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  1. #21
    CoP Dynamis
    Join Date
    Jun 2007
    Posts
    287
    BG Level
    4

    i'm using sangoma lappa for legs, and omega ring for more acc
    current have denali gamashes on feet but i'm torn between them and my ninja kyahan +1
    otherwise pretty similar to the above (novio is wishful thinking for me heh)
    i also have all 6 sans, and yeah, it still sucks on anything higher than EM or T
    (although i've never tried rotating staves, always kept my katanas on)
    FFXIGEAR.com

  2. #22
    Groinlonger
    Join Date
    Oct 2006
    Posts
    2,963
    BG Level
    7
    FFXI Server
    Fenrir

    The DoT on Ni spells is higher than San. If you're going to put merits into any of the Sans then do 5 into Hyoton and 5 into any other element that you think might be useful. RDM is the ideal subjob for a the same MAB bonus as BLM, Fast Cast (this is incredibly helpful for Ni spam), and an INT bonus. I invested heavily into a Ninjutsu build back in the days, even going so far as to cap out Ninjutsu Skill merits. The only item I was ever lacking was a Novio Earring. It was never very fantastic and it still wouldn't be even with the 20%(at best) boost from Yonin. In merit parties, a good melee build will leave Ninjutsu in the dust. It's been pointed out, but resist rates are high on HNM. Elemental Ninjutsu is utterly pointless on most of them. There are a select few mobs in the game where it can be useful (I used to solo that Holy Cow ENM with the elemental wheel), but it's definitely not a worthwhile investment.

  3. #23
    Sea Torques
    Join Date
    Nov 2005
    Posts
    571
    BG Level
    5
    FFXI Server
    Ragnarok

    I was always under the impression rdm subbed was the same MAB too but then I saw this on wiki...

    Magic Attack Bonus I

    * Obtained: Black Mage Level 10
    * Obtained: Red Mage Level 20

    Magic Attack Bonus II

    * Obtained: Black Mage Level 30
    * Obtained: Red Mage Level 40

    I realize this is wiki we're talking about but figured if it were wrong someone would have probably changed it by now. According to those levels Blm would get an additional MAB trait subbed...

  4. #24
    They're coming to take me away. Ha Ha!
    Join Date
    Feb 2006
    Posts
    2,624
    BG Level
    7

    Yes, /BLM would get another MAB Trait, but /RDM gets 15% Fast Cast (7.5% recast) which, as I understand it, matters for Wheel spamming.

  5. #25
    Old Merits
    Join Date
    Apr 2009
    Posts
    1,174
    BG Level
    6
    FFXI Server
    Valefor

    I know Innin give a buff to ninja nukes, and with Yonin giving 100% NTE this could be more effective than before.

    Nin nukes would basically become JAs, as they dont consume anything while tanking.

    If you co-tank has hate and you need it back; pop Innin and go to town with the extra damage (although you would lose the NTE buff).

    Most highend mobs were tanked with Terra's Staff anyway, so switching to the right elemental staff just to cast the nuke would be no great loss.

    With SCH Stoneskining and phalanxing the tank party, 2 NINs could do well.

    Or at least on paper it looks good.

  6. #26
    Sea Torques
    Join Date
    Nov 2005
    Posts
    571
    BG Level
    5
    FFXI Server
    Ragnarok

    The main issues I see are that Ninjutsu nukes damage were never as much of an issue as their resist rates. This update didn't address resists at all and there's just not that much macc or ninjutsu skill gear available. The majority of endgame players now have multiple jobs leveled and don't want to waste valuable magic skill merits on ninjutsu..

    Also these little nukes feed the same as any nuke.. Perhaps SE should consider an adjustment on spell given TP in relation to spell cast time.

  7. #27
    New Spam Forum
    Join Date
    Sep 2006
    Posts
    179
    BG Level
    3

    Quote Originally Posted by Stellarr View Post
    The main issues I see are that Ninjutsu nukes damage were never as much of an issue as their resist rates. This update didn't address resists at all and there's just not that much macc or ninjutsu skill gear available. The majority of endgame players now have multiple jobs leveled and don't want to waste valuable magic skill merits on ninjutsu..

    Also these little nukes feed the same as any nuke.. Perhaps SE should consider an adjustment on spell given TP in relation to spell cast time.

    Subtle blow affects how much TP nukes give, so it won't be the standard 10TP per nuke that a blm/rdm gives. With SB merits + rajas you're looking at 35 Subtle blow which would put each nuke at around 6.5TP per spell. Of course if you're saving your merits for a nuke setup and using ring slots for INT/M.acc you're looking at 7.5TP per spell.

  8. #28
    Bagel
    Join Date
    Jun 2007
    Posts
    1,282
    BG Level
    6
    FFXI Server
    Quetzalcoatl
    WoW Realm
    Garona

    This is what I'm thinking for gear for NIN/BLM:

    FFXIGEAR.com

    I think that setup would be ideal for damage and accuracy. Not sure what kind of damage it would be or if it were even worth it. Should be interesting to see some tests.

  9. #29
    Old Merits
    Join Date
    Apr 2009
    Posts
    1,174
    BG Level
    6
    FFXI Server
    Valefor

    Quote Originally Posted by Meko View Post
    This is what I'm thinking for gear for NIN/BLM:

    FFXIGEAR.com

    I think that setup would be ideal for damage and accuracy. Not sure what kind of damage it would be or if it were even worth it. Should be interesting to see some tests.
    Tamas on a NIN? Surely a second snow would be better and you 'get' another 3 enmity.

    (That is if you are tanking)

  10. #30
    Bagel
    Join Date
    Jun 2007
    Posts
    1,282
    BG Level
    6
    FFXI Server
    Quetzalcoatl
    WoW Realm
    Garona

    I wasn't thinking about tanking, just the cheap way out.

  11. #31
    Salvage Bans
    Join Date
    Jun 2009
    Posts
    927
    BG Level
    5

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