also blu spells arent in translation list again
Those new mob types totally scream "true sight/true sound/ja/magic aggro".
The characteristic of the following Notorious Monsters in which their strength changes over time after being claimed has been adjusted:
King Arthro / Simurgh / Roc / Serket / Capricious Cassie / Lord of Onzozo / Behemoth / King Behemoth / Adamantoise / Aspidochelone / Fafnir / Nidhogg / Sandworm / Dark Ixion
go go thedarkguys raging everything now not just ix or kb.
If they adjusted the rage timers by making them much less than they are now, imagine all the newer LSes fighting HNMs that'll take over 30 to 45 min. to kill an NQ Fafnir or King Behemoth...
=================================
http://www.playonline.com/pcd/verup/...42/4742_41.jpg
I'm surprised no one's mentioned this yet, but isn't that awesome?
(Well, to me it is... <_<)
I've got to find some sheet music and probably dedicate a macro book for it.
Several other MMOs allow custom music. A good example is Mabinogi and their use of MML format. You can find examples of it here.
This may not be as good as the one in Mabinogi, but it's going to be interesting to see what players come up with. (Yes, I play Mabinogi and I have a couple custom songs I play in the game. XD )
How long before we start seeing players bust out a bell and use it in-between HNM windows? ^^;
They should have done this originally to Bard songs instead. I could have a custom Ballad or Minuet chord when I use those songs. <_<
Oh well...
So what about the new augmented items? didn't see them in the notes... talking about that new quest w/ weapon and shit
You can only bell every 1.2 seconds.
There is still a delay on bells no? So you'll need 2-3 people to get a good song going. Must take quite a bit good timing.
again no avatars =(