    5
    FFXIV Character
    Raiya Li'aurellia
    FFXIV Server
    Moogle
    FFXI Server
    Asura
    WoW Realm
    Kilrogg

    Im underwhelmed with this update till someone proves it useful ._.

  7. #27
    Relic Shield
    Join Date
    Apr 2008
    Posts
    1,725
    BG Level
    6

    So who's gonna augment their dusk gloves +1?

  8. #28
    Puppetmaster
    Join Date
    Dec 2006
    Posts
    74
    BG Level
    2
    FFXI Server
    Unicorn

    Great, just what we need, an expansion to a completely random system that provides possible marginal increases in a few select pieces of gear.

    Here's hoping the fights needed to do this are at least entertaining, and there is a possibility of controlling the augment.

  9. #29
    Lyramion's better half
    Join Date
    Sep 2006
    Posts
    522
    BG Level
    5
    FFXIV Character
    Hopefulki Nozomi
    FFXIV Server
    Hyperion
    FFXI Server
    Asura

    My head hurts at the thought of the new best possible gear setups.. ugh

  10. #30
    Very Sexy Nerd
    Join Date
    Oct 2005
    Posts
    8,733
    BG Level
    8
    FFXI Server
    Carbuncle

    Quote Originally Posted by hopefulki View Post
    My head hurts at the thought of the new best possible gear setups.. ugh
    Yeah seriously.. mahatma slops with +3int? MAB? I wonder if you can get HMP augments..

    edit: Actually, this is good, maybe people will start buying mahatma slops and prism capes again!

  11. #31
    Relic Horn
    Join Date
    Jul 2005
    Posts
    3,478
    BG Level
    7

    okok not gonna make this too easy:

    What starts with W

    and ends in arwolfbelt?


    ehh?

    eh?

    BUY DAT SHIT NAO!

  12. #32
    PUP Power!
    Join Date
    Apr 2006
    Posts
    4,040
    BG Level
    7
    FFXI Server
    Sylph

    It actually does sound promising this time around XD

  13. #33
    Murder machine with a motor in her nose
    Join Date
    Apr 2007
    Posts
    368
    BG Level
    4
    FFXI Server
    Carbuncle

    I think that's sort of the point...and as a goldsmither I'm rather excited. For years, expansion reward earrings were the best you could get, but after this patch?

    Might actually give people a reason to buy augmentable rings and earrings again to try and get awesome augments on Flame Rings, etc.

    Basically this is a voluntary way to decay items in hopes of getting better items. Perhaps not useful if you are generally broke, but if you've already got top notch gear, why not throw money at trying to get HQ augments on already decent/good pieces of gear?

  14. #34
    Banned.

    Join Date
    Jun 2007
    Posts
    2,590
    BG Level
    7

    I'll augment my merman's earring and my forager's.

  15. #35
    Sho
    Sho is offline
    YOU BLACK, MIDNIGHT, EVIL MOTHERFUCKERS!!! BLACK MAGIC, DARKNESS!!! YOU RAW, DARKNESS!!! YOU, FUCKING, DELIRIOUS MOTHERFUCKER!
    You were cold as ice.

    Join Date
    Jul 2006
    Posts
    11,975
    BG Level
    9
    FFXIV Character
    Sho Ryuuken
    FFXIV Server
    Excalibur

    Quote Originally Posted by stewie View Post
    So who's gonna augment their dusk gloves +1?
    I'd augment it if I didn't want it self-signed. My own HQ chances are horrible however, so meh.

  16. #36
    Custom Title
    Join Date
    Oct 2006
    Posts
    5,822
    BG Level
    8
    FFXI Server
    Bahamut
    Blog Entries
    3

    the pixie quest makes it seem like the weapons crafted are job specific.. and that the possible augments are also job specific...

    this will make for some interesting JSE weapons i think...

    i think jobs like SAM can expect to see more new weird shit like Enhance "Hasso" or something...

    or SMN with Enhances "Elemental Siphon" probably

  17. #37
    I trusted Zet and this is what happened
    Eleven owes me $40 bucks

    Join Date
    Jun 2007
    Posts
    21,203
    BG Level
    10
    FFXIV Character
    Kaslo Essyx
    FFXIV Server
    Famfrit
    FFXI Server
    Carbuncle

    I knew they were gonna add 50+ FOV! Kinda why I gave up on my +mnd bow. Though I needed to farm alot of Lamia Bows and never got around to it. I totally didn't see a boost to augments and this new system though...

  18. #38
    Sea Torques
    Join Date
    Dec 2007
    Posts
    565
    BG Level
    5
    FFXI Server
    Leviathan

    Not specialy exited about this, but I suposse it could be fun. After all, it's more fights to do.
    Anyway, we all know how the normal FoV augmenting works and all that, but can someone please comment on that scythe? I have no idea about DRK or scythes in general (Even though my bst has it caped and i have perdu <.<), so i'm not even sure if that's worth anything at all.

    The weapon augmenting thing is what's making wonder. They say you need a specialy crafted weapon, which I assume and hope they do job specific weapons and that for some jobs these are meaningful. The crafted part somehow annoys me because we all know these are going to the usual crafts, most likely: hello Smithing.

    So far the update seems quite underwhelming, but we are getting two new gameplay systems, so it's one of those things that will need to be tested before branding it. But yes, I have little hopes myself.

  19. #39
    Dragoon Mage
    Join Date
    Nov 2008
    Posts
    76
    BG Level
    2
    FFXI Server
    Valefor

    I can see some big items in line for an Augment, Hagun Hauberk +1 etc.

    Also loads of little items such as the Warwolf and Hierach belt's, errant gear and such, could be one great update.

    And yay for crafts! Might actually be able to make a profit again. I can see plenty of weskits being sold.

  20. #40
    The Once and Future Wamoura
    Join Date
    Aug 2005
    Posts
    18,133
    BG Level
    9
    FFXIV Character
    Rocl Montaigne
    FFXIV Server
    Excalibur
    FFXI Server
    Bahamut
    WoW Realm
    Quel'Thalas

    Quote Originally Posted by Spira View Post
    the pixie quest makes it seem like the weapons crafted are job specific.. and that the possible augments are also job specific...

    this will make for some interesting JSE weapons i think...

    i think jobs like SAM can expect to see more new weird shit like Enhance "Hasso" or something...

    or SMN with Enhances "Elemental Siphon" probably
    And MNKs won't get a weapon 8)

Page 2 of 12 FirstFirst 1 2 3 4 ... LastLast

Similar Threads

  1. Job Adjustments and Additions Part II (07/09/2009)
    By Septimus in forum FFXI: Official News and Information
    Replies: 285
    Last Post: 2009-07-20, 07:40
  2. Job Adjustments and Additions Part I (07/03/2009)
    By Septimus in forum FFXI: Official News and Information
    Replies: 368
    Last Post: 2009-07-18, 21:17
  3. "A Moogle Kupo d'Etat—Evil in Small Doses" Now On Sale Via PlayOnline! (07/06/2009)
    By Septimus in forum FFXI: Official News and Information
    Replies: 142
    Last Post: 2009-07-11, 20:54