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  1. #301
    Puppetmaster
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    Any word on Crystalline Flare (or any of Riko's moves) being stunnable?

  2. #302
    Champion of the House of Weave
    Sweaty Dick Punching Enthusiast

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    Just beat it with the following setup:

    Sam/Rdm
    Sam/Rdm
    War/Sam
    Rng/Sam
    Whm/Sch
    Rdm/Blm (Roth, disbanded before I could take ss)

    Sams subbed Rdm for MDB, Stoneskin and cures. No point subbing Nin for any job.

    Fought as normal til Blms spawned. Slept them and killed them one by one. Solo Darkness can solo one.

    Repeated for 2nd phase.

    For 3rd Phase they had me 2hr Light at start to get hate. When MP started getting low we kited it with Grav, very easy. Went after it again til it spawned Blms. We had 1 person kite Riko while others killed Blms. After that we went after Riko and killed him.

    No real need for a tank job in this unless the person doesn't have another job.


    Edit: Key Rewards:

    Lv. 50: Platinum Ore
    Lv. 70: Phoenix Feather....
    Angel Skin Key (75): Adaman Ore
    Final: Selenian Cap: Int+6, M.Acc+2, Fast Cast.


    Edit: melee attacks only hit me for ~90ish

  3. #303
    Melee Summoner
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    Ramuh

    Quick question to all those who have completed/nearly completed:

    Was this add-on better or worse than ACP?

    I'm on the fence at forking out the dough, but seeing as the final fight is right up my ally (SCH75 ^.^), and given the fact that the mindless item gathering is at least more diverse, I am tempted to cave in and get it.

  4. #304
    Chram
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    Quote Originally Posted by Pawkeshup View Post
    Quick question to all those who have completed/nearly completed:

    Was this add-on better or worse than ACP?

    I'm on the fence at forking out the dough, but seeing as the final fight is right up my ally (SCH75 ^.^), and given the fact that the mindless item gathering is at least more diverse, I am tempted to cave in and get it.
    The 2 BCNMs are actually much better, but the expansion overall is much more fail.

  5. #305
    Champion of the House of Weave
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    Quote Originally Posted by sruon View Post
    The 2 BCNMs are actually much better, but the expansion overall is much more fail.
    This. Although if you fail the last BC getting the key item again is a lot less annoying than ACP was.

    Fuck Quicksand Caves though.

    The 2 BCNMs are actually doable by any job this time.

  6. #306
    Every day I'm wafflin'
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    Quote Originally Posted by Pawkeshup View Post
    Quick question to all those who have completed/nearly completed:

    Was this add-on better or worse than ACP?

    I'm on the fence at forking out the dough, but seeing as the final fight is right up my ally (SCH75 ^.^), and given the fact that the mindless item gathering is at least more diverse, I am tempted to cave in and get it.
    The item gathering is a lot more annoying this time around, as is the equivalent of ACP's Fei'Yin Seed Afterglow hunt. The whole thing is doable without too much frustration, but I wouldn't advise trying to rush it all in one go as we did.

  7. #307
    Melee Summoner
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    Quote Originally Posted by sruon View Post
    The 2 BCNMs are actually much better, but the expansion overall is much more fail.
    Is that because of the fetch quests or do you say that because:

    Quote Originally Posted by Tomiko View Post
    Fuck Quicksand Caves though.
    I don't feel that pain. Being a map fiend, I have had this map since I hunted my WHM scroll back in the ancient days when I ran my own shell. I think I have nearly every map, save a few of the harder coffer drops, like Uglypile and Rancor.

  8. #308
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    The map isn't even the worst part - getting the 9 ???s can take a hell of a lot of running around, Altep'ing, Escaping and zoning in through different entrances, especially if you're unlucky and get a few that are placed in areas accessible only by one-way drops.

  9. #309
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    Ramuh

    Well that's definitely a strike against it to be sure... I'll sit on the sidelines a bit longer. I realize they are stuck for how to make these add-ons without the benefit of a larger development team or new areas, but mindless zone hopping is one big way to suck the fun out of any content.

    Thanks for the info ^.^

  10. #310
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    If you fuck up the last BC, how much of the quests do you have to redo? Do you got to redo Beaucedine Glacier, Xarcabard, Castle Zvahl Baileys, and Keep?

  11. #311
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    1/70 on Caulk

    ffffffffffffff

  12. #312
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    We entered, but Riko aggro'd us before we could get the dual-boxed MNK in. Took it through the three phases without too much trouble as WHM RDM PLD SAM DRG, but the RDM didn't have enough MP to recast Sleepga once the third wave of Henchman Moogles woke up whilst the melee were zerging the last 50% of Riko's HP. Wipe at 17%, kinda pissed off since it would've been awesome to win with just five on our first go.

  13. #313
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  14. #314
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    Quote Originally Posted by drwaffles View Post
    At least you're not mistaken for Lordwafik every 5 seconds

  15. #315
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    That was a pretty common occurrence a couple of years ago, actually. He sent me a PM saying he hated me for it.

  16. #316
    New Spam Forum
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    No hate PMs yet!

    inb4 PMS

  17. #317
    Hydra
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    ok, BIG piece of advice for anyone going into the final fight (and I assume this is why DrWaffles only got 5 people in, as well.

    Our first attempt, pt leader entered, was immediately aggroed and killed, locking the other 5 of us out.

    GM call resolved nothing, leader had to repeat steps.

    2nd attempt: I entered first. everyone else entered, once 5th person entered, aggro, locked PLD out, we wiped.

    1 thing in common, the person who got aggro on entry was DRG, and had pet out. logs showed pet got hit first


    SO: if going into this BC, do not have a wyvern, or likely any pet out when you enter, or you will be really pissed off at redoing the other quests.

  18. #318
    I trusted Zet and this is what happened
    Eleven owes me $40 bucks

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    Quote Originally Posted by drwaffles View Post
    The map isn't even the worst part - getting the 9 ???s can take a hell of a lot of running around, Altep'ing, Escaping and zoning in through different entrances, especially if you're unlucky and get a few that are placed in areas accessible only by one-way drops.
    All mine were from the same 2 entrances, both the ones where people exp

  19. #319
    Chram
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    Quote Originally Posted by Seeko View Post
    ok, BIG piece of advice for anyone going into the final fight (and I assume this is why DrWaffles only got 5 people in, as well.

    Our first attempt, pt leader entered, was immediately aggroed and killed, locking the other 5 of us out.

    GM call resolved nothing, leader had to repeat steps.

    2nd attempt: I entered first. everyone else entered, once 5th person entered, aggro, locked PLD out, we wiped.

    1 thing in common, the person who got aggro on entry was DRG, and had pet out. logs showed pet got hit first


    SO: if going into this BC, do not have a wyvern, or likely any pet out when you enter, or you will be really pissed off at redoing the other quests.
    Makes sense... Thanks a lot

    Edit: I mean, it's a common glitch with Besieged and Campaign.

  20. #320
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    Quote Originally Posted by Kaslo View Post
    All mine were from the same 2 entrances, both the ones where people exp
    Both times I gathered them they were spread across three different entrances, and with at least two that were down one-way drops (e.g. Cloister path). Getting them isn't hard or anything, it's just time-consuming and more annoying than getting Afterglows.

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