Item Search
     
BG-Wiki Search
Page 4 of 5 FirstFirst ... 2 3 4 5 LastLast
Results 61 to 80 of 81
  1. #61
    Relic Weapons
    Join Date
    Dec 2006
    Posts
    364
    BG Level
    4
    FFXI Server
    Kujata

    Quote Originally Posted by TheMuffinman View Post
    Thunder View Post
    you can use cobra feet; at this point you're trading 20 ratk +5 STR for ~17% slower WSs without taking snapshot and rapid shot into account
    fixed
    hmmm this is irrelevant though, you still get the benefits of snapshot and rapid shot in an xhit build making that point moot.

  2. #62
    Puppetmaster
    Join Date
    Feb 2008
    Posts
    61
    BG Level
    2
    FFXI Server
    Ragnarok

    Quote Originally Posted by Thunder View Post
    Mekki has 5str.

    What Snapshot and rapid shot, and from where?
    That was from earlier when I was missing some key ingredients in the 5 hit build, like subbing cobra cap for barbut/af+1 and putting store tp on wardecors instead of snapshot. That being said, do these enhancements really make a difference? I think so. If I can acheive a 5 hit build with /sam and only subbing a mekki for vulcans and cobra feet for scouts socks, then I may try this and decide for myself (which is what I should have said earlier, thread -5 posts lol).

    And thanks Tsuki for all of your info, I have been playing rng since pre-nerf and I guess there are some things that you would think of until someone mentions it.

    Edit: I still think /war > /sam, and come to think of it, /sam would be pushing out tons of ws anyway, but with lower numbers. I have always out weapon skilled /sams by at least 200-500 dmg.

  3. #63
    Relic Weapons
    Join Date
    Dec 2006
    Posts
    364
    BG Level
    4
    FFXI Server
    Kujata

    np ^-^ I really hope you enjoy trying the lower hit one! let us know how you like it :D

  4. #64
    Sea Torques
    Join Date
    Mar 2007
    Posts
    733
    BG Level
    5
    FFXI Server
    Quetzalcoatl

    Has anyone played around with STP+3 Gendawa?

    I pulled off a 4 hit build with Mekki, brutal and rajas /SAM.

  5. #65
    ralph pls go
    Join Date
    Apr 2006
    Posts
    640
    BG Level
    5
    FFXI Server
    Bahamut

    Stuff about new ws helmet from Tsuki:
    Spoiler: show
    Quote Originally Posted by Tsuki View Post
    Just a question for you, why not the ws dmg%+4AGI vs the 10 r.acc/5rattk? I'm just looking for reasons as to why rangers choose this one option over the other.

    My logic was to go with ws Acc.+15/4str (that's a no brainer for making WS hat) and the WSdmg +2% agi4 because I felt that with the initial Acc. bonus augment+ ranger trait that these two factors alone would allow me to drop an r.Acc ring and maybe some other piece in favor of more STR on ws and still maintain good Acc. on most things. The 2% ws dmg I realize is not much by itself but I think coupled with agi4 (Sidewinder has AGI mod) this hat will overall be the most balanced in terms of Acc. and Dmg output for Sidewinder.

    I realize people probably would argue with getting double Acc. Augments that they can probably drop both acc rings in favor of both STR rings but to be fair I think you might even be able to get away with that with just even the initial 15% ws acc augment. I am still very interested in what other people have to say about these two options, if anyone else has an opinion please share it ^^ also, maybe there is some bias for me as i am making relic bow and will have access to Acc bonus from ws, if you think that pushes my situation to my logic, and that it should be a different setup for the average ranger you can say so ^^


    I'd like people's opinions on this if I could please. I'm torn between the augments of Agi+4/WS damage +2% and Racc+10/Rattk+5. Here are my gear sets if they help at all.

    TP: - FFXIAH.com

    WS: - FFXIAH.com

  6. #66
    Relic Weapons
    Join Date
    Dec 2006
    Posts
    364
    BG Level
    4
    FFXI Server
    Kujata

    oh yes! I forgot about that, I'm still interested in peoples opinions on it as well! But I kind of feel bad about derailing on the OP :<

  7. #67
    Strider/Doom/Cyclops
    Join Date
    Jun 2007
    Posts
    5,687
    BG Level
    8
    FFXIV Character
    Viper Beam
    FFXIV Server
    Balmung
    FFXI Server
    Quetzalcoatl

    Quote Originally Posted by TheMuffinman View Post
    I still think /war > /sam, and come to think of it, /sam would be pushing out tons of ws anyway, but with lower numbers. I have always out weapon skilled /sams by at least 200-500 dmg.
    /WAR only beats /SAM when you can't fire WS at 100 TP.

    Setting aside for the moment the HYOOGE difference in survivability between the two, /WAR will have ~15% more RATK (+25% for 3/5 min) but /SAM will fire 20% more WSes (I get 6 WS for every 5 of yours). Oh, and I get Meditate.

  8. #68
    Strider/Doom/Cyclops
    Join Date
    Jun 2007
    Posts
    5,687
    BG Level
    8
    FFXIV Character
    Viper Beam
    FFXIV Server
    Balmung
    FFXI Server
    Quetzalcoatl

    Quote Originally Posted by Ziegus View Post
    I'd like people's opinions on this if I could please. I'm torn between the augments of Agi+4/WS damage +2% and Racc+10/Rattk+5. Here are my gear sets if they help at all.
    If I were inclined to make Anwig into a RNG WS hat, I'd pick STR/WSACC+AGI/WSDMG. Pot-au-feu makes the benefits of +RACC on a hat rather marginal.

    However, I'm getting Haste/Snap+STP/Evasion. This will allow me to make a 5-hit /SAM O-bow build (and I won't even need Skadi pants).

    If you don't have ZGB, I think Snap+STP is an extremely compelling option. I have ZGB and I'm still getting snap+STP (I'll just use ZGB for gun builds, where I don't need STP on hat).

  9. #69
    ralph pls go
    Join Date
    Apr 2006
    Posts
    640
    BG Level
    5
    FFXI Server
    Bahamut

    Quote Originally Posted by Tsuki View Post
    oh yes! I forgot about that, I'm still interested in peoples opinions on it as well! But I kind of feel bad about derailing on the OP :<
    Same here. I normally would feel bad derailing like this but I asked this question in What's Better II and Randomest Question thread whatever and didn't get an answer. I figure this way I could get a little help with an answer (and learn about things I usually payed no attention to before like 5 Hit sets and such).

    Spider Dan's post above.
    Spoiler: show
    Quote Originally Posted by Spider-Dan View Post
    If I were inclined to make Anwig into a RNG WS hat, I'd pick STR/WSACC+AGI/WSDMG. Pot-au-feu makes the benefits of +RACC on a hat rather marginal.

    However, I'm getting Haste/Snap+STP/Evasion. This will allow me to make a 5-hit /SAM O-bow build (and I won't even need Skadi pants).

    If you don't have ZGB, I think Snap+STP is an extremely compelling option. I have ZGB and I'm still getting snap+STP (I'll just use ZGB for gun builds, where I don't need STP on hat).


    You know, I keep hearing about Pot-Au-Feu (and bought three stacks but I have yet to try it out) and I hear it's such an amazing food. Are the Racc and Rattk values still technically unknown? Is it basically the Ranged Attackers Pizza?

  10. #70
    New Merits
    Join Date
    Feb 2009
    Posts
    232
    BG Level
    4
    FFXI Server
    Phoenix

    Thanks everyone on the wonderful help!

  11. #71
    E. Body
    Join Date
    Dec 2004
    Posts
    2,053
    BG Level
    7
    FFXI Server
    Leviathan

    /WAR gives 10 RATK (let's ignore that) and Berserk. On EMs, Berserk is +25% damage unless capping pDIF. The higher the level of the mob, the more Berserk adds. Typically, Berserk adds more than 30% damage, or 20%ish damage total (averaged out).

    A RNG's TP/WS ratio is a little bit of an unknown to me, admittedly. However, 6-hit can be achieved /WAR, and 5-hit /SAM. /SAM therefore gives a 25% increase in WS frequency (5 shots to 4 shots, WS is instant-ish). Now, multiply this with WS/TP ratio to get total damage added by subbing /SAM (leaving alone Meditate for a bit). This has to be 80% to match Berserk, and honestly I don't think it is that high, despite Sidewinder being a purty good WS.

    Meditate adds less the faster you shoot and the +% damage wildly varies. However, it's actually fairly small.

    Keep in mind RNG's WS/TP ratio is parsable, but not using the parser's ratio. You're going to have to do some math. Parser also lists the amount of missed WSs. Multiply average WS damage times the # of WSs you actually landed, and divide that by the total amount of WSs you did. Compare that number to the /ra damage you did.

  12. #72
    New Merits
    Join Date
    Feb 2009
    Posts
    232
    BG Level
    4
    FFXI Server
    Phoenix

    Since Dynamis is something where a player needs to be ready for anything that might happen. Would people suggest /sam? Reason I ask is cause I see myself dieing alot /war in Dynamis.

  13. #73
    Puppetmaster
    Join Date
    Feb 2008
    Posts
    61
    BG Level
    2
    FFXI Server
    Ragnarok

    Ok so this thread has made me see the light. There is an efficient way to play rng, and a not so efficient way to play rng. I am going to repost my equip goals and I want to hear what you think, especially from Dan and Tsuki. Now remember I am not a gun/xbow rng, archery only.


    Merits TP - FFXIGEAR.com
    Head is salade with STR+ws acc/Store tp+eva
    Body is Wardecors with Snapshot/Store tp+subtle blow

    Merits WS - FFXIGEAR.com
    Head is salade with STR+ws acc/Store tp+eva

    Events/HNM TP - FFXIGEAR.com
    Body is Wardecors with Snapshot/Store tp+subtle blow

    Events/HNM WS - FFXIGEAR.com
    Head is salade with STR+ws acc/Store tp+eva


    Merits will always be /sam (probably) and events will depend on which event and what type of mobs.

    What do you think? I was able to get 5-hit without losing my Vulcan's or having to get those cobra leggings.



    Edit: to OP, I went /war always to dynamis, and I died. A ton. /sam would be better because of survivability with third eye and seigan.

  14. #74
    Hydra
    Join Date
    Sep 2008
    Posts
    148
    BG Level
    3
    FFXI Server
    Phoenix

    After playing RNG main for a little less than a year at endgame events, even with top of the line gear (Vbow/Xbow, osode, vulcans, crimson/seiryu gloves, relic legs/feet, etc) it gets a little old spending gil on arrows/bolts to be out damaged by people that aren't throwing gil away every attack.

    QQing aside, taking the time to get a Barbut is a great investment if you really like RNG.

  15. #75
    New Merits
    Join Date
    Feb 2009
    Posts
    232
    BG Level
    4
    FFXI Server
    Phoenix

    Back!

    Well after doing the Augment stuff, I have got two behemoth rings with the following.

    Behe Ring: Agi+2 Dex-1 Vit-1
    Behe Ring: Str+3

    Now my question is should I WS in ether one of these? Seeing how they provide stats that increase my WS damage and have Range ACC in them?


    Once again thanks for all the previous info!

  16. #76
    Relic Shield
    Join Date
    Jan 2007
    Posts
    1,600
    BG Level
    6
    FFXI Server
    Odin

    Leave on the Str+3 one and use rajas on the other

  17. #77
    Banned.

    Join Date
    May 2006
    Posts
    4,533
    BG Level
    7

    If I had everything available for RNG this is what I would TP in:
    FFXIGEAR.com
    6-hit Vali bow with /SAM, obviously change the Novia and Bucaneer's to relic belt if you don't need the -enmity and the body being RAcc+10 and +5% shot.

  18. #78
    New Merits
    Join Date
    Feb 2009
    Posts
    232
    BG Level
    4
    FFXI Server
    Phoenix

    Quote Originally Posted by ninjafox View Post
    Leave on the Str+3 one and use rajas on the other
    I have Tamas for my WHM and RDM. ;;

  19. #79
    Fake Numbers
    Join Date
    May 2008
    Posts
    90
    BG Level
    2
    FFXI Server
    Asura

    That would be 5-hit, you only need +13 STP for 6-hit. I'd suggest Amemet Mantle +1 over the Jaeger Mantle though, possibly swap in Jaeger for Barrage.

  20. #80
    Banned.

    Join Date
    May 2006
    Posts
    4,533
    BG Level
    7

    I mean 5-hit yeah and the mantle I'm really not sure on but 20 Racc is a lot so.

Page 4 of 5 FirstFirst ... 2 3 4 5 LastLast

Similar Threads

  1. Ranger bow/xbow delay
    By Astarael in forum FFXI: Everything
    Replies: 35
    Last Post: 2009-07-08, 00:20
  2. Does "Increased Meal Duration" from Sanction work with...
    By Kiyuan98 in forum FFXI: Everything
    Replies: 7
    Last Post: 2008-06-04, 23:49
  3. Damage confusion with BLM gear, help me out
    By Dragonsmight in forum FFXI: Everything
    Replies: 394
    Last Post: 2006-12-10, 02:03
  4. Thief Damage increase Fact or Fiction?
    By Aleingarn in forum FFXI: Everything
    Replies: 226
    Last Post: 2006-08-07, 04:35
  5. Bah! Too Many Rangers. Need More Thieves!
    By vudoodoodoo in forum FFXI: Everything
    Replies: 8
    Last Post: 2004-08-29, 16:43
  6. Ranger query
    By in forum FFXI: Everything
    Replies: 6
    Last Post: 2004-08-20, 13:34
  7. First [English] in Bahamut with Adaman Hauberk!
    By Medic in forum FFXI: Everything
    Replies: 10
    Last Post: 2004-08-09, 23:38
  8. Noris spotted with Defending Ring!
    By Medic in forum FFXI: Everything
    Replies: 1
    Last Post: 2004-07-29, 08:29