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  1. #21
    Salvage Bans
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    Sylph

    More magic defense bonus maybe? (via trait)

  2. #22
    Relic Weapons
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    Bismarck

    heard bout this from a old bahamut buddy thats on bismark these days while i was doing salvage earlier tonight.

    So what's that make this now, 2 hachiryu bodies in existence?

  3. #23
    Salvage Bans
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    Quote Originally Posted by gairaiden View Post
    heard bout this from a old bahamut buddy thats on bismark these days while i was doing salvage earlier tonight.

    So what's that make this now, 2 hachiryu bodies in existence?
    6

  4. #24
    Myr said I should dodge roll
    Join Date
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    Fiendish One
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    Sylph

    In b4 drama over who gets dorps.

  5. #25
    Radsourceful

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    Bismarck

    PLD/WHM - MDB2 as mentioned, also (Divine Seal)Curaga(2) in the unlikely case aoe gets off and blms survive. /RDM or /BLM would also likely work, as long as they have a fast AoE spell to grab hate.

  6. #26
    Banned.

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    7

    How long before this turns into an AV thread?

  7. #27
    S N K
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    Sylph

    Quote Originally Posted by Starr View Post
    How long before this turns into an AV thread?
    lol.

  8. #28
    Bagel
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    Cerberus

    Nice work people.

    In a few more successfull kills from different Linkshells maybe people dare to adjust and come up with some new strats involving much less people to take it down.

  9. #29
    RIDE ARMOR
    Join Date
    Jan 2009
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    congrats, glad to see more people are killing it.

    god damn though 14 blm lol. try using melee next time for the lamps i think its a bit easier/less stressful.

  10. #30
    Melee Summoner
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    Sep 2007
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    Damn you all for killing this the way SE intended us to! Now we'll never get it nerfed! >.>;

    Seriously though, nice work :O

  11. #31
    Every day I'm wafflin'
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    Feb 2007
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    Fenrir

    Poor AD, lol.

  12. #32
    BG's most likeable Québécois
    Pens win! Pens Win!!! PENS WIN!!!!!

    Join Date
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    well AD might get the h2h.

    but the rest i doubt it lol

  13. #33
    Relic Weapons
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    H2H is the only EX piece, so if you're going to get it you'll have to rip it from Flightofdawn's body

    I know Max and Sai are talking, nothing unfair is going to happen. I believe next pop is going to be ADs, once some sets get finished. I think it'd be good for this thread to avoid drama, but then again it's an endgame thread

    Everyone did a great job- Sch/Drk stuns on the lamps was really well done this time and made it quite a bit easier to take down the lamps without too much damage. I ran around taking down leeches solo when I wasn't in alliance so that pld/whms wouldn't diaga them with lamps and reduce nuke damage. We also had a blm (I think he was on blm and not rdm...) taking down slimes/eles that came up. While melees do good damage to the lamps, I think it would be a nightmare to leave them up and use them instead of blms, the AOE is just too vicious. Maybe if you had a way to coordinate moving them all apart in teams? Idk, seems like it would lead to more room for error.

    Honestly, I don't see a strategy at the moment that involves significantly less people than we used. Doesn't mean one won't happen, but logistically, I don't see how it's possible with everything you have to contend with.

  14. #34
    The Mizzle Fizzle of Nikkei's Haremizzle

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    Quote Originally Posted by Fiendishone View Post
    In b4 drama over who gets dorps.
    This was ironed out beforehand but thanks for the concern

    Grats to everyone, that got drops they are well deserving! My condolences go out to Graves, I know he wanted me to give him Choral and Drachen rolls so he could solo the entire zone but I was unable to. I got you next time for sure you filthy Texan.

  15. #35
    RIDE ARMOR
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    Ragnarok

    Congrats

  16. #36
    Relic Shield
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    Apr 2009
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    Quote Originally Posted by Plexiglas View Post
    more info, some maybe rehashed:

    majority damage was rng & cor on all but final form. each form (before last, which i didn't shoot at) seems to have equal and fairly high evasion. parsing my pt, no rangers capped their accuracy, but some were in the low 90s, and they had hunter's roll and ate pot-au-feu (at first, I don't know if they changed to sushi later in the fight). if i take the parse from my cor, take a guess at my average accuracy with hunters roll and add 2 racc for every 1% i was short from 95%, i'm going to guess you're going to need accuracy in the 550 ballpark to cap.

    we moved away from brd's and went to cor's for buffing dd parties. cors are expected to do damage, and shouldn't need to sub whm. we did use brd & cor passaround for the final form but still only had 2 bards out of those 50ish people.

    one new thing we had to account for on-the-fly was the avatars popping and the zerg ally wiping before astral flow. the avatars will not depop once pw has a clean hate list if they do not flow. one hate is clean, astral flow must be triggered by an outsider, or a few outsiders that can keep pw entertained without dying long enough for the avatars to actually use the ability.
    Congrats to you! Thank you for detailing the strats also. It is nice to see people eating Pot-Au Feu and seeing results. The stuff only sells to a niche market on my server but I have no problem getting rid of it because they use it at a predictable frequency.

  17. #37
    RIDE ARMOR
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    Bismarck

    Quote Originally Posted by Zealot View Post
    So if a full alliance gains 299 EXP from defeating PW, what does that put its level at?
    I believe 12 people were in for the killshot. We alternated zerg teams and before the kill PW went deaggro with 3% left so we put together a quick kill party.

  18. #38
    Sea Torques
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    Kael'thas

    Quote Originally Posted by Plexiglas View Post
    I believe 12 people were in for the killshot. We alternated zerg teams and before the kill PW went deaggro with 3% left so we put together a quick kill party.
    In before a LS ganking another LS's PW. (It's going to happen sooner or later ;x). Congrats tho!

  19. #39
    RIDE ARMOR
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    Quote Originally Posted by Plexiglas View Post
    3. if i understand how we did it correctly, on the final form, the outside pld should act on *a* lamp (flash) and the melee should act on pw (voke, whatever) at the same time. the pld runs for a little while and eventually the ai kicks in, the lamps will deaggro the pld and assist pw. how the pw and pl hate works is a little wonky and different from what you may expect. it's during this 15-20 sec of time before the lamps return when you need to do the most damage. i don't believe in this scenario that PW or the lamps will return for the PLD after the melee alliance wipes if the PLD runs into that little tunnel that seems to have magical, hate-erasing powers. I would need confirmation on this, however.
    I just wanted to confirm that the PLD does not retain hate and will not die after the pull and scamper into the tunnel. Magic Defense/Magic Damage set with powder boots suggested for this pull.

  20. #40
    Relic Weapons
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    Quote Originally Posted by Budonez View Post
    In before a LS ganking another LS's PW. (It's going to happen sooner or later ;x). Congrats tho!
    Help us god when it does. Help us all.

    I'd love to see what a GM will do for that. I'd put it up there with "wall of justice" exploit (instant ban right?), too bad it means a pop set will be gone.

    And seriously... no matter how much you hate a LS... that's just fucked up. I'd love to see someone try to gank and get wiped though, unless you have practice it could easily happen.


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