god, find an equation or the answer to this stupid goblin mini game part if you can
god, find an equation or the answer to this stupid goblin mini game part if you can
Btw For the fight.
Riko Kupenreich uses
Normal Melee attack are magical Damage, Single Target Bombs, Can kite him to a Corner and Tank there easily
Takes Triple, Possibly Higher Magical damage. Witnessed 3k+ Nukes and my Atonement did 2181, Which isnt capped Enmity.
Uses TP moves
Washboard: AoE 200~400DMG, Absorbable by 3 Shadows
Bill Toss: Terror For a Large amount of time
Crystalline Flare: DRAW-IN and AoE 300~600 DMG + Blind/Stun... YAY
...
At 50 He summons 5 Moogles @ the Target who has Hate, They cast Teir III -aga and Teir IV Nukes, And Attacks do about 60~70 to a PLD unblocked. Nukes are generally weak (400-500 Dmg with Shell V) but 5-6 Your Guaranteed Dead...
Moogles Can be killed Very easily, took a PLD and a THF about 40 Seconds to kill 1 of them... They Also Take Incredibly Enhanced Magic/WS Damage (Atonement for 1800 and DE for 1400)... They use
Mog Shrapnel: Conal "Gil Toss" TP move, Does about 20~200DMG, Really Weak
Mog Bomb: 200~400 DMG, Pretty Weak. Fire based of course
If you die, All mobs Walk to the Throne, Making it possible to Reraise if you die Near the door (I guess, Didn't try, but they were out of Aggro range if the Mega bosses Location is any hint).
There you go, Thats all we got. WHM moogles Resisted Repose. All other mobs easily slept.
We failed, And im going to sleep. Goodluck to you all... At least we were the first on Asura to get to the Final BCNM, Shame we couldn't win...
Only had 4 People.. PLD,WHM,BLM,THF ... Considering we killed 3/5 of the BLM Moogles, and got the Main boss to 50%, seems like a Simple enough fight unless he goes crazy.
Edit: When we died, the Moogle BOss walked back to his Spawn point from the Throne... if that means anything
We just failed too, managed to easily get boss to 50 and into phase 2, but we had barely any melee's to dmg the adds, tried to aga III with the 2 blms in the party but they did verry little dmg. Noticed that once boss hit 100% again, the 2 whms disappear and boss comes back down to join the fight.
just whms, blms were stun GA'in away
Perhaps the WHM's are intended to get the boss back to 100% while you deal with the BLM's than? and Than you kill boss after he comes down. Should be interesting to find out
Ya thats what we think, gonna retry with a different set up, war/nin x2 , blmx2 brd and rdm
Phase 1 , rdm Grav's boss, blm's kite nuke,
Phase 2, sleepga blms, and war's zerg them, then just focus on boss when he comes back down.
Is anything susceptible to enfeebles? From the sound of things the boss isn't really that dangerous and can be tanked by any DD with support from slow+elegy. I'd assume the moogles are immune to silence, but have you tried to silence them anyway?
For the beadicine glacier chest thing, if u get the number right without using up any hints, u get a 5 min flee effect.
Also Jakku in our party worked out how to get the numbers from the ele's, its by order of the days. i.e fire>> earth >>> water, then u just connect the dots and you get the numbers like on a digital clock.
We are about to make a 2nd attempt now. Will report when finished.
maybe im just losing it from working on this shit for so long, but can you explain that better Kathea?
We killed all the Blms then Riko came back after he was 100%. Got him back to 50% and same thing happened.
I tried to attack Riko when he was being cured but he was taking 0 as well.
We ended up wiping but we're gonna try leaving 1 Blm up and see how that goes before we time out.
Edit:
Also, something does Amnesia. I think it might have been Flare after he came back the 2nd time.
Pld with magic def set doesn't take much damage from attacks. And the melee ones from Riko go through shadows.
Ok look at the picture above, the answer to that 1 was 7. Look for ele's that connect in the order of days, in this case wind > ice > lightening > light. The extra ice and fire dont matter since they don't link with any of the surrounding ele's.
so...
.......Light - Lightening
.....................]
..........X........Ice
.....................]
..........X.......Wind
......which makes kind of a 7 shape
Hope that helps.
We got him to 50%... 3 times in a row. We'd zerg the adds and he'd just run out and begin the process all over again.
His whm partners wont take dmg, he wont take dmg, during phase 2. There is some sort of gimmick or something special to this fight...
; ; Why the gimmicks SE...
Found out you HAVE to kill the Blms before you can even damage Riko. He was taking 0 and resisting everything til we killed the last one.
Also, it's very important to tank it in the corner (any alcove) so you'll avoid knockback from every bomb. Otherwise it's hard to get a spell off. Pld/Rdm is probably best once again.
Edit: We ended up timing out. Most are too tired to try again right now.
For those who care, I was taking 78 damage from melee attacks (bombs) with Shell 4 (from Rdm), Full Iron Ram and Lamia Kaman +1. I think we had Barfira as well, but can't remember.
Final Setup we used was Pld/Nin, Rdm, Brd, Blm, Blu, War/Nin.
One member of the group is thinking you have to kill the Blms before Riko gets to 100%.
we almost won but timed out, the group that went in before mien won
basically at 75% it uses the big crystal AOE that hurts also draw in
at 50% it summons blms
back to 100% , repeat AOE at 75% and BLM at 50%
repeat again 1 more time, and this time during the blm, there will be no whm
after the blms ar edead, kill the boss and win
SMN was great, doing 2.5k on the boss constantly
OK, I tried as hard as I could to update the wiki with as much information from this thread as possible, but as I don't have the missions I am not sure what subtleties I am missing.
If you could, please, check out the missions listing at: Category:A Moogle Kupo d'Etat Missions - BGWiki and correct what you can.
And good lord, who would have thought that this would be wildly optimistic about the missions? >_> I was sad just reading this thread.